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[IC] Into the depths

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vinnmun

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« Reply #105 on: <11-19-12/0327:13> »
Flak bgan to eat and chuckled as Crow spoke of the other job, "Yes...at least we all survived that." He continues to eat as he looks outside the car, seeing the passing background.
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SeriousOne338

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« Reply #106 on: <11-21-12/1535:42> »
Meat's on his game and sees the ambush a moment before it starts (Meaning you get a full round and no negatives). Ahead on the side of the road is a tipped over Van. Noticing the shadows on the other side of the tipped van are moving.

Flak gets a feeling that something is about to go wrong.

Crow is enjoying the food a bit more.



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Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

Ympulse

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« Reply #107 on: <11-23-12/1910:48> »
Meat scans the area, seeing the ambush. In a flash his wires kick and and the world slows down, allowing him the ability to get himself ready for the fight.

"Heads down, ambush!"



18 Initiative, 3 passes
13d6.hits(5)=5

HydroRaven

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« Reply #108 on: <11-23-12/1923:47> »
OOC: If Crow has enough time to react to Meat's warning, he'll hit the breaks. If not, carry on

In any case, here's my Initiative (7d6.hits(5)=1)
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vinnmun

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« Reply #109 on: <11-23-12/1935:57> »
Flak's head perks to see to a mass of commotion over Meat's growling alert. He gets his hands on his SMG, ducks and takes as much cover as he can...being small has it's advantages while he is in the back seat.

Initiative (Reaction 7 + Intuition 4) (11d6.hits(5)=2) bah! 13 initiative. I will camp my last simple action to use before the end of the pass if possible.
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SeriousOne338

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« Reply #110 on: <11-30-12/1137:51> »
A the hummer clears the downed van there is a light and deafening sound. (everyone soak 6S -half AP, the hummer soaks the real deadly stuff) Then the shooting begins, lighter caliber round start pinging off the Armour of the hummer.
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Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

vinnmun

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« Reply #111 on: <11-30-12/1320:16> »
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HydroRaven

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« Reply #112 on: <11-30-12/1911:56> »
Half impact 2 + Body 2 (4d6.hits(5)=2)

So Crow takes 4 stun, for a grand total of 5
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Ympulse

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« Reply #113 on: <11-30-12/2223:34> »
Bone Lacing (Ceramic) 2 + Impact Armor 13 + Body 9 +  Toughness 1 = 25, Divided by 2 is 13

13d6.hits(5)=5


1 Stun taken

SeriousOne338

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« Reply #114 on: <12-03-12/1526:29> »
The enemy number at 7, all armed and shooting at the hummer. Four of the group are normal humans, dressed in rages and armoured vests. They're shooting with what looks like Colt M23a light assault rifles. The three figures behind them are hulking, your not sure if they are trolls or other kinds of meta humans they've got fur and are unloading with MMG's at the hummers side.


Right I think meat has two actions to play with then its to iniative, to steam line the combat make all your IP passes when its your turn also the goons go last.  The hummers Armour is holding up for the moment but its getting pounded. /spoiler]
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Ympulse

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« Reply #115 on: <12-04-12/2331:12> »
Gritting his teeth and squinting through the shockwave, Meat steps out of the Hummer and sprays the area, laying down a base of fire to cover Flak and Crow.

"GET THEM! Merlin! Suppressive Fire!"


First action, Wide full-auto centered on the MMGs

Heavy Weapons 7 + Agility 6 + Smartlink (2) = 4 hits, -9 to defend. Damage is 7P v B-3
15d6.hits(5)=4
- 12 Rounds from Belt

Second verse, same as the first

Heavy Weapons 7 + Agility 6 + Smartlink (2) = 4 hits, -9 to defend. Damage is 7P v B-3
15d6.hits(5)=2
Edging roll
13d6.hits(5)=2
- 12 Rounds from the Belt

All told, -24 Rounds of ExEx, -1 Edge, and a minor headache
« Last Edit: <12-04-12/2332:52> by Ympulse »

 

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