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[OOC] Rainy Days in Seattle

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Solodice

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« Reply #30 on: <01-17-13/2206:34> »
I'll keep actual rolls to a minimum at this point just because everything about the meet is pretty straightforward. Later on I will definitely be requiring such rolls, but to make a full table for every instance where 1 hit means you see something, 2 means more etc etc etc is tedious. I'll just let you know what you see for now.

Got it.
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THE EDGE, there is no honest way to explain it because the only people who really know where it is are the ones who have gone over. ― Hunter S. Thompson

Teafo

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« Reply #31 on: <01-20-13/2113:16> »
Just to let you all know I will be travelling starting tomorrow, so I don't know what my connection will be like for a little bit. I apologize in advance as this will delay the game for a bit most likely. I will try to keep up with everything and keep it all rolling even if it's just from my phone. Never fear however, as soon as I have a stable internet connection once again, I will be back to posting regularly and the game will continue!
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obidancer

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« Reply #32 on: <01-21-13/0216:19> »
How about that for Mick and Winters?
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Solodice

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« Reply #33 on: <01-21-13/0242:02> »
Did you make those cause they're pretty damn good!

Also Winters has blonde hair but everything else is pretty spot in.
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THE EDGE, there is no honest way to explain it because the only people who really know where it is are the ones who have gone over. ― Hunter S. Thompson

Devil

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« Reply #34 on: <01-21-13/1111:52> »
Alright. Thanks for letting us know. I like the roleplay happening in this game and hope that the level of activity can continue.

Devil looks pretty much like my current avatar, in case anyone wanted a visualization of him. I used the character creation system in an MMO to make it, so it isn't perfect. Eve looks a lot like Roxy Spaulding from Gen 13.

Do I need to roll Negotiation on this Nuyen negotiation or are we free-forming still?
« Last Edit: <01-21-13/1214:36> by Joker »

MaxKojote

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« Reply #35 on: <01-21-13/1208:23> »
Thanks for letting us know Teafo. I'm having a lot of fun for my first time at this. If anyone has any suggestions for me, let me know.

Anyone curious about visualisation of my character can now find one under a spoiler tag on my charsheet. Those look amazing by the way Obidancer.

Incidentally, Shira's pheromone receptors will easily pick up Fang's nervousness.
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Fang (Auburn Logrolling)

Devil

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« Reply #36 on: <01-21-13/1221:40> »
Speaking of character sheets, I'll be making an updated version of Devil's, mostly to remedy the issues that were pointed out to me. I'll submit it to Teafo for GM approval before replacing the old version with the edited one. I'm hopeful that this wont be a problem, as I wont be changing anything of importance. If it is a problem, then I will just live with things as they are.

Ympulse, haven't heard from you for a while. You still with us?
« Last Edit: <01-21-13/1238:44> by Joker »

Ympulse

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« Reply #37 on: <01-21-13/1902:43> »


Ympulse, haven't heard from you for a while. You still with us?
Of course. I'm letting you guys do your thing, for the most part. I'm actually waiting for a few more posts before putting mine up, since Mick is the "wait for the opportune tine to speak" type rather than "speak because he wants to say something"

[edit] Pretty accurate 3D model, by the way. Good job :)

obidancer

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« Reply #38 on: <01-22-13/0008:35> »
Thanks, I'll work on Devil next.
MaxKojote, your link for the picture isn't working...
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MaxKojote

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« Reply #39 on: <01-22-13/1055:58> »
Should be displaying now. Let me know if it's still acting odd.
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Fang (Auburn Logrolling)

Devil

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« Reply #40 on: <01-23-13/1426:00> »
Here is the updated version of Devil, made to address the issues that were pointed out to me. Not much has changed. His Krime Stopper is now no longer in a grey area, and it's a little more effective and economical. The only gray area is Hardliner Gloves combined with Rappeling Gloves. Didn't want to have to keep taking off and putting on different kinds of gloves, when I am already paying to customize them. If it's an issue I'll change them into two separate pairs of gloves. Lifestyles have been changed in order to not be so suicidal, but are now significantly less economical. A couple of minor pieces of gear have been added, and some superficial alterations have been made to descriptive texts. All BP totals remain the same.

Requesting GM consent to replace my old character sheet with the updated version. Code would be added at that point. I made a point not to change anything that has played a role thus far in the game, and nothing specifically helpful to the current job, so that there are absolutely no unfair advantages received from the changes.

This is merely to perfect the base character, so that I am not building upon a broken foundation.


