Thrass, Beowulf, there's already been a vehicle in the game that has had retractible hydrofoils, the Colorado Craft Cigarette-Hydrofoil. And in order to switch from the cigarette to the hydrofoil, you had to be still - because the mechanism would tear off mid-conversion if you weren't. If you've a purpose-designed hydrofoil, sure it stays in the water before it has enough speed and flow over the 'foil to lift the vehicle into full-speed hydrofoil mode. What you aren't doing is going 80kph, then shoving the blades into the water.
Look, you've driven down the road, rolled down the window, and put your hand outside the window, right? Unless you're flat on, your arm's going to zip up and down. if it's flat to the wind, god help you, your arm goes straight back and ouch. Imagine this with a fluid which, as PeterSmith said, is like 800 times the air density, then instead of your arm (being a relatively flexible, resilient limb) make it a metal strut - relatively inflexible. And when it hits ... snap.
And seriously? This isn't game balance. This is just relative realism. Sure, we got magic, matrix, and cyberware, we have riggers and elves and dragons and all that, but when you get down to it, the laws of physics are still generally applicable. You hit the wall at high speed, you go splat ...