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Daring to change the status quo?

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Hiddenhope

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« on: <02-14-12/1800:35> »
I haven't played Shadowrun yet but I am gearing to GM a game

Anyway the question is: Have you allowed a big event to happen to the world during a game?
What I mean is, did you make nations go to war? Has a corp been demoted and another one gained the coveted AAA status? Has a dragon been gunned down?
Has anything big happened in one of your games, inspite of or because of, the runners actions?

CanRay

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« Reply #1 on: <02-14-12/1802:18> »
My group almost changed the shape of Seattle (And themselves) with a bus once...
Si vis pacem, para bellum

#ThisTaserGoesTo11

nakano

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« Reply #2 on: <02-14-12/1814:39> »
Absolutely. 

A couple of items of note:

1)  I added another great dragon to the mix in the 6th world, who resides in my campaign city of Toronto.

2)  Added a AA megacorp, again, based out of my campaign city of Toronto.

3)  Had said company bought out by Richard Villiers.

4)  When playing in Seattle, one of my players took over the Night Hunters gang, and subsequently they have become a North American wide syndicate.  Not quite on the level of the Ancients, but pretty close to the Cutters level of power.

Thats just off the top of my head.


Mirikon

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« Reply #3 on: <02-14-12/1821:04> »
I added a great dragon as well, who ran a shipping/smuggling enterprise worldwide. Didn't have an established 'lair' like most dragons, but spent a lot of time in Seattle.
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Zilfer

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« Reply #4 on: <02-14-12/1834:59> »
My group almost changed the shape of Seattle (And themselves) with a bus once...

Something to do with fertilizer no doubt....


and i've blown up three city blocks with one of my mages.... <.< Don't ask.... Also been captured by a female dragon as per my sig.

Since that DM was just wanting to put our first characters out of luck and the only "innocent" one got screwed because I showed up that session and the troublemakers were busy that weekend. Wasn't really fair so eventually i'm going to have them kill that dragon and break me out of an Ares Corp Land, I'm torn as to what my character should be able to take with him since he has access to Ares' database's and some "invite only" Trix' places. Should be interesting.

That's about the biggest thing that we've done.... currently on a mission to steal a Military grade combat robot that's on steriods in what it can do. I have to locate and steal the damn thing in Singapore within a week xD needless to say the pay is good.... If I don't die. xD
Having access to Ares Technology isn't so bad, being in a room that's connected to the 'trix with holographic display throughout the whole room isn't bad either. Food, drinks whenever you want it. Over all not bad, but being unable to leave and with a Female Dragon? No Thanks! ~The Captive Man

CanRay

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« Reply #5 on: <02-14-12/1920:15> »
My group almost changed the shape of Seattle (And themselves) with a bus once...
Something to do with fertilizer no doubt....
Worse than that.
Si vis pacem, para bellum

#ThisTaserGoesTo11

Zilfer

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« Reply #6 on: <02-14-12/1925:42> »
Hehe... i'm sure it was Canray i'm sure it was. :P
Having access to Ares Technology isn't so bad, being in a room that's connected to the 'trix with holographic display throughout the whole room isn't bad either. Food, drinks whenever you want it. Over all not bad, but being unable to leave and with a Female Dragon? No Thanks! ~The Captive Man

JustADude

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« Reply #7 on: <02-15-12/0329:11> »
My group almost changed the shape of Seattle (And themselves) with a bus once...
Something to do with fertilizer no doubt....
Worse than that.

Did it make Mr. Geiger-counter excited?
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raggedhalo

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« Reply #8 on: <02-15-12/0451:59> »
My old group once almost turned Denver into a ghost town by delivering someone infected with Ebola Plus to a public place in the Hub.  The Speed of 1 day meant that it would've gotten through the population like wildfire, had one of the PCs not called in a huge favour from the Sioux Office of Military Intelligence.
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nakano

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« Reply #9 on: <02-15-12/0917:31> »
I've played in games where the status quo is not changed, and have always found them to be okay, but when a GM opts to change the status quo, to sort of turn the setting on its head and shake it a bit, it tends to be alot more interesting.

Players can't take things for granted the same way.  It makes them second guess things and makes the whole world a lot more shades of grey then black and white.

It has also, for me as a GM, totally eliminated the book nerd response from players of "But page 163 of blahblahblah sourcebook says the NPC is like this..."

And that alone, makes the work of integrating new official material into my campaign totally worthwhile.  The changes to cannon that I have made have also assured that I know my setting better then I would, if I were just using a canned setting.  I have to integrate new material if I want to use it in my game, and that means that I have to think about where everything fits in. 

Bruce

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« Reply #10 on: <02-21-12/1416:44> »
My campaign is set in a fictional replacement city for New Orleans.  I decided to make the change that when the Great Ghost Dance went down, the New Madrid Fault gave way and the Mississippi River finally changed its course for good (and bad).  So, the U.S. HAD to settle with the NAN, because they desperately needed the resources to build another major port on the Gulf at the new river outlet.

So far the players haven't made any earth-shaking changes, but it's early yet...

Captain Karzak

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« Reply #11 on: <02-22-12/2200:06> »
In the campaign I am in, my Pixie is the mayor of one of Seattle's districts, and her best friend (contact 5/6) heads the metroplex's FBI office. I've had the option of helping Knight Errant push Lonestar out of it's metroplex contract (the game is set in the 2050) and I've had to stop Shiawase from accomplishing a secretive bid to take over administration of all of Seattle's public health clinics. Also I'm trying to stop a mad free spirit from destroying (smoking crater style) the entire metroplex with it's plot powers.

Black Sheep

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« Reply #12 on: <02-28-12/0224:40> »
Sadly, I've never played in a Shadowrun game that upset the status quo of the world in general. They all seem to boil down to the futility of the struggle in a world where the powers that be are so monumentally bigger than you that the only thing capable of moving them is each other. Though, the game I'm in now just wound up with the corporation we work for getting sandwiched between two megas because we took something from one that the other one wanted. We got burned and went into hiding, and the A corp we worked for lost almost everything, but in the big picture, that really doesn't change the landscape much.

Now that I think about it, every game I've played in where we worked for a corp, it's ALWAYS Ares that comes in and either buys us out or beats us down. Maybe we should do some world-shattering and take care of that...

Black

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« Reply #13 on: <02-28-12/1920:00> »
I've made minor changes here and there.

- Pawl Shaggy Bear, chief of the Cascade Orcs, was the victim of a coup by a toxic shark shaman 'swims in darkness'
- Karen King has been desposed as head of Ares Seattle by one of the team's chief antognists.
- Defeated 'Shadow' aka Glennis Shard from Denver box set, also exposed the insect shaman and Betty K's addiction to BTLs.

There pretty minor, but it has been fun.
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ShadowChaser13

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« Reply #14 on: <03-09-12/1939:51> »
I had the enitre middle east get wiped out except for Jerusalem which was saved by the prayers of all the inhaitants.  Ultra powerful spirits warped in itand transported it to an alternate dimension.  it floated in space for three thousand years, drifting into aliens races and expanding.  It t as hen returned to its original spot.  The plot started a hundred years after return and the PCs went through the massive city or into surrounding communities that were retaking the now paranimal and demon infested area.
my advice though is to start, keep the world as it and get a feel for what you want to do.  the only way to reverse some stuff is to make it be a dream (...no a simulation).   no one likes that ending lol
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