Name: Adrian Moreau
Alias: Devil
Race: Human
Sex: Male
Height: 5'10.5"
Weight: 155 Lbs
Nationality: UCAS
Lifestyle: Medium ( Advanced )
Karma Spent: 0

Physical Description:
Adrian is lucky in that his features and light brown complexion make it very difficult to determine his ethnicity. This gives him the ability to pass as various ethnicities and nationalities of his choosing, though, in some cases, makeup is required in order to be wholly convincing. His hair is an common shade of dark brown, somewhere in between short and medium length. His natural eyes are inlaid with synthetic cyberization, giving the normally dark brown irises a bit of a reddish hue. As a thief, his build is lithe, but athletic. His posture and mannerisms are generally those of a person who is under a lot of stress and is currently making a poor attempt at appearing relaxed. This often gives the impression that he is agitated in some way.

Background:
He was just another child of the slums, practicing thievery and evasion for survival purposes. Unlike many such urchins though, Adrian was also very clever and dreamed of something more. He dreamed of one day being one of those people he had seen, who seemed to him like they had it all, and so he set out to steal and trick his way into that life. That's exactly what he did, and still does to this day. Adrian Moreau, also know as Devil, is a thief and a con-artist, responsible for corporate and private losses totaling in untold millions. While he is still young, he's already pulled a couple dozen big jobs, usually alone, establishing his place among the prodigious thieves of repute.

The story goes that he was betrayed earlier in his career by someone on his crew that he had been naive enough to put his trust in. Shortly after being arrested, assigned a SIN, and imprisoned, he mysteriously escaped and has been hunted by the authorities, bounty hunters, and several of his powerful victims since. The thief returned to the game, almost as if nothing had happened. While he now dislikes working with groups and doesn't trust other runners, he will take the job if the money is good enough or his trusted fixer pushes it on him. Adrian's relationship with his fixer is a complex one, somewhere between business partner, best friend, and romantic interest. It's an unusual story, but they met randomly a couple years back. Eve helped to save his life, and they have been becoming closer ever since.

Personality:
He's actually a pretty nice guy, for someone that was given the moniker 'Devil', that is. He does appear to have a little bit of a complex though, targeting those people he has decided to be abusers of wealth and power, while simultaneously wishing to become wealthy and powerful. Devil also trusts very few people, remaining closed off and seemingly callous to most, however, at his core he is a deeply compassionate soul, who does his very best in order to never let decent people down when they truly need him. As a man of intellect, he has many facets, including a dark one. Vindictive and grudging by nature, getting on his bad side can become quite unfortunate for some.

Attributes
Body 3
Agility 5 ( 7 )
Reaction 1 ( 4 )
Strength 3 ( 5 )
Charisma 5
Intuition 5
Logic 4
Willpower 2
Edge 2

Essence 2.05
Initiative 6 (9)
Init Passes 1 (2)


Positive Qualities
Double Jointed


Negative Qualities
Dependent (Nuisance)
Yvette Allerdyce. See contacts.
Enemy (C: 2, I: 2)
This clever rival used to work with Adrian, but betrayed him.
Enemy (C: 3, I: 3)
This adversary is the determined investigator in charge of Adrian's case.
SINner (Criminal)
Escaped convict, numerous charges.
Wanted
Authorities, bounty hunters, and various powerful people.


Active Skills
Athletics Skill Group 3
 + Climbing 3 ( 8 )
 + Gymnastics 3 ( 10 )
 + Running 3 ( 8 )
 + Swimming 3 ( 8 )
Electronics Skill Group 3
 + Computer 3 ( 8 )
 + Data Search 3 ( 8 )
 + Hardware 3 ( 8 )
 + Software 3 ( 8 )
Influence Skill Group 1
 + Con 1 ( 9 )
 + Etiquette 1 ( 9 )
 + Leadership 1 ( 9 )
 + Negotiation 1( 9 )
Stealth Skill Group 3
 + Disguise 3 ( 8 )
 + Infiltration 3 ( 10 )
 + Palming 3 ( 10 )
 + Shadowing 3 ( 8 )
Electronic Warfare 4 ( 9 )
Escape Artist 1 ( 10 )
Hacking 4 ( 9 )
Perception 3 ( 8 )
Pilot Ground Craft 2 ( 6 )
Pistols 1 ( 8 )
Throwing Weapons 1 ( 8 )
Unarmed Combat 2 ( 9 )


Knowledge Skills ( [Logic + Intuition] x 3 free points)
Language: Arabic 2 (7)
Language: English N
Language: Japanese 2 (7)
Language: Sioux 2 ( 7 )
Language: Spanish 2 ( 7 )
Alcohol 1 ( 6 )
Architecture 2 ( 7 )
Art 2 ( 7 )
Business 1 (6)
Economics 1 ( 6 )
Engineering 2 ( 7 )
Gangs 1 ( 6 )
Magical Threats 1 ( 6 )
Politics 1 ( 6 )
Security Companies 1 ( 6 )
Security Design 3 ( 8 )
Security Tactics 2 (7)
Syndicates 1 ( 6 )


