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[OOC] Hit the Ground Running

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funkytim

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« Reply #405 on: <01-10-12/0236:23> »
Okay, now I really confused.  I have two questions before I act.  Is Ghost's ride that's gonna take him away from a sticky situation shot up? and Can he tell if Sundance can see Vanian?

Psikerlord

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« Reply #406 on: <01-10-12/0351:08> »
OK I reckon Kontact should set the current scene again - just so we're all on the same page. Then take it from there in combat turns (having regard to Kontact's recent IC post)

Kontact

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« Reply #407 on: <01-10-12/0407:43> »
Mirikon:  Do you think it's helpful then?  Shooting at vans that don't exist?  You have two other members on your side of the issue.  One of them is built to negotiate and the other is built to kill.  If you're going to be angry at anything, be angry at them for leaving you alone to deal with the final shooter. 

Kontact

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« Reply #408 on: <01-10-12/0412:16> »
Okay, now I really confused.  I have two questions before I act.  Is Ghost's ride that's gonna take him away from a sticky situation shot up? and Can he tell if Sundance can see Vanian?

No and no.

Makoto, who tried to shoot Jink's ride has no idea what Jink's ride looks like or even if it's in the lot.

You can't tell if someone has resisted a spell.

Kouryuu

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« Reply #409 on: <01-10-12/0417:59> »
OK I reckon Kontact should set the current scene again - just so we're all on the same page. Then take it from there in combat turns (having regard to Kontact's recent IC post)
fullheartedly agree.
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Mirikon

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« Reply #410 on: <01-10-12/0456:38> »
Mirikon:  Do you think it's helpful then?  Shooting at vans that don't exist?  You have two other members on your side of the issue.  One of them is built to negotiate and the other is built to kill.  If you're going to be angry at anything, be angry at them for leaving you alone to deal with the final shooter.
She isn't angry with the other players. She's angry with the sniper who shot her drone. She fully intends on getting even with him, but for the moment, they have to get paid. The way they do that is getting Vanian in her van, and getting out. They have no connection with these other runners, and no reason to trust them. She WAS trying to help end the stalemate by allowing one of that group in her van.

As for their van, I was under the impression they'd brought it up, since they were going to carry the guy out to the van. If they were going to try and carry him to the van two blocks away, then that raises a whole new set of issues.

And she doesn't know the final shooter is still out there. She saw him run off, after throwing something she thinks is a grenade at the van.

OK I reckon Kontact should set the current scene again - just so we're all on the same page. Then take it from there in combat turns (having regard to Kontact's recent IC post)
fullheartedly agree.
That would probably be best. Going back and dealing with things before they reached clusterfuck levels would be better for everyone.
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Cato

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« Reply #411 on: <01-10-12/2020:17> »
I don't think Van has to be in your van for you to get paid.  Besides, he's out and I doubt he'd wake up before we got him to a safehouse where we should all be present.  So you'd get paid.

It's unlikely at best that Switchback would give up Van's body to get in your Van.  You guys check out, and he's good with the understanding reached with Sundance.  But you A) don't have the force and B) Van is that groups ace in the hole.  If we gave him up, we'd have nothing.  I've tried hinting at the fact that there is more afoot than the new team realizes, and I'm sure once we get information from him it will be a: "You guys are handy, join us" kind of moment.


Kouryuu

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« Reply #412 on: <01-11-12/0139:04> »
I don't think Van has to be in your van for you to get paid.  Besides, he's out and I doubt he'd wake up before we got him to a safehouse where we should all be present.  So you'd get paid.

It's unlikely at best that Switchback would give up Van's body to get in your Van.  You guys check out, and he's good with the understanding reached with Sundance.  But you A) don't have the force and B) Van is that groups ace in the hole.  If we gave him up, we'd have nothing.  I've tried hinting at the fact that there is more afoot than the new team realizes, and I'm sure once we get information from him it will be a: "You guys are handy, join us" kind of moment.

we can all line up arguments and roll the dice, it will decide who takes what to where.
my proposition is to mix up the teams and go in both Vans so in case of something both have leverage against each other, at least that would be Crimsons Logic if she ever gets to take part in negotiation

So pleas set the scene so we can get over with it. for the last couple days we are on hold and i for one want it to move forward, but without any confusion.
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Psikerlord

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« Reply #413 on: <01-13-12/1639:11> »
Hey all, I'm not going to have internet access for about a week. If you need to NPC Jink during that time - feel free.

Kouryuu

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« Reply #414 on: <01-14-12/0613:14> »
this is going nowhere at least now and it only makes the confusion worse, so let's just roll negotiation and make a exit as fast as possible.  :-\

but as our GM has not been online for the last few days i assume we better let him set the scene first.

Prepare for the worst, hope for the best and expect nothing!
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Kouryuu

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« Reply #415 on: <01-14-12/0953:42> »
PLEASE CAN WE WAIT FOR KONTACT TO SET THE SCENE?

Or should Crimson Con you in believing that there is a private army on it's way, and negatioate that you let us take Vanian and saty at the building Waving while we get driving off the scene.
She is capable to do so, she a is a specialised Face!  >:(

Sorry, but this Chaos drives me crazy.  :-\
« Last Edit: <01-14-12/0955:48> by Kouryuu »
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Kontact

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« Reply #416 on: <01-15-12/0750:40> »
Apologies all.   Had a computer meltdown and had to wait for the part to be delivered.

I'll be setting the scene from the end of the combat.

Here is the situation as I see it.
Ghost, Jink and Yuri are holding tight in Rat's room while Rat is unconscious.  Ghost is currently sustaining an invisibility spell on Switchback, who is standing in the hallway near the door with Sundance behind him with a gun trained on his back.  Sundance has seen through the invisibility spell cast on Switch.  Vanian has not yet been made invisible, though there is time for a roll on that front as it will take more than 1 CT for Sundance to walk into the room.

Crimson is in the building heading up the stairs to back Sundance up.

Makoto is in the parking lot, having finished maneuvering her van.  She was warned of the bomb on the gate and the approaching shooter by Crimson.  The shooter came out of the gate and tossed the bomb at Makoto's van, where it magnetically attached.  This should be visible in the side-view mirrors (well, cameras).

The opposition is currently in the following state. 
Three are dead: the shooter whose neck Switchback broke, the shooter who Jink shot up, and the sniper who was soaked with two doses of narcoject, fell 12 meters, and was subsuquently cut in half by automatic fire.
One is unconscious: The grenadier who flash-banged himself into a coma trying to get away.
One injured, but fleeing: The final shooter who ran off north through the front parking lot.


Any thoughts/objections?


« Last Edit: <01-15-12/0752:34> by Kontact »

Kouryuu

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« Reply #417 on: <01-15-12/0802:07> »
No objections,  :-*
What about the conversations, witch point do we start and do we take them like passes or CY, or are we in free form?
« Last Edit: <01-15-12/0804:03> by Kouryuu »
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Kontact

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« Reply #418 on: <01-15-12/0828:14> »
Well, you're free to converse, and I'll work with what Psi has said so far.  The only questions I can see that might do answering before we go forward are:
1) whether Ghost managed to vanish Vanian before Sundance would have seen him, and if he did, then there's the matter of whether it worked well enough to fool sensors and people etc.
2) whether Makoto informed you of the bomb stuck to her step-van.

Mirikon

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« Reply #419 on: <01-15-12/0932:34> »
No objections.
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