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[OOC] Liberated Wealth

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SeriousOne338

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« Reply #15 on: <05-20-12/0102:36> »
Sniper side would be a problem because you'd need to go in and get the comlink before the authorities arrive. I'll post a map on monday of the route.
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Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

Thvor

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« Reply #16 on: <05-20-12/1044:16> »
Perception roll: 11d6.hits(5) = 5 (4 skill + 4 INT + 3 vision enhancement)

Hank doesn't have any relevant knowledge skills; to him, a gang's a gang, unless it's the military.

Edit: defaulted INT roll, just in case: 3d6.hits(5) = 1
« Last Edit: <05-20-12/1349:13> by Thvor »
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Netzgeist

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« Reply #17 on: <05-20-12/1105:29> »
Perception roll
4 (Int) + 4 (Perception) + 2 (Perceptive) + 1 (Enhanced Perception 1) + 3 (Vision enhancement 3) = 14 dice = 3 hits, no glitch

Rybka does not have any relevant skill, so I'm defaulting on a gang knowledge test. If that's not possible, just ignore the roll:
4 (Int) - 1 (defaulting) = 3 dice = 3 hits

Anyway, if she does see the tattoos, she will record their image with her glasses in order to datasearch them later.

Marak1972

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« Reply #18 on: <05-20-12/1326:43> »
Perception roll
skill + specialisation+ stat
[color=teal[8d6.hits(5) → [6,1,6,6,2,2,6,3] = (4) ][/color]

is that better??
« Last Edit: <05-20-12/1342:14> by Marak1972 »
no no no thats a BIG BUG
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Hello mon come on and letd get dis party started no

Chrona

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« Reply #19 on: <05-20-12/1331:13> »
8d6.hits(5) is the code you'd want Marak

Marak1972

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« Reply #20 on: <05-20-12/1340:18> »
k thanks
no no no thats a BIG BUG
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Hello mon come on and letd get dis party started no

Crossbow

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« Reply #21 on: <05-20-12/1912:07> »
Damn, I am the one that thought to look and I have the worst roll :)

3d6.hits(5)=1

Netzgeist

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« Reply #22 on: <05-20-12/2337:32> »
One hit in three dice is not a bad roll at all! Statistically speaking, mine was the worst roll of them (the perception one; the other was amazing)!


Lethe

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« Reply #23 on: <05-21-12/0353:34> »
Damn, I am the one that thought to look and I have the worst roll :)
3d6.hits(5)=1
Please excuse my meddling. If you had the idea, it kinda implies that you were actively looking for that, which grants you a +3 actively looking modifier(SR4A,136), but without the perception skill you also get a -1 default modifier. All others who do not use the Observe in Detail action are automatically considered distracted with a -2. This would move odds realistically to your favor.

Netzgeist

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« Reply #24 on: <05-21-12/0619:37> »
Even though I agree with Lethe about Crowssbow's character receiving the Observe in Detail positivie modifier, I really don't believe the others should be subject to the distracted modifier... there's little to no distractions in the room, ans everyone is paying attention to the negotiations at hand, which includes the people doing it.

Lethe

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« Reply #25 on: <05-21-12/0838:19> »
Yes, you are right. The distraction modifier probably only applies if time is of essence. In this negotiations everybody had enough time to observe each other to not count as distracted for this test.

Crossbow

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« Reply #26 on: <05-21-12/0940:13> »
Damn, I am the one that thought to look and I have the worst roll :)
3d6.hits(5)=1
Please excuse my meddling. If you had the idea, it kinda implies that you were actively looking for that, which grants you a +3 actively looking modifier(SR4A,136), but without the perception skill you also get a -1 default modifier. All others who do not use the Observe in Detail action are automatically considered distracted with a -2. This would move odds realistically to your favor.

If that is the case, then here is that roll

5d6.hits(5)=4

might have let me see something I can relay to my Cop contact

SeriousOne338

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« Reply #27 on: <05-21-12/1047:52> »
Damn, I am the one that thought to look and I have the worst roll :)
3d6.hits(5)=1
Please excuse my meddling. If you had the idea, it kinda implies that you were actively looking for that, which grants you a +3 actively looking modifier(SR4A,136), but without the perception skill you also get a -1 default modifier. All others who do not use the Observe in Detail action are automatically considered distracted with a -2. This would move odds realistically to your favor.


If that is the case, then here is that roll

5d6.hits(5)=4

might have let me see something I can relay to my Cop contact

The detail is a Totenkopf, http://en.wikipedia.org/wiki/File:Bones_logo.jpg Deaths Dead, with the Numbers 875 beneath it, the tattoo is on the forearm inner side. Your Cop contact doesn't have much of an Idea, there is a newer gang that's working out of the Lynnwood area securing a block. The report stats they move more with military procession than a gang. Right now they are being called the 875 by Knight Errant.

« Last Edit: <05-21-12/1052:01> by SeriousOne338 »
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Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

Marak1972

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« Reply #28 on: <05-21-12/1048:40> »
 8) ;D
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SeriousOne338

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« Reply #29 on: <05-21-12/1116:20> »
Here is the route map for the convoy:
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