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Anyone bothered by the RP fluff of orks?

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Mirikon

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« Reply #15 on: <01-05-12/0639:22> »
Goblinization is really rare, but it still happens.

Elves and dwarves are born, they don't goblinize. And they appeared before the Awakening, with UGE. Changelings SURGEd during the Year of the Comet, but since then the only times things like that happen are real local things, like when you get caught in a mana storm, you may SURGE. If the storm doesn't kill you, of course.
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redwolf

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« Reply #16 on: <01-05-12/1117:19> »
don't think of him in men years,think in orc years 10for orc=18-25 for men that the way i see it, they start runing yonger iirc they'r machur at that time allredy
yes i'm red and it's not blood, and no i'm no comy i'm just red, so are you going for that pis' or going away!!!

CanRay

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« Reply #17 on: <01-05-12/1244:31> »
Isn't it just natural born orks that have a gimped life span? I remember reading somewhere that goblinized orks retain their normal human life expectancy. So if it really bugs you that much, just make your character one of them goblinized orks. :)
Only problem there is that your character is pretty old at this point. I mean just look at Bull.  :P
Bull Goblinized, and he's "Old" because of the mileage more than the years.

Had he been a Wageslave, he'd still be in pretty good shape.

But, being a 'runner, he's up on the porch with me, shooting at Life Insurance Pop-ups/unders.
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Red Canti

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« Reply #18 on: <01-05-12/2021:54> »
Re orks: yeah, there are still orks that goblinize, it says in the book that 95% of humans born to ork mothers ork out when they hit puberty.
Heh, one of my characters is an Ork poser who is one of that other 5%, and is a Technomancer on top of that.
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Archonte

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« Reply #19 on: <01-13-12/1037:22> »
I think there was another phenomena that triggered the coming out of dwarves an elves : the EGI or IGE (?) syndrom, happening several years after the goblinization.

Re. ork advantages at creation, never forget that they are so ugly that the small attributes advantages is just  a fair compensation from nature.  ;)
« Last Edit: <01-13-12/1114:41> by Archonte »

x6u

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« Reply #20 on: <01-13-12/1057:49> »
Hey, orks don't have to be ugly. Check out the gunslinger adept for an example of an ork babe. And you know what they say about men with big tusks...

Zilfer

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« Reply #21 on: <01-13-12/1149:52> »
Hey, orks don't have to be ugly. Check out the gunslinger adept for an example of an ork babe. And you know what they say about men with big tusks...

Horrible. XD
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Kat9

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« Reply #22 on: <01-13-12/1206:25> »
Hey, orks don't have to be ugly. Check out the gunslinger adept for an example of an ork babe. And you know what they say about men with big tusks...

They're trolls?

CanRay

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« Reply #23 on: <01-13-12/1300:02> »
Hey, orks don't have to be ugly. Check out the gunslinger adept for an example of an ork babe. And you know what they say about men with big tusks...
Shadowrun:  Our orks are cuter!  ;D
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JustADude

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« Reply #24 on: <01-13-12/2329:21> »
Hey, orks don't have to be ugly. Check out the gunslinger adept for an example of an ork babe. And you know what they say about men with big tusks...

They're trolls?

No, that's men with big horns.
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CanRay

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« Reply #25 on: <01-13-12/2344:47> »
Hey, orks don't have to be ugly. Check out the gunslinger adept for an example of an ork babe. And you know what they say about men with big tusks...
They're trolls?
No, that's men with big horns.
"Only two things come from Texas, and I have horns."
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Xzylvador

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« Reply #26 on: <01-14-12/0359:55> »
The way I see it: Orks have just the same amount of life as a human, they just spend it quicker!

So yeah, they're mostly adrenaline junks and testosteron bombs, they don't have the time to spend on feeling sorry for themselves.

Mystic

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« Reply #27 on: <01-14-12/0429:55> »
It is generally well established that Orks are probably the most mechanically advantageous race among the standard metatypes, at least in terms of  cost efficiency.   That high body and strength for only 20 points is a deal, even for non combat characters.  Orks make fine hackers, and as a Int based magician you are giving nothing up either.

Honestly, the only reason I don't pick an ork for every character I design is the RP fluff.  Orks die of old age by 40.  That drives me absolutely bats**t.  Every time I make an ork I end up with a character who is obsessed with making enough money to pay for the life extension treatments they will need to ever have a retirement.  Not only do you need a million in the bank for that high lifestyle retirement, you need another million for the extra 40 years of life extension to live as long as a human. 

Anyone else bugged by this?

Honestly, no. Why? Because of game balance.

Orks, in terms of stats and bonus' are almost damn near optimised. And when you have anything that is optimised, why use anything else? It' like a peice of gear or a weapon that is sooo good, that you have no need to use anything else. As such, there should be, at least in my opinion, something to balance things out so that orks, or anything else, don't dominate the game. You said it yourself, that if not for the fluff on lifespan, you would play nothin but orks, and that is exactly the point I am trying to make. Everything has to have some price to it.

Also, it helps shape what and who orks are and is what helps motivate them, makes them unique. Without that drive to accomplish something during their shorter lifespan, they are nothing more than beefier humans with tusks.
« Last Edit: <01-14-12/0432:25> by Mystic »
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CanRay

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« Reply #28 on: <01-14-12/0450:17> »
Also, Orks make up the majority of Shadowrunners.  Why?  Large numbers of them that are SINless, that's why.  Especially when you look at percentages.
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All4BigGuns

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« Reply #29 on: <01-14-12/1056:56> »
Honestly, my opinion is that all the bitching about "balance" this and "balance" that needs to come to an end. From what I can tell this idea of "balance" stems from MMOs and is part of why D&D 4th became the PoS system that it is. When you have a system that is what MMO players call "balanced" (that is everything is completely equal), you end up with a flat, boring system that may be all right for your occasional diversion (like once every five or six years) but has little actual value of being played beyond that.
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