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[IC] Horizon AFOC: Lights! Camera! Action!

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Sentinemodo

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« Reply #360 on: <03-03-13/1436:45> »
Caretaker's held to one of the two of his cloth dolls - the one woven to resemble male. Under his touch cloth-man shuddered as if welcoming the lustful touch of the mana. He seemed to be playing like some poor haitan kid whose mamma could afford only one toy, he swung o cloth-arm of the cloth-man into a punch against an open palm. "and you shall punch your neighbour into the face for whatever reason" he murmured.


Force 61 Mob Mind Spell (sustained)
Spellcastin(5) + Specialization(2, manipulation) + Magic(5) + Spellcasting Focus(Manipulation) (3) -> 15d6.hits(5)=3 → [3,1,5,3,2,3,2,2,4,1,5,4,6,1,1] = (3)
Resisted with Willpower
Drain Value 6/2 1/2 + 4 - 2 => 5S3S
Drain resist -> 9d6.hits(5)=5 resisted in full

if possible - team members excluded
EDIT: pasted dices instead of roll link
EDIT2: force 1 spell
« Last Edit: <03-04-13/0404:35> by Sentinemodo »
Sorry for a small delay ;)

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Kouryuu

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« Reply #361 on: <03-09-13/1658:52> »
You hear some barking behind the door to the back stage, but still there is no sign of any dogs or big four legged plants for that matter :) panther also managed to get the traffic for the Gang comlinks, so expect some chatter to come up when they have their IP's

Quote from: Initiative
Initiative CT1 IP1
[Rafa 14][Ahuechei 14][Ougoun - 11][Panther 10][Caretaker7 - 2Simple Actions left][Tipsy ??]

Initiative CT1 IP2
[Guard2 - 15][Rafa 14][Ahuechei 14][Guard4 - 14][Guard3 - 13][Guard1 - 12][Guard5 - 12][??? - 12][Ougoun - 11][Panther 10][Dog1 - 9][Dog2 - 7][Tipsy ??]

Initiative CT1 IP3
[Rafa 14][Ahuechei 14]

Initiative CT1 IP4
[Ahuechei 14]

Panther and Ahuechei are up,whole 2nd IP for me is over, and until CT2 i have no one to move, so this is up to you :)


Rafa has his 3rd IP action
if they decide not to do anything :)

« Last Edit: <03-10-13/0624:28> by Kouryuu »
Prepare for the worst, hope for the best and expect nothing!
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farothel

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« Reply #362 on: <03-10-13/0617:32> »
Panther took out her taser, but kept it out of sight for now.  She wasn't going to interfere in the combat unless she had to.  She kept an eye on the gangers, trying to link on their commtraffic.  As she was monitoring their feed, she already had their commlinks found.  Now she just had to intercept the private parts, the things that were not going on the network.


recap of my actions:

simple action:
capture wireless signal: electronic warfare + sniffer (3) test.
electronic warfare 4 + sniffer 6 =10 (10d6.hits(5)=4)
I get in on their traffic and I start listening in, monitoring the situation.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Sparkling Dragonfly

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« Reply #363 on: <03-11-13/1249:37> »
"This can only end well," Ahuechei muttered to himself as he checked his gun. Good and ready. Then he got up from his comfortable seat and moved in the general direction of the door that would lead to Rafa's position. He had a happy smile on his face and seemed  little unsteady on his feet, while still sipping on his drink. A vigilant observer might have noticed the level of the fluid hadn't dropped much since poured.
While positioning himself closer to the door, should Rafa be in need of assistance, he took this chance to get closer to the guards. He tried to assess their training from the way they moved and positioned themselves, as well as their potential tactics and thus - whether to expect much trouble from a highly trained unit, or were they just a bunch of hirelings for security reasons.

Logic 3 + military knowledge 3 (6d6.hits(5)=3)
assesing the level of preparedness and maybe even affiliation of the guards
« Last Edit: <03-11-13/1258:00> by Sparkling Dragonfly »
The surest sign that intelligent life exists somewhere in the Universe is that it has never tried to contact us.

Kouryuu

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« Reply #364 on: <03-22-13/0356:34> »
The mana touched the Metahuman in range of Caretakers spell. Some of the resisted,some broke free, some fall victim to the urge Caretaker wanted to implant in them. It was a weak spell, or rather it was made weak by cartaker as he tried to make it difficult to spot his magic use.

The guard tried his best to defend against Rafa, but he was just not fast enough to be effective in any way. the blow hit him right in the face most likely braking out most of his teeth and splitting his skull. the guard was left in a puddle of his own blood.

Soon after that Ougoun burst into flames, or rather his Magical aura becomes visible like a golden flame burning all around him. With the Anger he felt of the lowlife mortal dodging his attacks so easily. one more bronze gloved fist tried to hit the guard, but he still was fast enough to dodge it.

