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[OOC] Missions 2 - Through a Rose colored display link

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Sichr

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« Reply #900 on: <10-16-11/0805:44> »
Sam is up next - you can run, after Tina, but you need to spend complex on dodging the Oma'r rover (now going without control), so you have free on running, but there is little you can do else than that

Sichr, decide, what you do with that drones (one can shoot, other can shoot or move out of the harms way (same as above, spending complex on that)

eeeh...What do you exactly mean by Harms way?

Sichr

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« Reply #901 on: <10-16-11/0809:12> »
KABOOM

WHAT KIND OF FUCKING RAMMING DODGE?

Sichr

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« Reply #902 on: <10-16-11/0812:00> »
I mean...Another Leaping Car? That was in the area of effect of EMP jamming? And Now, suddenly it starts its engine and leaps like a rabbit?
« Last Edit: <10-16-11/0816:57> by Sichr »

Kouryuu

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« Reply #903 on: <10-16-11/0819:38> »
I don't think he could be killed by the zombies honestly - drone have armor of 6 and got 1P so far, you have 10? or so? - btw, that above normal max of double the body - there is some special equipment in that?
FFA - Form fitting armour. i like to use it. It gives only half of the encumbrance if worn together with something else, so i can have 10 instead of 8 in ballistics.
Prepare for the worst, hope for the best and expect nothing!
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Sichr

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« Reply #904 on: <10-16-11/0824:38> »
I dont care how loud explosion would it be this time.
If he is trying to connect the car, he would need to shrug of HIS OWN jamming, because it works on ALL frequencies. Area: 15 meters sphere. I understand that for SMGs mounted on drones it was more than 20 meters, so in -1 for range. But that car you are thrying to move stays on the oposite side of the road where it happens, maybe beyond the sidewalk.
Next time, I wont make a single fiucking move until you give me exact measure for the map, because now it seems that it is highly relative.
Fuckin bloody sunday afternoon.

Sichr

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« Reply #905 on: <10-16-11/0825:41> »
No roll - sprinting requires complex action that you don't have (but you could do so in next IP, if you prefer sprinting to shooting)

I don't think he could be killed by the zombies honestly - drone have armor of 6 and got 1P so far, you have 10? or so? - btw, that above normal max of double the body - there is some special equipment in that?

as far as the commlink goes, it's not yet crushed - it's going to be (this Initiative Pass probably). after it get crushed, there would be no difference if it's turned of or no.

Even Sams commlink got hit by jamming IMO...

Kouryuu

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« Reply #906 on: <10-16-11/0833:00> »
I dont care how loud explosion would it be this time.
If he is trying to connect the car, he would need to shrug of HIS OWN jamming, because it works on ALL frequencies. Area: 15 meters sphere. I understand that for SMGs mounted on drones it was more than 20 meters, so in -1 for range. But that car you are thrying to move stays on the oposite side of the road where it happens, maybe beyond the sidewalk.
Next time, I wont make a single fiucking move until you give me exact measure for the map, because now it seems that it is highly relative.
Fuckin bloody sunday afternoon.
Calm down.
it's not the jamming, i suspect it's the agents, that are crushing Sam's Com, it was already in Red alert to begin with.

Dodging the car
« Last Edit: <10-16-11/0837:55> by Kouryuu »
Prepare for the worst, hope for the best and expect nothing!
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Sichr

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« Reply #907 on: <10-16-11/0836:35> »
I dont care how loud explosion would it be this time.
If he is trying to connect the car, he would need to shrug of HIS OWN jamming, because it works on ALL frequencies. Area: 15 meters sphere. I understand that for SMGs mounted on drones it was more than 20 meters, so in -1 for range. But that car you are thrying to move stays on the oposite side of the road where it happens, maybe beyond the sidewalk.
Next time, I wont make a single fiucking move until you give me exact measure for the map, because now it seems that it is highly relative.
Fuckin bloody sunday afternoon.
Calm down.
it's not the jamming, i suspect it's the agents, that are crushing Sam's Com, it was already in Red alert to begin with.

Yeas. And where do you think those agents are comming from? Jammed matrix? Besides, accordingly to what GM said EVERY node that was in the jamming area was crashed immediately thanx to critical success and need to be booted and loaded again.
FUU

but you are right

I have to calm down...its just a game.

Sichr

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« Reply #908 on: <10-16-11/0847:13> »
Well I can take whatever is comming. Doberman ram roll in IC.

