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Road to Redmond II -- Blood alone moves the wheels

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Sludig

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« Reply #225 on: <11-07-11/2032:32> »
((Init 9 + 3 = 12d6.hits(5)=7  Inititiatve:9d6.hits(5)=2 ))

inca1980

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« Reply #226 on: <11-08-11/0758:06> »
02:00 am June 21st, 2072, Some Knight Errant Detention Facility

@Woofer:

You lie there in the top bunk braced and ready to pounce but keep your eyes shut just enough so you look like your sleeping.   Your low-light vision has been disabled from your eye-implants and it's damn annoying having to see in the dark like when you were a kid, but you make out Servo slowly stand up and look at you to see if your asleep.  He's breathing rather heavily and you see he's holding something in his outstretched right hand and he begins to come closer. 

[OOC:  You won Surprise so you get to act against him for the first initiative pass and he's surprised.  You also won initiative since you tied but you have higher Edge.]

CT1, IP1:  Woofer -- 11, Servo -- 11
Edge: Woofer 3/3
« Last Edit: <11-09-11/0040:02> by inca1980 »

inca1980

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« Reply #227 on: <11-09-11/1102:26> »
07:00  June 21st, Area 39.

@Mercedes, BB & Walks:

You all poured over the layout of the detention center and tried to figure out how to attack this break out.  After a certain hour you felt like you were all ramming your head against the wall and decided to call it a night.  The next morning you pick it up again.  You have 12 hours until the flight back to Seattle.

FastJack

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« Reply #228 on: <11-09-11/1651:57> »
Mercedes begins working her contacts. Pulling as much information as she can on the prison Woofer's being held in: Weaknesses to assault, guards that are on the take or would be willing to be, anything that might help in their planning. She also puts a call out in the shadows for any help/info that she can find.

OOC stuff
VU93 stuff

Kontact

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« Reply #229 on: <11-09-11/2227:48> »
"I'm going to reach out to Sheldon.  See if we can work some angles that way."
<<@Sheldon:  Yo, Sheldon.  Can you talk biz?  I've got an opportunity that might interest you.  I know Mercedes reached out to you earlier about what help or info you might give, but I'm more interested in if you might have some work that goes around the prison.  Moving things in or out.  Carving up a side of beef.  You know.  Fun.>>
« Last Edit: <11-11-11/0331:39> by Kontact »

Walks Through Walls

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« Reply #230 on: <11-11-11/2302:21> »
As we start to get information in from our contacts She Who Walks Through Walls will use her knowledge skills of Ares Security Procedures (professional) 3, physical security designs (professional), Corporate security design (professional) 2, and the map that we have been provided with already to start trying to formulate some ideas

(OOC: 6d6.hits(5) → [4,6,3,6,3,5] = (3) If you want me to make more rolls let me know.)
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Sludig

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« Reply #231 on: <11-13-11/0724:19> »
Woofer waits til Servo gets just a little closer,a nd then lashes out with his foot, into the side of Servo's head, and grabbing his sheet as he leaps on him tries to wrap it around his neck.

((Defaulting to Agility: 7d6.hits(5)=4 ))

Kontact

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« Reply #232 on: <11-15-11/0719:20> »
"Back in the day, when we were ambushing Imps down in Oakland, we'd spend at least 4 days just watching to get their patterns and plan our movement based on that.  I'd really want that kind of time to do something like hit a prison, but that's apparently not going to happen.  However once we can get past the perimeter, I can get us the next best thing.  As long as I can get access to their system, I should be able to see their TI logs. (We'll need total signal blackout on our side by the way.  You remember that burst transmission VPN I set you up on at the Bunraku parlor?  That again.)  But, they've got to have a TI system, and they've got to have digital logs.  Meanwhile, at a place like this, there's gong to be a tag up everyone's ass, guards, prisoners, and visitors.  So, if I get that, I should have months of movement to scroll through in fast forward.  If I can't find a weakness in their pattern then, I'll hang up my link.  So, how do we move forward on getting their system?  I sure as hell don't want to punch through their security from the outside, digital or physical."

inca1980

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« Reply #233 on: <11-17-11/2322:58> »
2:05 AM June 21st, 2072, Some Knight Errant Detention Facility

@Woofer:
[OOC: I'll just interpret your last move with the kick and trying to grab him with the bed sheet as one Submission attack.  Your net hits 4 + Strength 3 are bigger than his Body 6 so you succeed in the Submission with one net hit.  Look at Subduing SR4A pg. 162 to see your options.  You need to spend a Complex action to maintain the submission and while doing so in brief you could vie for a better grip, inflict stun damage or knock him down.  It's your action again.]

