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The "Undetectable" Gun... or how to sneak a gun on a Balistic flight...

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mtfeeney = Baron

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« Reply #105 on: <02-09-13/1004:21> »
And then hand off the gun that shoots possessed ghoul gnomes hidden within a bag of peanuts? It's the perfect crime.

Not quite.  The perfect crime is to make whatever crime you plan to commit legal first.
Remember, you don't have to kill the vehicle to stop it, just kill the guy driving it.

Aryeonos

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« Reply #106 on: <02-11-13/0203:57> »
What are we, the Big Ten? We're shadowrunners not lobbyists.
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Devil

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« Reply #107 on: <02-12-13/1438:25> »
Most Shadowrunners with any thoughts for longevity donīt favor the hack and slash philosophy.

Aryeonos

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« Reply #108 on: <02-12-13/1633:49> »
Hack and slash? We just killed a man with an experimental biological cannon, and saved the plane we were on, alternately poisoned the target and he didn't die until after we left the airport, or alternately again walked away from an airport undetected and the target died in a suborbital crash caused by an unidentifiable mechanical failure 90 minutes latter.
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Red Canti

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« Reply #109 on: <02-18-13/2110:11> »
I'm amazed nobody's mentioned the Solution the Mongols came up with getting past the Great Wall of China.

Bribe the damned guards.
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Prodigy

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« Reply #110 on: <02-18-13/2151:02> »
Actually a lot of people said social engineering. Which equates to bribe the damned guards.

CanRay

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« Reply #111 on: <02-18-13/2308:02> »
The weakest link in any security setup is always the (meta)human one.  Day one, lesson one of my network security class.
Si vis pacem, para bellum

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Reiper

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« Reply #112 on: <02-18-13/2330:42> »
If he jumps into astral mid flight and has no idea whats going on would he just kinda of fall out of the plane and hover around for a bit?

If so, simple. Dose him with shade just prior to the plane hitting the edge of space, this sends him into astral space (magician or not) he'll be disoriented and probably have no clue on how to get back to his body or track it down. Once the plane lands the medics will move the body. Now you just wait for his spirit to die.
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Neurosis

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« Reply #113 on: <02-19-13/1453:45> »
I like the OP a lot, but I feel like the airport security slags would probably be more than a little suspicious upon x-raying/doing a bag check and finding a HERMETICALLY SEALED BOX.

Kind of thing that raises red flags at a glance. Honestly, I think you'd do better with the PSK-3 in a cyberleg holster, and then just Charisma + Con them into believing that the PSK-3 is part of the cyberware that's essential to making your leg (..."lost it in the Crash"...) work. Less ranks of restricted gear, certainly. And the closest you can get to a pistol disguised as part of a dialysis machine.
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Devil

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« Reply #114 on: <02-21-13/2029:24> »
Restricted gear is never worth it, and is way overused. You only need it if your character absolutely needs to begin his career with said item. You can always try to get that item at any point outside of character creation. That's what contacts are for.

I would also submit that, while your idea is good, a gun is not the best way to kill someone on a commercial flight. Too clear that a murder has taken place and exit strategies are more difficult from a jet travelling at high altitude than you might think. Their speed alone creates... issues. The altitude also creates a need for some conspicuous gear.
« Last Edit: <02-21-13/2033:09> by Joker »

JoeNapalm

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« Reply #115 on: <02-24-13/1313:18> »
Restricted gear is never worth it, and is way overused. You only need it if your character absolutely needs to begin his career with said item. You can always try to get that item at any point outside of character creation. That's what contacts are for.

Never say never. You don't need it, unless you need it? That's very zen.  :P

For 5BP, I can get a restricted item up to Availability 20, or at best a 4/1 Contact. A 4/1 Fixer might be able to swing that kind of heat, but that finder's fee is gonna cost me - and if it is cyber, after CharGen I gotta have it installed.

There are certainly cases where Restricted Gear is a decent deal.

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Xzylvador

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« Reply #116 on: <02-24-13/1354:32> »
Agreed. IMO, things like a Suprathyroid gland (+1 to 4 attributes) or Muscle Toner 4 (+4 Agi) can sometimes be well worth the investment.
Let's take a combat infiltrator. By spending 11.4BP (5 Restricted Gear, 6.4 for 32kY), he can get Muscle Toner 4 installed.
11.4BP for a +4 boost to every Firearm and Melee skill and the main part of Infiltration and Athletics skillgroup...
That can certainly be worth it.

Prodigy

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« Reply #117 on: <02-25-13/0100:02> »
Lol Xzy that is what my merc used it for (muscle toner 4). Great point. Never say never. Be inventive Joker. Everything is worth it depending on maximization or flavor.
« Last Edit: <02-25-13/0925:16> by Prodigy »

Aryeonos

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« Reply #118 on: <02-25-13/0204:30> »
Flavour concepts make all options valid.
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DamienHollow

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« Reply #119 on: <02-25-13/1735:21> »
I'll never understand why the Restricted Gear quality gets so much grief. I've seen characters that need two ranks just to explain their back story and were very good once the game got rolling.