OK, and now for the PC rewrite. Recognizing a good thing when I saw it, I borrowed heavily from Omae's Spirit Medium. It's not identical, of course, and some of the things that probably drove you batty about the PC the first time are still there - there's parts of the PC I'm not willing to give up for the sake of mechanical efficiency. But this is probably a stronger build overall...
Metatype: Elf - 30 BP
Attributes - 180 BP+10 EDG+50 Magic
Body - 3
Agil - 4
React - 2
Str - 1
Cha - 7
Intu - 4
Log - 2
Will - 5
Edge - 2
Magic - 5
Active Skills (Knowledges/Languages TBD) - 70 BP
Spellcasting - 5 (Manipulation 7)
Summoning - 4
Counterspelling - 4
Assensing - 1
Influence Group - 1
Perception - 1
Automatics - 4
Qualities - Net -10 BP
Magician (Shaman)
Mentor Spirit (Dragon; +2 negotiation dice, +2 on Manipulation Spells)
Restricted Gear (Power Focus)
SINner (non-criminal)
Incompetent (Hardware) (tends to let all the blue smoke out)
Sensitive System
Records on File (S-K)
Spells - 27 BP
Increase Charisma
Increase Reflexes
Heal
Alter memory
Control Emotions
Control Thoughts
Influence
Stunbolt
Powerbolt
Contacts - 1 BP
Tabby (L2/C4) (this is evidently now a free contact; +1 BP added to upgrade Loyalty to 2)
(L1/C1) - free, dunno what yet
Important Gear - 35 BP spent on gear, 7 BP spent on foci bonding
F4 Power Foci
F3 Sustaining Foci
R4 Fake SIN (Day-to-day) , R4 licenses for practicing magic, carrying foci, driving, and CCW
R4 Fake SIN (Nefarious purposes), R4 licenses for practicing magic, carrying foci, driving, and CCW
FN 5-7C Machine Pistol w/ Gasvent III, Internal Smartlink, Chameleon Coating, & personalized Grip (total 5 points of RC), gel rounds, FMJ rounds, & EX-explosive rounds
2 months Low Lifestyle (safehouse, connected to R4 Fake SIN - day-to-day)
Rating 4 Monocle w/ Smartlink, Image Link, Vision Magnification, R4 Vision enhancement)
Rating 4 Microtranceiver
Earbud with skinlink, Audio Enhancement R3, and spatial recognizer
Nanotech Airwave Commlink w/ Iris Orb OS & AR glove & R3 Browse/Edit/Analyze (hidden mode)
MetaLink Commlink with Vector Xim OS (public commlink)
2nd Skin Armor (houseruled to provide the same armor-stacking bonuses as FFBA, given that it's 3 times as pricy) with R6 Nonconductivity
Armor Clothing w/ attached PPPS Vitals & Arm/Leg casings
BMW 300GT (used) w/ Normal Smuggling Compartment and R1 Pimped Ride (Chrome car w/ metallic purple hubcaps) - priced @ 10,200 base cost
Rating 6 Medkit
x2 Rating 3 Stim patches
Important Dice Pools
Spellcasting: 14 dice (16 for Manipulation spells)
Drain Resist: 12 dice
Automatics: 10 dice when shooting FN 5-7, plenty of RC and ability to reduce range penalties
Armor: Ballistic 10 / Impact 4
Summoning: 13 dice
Social Skills: minimum 8 dice (10 on negotiation), but will be wildly variable due to various magical effects. I can cap out on social skills pretty easily with those going.
Tactics
Are largely the same as the Spirit Medium, combined with what I outlined above. Let Spirits of Man and their innate Increase CHA effects increase my CHA when possible during social to-dos, and stack Influence/Control Emotions effects to make people love me, with Alter Memory and Control Thoughts for more brute-force issues or legwork. During combat, Increase Reflexes goes into the Sustaining Focus, and I can play around with spirit shannanigans, as well as being able to target living or non-living targets with Stunbolt/Powerbolt (not having an AOE spell sucks right now, but that's something for an early Karma expenditure). Automatics has improved in skill and utility from before, and the Chameleon coating will aid in keeping the slightly larger weapon out of sight (on my list is to pick up some sort of customized armored longcoat with a built-in concealable holster that isn't going to have a 6 Ballistic Rating.
For those curious - the reason I went with automatics instead of the more concealable pistols is that mages with pistols are done to death. This feels more novel. Plus, a machine pistol is still fairly concealable for basic work, and this way I have the option of throwing around SMGs or ARs later on if I want to (or when I don't care about concealability), while with pistols I'm basically limited to, well...pistols. Plus, y'know, you see a guy with just a pistol in a gunfight, and that usually screams "mage!" Since the first rule of combat is "geek the mage", carrying around different stuff may keep me lower on the target priority list.
In the end, s/he's not fully min-maxed by quite a bit, but it feels a lot tighter and more effective than what I had before. Thoughts?