The bed-sheet slides underneath his chin and you see his eyes wide with surprise as you stand behind him and pull hard.  He dropped whatever he was holding and has managed to slide his fingers underneath the wrapped bed-sheet but it's still hard for him to breath.  You hope to god you can out-maneuver this ork.


CT1, IP2:  Woofer -- 11, Servo -- 11
Edge: Woofer 3/3




12:00 PM  June 21st, Area 39.

@Mercedes:

After a few hours of comm-calls you manage to gather the following info:

Laesa:  "So let me get this straight, you wanna break IN to Hollywood Detention Facility?!  As far as we know it ain't never been done.  We got some pointy-eared's on the inside, but they pretty much stay loyal to the rules of the pen.  If you say the word, we can send a message inside to make sure they know your mom's one of us and stay out of your hair.  We can also deliver a message to the inside for you, but in terms of actually helping you out, that's up to the boys themselves.  Say hi to the ol' girl for me will ya."

Diego: "Orale chava.  Word out on wire is that you're a wanted shadowrunner Mercedes.  That means getting goods to you is gonna have to cost ya extra.  I hate to do this to you girl, but think of what kind of risk I'm putting myself through dealin' with someone as hot as you....and I mean that however you wanna take it.   B&E ain't my thing, especially the slammer, but I might be able to get my hands on some Hollywood scrubs for you guys.  Guard outfits would definitely cost'ya...but it's doable.  Hope you're able to get your pal out."   

Joey: "Hey there beautiful.  You never called like you promised.....oh well, i'll live.  Hollywood Slammer?  I got a client that comes in once in a while that works there.  I think he's a guard.  I also did the no-pants-dance with some fine little piece of tail that said she worked there.  Freaky bird let me tell you.  You ain't just callin' for info though....I can tell.  Let me guess, you're finally ready to do the no-pants-dance with me as well...am I right?"

Mr. Grey has nothing to say on the matter.

Hannibal:  "Crike!  Well if it aain't the laavely and eva' so daangerous Mercedes.  You never called!  Well if you're caallin' about those craazy 9-lives chips I aain't seen any since I gave you m' laast one months ago... I do howeva have a new product that came out not too long ago.  It makes that ol' game look like an easter-egg hunt.  Ain't none'a ma clients craacked it.   I definitely can sell you and yer friends a copy at a special discount of course.............. What's that you say, you wanna know about Hollywood Detention Facility?  Well, I did a little time there ma'self.  Guess I could answer some questions, but it was so long ago, ma' memory sometimes needs a little ....*ahem* ...refreshing so t'spake."


@BB & Mercedes:

Sheldon:  "How is it that whenever I cross paths with your team, somehow or another you always come at just the right moment to help me out with a problem that I may be having.   So you're lookin' to get in and out of Hollywood.....That's what impressed me right off about your group of 'runners....ya'll sure got some balls.  Well, I ain't ever tried to bust someone out...not worthit.  Most we do is run messages, and smuggle a few goods in and out.  Basically anything that can fit in a troll's ass-hole.

I'll tell you what though.....  You do a little favor for me, and I can make sure the Crush on the inside has got you and your buddy's back.  The whole break-out aside, him just survivin' in there is tough enough.  Right now the ork calling the shots on the inside is a dumb trog named Sexton.  Through shear luck he managed to kill my lieutenant that was originally in there calling the shots before, so by the rules Sexton assumed the role.  Problem is he's a fucking idiot...and it's gone to his head... thinks he's the one actually in charge.  My other problem is that none of the Crush on the inside wanna shank him.  That's fine with me....I like my boys good and loyal.  But that doesn't solve the fact that I need Sexton dead.  If you can do the hit and take in a message from me for my boys re-asserting true Crusher authority, then my orks will help you out in this operation as best we can."



