This is the campaign that I'm currently running, and I was hoping to show you guys what I'm doing, maybe get some good ideas, and hand out some as well.
It all started by the runners receiving a message that had a local hotel room and time on it. When they all arrived, they found a data chip that simply had a list of unrelated names on it and stated that they would each be wired 20,000 Nuyen on every kill. Here is the list of the kills, and a quick blip on who each of them are:
Akira Yamada, owner of the largest prostitution ring and strip club in Downtown
Estaban Alves, heartless organlegger in Aubern
Sato Kanaga, Yakuza Boss in Everett
Susan Caine, Powerful Magician in Downtown
Richard Keagan, Rich Asshole in Bellevue
Slade Milgram, Mad Scientist in Renton
Ex-Core, Intelligent Revolutionary
All of the names seemingly have nothing to do with eachother, and the players slowly find clues as to what's going on.
So, behind the scenes, the man known as Ex-Core has started a small underground faction made of some very powerful people, which he named Catalyst (which is funny). The first few names: Yamada, Alves, Kanaga, and Keagan are simply income. He has got them to give most of their income to him so that he can fund his project. Caine, who the party will only think they've killed, is handling the magical side of things and is the most important person on the list aside from Ex-Core. Milgram (who also is aptly named from the psychological experiment) is handling the technological side of things, performing strange experiments to fuel the plan.
Well, what is the plan? Ex-Core believes that corporations have reduced human beings to a sad state that we can never get out of. We have become pitiful beings, and we must reach the next side of existence. We must get rid of these bodies and minds, and we have to become creatures that are a collective consciousness that we cannot even understand in our current states. He is going to speed up this process using Caine to summon something more powerful that the fake God we all worship.
The whole thing is dealing with reality and consciousness, as well as the absurdity of reality. I'm going to leave what happens in the end to the players, whether we reach this state or not. If we reach it, it'll be at one hell of a cost. So, here's some things I've come up with to insert into the campaign when the time is right:
"What if there is only one outcome? Doesn't that mean that whatever I feel like doing creates the one and only reality?"
"Free will is an illusion, and it was created because it had to be."
"We were all fucked from the beginning, and It's my purpose to finally fix it all."
"What if there was a higher state of being? One where we don't just get visual and neural inputs, a state beyond our comprehension. We can reach that, if only we destroy everything holding us back and reset it all. The next evolution, I'm just speeding up that process."
Alves' final words: "Every nuyen I've earned, every life I've taken. I was just starting to repent for that, just starting to find a purpose for it. It can't happen without me, you have all murdered it."
I have put a lot of thought and love into this game. Also, I'm only renewing the party's Edge after each kill.