The main point still remains that as debilitating it is to the character, the player should be completely 100% on board with developing it--and no taking the implant despite such a 'warning' is still not giving permission or being on board no matter how much Wyrm wants to think it is.
Just like I really do not believe it is guaranteed. Its a fluffed risk. It is not the Borrowed Time negative quality.
One thing one needs to think about is this: We can and must assume that there is some advanced medical
tech involved in cyberware given how, other wise, every street sam would be taking a pill cocktail to avoid
their body rejecting all the ware. They have rules for when the GM decides someone is at risk for TLE-X.
What they don't have is strict rules that say when someone needs to start worrying about the tests.
To me, this means we have a rare condition that is most often seen in a set of individuals.
However, correlation does not equal causality. Let's try looking at it like this
Let's say we have 2000 people.
Of them, 50 have Move by Wire, 200 have Skillwires and Wired Reflexes. 150 have synaptic booster and skillwires, 400 have
just Wired reflexes, and 1200 are various small wares, like Data jacks, eyes, etc.
Out of these 2000 people, we have 10 people(0.5 percent) with TLE-X. Of those, we have 5 who have Move by Wire, 1 who has
just a minor piece of ware, and 1 with Synaptic Booster and Skillwires, 1 with Wires and Wired Ref, and 2 with just wired reflexes.
This says that TLE-X is "Especially prominent among those with Move by Wire." However, it is STILL rare among them.
Yes, for some reason, MbW puts someone at greater risk of TLE-X, but....that is not enough to say that "You have MBW, you
will get this."