Sichr

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Sentinemodo

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« Reply #910 on: <10-16-11/0930:18> »
Yep - it is just a game - as a side note, I though it is five meters diameter per signal point - it looks like it is five meter radius per signal point.

I've drawn a jamming sphere and it looks like few more zombies got caught AND Tina. as far as the zombies go consider all within the sphere as  unable to act, and half of them dead or dying.

as far as the Taske's action, he will be moving a car that is outside of the jamming sphere, so nothing changes, it's in range to ride through the car.

by the way the dead count has reached somewhere around 10 bodies already and if I count correctly you got something like 6P in total damage? I got to increase the difficulty more next time.

onward, new tactical coming to the IC, as well as resistance roll for Tina's dumpshock
Sorry for a small delay ;)

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Sichr

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« Reply #911 on: <10-16-11/0940:39> »
OK. My roll for doberman is in IC.

Ive passed a few claptrap quests in borderlands to calm down...

And if Taske has a subscription in any node hit by jamming, he should also roll for dumpsock ;)

Sichr

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« Reply #912 on: <10-16-11/1002:46> »
by the way the dead count has reached somewhere around 10 bodies already and if I count correctly you got something like 6P in total damage? I got to increase the difficulty more next time.

To this point...if you don`t count those BTL walkers around here, which are more "untrained citizens" we hadnt been in too much fights and we got our share of damage. not talking about that Ryker helped us with his magic, on the other side, his drain was serious and he is probably going to be our first man down if he didnt dodge that guy with the club (never happened if he stays in the car which would be much more reasonable. But I hope he would handle this, now its beyond our reach to help him...)Me and mouse got dumped again, IDN what result it is for him but Im almoost half-baked for the second time in the evening. Sam is a highly trained professional so Im not surprised that he managed to get so far without serious damage...
We are just three men and a kid...so it is not an easy thing to survive against supperiority in numbers, battlefield selection, no surprise advantage etc.
And that is why we fight so hard over every chance we see.
« Last Edit: <10-16-11/1612:49> by Sichr »

Sentinemodo

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« Reply #913 on: <10-16-11/1555:58> »
We are just three man and a kid...so it is not an easy thing to survive against supperiority in numbers, battlefield selection, no surprise advantage etc.
And that is why we fight so hard over every chance we see.

Ohh, stop this bull Sichr. Had I been (much) younger I could have been caught on that. Your character is a military grade rigger (14+ on dicepools??), filled to the top with cyber (with how much 1 point of essence left), delivering 15+ damage from that monster truck behind 20 points of armor with two drones to boost? Come ON ?!? Maybe you are the main force, with other being the weak ones, let see....

Ryker? Delivering 40P and wiping out 75% of enemy force in a single spell with as much as 3P damage in drain? without even need to call his spirits? No... that was one time action, it was probably someone else that along with Sam wiped the floor with rating 5 spirit in a single turn of combat.

Sam? Oh here I don't need to convince you .... good, I worrying I couldn't convince you

So who's left ... Mouse, little boy running around the matrix with rating 9 stealth, calling rating 5 sprites on a whim? cutting through the triad nodes with rating 5 IC with a sweat similar to the one he feel during eating peanut butter toasts

Most of your opponents are down or running at a cost of 6P and we aren't even after second turn of combat yet. Against, let me quote, "supperiority in numbers, battlefield selection, no surprise advantage", so if you managed that who is underpowered? It's not you to "fight hard over every chance", to give you any challenge, it's me, ME, ME !!, your poor beaten GM, and I fail so miserably at that, that I think I'm gonna cry ;)
Sorry for a small delay ;)

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Sentinemodo

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« Reply #914 on: <10-16-11/1603:33> »
9d6.hits(5) → [3,2,4,2,5,6,6,3,4] = (3)   I subtracted 1 dice from the pool. impact armor 6 (armor jacket) + body 4

Realizing that someone is taking a swing at him, Ryker does a quick jump back to his original spot and prepares to take the blow. Afterward I look at the jerk that just tried to melee me, and flashes a little smile."Is that all you got kid" As he breathes in and says "now you pissed me off" Then looks back at all the commotion going on. I need to know do I see alice running if so my next action will be to summon my spirit of man to stop her. If not I'll continue with these chirpheads.

JDA
- you need to roll for defense first, before damage :D
I'll roll for you to have this faster  - you got Reaction(3) + Dodge(2) - Wound modifeir(1) -> 4d6.hits(5)=1

since the attack had only 1 hit you avoided the blow effortlessly, no need to roll for damage resistance. the remaining part of the post fits the story.

;) so much for downing a man
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry