Not half bad. It will take some time to get Invoking online, but Invoking is really useful anyways. Let me offer some pointers:
Intuition 2, Reaction 3 is going to suck in combat, because it leaves you with very low Initiative. Reaction in particular would be good to have more of.
Logic is helping only your First Aid, nothing else. I don't think 5 is worth it. I understand wanting to be good at first aid, but I'm going to suggest shenanigans instead (see below) and dropping to Logic 3.
Buying your social skills piecemeal is not a good plan - get Influence 4. You can't control what social skill you need very well, and it's worth being good at all of them. You also want to free that 6-skill up. Right now you're paying 48 points; you can pay 40, get all of them at 4, and bump a different skill to 6. I recommend Spellcasting, but there is an argument for Binding depending on how enthusiastic you are about the Invoking route.
You appear to have forgotten the Mystic Adept quality

I'm not sure if you charged yourself 10 points for it or not.
Your commlink has a problem - you can't run those programs because your Response is too low, and it's very expensive to fix this. You can put Optimization on your Analyze and Encrypt to run them anyways, but not on Empathy Software. Empathy Software is frequently banned, but if your GM allows it you want ES 5 for sure, and it's worth getting Response 5 for, then Optimize your Analyze and Encrypt so they still work. Also, pick up the Commlink modification "Optimization" for Empathy Software (see Unwired). Lastly, if you're concerned about Matrix security, you may want an Agent to run this stuff for you (ie, sit on your commlink and spam Analyze on anyone it sees). They are kind of expensive, though, so it may not be a priority.
You really want a few more magic powers. First, you don't actually have Commanding Voice, and it's really, really good. Second, you should check with your GM if they allow Heightened Concentration (Digital Grimoire) and how they think it works eg does it let you sustain one or more spells all the time without penalty. I'm assuming no, but if it's allowed you should have it.
You could either go up to PP 3/Casting 2 to pick up Commanding Voice (if you do that, I suggest grabbing some other useful social-adept powers like Voice Control [combines nicely with Commanding Voice] or Linguistics. Alternatively, you could drop to Kinesics 2. CV is totally worth it either way.
Second, you really need at least a bit more spells. I suggest Increase Logic, which has a myriad of uses - including first aid. You can swap to Increase Logic in your sustaining focus when you need to play medic; you can also cast it on someone else and sustain it while they use first aid (might be better under some circumstances). It has plenty of other uses; getting noncombat Logic skill stuff done better/faster (eg, Hardware, building/repairing stuff, etc).
You also should really have something you can do about drones/vehicles besides implore them not to murder you. I suggest Frost as a good spell for that.
A last thing: for all spellcasters, it's a good idea to take Restricted Gear and get a Force 4 power focus. This is because of the loopy way bonding foci with BP vs. Karma works; it costs 29 BP at chargen (including cash and binding and the quality), or 100,000Y and 32 karma in game to buy and bind. It's also a huge upfront power boost that helps with nearly everything. You will have trouble freeing up the points, but if you can manage it, it is worth it.
Things you can cut if necessary:
You can have less Summoning. Because of the way Summoning/Binding works, you need to be able to succeed at Summoning, but Binding is more important to be awesome at. If you fail to Summon, you take some drain and have to retry. If you fail to Bind, you take a much larger amount of drain (especially if you were trying to Invoke), and you also lose the binding materials, which sucks.
You can cut Counterspelling. Why? Guardian spirits provide this, so you can lean on them to provide your team Counterspelling.
Any gear you don't desperately want at Chargen: you don't have or want 'ware, so you have less money sinks than a street samurai. You do have in debt, and you also will need money to get Binding going, but you still probably want BP more than cash.