As Ahuechei judged the organisation of the group gathering for an attack on the Monster on the second floor, he noticed a few things.
These man had training, not army, for that they were not fast enough, but still they were on a paramilitary level, they all had the same equipment and most likely the same level of cyberware. They were professionals, could be that they are from a Sec Corp, maybe Knight Errant, maybe Lone-star, PuebSec was also a possibility. A closer look at the equipment could reveal it.



Quote from: OOC
Do you delay downstairs and wait for the guards to act or do you want to make actions, as the fight will be a a group one and i wil handle it with 3 rolls for all the participants

updated 25.03.2013
Quote from: Rolls
INI _ ougoun 9 and tipsy 11 (11d6.hits(5)=7, 11d6.hits(5)=6) - Ougoun - Ini
INI _ 2 dogs 6 (6d6.hits(5)=2, 6d6.hits(5)=2)
Guards resisting Rafa's Blow _ Reaction 6 + Clubs 3 + clubs 3 - 2 condition mod (10d6.hits(5)=3) - 2 net hits
Guards resisting Rafa's Blow damage _ Body 5 + impact armour 4 (9d6.hits(5)=3) - 10S 7P

Gangers resisting spell(1) _ Willpower 3 + counterspelling 0 (3d6.hits(5)=3, 3d6.hits(5)=0, 3d6.hits(5)=0, 3d6.hits(5)=0, 3d6.hits(5)=1, 3d6.hits(5)=2)
Spectators resisting spell(1) _ Willpower 3 + counterspelling 0 (3d6.hits(5)=0, 3d6.hits(5)=1, 3d6.hits(5)=1)
3 gangers and 1 spectator got taken in by the spell resisted, for now Radius of the spell ForceXmeter centred on the guards i presume, net hits to to beat to resist mental control, cumulative resistance chance every ForceXCT.



5 Guards + ??? + 6 Gangers(only if needed) (9d6.hits(5)=0, 9d6.hits(5)=5, 9d6.hits(5)=3, 9d6.hits(5)=2, 9d6.hits(5)=3, 9d6.hits(5)=3, 9d6.hits(5)=5, 9d6.hits(5)=3, 9d6.hits(5)=4, 9d6.hits(5)=2, 9d6.hits(5)=2, 9d6.hits(5)=2)

Agi 8 + unarmed strike 4 (12d6.hits(5)=5 Ougoun attacks again
Reaction 6 + unarmed(boxing) 7 (13d6.hits(5)=8) - Guard 1 dodges again even with the -2 mod on his dodge(-1 for 2nd dodge and -1 for damage mod)

Quote from: Initiative
Initiative CT1 IP3
[Rafa 14][Ahuechei 14]

Initiative CT1 IP4
[Ahuechei 14]

Initiative CT2 IP1
[Tipsy 17- deley][Ougoun - 16][Ahuechei 14][Ganger1 14][Guard2 - 13][Ganger3(1) 13][Rafa 12][Guard5 - 12][Ganger2(1) 12][??? - 12][Guard4 - 11][Ganger4(1) 11][Ganger5 11][Ganger6 11][Caretaker 9][Guard1 - 9][Dog1 - 8][Dog2 - 8][Panther ??]

Initiative CT2 IP2
[Tipsy 17][Ougoun - 16][Ahuechei 14][Guard2 - 13][Rafa 12][Guard5 - 12][??? - 12][Guard4 - 11][Guard1 - 9][Dog1 - 8][Dog2 - 8][Panther ??]

Quote from: Damage
Guard1 0/10P 3/10S __-_ -1 Damage penalty
Guard2 0/10P 3/10S __-_ -1 Damage penalty
Guard3 7/10P 10/10S _-_ - 5 Damage penalty and unconscious
« Last Edit: <03-25-13/0605:24> by Kouryuu »
Prepare for the worst, hope for the best and expect nothing!
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Xzylvador

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« Reply #365 on: <03-25-13/1517:12> »
Rafa pulled back from the man he'd smashed into the wall and let him collapse at his feet. He quickly assessed the situation.
"Need some help, tin man?"
Grabbing the rifle hanging over his shoulders, he fired a shot at the head of the guard that kept dodging the spirit's attacks.

Quote from: OOC
Called shot +4DV, Gel round -1DV, +2AP vs Impact (10d6.hits(5)=4)
11S + Nethits vs Impact+2, if damage after soak > Body-2, knockdown.
Rifle is silenced by the way.

Kouryuu

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« Reply #366 on: <03-25-13/1613:54> »

The luck of the guard just run out, Rafa hit him directly in the head just a few inches from his right ear and the gel round left a visible mark even thou the area was under cover of thick black hair. The hit was so hard that the man hit the wall at the end of the corridor and sacked down on the floor, only the most perceptive would notice small blood drops coming out of his nose and ear.



