I could use a little help on polishing up my character.
As it says in the subject matter, i've created a dwarf hacker, with some skills in rigging. I think my main attributes are all pretty good, and couldnt really change them at this point any ways. You see, the characters already created and has played a few sessions, as a matter of fact the last time i played, we ended the night with my character RIGHT in the middle of a cyber fight with some spider working for these concert promoters.(some may know which ones

)
Anyways my GM is allowing me some leeway in regard to BP. I had to get a crash course in game machenics and got thrown into an existing party, because of the rush i wasnt able to get a real good understanding of everything that would be most important for a hacker/rigger. The rigging being more for fun and (ideally) getting me nodes into places i dont want to go to in the meats.
That all being said, what i'm really hoping to learn the most about is;
1) what kind of contacts would be best
2) which programs do i NEED to have, and at what ratings
3) how soon should i worry about getting a comlink above level 5
4) which weapons are ideal (i actually took hand gun and blade, rocking one of the big revolvers and a katana)
Thats all i got for now, but i'm sure i'll have more questions as i get answers
Thanks in advance for any input
Stay sparky,
Flake