Cyber/Bioware
Cybereyes Basic System Rating 1 Essence:0.2 Standard Grade
 + Eye Recording Unit; Image Link; Low-Light Vision; Vision Enhancement 2
Datajack Essence:0.1 Standard Grade
Encephalon Rating 1 Essence:0.75 Standard Grade
Muscle Augmentation Rating 2 Essence:0.4 Standard Grade
Muscle Toner Rating 2 Essence:0.4 Standard Grade
Reaction Enhancers Rating 2 Essence:0.6 Standard Grade
Tailored Pheromones Rating 3 Essence:0.6 Standard Grade
Wired Reflexes Rating 1 Essence:1.6 Alphaware


Gear
Krime Stopper
 + Concealable Holster; Firing Selection Change, SA; Personalized Grip; Silencer; Smartgun System, External; Skinlink

Morrissey Élan
 + Concealable Holster; Extended Clip; Personalized Grip; Silencer; Smartgun System; Spare Clips x 1; Skinlink

Hardliner Gloves (Devil's Rappelling Gloves)
 + Personalized Grip; Rappelling Gloves

Ammo: Hi-C Plastic Rounds (Holdouts) x 20
Ammo: Hi-C Plastic Rounds (Shotguns) x 20
Grenade: Smoke x 3

Bike Racing Helmet 1/2 (White & Black)
 + Flare Compensation; Image Link
Form-Fitting Full-Body Suit 6/2
 + Ruthenium Polymer Coating; Thermal Damping 6; Skinlink
Lined Coat 6/4
 + Ruthenium Polymer Coating; YNT SoftWeave; Skinlink

Bodyline urban fashion (Spinrad Industries)
Laurentine de Lion (Proteus)
Lyric of Portland (Telestrian)
ME MetaL urban fashion(Evo)
MetaTribe (Evo) (Middle Eastern Business Man)
MetaTribe (Evo) (Delivery)
Très Chic Clothing formalwear (Aztechnology)
Victory (Ares)
Men's Lux Loafers
Face Case Rating 2
AR Makeup

Custom Commlink S4 R4 F4 S4
 + Custom Commlink OS; Nonstandard Wireless Link 4; Analyze 4; Browse 4 ; Command 4; Corrupt 3 ; Decrypt 4 ; Disarm 4 ; Edit 4; Encrypt 3; Exploit 4; Lip Reader 3; Mapsoft 1 (Seattle Area); MonaLisa 3; Scan 4; Sniffer 3; Spoof 4; Stealth 4; Track 3; Gyroscopic Winch; Spoof Chip; Nanite Slicers; Skinlink

Fake SIN (Jonathan Blackpoole) Rating 3
 + Fake License 3 ('Ware); Fake License 3 (Driver's); Fake License 3 (Concealed Weapon/Firearms); Fake License 3 (Programs)
Fake SIN (Leon Vega) Rating 2
 + Fake License 2 (Driver's); Fake License 2 (Concealed Weapon/Firearms)

Contact Lenses Rating 2
 + Smartlink; Vision Magnification; Skinlink
Earbuds Rating 2
 + Audio Enhancement 3; Spatial Recognizer; Skinlink
Goggles Rating 2
 + Flare Compensation; Thermographic Vision; Skinlink

Micro Sensor
 + Motion Sensor; Skinlink
Micro Sensor
 + Radio Signal Scanner 6; Skinlink
Smart Jammer, Area Rating 4
 + Skinlink

Autopicker Rating 6
Chisel
Climbing Gear
Concealed Harness
Datachip x 2
Flashlight (Low-Light)
Glass-cutter
Glue Sprayer
Grapple Gun
Medkit Rating 6
Medkit Supplies x 4
Microwire (200 Meters)
Miniwelder
Monofilament Chainsaw
Nano-Fixx x 4
Plastic Restraints x 30
Scent-masking Cigarette x 8
Stealth RFID Tags x 20
Tag Eraser
Wire Clippers

Vehicles/Drones
Suzuki Mirage (Racing Bike) (White & Black)
 + Clean Car Coating; Manual Control Override, Drive-by-Wire; Morphing License Plate; Removed Manual Controls; Smuggling Compartment, Shielded; Spoof Chip; Skinlink; Vehicle Sensor

Micro-Weave Spider (Small Drone)
 + Small Drone Sensor, Tool Kit (Clothing Repair)

Contacts
Yvette "Eve" Allerdyce (Personal Fixer) C: 2; L: 6
A petite human young woman of both Asian and Caucasian decent. Her skin is light olive, her eyes are pink synthetics, and her hair is black and cut short, with the bangs kept longer and colored pink. Her personality is guarded beneath layers of sarcasm and pessimism, but, when a person gets to know her the way that Adrian has, she can reveal that she has a warm and caring side. Fairly new to the game, Yvette has taken well to the job of being Adrian's fixer, often surprising others with her ingenuity and determination.