Quote from: Rolls
Reaction 6 + Dodge 2 - 3 in melee combat (5d6.hits(5)=2)
+ 2mod from gel (2d6.hits(5)=0)
Body 5 + impact 4 (9d6.hits(5)=4) -  9S taken knockdown -> 10S 2P unconscious
Prepare for the worst, hope for the best and expect nothing!
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Sparkling Dragonfly

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« Reply #367 on: <03-29-13/0637:02> »
Ahuechei forwarded his observations to the rest of the team:
"Those guards are serious. maybe even Lone-star or PuebSec. Whatever we do, we best do it quickly, or we might have more on our hands than we can handle at this moment. Panther, if you have a moment, you might want to take a look there."

He slumped against the closest wall seemingly drunk, and continued observing the guards.

intuition 2 + perception 4 + enchantments 3 + actively looking 3 (12d6.hits(5)=5) looking for more details about the guards
The surest sign that intelligent life exists somewhere in the Universe is that it has never tried to contact us.

farothel

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« Reply #368 on: <03-29-13/0738:58> »
Panther looked that way, trying to see something special about the guards.


url=http://invisiblecastle.com/roller/view/3997750/]intuition 4 + perception 3 + vision enhancment 2 + actively looking 3 =12 (12d6.hits(5)=4)[/url]
« Last Edit: <03-29-13/0746:13> by farothel »
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Kouryuu

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« Reply #369 on: <04-01-13/1004:52> »
>Has someone sent a message to Bacchus?< Panther intercepts one message gonging out to the gang. at the very same moment a member of Bacchus gang punches the speaker in the face. Caretakers spell starts to have it's effect.



>Reinforcments arriving in 5, magic support sooner.< chimed the voice over the com.  the guards started to move slowly toward the stairs, but as the Gangers start fighting both guards turn toward them.
the Strip Bar seems to get hot as not only fists fly around.

the guards pass Panther she notices the carved markings on the Armour of the guards, there is a symbol Lone-star on it, or at least it had been there some time ago but now it's only a mark where the colors of the symbol had been. the Armour does not look too old. Ahuechei Notices the same from a bit further away.
Quote from: OOC
Quote from: Rolls
Guard composure(1)- not to run away (5d6.hits(5)=1)
Guard charges Rafa A4+Clubs3+charging2 (9d6.hits(5)=5)
ganger attacks his mate (6d6.hits(5)=4)
gang member resists the surprise attack B4 + Impact 6 (7S) (10d6.hits(5)=2)
2nd ganger attacks his mate (6d6.hits(5)=2)
gang member resists the surprise attack B4 + Impact 6 (5S) (10d6.hits(5)=3)
4th ganger attacks his mate (6d6.hits(5)=3)
gang member resists the surprise attack B4 + Impact 6 (6S) (10d6.hits(5)=4)
INI civilians 6 (6d6.hits(5)=2)
Quote from: Initiative
Initiative CT2 IP1
[Tipsy 17- deley][Ougoun - 16][Ahuechei 14][Ganger1 14][Guard2 - 13][Ganger3(1) 13][Rafa 12][Panther 12 - 1 free, 1 simple left][Guard5 - 12][Ganger2(1) 12][??? - 12][Guard4 - 11][Ganger4(1) 11][Ganger5 11][Ganger6 11][Caretaker 9][Guard1 - 9][Dog1 - 8][Dog2 - 8][Civilian - 8]

Initiative CT2 IP2
[Tipsy 17][Ougoun - 16][Ahuechei 14][Guard2 - 13][Rafa 12][Panther 12][Guard5 - 12][??? - 12][Guard4 - 11][Guard1 - 9][Dog1 - 8][Dog2 - 8]

Initiative CT2 IP3
[Ahuechei 14][Rafa 12]

Initiative CT2 IP4
[Ahuechei 14]

Quote from: Damage
Guard1 0/10P 10/10S __-_ -1 Damage penalty and unconscious
Guard2 0/10P 3/10S __-_ -1 Damage penalty
Guard3 7/10P 10/10S _-_ - 5 Damage penalty and unconscious

Ganger1 0/10P 5/10S __-_ -1 Damage penalty
Ganger5 0/10P 2/10S __-_ no Damage penalty
Ganger6 0/10P 2/10S __-_ noDamage penalty
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
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farothel

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« Reply #370 on: <04-02-13/1444:26> »
Time to help out a bit, Panther thought.
"I'm going out for a bit," she said over the comm, before switching to VR.  This would go faster in VR and as she was in a booth, she could do so without it being obvious, especially with the light as dim as here.