@Walks:

Your wide experience with different security systems makes you quite confident in a few details: 

1.  Security system is centralized and completely cut-off from the matrix.  Probably accessible from the inside only from ubiquitous control panels. 
2.  There is most likely a TI system which on top of monitoring inmates, also constantly looks for hidden nodes and is able to triangulate positions with good accuracy.
3.  Magical security is most likely quite significant due to the cryo-towers which hold awakened inmates in suspended animation.


« Last Edit: <11-18-11/1118:28> by inca1980 »

FastJack

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« Reply #234 on: <11-18-11/0752:32> »
Mercedes relays all the information she got back to the team. "I think our best method isn't a full on frontal assault. It's too risky with no guarantee that we'd get Woofer, much less ourselves, out of there. If we can get you two into the building incognito, either with the scrubs or guard uniforms, and I check out this secretary to get us insider access to the system."

Walks Through Walls

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« Reply #235 on: <11-18-11/2045:42> »
"I agree that stealth is the best plan. If we can get the duds and cover ID I like the idea of going in undercover. If things go bad we then improvise from there. I don't know how much we can make firm plans since things are going to be changing as we go."
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Kontact

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« Reply #236 on: <11-19-11/1021:01> »
<<@Sheldon:  I don't have problems deading the guy, if that's how you want it, but I figure there's options.  I could do him messy and make sure your name rings out for the deed.  It would show the reach you got, for sure, but it might make problems for the dudes locked up when it's time to pick a successor.  As an alternate, if there's someone in the joint you know has the heart to run things, even if they don't have the raw power, I could deliver unto them a massive tranq patch that would all but KO Sexton in seconds.  You know how it goes.  Dead man can't call you for cheating.  Also, by beating him down, the new guy gets the loyalty of the reds who followed Sexton for his strength, and he's got less to worry about some other big tough asshole punching his face in and claiming the crown.  It might strengthen your position inside, even if it doesn't make headlines for you outside.>>

Brian paused for a moment.

"Wait a damn minute.. I don't want to go into a prison.  That's a chump's game!  I wanna use drugs!!  Drugs are the answer!  Running over the blueprints we got, this facility has no infirmary!  No morgue!  If we can just get some slab to old Woof, we can fake his death and catch his body on the way out!"

inca1980

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« Reply #237 on: <11-19-11/1100:15> »
@BB:
Sheldon responds to you over the comm:
<<You make a good point my friend.  However it's not every day that people in my line of work enlist the services of people in your line of work to clean their dirty laundry.  Talent such as yours tends to be...how should I say....."way out of our league" so to speak.  This in and of itself sends a powerful message that I would not mind at all sending.  I have big dreams for our humble organization and even if the Crimson Crush is not a megacorporation, it is my desire that the world already start to see us as playing like one.  So for this reason I want you to kill Sexton and in my message I will instruct authority on the inside pass to someone I already know I can trust and then let the rest sort itself out.  So how do I want it done?  Like a shadowrun.  Feel free to spice it up however you choose so that it doesn't seem like some regular ol' ganksta shit....but rather a coordinated hit by a team of professionals.  So in short, just kill him the way you people know how and the Crush has got your back.>>
« Last Edit: <11-19-11/1102:16> by inca1980 »

Kontact

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« Reply #238 on: <11-19-11/1206:46> »
<<@Sheldon:  I can't risk the whole op just to clip the guy, since I've got obligations to my people and all, but, if I think it's possible, I'll do him so that it sends a message.  If it's not possible to get to him for whatever reason, like he's in Ad Seg or alarms are going off on us, I promise I'll at least make sure your people inside have the means to give the guy a traitor's death.>>
« Last Edit: <11-19-11/1210:17> by Kontact »

Sludig

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« Reply #239 on: <11-20-11/0818:34> »
Woofer continues to wrench on the sheet, "Drop the shiv NOW."

((inflicting Stun Damage))