For whatever reason, I find that Negative Qualities personalize a character most. Your stats and skills and tech or magic-- even Positive Qualities tend to be fairly generic. The Negative Qualities tell the story of who a character is.
That said, I was thinking of going kind of dark with my new character, but I'm having a little trouble getting the Negs to line up. The idea started something like this:
Criminal SIN (10)
Bad Rep (5)
Big Regret (5)
Lost Loved One (5)
Pacifist (5)
When I started this in my head (without access to my books) I was thinking that the Big Regret was that the character had killed his Lost Loved One, which gave him a Bad Reputation, a Criminal SIN and the Pacifist quality-- the last because now he knows what kind of shocking violence he is capable of and the harm he can cause even to those he cares about. It doesn't quite fit because it seems like Lost Loved One is a mysterious death, and it doesn't seem like it's Big Secret if you went to prison for it, since it would be part of the the public record.
The character is now back on the street after his stint in prison, and his "fixer" is a crooked parole officer who uses him to generate revenue and to occasionally run down other parolees. The character is going to be loaded up on Notoriety at the start of play, but he's not a runner in the conventional sense, he's either coerced into runs by his PO or works with the other PC's as part of their team. (For this game we're doing a group background, which is not something we've ever done before. All the runners grew up together on the same block and have known each other since they were kids, so there's a common bond there.)
I would like a Neg that represents being under the thumb of the crooked PO but haven't found anything. In Debt is the closest; I'd take the money at chargen but instead of it being a loan it'd be the rent I had to pay my PO to stay out of prison. Alternately, I could make my PO a Dependent in the 10 BP range. I think the former works better-- I like having a defined target I have to meet or bad things happen. It also makes sense because the PO is how my character got his (highly illegal) cyberware, and the PO would see that tech as an investment on future earnings. I could squeeze 10-20bp out of it, which would be a monthly payment of 1500-3000ny. That's pretty stiff but it makes sense for the character. (The PO should be making enough money on this to justify being crooked.)
As for the rest I like the Bad Rep and Big Regret tied into Pacifist. That's 15 there, and then say 10 for Criminal SIN and 10 for In Debt. (I guess I could ditch Criminal SIN and instead of a crooked PO it would be someone else blackmailing the character. I like the ex-con angle but I'm not married to it.) Any thoughts?