Eve is Devil's 'Dependent' for the purposes of the quality. As they are eachother's best friends, partners, and romantic interests, they communicate daily, and even more often often when he is working. If she asks him for something, he will feel compelled to give her whatever she requires, whether it's a loan, a side mission, or something as simple as running an errand or spending time with her. Pop-ins when he is at home are extremely common. Eve lives in a beautiful post modern house located in the international district of downtown Seattle.


Lifestyles
Large Downtown Townhouse (3,800 A Month, 1 Month Rent Paid)
This large concrete townhouse, found in downtown Seattle’s international district, offers privacy, style, and comfort. The landlord is laid back and generally doesn't require anything from Adrian except Nuyen, so there is no rental agreement and Adrian's name is not on the place. The townhouse is tastefully furnished and has a massive amount of space for one person. It used to be a small office building with a miniature warehouse attached.
Comforts: Middle, Entertainment: Low, Necessities: Middle, Neighborhood: Middle, Security: Middle
Qualities: Easy-Going Landlord [1LP] ; Free Access [1LP] ; Loud Neighborhood [-1LP] ; Rough Neighborhood [-1LP] ; Worse Neighbors [-1LP]

Small Downtown Bolthole (500 A Month, 1 Month Rent Paid)
This is a ridiculously small apartment in a converted garage, located in a downtown alley in the international district of Seattle. This place is not unlike like a concrete RV on the inside. There are some lockers where Adrian sometimes stashes random things. He often uses the place to house his bike, then walks the rest of the way home invisibly.
Comforts: Squatter, Entertainment: Street, Necessities: Squatter, Neighborhood: Middle, Security: Middle
Qualities:  Loud Neighborhood [-1LP] ; Poor Condition [-1LP]; Rough Neighborhood [-1LP]


Build Point totals:  Primary Attributes: 200 + Qualities: -30 + Contacts: 8 + Nuyen: 50 + Skill Groups: 100 + Active Skills: 72 = 400BP


@Obidancer: Thankyou. I've seen your work before and you are quite skilled. May I ask what you use to create these models?
@Ympulse: Good to know. Sorry to pester you, and sorry if I am slowing things down a little. :) I am a pretty heavy roleplayer, and I'm hoping to cultivate some interesting relationships and interactions for later. Plus I'm hoping to squeeze some key info and nuyen out of these NPCs. Can already think of ten different ways to spend that extra 5,000 that Devil is trying for. That said, I don't really intend on dragging this scene out more. I think we are probably almost ready to move on to the info gathering/surveillance, and planning stage of the run.
« Last Edit: <02-08-13/1518:20> by Joker »

Solodice

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« Reply #41 on: <01-23-13/1815:20> »
Hey, Joker, feel free to investigate the stuff I presented to you from Winters in my last post. 
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THE EDGE, there is no honest way to explain it because the only people who really know where it is are the ones who have gone over. ― Hunter S. Thompson

Devil

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« Reply #42 on: <01-25-13/1953:48> »
"The All-Seeing Eye" in latin. Sounds like Masons or Illuminati, or simply a private eye trying to be flashy or mysterious.

I´d be interested in researching all of the characters further, if their players are interested in humoring me. Seems like some people aren't tryng to roleplay in so much depth, though, and seem to prefer the basics. Over time, I'll figure out if you are one type or the other and I will try to play to that when potentially interacting with your character (meaning that I will have my character interact more with those players interested in more extensive roleplay).

Hopefully we hear from our wayward GM before too much longer, so that we can progress in the story. Until then I can mess around a little in AR, thoughts, and subtle interactions, I suppose.

MaxKojote

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« Reply #43 on: <01-25-13/2144:18> »
I'd love to humour you and continue roleplaying, just still learning my way around the Shadowrun world. I'm fine with AR, thoughts, interactions, etc. Either way, I'd be happy to respond if you desired to research into and/or communicate with Fang (he's  less likely to start communications due to his discomfort being outside VR as well as being fairly shy by default). In turn that's why I've been trying to make sure the picture starts displaying so you have an idea of what you're looking at.
« Last Edit: <01-26-13/0105:02> by MaxKojote »
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Solodice

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« Reply #44 on: <01-26-13/0027:48> »
"The All-Seeing Eye" in latin. Sounds like Masons or Illuminati, or simply a private eye trying to be flashy or mysterious.

It's actually Italian not Latin.

Rent-a-cop... Winters would have some strong words for you if you called him that ;D
Thought | Speech | Matrix | Astral

THE EDGE, there is no honest way to explain it because the only people who really know where it is are the ones who have gone over. ― Hunter S. Thompson

 

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