- Exploit program corrected to Rating 5, freeing 1,000¥
- TacSoft Software program corrected to Rating 2, freeing 3,000¥
- Glasses and Contacts had enhancments juggled to get under Avail 1, freeing 125¥.
- Several Specialties removed for more effecient purchases with Karma, freeing 4 BP.
- Removed Biocompatibility Quality (.4 Essence not worth it), freeing 10 BP.
- Spent 10 BP to increase LOG to 5 (7).
- Influence Group reduced to Rating 2.
- Hacking and Hardware reduced to Rating 2 each.
- First Aid, Data Search, and First Aid all increased to Rating 2 each.
- Added some new equipment and a new weapon.
I'm not certain I follow you on the cyberlimbs, Umaro. Far be it for me to doubt the greatest yeti in history of the Final Fantasy franchise... but if "All standard cyberlimbs come with Body, Strength, and Agility attributes of 3" (
SR4A p.343) and I add to them Enhanced AGI 3 and Enhanced BOD 3... isn't that an effective BOD (3+3)=6, AGI (3+3)=6, and STR (3+0)=3?
I'm basing my math on having six "limbs" Head, Torso, two Legs, and two Arms. This matches the math behind the sample characters, best I can figure, and seems to be how the programs of Chummer work it. That gives me an overall:
- BOD 4 because ((3+3+3+3+6+6)/6)=4.00
- AGI 3 because ((2+2+2+2+6+6)/6)=3.33
- STR 1 because ((1+1+1+1+3+3)/6)=1.66
Oh, and yeah, the 2050s vintage Predators are carried for pure roleplaying/style purposes. Apart from ammo capacity (and the necessary emulation software) the Predator I and IV are identical in all other stats. Normally, I gravitate to the Savalette Guardian as my "go to" heavy pistol... but I like the idea of an old-school `runner hitting the streets with his vintage irons. I very rarely find myself in situations where I need more than ten rounds, let alone twenty, if drek gets that hot it's time to switch to heavier weapons.
To that end, I've added a Remington 950 to Grey's loadout, again the ammo capacity is limited, but range and power should make up for that limitation. The Remington 950 is as much a generalist as Grey himself: not as long ranged as a true sniper rifle, not as rapid fire as a true assault rifle, and not as easily concealable as a pistol. But it has durability a sniper rifle lacks, range and power an assault ridle lacks, and can be stored in a breifcase.
The dedicated Hacker gets backup. The Rigger gets someone to ride herd on extra drones. The full-time Face gets a wingman. The close-combat Samurai and kung-fu Adepts gets a guy with a pair of pistols nearby for crowd control. The ranged support Mercenary with the light machine gun or the Adept Sniper gets a spotter. Everybody gets a guy who knows where all the best bars are located in Seattle. Win-win.