There she quickly selected the comms of the guards and after a bit of fiddling around, she build a feedback loop in their 'links.  That would distract them for a while.


hacking:
hacking 4 + exploit 6 + optimization 1 + VR 2 =13 (13d6.hits(5) =8)
 :o 8) what a roll.
edit to create the feedback loop:
computer 4 + edit 6 + VR 2 =12 (12d6.hits(5)=4)
not bad either  :)

"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Kouryuu

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« Reply #371 on: <04-08-13/1923:56> »
Quote from: Rolls
Agi 8 + unarmed strike 4 Free attack by the spirit (12d6.hits(5)=5)
Reaction 6 + unarmed(boxing) 7 Defence against the free attack (13d6.hits(5)=4) hit with one net hit = 5S to soak
B4 + Impact 6 (4S) (10d6.hits(5)=1) takes 4S damage

Oughoun Does not let the Guard out of his reach, and throws a punch into his face as he attempts to run toward Rafa and this time he actually hits. dealing a blow not only to the face of the guard but also to his attempt to attack Rafa.

Quote from: Initiative
Initiative CT2 IP1
[Tipsy 17- deley][Ougoun - 16][Ahuechei 14][Ganger1 14][Guard2 - 13][Ganger3(1) 13][Rafa 12][Panther 12 - 1 free, 1 simple left][Guard5 - 12][Ganger2(1) 12][??? - 12][Guard4 - 11][Ganger4(1) 11][Ganger5 11][Ganger6 11][Caretaker 9][Guard1 - 9][Dog1 - 8][Dog2 - 8][Civilian - 8]

Initiative CT2 IP2
[Tipsy 17][Ougoun - 16][Ahuechei 14][Guard2 - 13][Rafa 12][Panther 12][Guard5 - 12][??? - 12][Guard4 - 11][Guard1 - 9][Dog1 - 8][Dog2 - 8]

Initiative CT2 IP3
[Ahuechei 14][Rafa 12]

Initiative CT2 IP4
[Ahuechei 14]

Quote from: Damage
Guard1 0/10P 10/10S __-_ -1 Damage penalty and unconscious
Guard2 0/10P 7/10S __-_ -2 Damage penalty
Guard3 7/10P 10/10S _-_ - 5 Damage penalty and unconscious

Ganger1 0/10P 5/10S __-_ -1 Damage penalty
Ganger5 0/10P 2/10S __-_ no Damage penalty
Ganger6 0/10P 2/10S __-_ noDamage penalty
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
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Sentinemodo

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« Reply #372 on: <04-09-13/1558:38> »
Luas get ready. Prepare to defend me and take out incoming mage. thought carried images telling so much more then words uttered.

Quote from: ooc
I am addressing all of my spirits excpet Tipsy.
There are two remaining spirits under my command - Ougoun (guardian spirit) force 4, wiht optional power elemental attack and Ghede (spirit of man) force 6, with optional power Fear and Movement.

the idea is that both should be called back from astral into the bar (but without possessing) the ougoun should activate counterspelling (I have only counterspelling 2, and spirit will have 4), while ghede assense. both should delay their actions and intercept incoming mage. I expect him to appear and spend at least one complex action to identify threats (assense) ie. who casted the spell, signatures etc.

Ougoun above (possiessing) should use concealment on all of my spirits and me. -4 dices should take care of any watchers send ahead - not sure if you use astral visibility rules.

both astral spirits should be able then to perform at least one free attack on him, taking priority on mage over any spirits he might have bring.

I'll delay complex action myself as well.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kouryuu

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« Reply #373 on: <04-19-13/1415:36> »
Not long after Caretaker called for the spirits they appeared patrolling the parameter of the Bar in Astral,setting the perimeter and starting to wait to ambush any magical support.  In the world of the flesh the fight starts ti intensify and there are first civilians to go down from punches. soon it will get so out of control that you will have to fear for your own safety.

In the mean time The fight on the 2nd floor rages on as the Strong punch of the spirit was blocked by the last guard still standing.


Quote from: Rolls
Agi 8 + unarmed strike 4 -_- Free attack by the spirit (12d6.hits(5)=4)
Reaction 6 + unarmed(boxing) 7 + unarmed(boxing) 7 -_- Defence against the free attack (20d6.hits(5)=5)

Quote from: OOC
Every one except Rafa rolls Reaction(1) or take 2S damage for soaking
« Last Edit: <04-19-13/1424:03> by Kouryuu »
Prepare for the worst, hope for the best and expect nothing!
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Sentinemodo

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« Reply #374 on: <04-19-13/1453:23> »
Quote from: ooc
Reaction(1) (1d6.hits(5)=0)
soaking damage Body(3)->Body(3) (3d6.hits(5)=2) soaked.

not sure though what to use for soaking Body or other stat and if I should use any kind of armor.
also if it's physical damage then i have -1 from the mentor spirit resulting in 1 hit less and so one 1S damage taken
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry