NEWS

Pixie face/infiltrator

  • 84 Replies
  • 21597 Views

Krys

  • *
  • Newb
  • *
  • Posts: 40
« Reply #45 on: <04-13-12/1047:58> »
Let's see, if I understand it correctly, I have to sink at least another 60 BP into attributes. Without changing anything else, but 10 BP into Body and 40 BP into Logic (I shouldn't buy up Body and STR any more should I?) I'm still 10 BP short of 350... What is the GM thinking?

Would you suggest hardcapping anything, after all I'm allmost softcapping everything (except STR).

UmaroVI

  • *
  • Prime Runner
  • *****
  • Posts: 2655
« Reply #46 on: <04-13-12/1058:16> »
Edit: removed due to derp.
« Last Edit: <04-13-12/1118:54> by UmaroVI »

Krys

  • *
  • Newb
  • *
  • Posts: 40
« Reply #47 on: <04-13-12/1104:21> »
I can't drop Agility ^^ Then I'll be docked 40 BP. :/ If I understand his email correctly, I have to spend 350 BP minimum on attributes.

UmaroVI

  • *
  • Prime Runner
  • *****
  • Posts: 2655
« Reply #48 on: <04-13-12/1108:04> »
Well, huh. I though that was a limit, but now I see it's a minimum. That's really odd - 70% of your BP on attributes is huge, and a little weird. Normally the upper limit is 50%, not counting magic and edge. If you applied that to 400 BP characters, they'd have to spend 300 on attributes! Let me suggest some different things, but you might want to ask your GM WTF. You're going to have to start out super light on...everything that's not attributes, you actually have less to work with than a typical 400 bp mage.

Okay, first, let me figure out where those attributes should go.

B (10)
A (40)
R (40)
S (0)
C (40)
I (40)
L (30)
W: (40)
Edg:  (50)
Mag: (65)

That's 355. Some of those points are not really doing anything useful. Logic does actually contribute to your knowledge skills and to your max foci, and I'm actually going to recommend starting light on foci and Enchanting your own because oh god, the points :(

Okay, keep Magician, Surge II, Mentor Spirit, Restricted Gear, and 35 negatives. That's even, points, 145 left to spend.

Gear: not having that power focus now will shaft you later, but there's a case to be made for enchanting your own sustaining foci yourself, later, so you don't have to get force 3 ones. 24 bp to buy and bind that, assume 1 more point for basic gear, 120 left to spend.

Spellcasting 6 + Spec (26)
Summoning 1 + Spec (6)
Binding 1 + Spec (6)
Enchanting 1 (4)
CS 4 (16)
Perception 1 (4)
Assensing 1 (4)
Infiltration 4 (16)
Influence 1 (10)

That's 92. 28 left to spend.

Oh hey, that's why I was running out of points last time, I forgot about negative qualities. Derp.

Okay, this should just barely work out. A sustaining focus is 9 to buy/bind and that will keep you working at the start. That's 19. That means 6 spells, and 1 point left over, I guess for a bit more starting gear. 5000 was going to be a bit tight.

At 6 spells, you gotta go for the most generally helpful magic. I'm going to suggest playing it very tight and taking:

Orgy, Control Thoughts, Influence, Mind Probe, Increase Reflexes, Increase Body.

Spells are not super terrible to buy with karma (5 each). You have Orgy for AE, Control Thoughts doubles as a single-target "attack," Influence and Mind Probe are pro in general, Increase Reflexes/Body are for buffing yourself so you don't suck too hard.

Use Increase Body through your sustaining focus to keep yourself at Body 5, and use Increase Reflexes and just take the sustaining penalty to get yourself +3 Ini, +3 IP, but -2 to all actions. You can drop that when you are sure you're not going to be in a fight.

Use Enchanting to get yourself more foci. I suggest a Force 4 sustaining focus for that Increase Reflexes, and a Centering Focus (once you have one initiation, at least, for Centering).

Actually, that's not as bad as I thought. You should be OK.

I'm going to suggest the Windling Tradition being Charisma, Materialization, and with Plant, Beast, Air, Water, and Guidance. (That's not an "optimal" tradition, which would look more like Task, Guidance, Guardian, Man, Water, but your GM is probably smart enough to spot tradition cheese). Air is a good all-round useful spirit type to specialize in; Guidance and Water have useful specific abilities (Control Weather and Divination), Plant has the silence thing, and Beast is for lulz. If your GM is concerned about a new players not taking complicated things you should probably stay away from Possession because it's both complicated and mechanically a mess.

Other notes:
I have no idea what kind of armor windlings wear. Do they wear miniature chainmail? I dunno, ask your GM what kind of low-tech armor is appropriate, and wear it so you don't die. As soon as you can, buy real armor. The human world abounds with fancy bullet-proof dresses. Also get something with Ruthenium Polymer Coating (Arsenal) for the sneak.

You have major, major problems in Background Count. I suggest getting Cleansing as one of your early metamagic choices so you can remove Background Counts, and I also suggest buying up your magic further once you can. It's trivial to cleanse BGC, but only if it is less than your Magic, otherwise you are fubar'd.

Spirits, in general, are quite good. Make sure you familiarize yourself with how your spirits work and what they can do. Air spirits are a good go-to spirit because they have Concealment and Movement, and high Agility/Reaction, making them good at fighting. Keeping a bunch bound will let you solve a whole lot of combat-related problems by hiding and siccing 8 air spirits (7 bound, 1 summoned) on whatever your problem is. They fight by using either Fear, or Engulf+Energy Aura.


« Last Edit: <04-13-12/1125:00> by UmaroVI »

Krys

  • *
  • Newb
  • *
  • Posts: 40
« Reply #49 on: <04-13-12/1112:24> »
OK, so I've got 150 BP for the skills and equipment?

Krys

  • *
  • Newb
  • *
  • Posts: 40
« Reply #50 on: <04-13-12/1125:25> »
OK, adopted the suggested changes. What would you suggest concerning knowledge skills? Only languages is ruled out by the GM.

Oh and according to my counting, I still have got 8 BP left, is that correct?
« Last Edit: <04-13-12/1129:33> by Krys »

UmaroVI

  • *
  • Prime Runner
  • *****
  • Posts: 2655
« Reply #51 on: <04-13-12/1132:52> »
I assume your GM meant to not spend all your points on languages, not to not spend any on languages.

Pixies don't speak Pixie - there's no such language. Apparently:

"Common Languages: English, French, German, Sperethiel,
and Upvehu; many pixies are familiar with various Gaelic lan-
guages, including Breton, Cornish, Irish, Scottish, and Welsh."

The way the language rules work is you roll to understand shit. Also, you can't apply more dice from your charisma-based skill to a check than your language score. In other words, Con 4 + Japanese 2 = Con 2 in Japanese. All your other bonuses apply, and since you have Influence 1, go for 1 in a few non-native languages. Broceliande is in France so you should probably have French native, and then I'd probably take English, German, and Sperethiel at 1 since those are all decently common.

Other useful or appropriate skills I might suggest:

Magical Background
Parazoology
Parabotany
Local Area Knowledge (Broceliande)
Pixie Politics

Krys

  • *
  • Newb
  • *
  • Posts: 40
« Reply #52 on: <04-13-12/1135:29> »
Uphevu is the pixie language equivalent to Sperethiel and Or'zet iirc.

Concerning foci, wouldn't it be more sensible, to invest the points into enchanting and such, and build them myself?

UmaroVI

  • *
  • Prime Runner
  • *****
  • Posts: 2655
« Reply #53 on: <04-13-12/1144:40> »
For the power focus, no. The reason is that they cost 8xF karma to bond, or 1xF BP. So it's very expensive to bond Power Foci after gameplay starts.

For the sustaining focus, maybe. You could afford to cut that, and enchant it yourself. You'd end up paying 7 karma rather than 9 bp, but until you have it you are going to be hurting and it's not super expensive, which is why I recommend starting with it. It's not like you won't have useful things to be enchanting anyways. However, it wouldn't be a terrible idea. I'm just hesitant to suggest starting without a "not dying" focus.

Edit: you're right about Upvehu. Probably know that too.
« Last Edit: <04-13-12/1147:20> by UmaroVI »

Blue_Lion

  • *
  • Omae
  • ***
  • Posts: 565
« Reply #54 on: <04-13-12/1149:00> »
If you build them yourself you will still have to pay karma for them, and it takes one karma to build  them. story wise it might make sense to do so. Persanly i see taking a sustaining foci a waste for a mage with decent summoning. You can use a spirt of man if you can sumon one with a inate spell any you know so if the favor is put this spell on me tell you leave and you bind the spirt you get a sustaining foci with having to spend either bp on it or karma.  It can be banished, but cant be used to target you from astral space like an active foci.

Krys

  • *
  • Newb
  • *
  • Posts: 40
« Reply #55 on: <04-13-12/1151:43> »
K, so I think I have changed everything now, except the equipment.

I still do have to do:

10 BP positive qualities
15 BP negative qualities
12 BP equipment

The power focus is restricted gear, right? So it costs 5+4 BP, insted of 8x4 karma right?

UmaroVI

  • *
  • Prime Runner
  • *****
  • Posts: 2655
« Reply #56 on: <04-13-12/1155:02> »
I don't think you want any more positive qualities.

Negative qualities: want to be a Psyche addict? It's good stuff!

I'm not sure what equipment you want. If you can't take modern gear, I don't think you can buy more than 1-2 bp of nonmagical stuff that isn't crap.

Krys

  • *
  • Newb
  • *
  • Posts: 40
« Reply #57 on: <04-13-12/1159:49> »
Well, if I find 15 negative qualities, I should have 18 BP left after buying the power focus. Should I increase skills with that? Or spells? Or more cash for equipment?

Blue_Lion

  • *
  • Omae
  • ***
  • Posts: 565
« Reply #58 on: <04-13-12/1202:19> »
I don't think you want any more positive qualities.

Negative qualities: want to be a Psyche addict? It's good stuff!

I'm not sure what equipment you want. If you can't take modern gear, I don't think you can buy more than 1-2 bp of nonmagical stuff that isn't crap.
Most gear for a pixie is hard to use do to size. cant use guns, cars, most armor whould have to be custom made and probaly cost more and with 3/5 body that means amror around 6 tops and rember it has to be highly custmized to allow for wings and size(might be able to talk your gm into letting fashion do that for clothes and amor without chamealon). Most weapons are out of the question, as he cant hold them right.

If he is going to bind spirts he could start with lots of mats for binding. Basicaly most other gear realy whould not be aprorieate. Heck he does not even need a fake sin as he is not metta human and is not required to have one.

Blue_Lion

  • *
  • Omae
  • ***
  • Posts: 565
« Reply #59 on: <04-13-12/1203:40> »
Well, if I find 15 negative qualities, I should have 18 BP left after buying the power focus. Should I increase skills with that? Or spells? Or more cash for equipment?
binding and summoning might be good to put up. as they limit max number of favors.