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[OOC] New Beginnings

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HydroRaven

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« Reply #1365 on: <07-14-13/0017:43> »
For those that have read the 5th, what are the main differences?
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RHat

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« Reply #1366 on: <07-14-13/0056:49> »
I'm still processing the new rules (and having gotten around to a close reading of it all yet), and the book DOES weigh in at 480 pages, but a summary:

- Limit mechanic introduced; almost every test you roll had some defined limit for how many hits you may count on a test as seen in SR4's Spellcasting
- - Many dice pool bonuses are changed to limit modifiers; dice pools overall are smaller as they're very nearly always only Attribute+Skill
- - This actually makes the sheer amount of guns that are around have more of a point, too.
- Wireless bonuses added to many items; in essence, a bonus is confered for having gear connected to the Matrix (the reason for this is related to the Matrix changes; essentially, you can still go completely offline but the decision is now more complex than "turn hacking to off").  There is an issue in that they first converted most dice pool bonuses to limit modifiers then put those dice pool bonuses back in place with wireless on, which tends to create a certain perception.
- Initiative changed such that number of passes is determined by your Initiative Score, there are ways to "spend" initiative points to do things like get a bonus to defend against a melee attack or to intercept someone passing within 1+Reach meters.
- There are many cost adjustments with 'ware, in terms of both nuyen and Essence
- - The "half Essence for the lesser of cyber/bio" rule is gone, but bioware Essence costs have dropped notably
- Edge has a static default refresh rate of every in-game day
- Matrix rules entirely redone, new system is simpler but also more punishing to hack; in setting it means a lot less hackers are actually going to be around
- - Some of the technomancer changes are...  Questionable would be putting it kindly.
- - Matrix given a notable direct role in combat; Matrix Damage now goes to the device rather than merely to an icon,
- Riggers are back to being their own dedicated character type, Deckers similarly have an increased barrier to entry
- Adepts can now get qi foci that actually give them more powers, mentor spirits now have benefits ascribed to all Awakened, to Magicians specifically, and to Adepts specifically (usually free powers).  Augmented/Unaugmented Adept balance appears to be a lot better
- Skills go to 12, with chargen caps being 6 (you can have as many as you like at 6)
- Attribute balance adjusted so that less important Attributes in SR4 become more valuable
- Damage and armour is scaled up, but overall damage has increased, reportedly making for a marked increase in lethality

I'm definitely missing stuff, but this is what I can think of for a rundown right now.  The rules overall are pretty similar (they've said that they built from the idea of taking what worked in SR4 and fixing what didn't).

Notably, I'd have a hard time converting Fionn at present for the simple reason that he's not using the default stream, but one of the ones from Unwired - two of the Technoshaman sprites aren't in SR5 as yet (Paladin sprites, which serve a far more important role in SR5, and Sleuth sprites, of which I've made extensive use).  That, and some of the changes (especially in regard to sprites) make it questionable as to whether the concept of how the character works can really convert over.
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HydroRaven

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« Reply #1367 on: <07-14-13/0103:02> »
Sounds cool, I'll have to read up on it.
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RHat

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« Reply #1368 on: <07-14-13/0104:01> »
There's some free previews up, and the PDF's going for a third what the hard copy will (which is great for me, because I love having rules PDFs, but I'll need to worry about a table copy too).
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HydroRaven

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« Reply #1369 on: <07-14-13/0105:27> »
Yeah, I think I'll get a PDF copy myself. Thanks for the breakdown.
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RHat

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« Reply #1370 on: <07-14-13/0116:57> »
Oh, cool thing about qi foci I forgot to mention:  physically, they can be anything a normal focus can, but they can also be tattoos.  IE, O'Connor could have his prison tats re-inked (He has those, right?  I'm not remembering things completely wrong?) and turn them into a focus that cannot be taken away from him and which gives him extra adept powers.
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Necrogigas

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« Reply #1371 on: <07-14-13/0120:40> »
Yeah, he's got prison tats, and if we switch to 5th, he's gonna get a helluva lot more tats. Say hello to a Sixth World version of a tattooed monk.
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HydroRaven

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« Reply #1372 on: <07-14-13/0241:25> »
Tattooing the foci, good idea.
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HydroRaven

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« Reply #1373 on: <07-14-13/0312:33> »
So if I understand correctly, test hits are limited to a maximum number equivalent to your attribute?
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RHat

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« Reply #1374 on: <07-14-13/0315:05> »
Not quite.  Attributes are used as the basis for inherent limits, which are determined by formula that look like (2*Attribute A + Attribute B + Attribute C)/3.  There are also gear limits, like Accuracy for weapons or Matrix attributes, which are the limit used when making tests with that gear.
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Novocrane

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« Reply #1375 on: <07-14-13/0325:59> »
The example of Improved Reflexes through PP & Qi Focus sounds quite powerful - more so if Qi Focii stack. (though the addiction would be just as impressive)

@Hydro
There are also qualities, gear and other stuff that can increase / replace your character's limits.

@Crossbow
Lets go with the rinse / replace & work from there.

farothel

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« Reply #1376 on: <07-14-13/0402:26> »
I'd rather keep this in 4th, as converting will give a lot of problems.  Besides, although I have the PDF already, I won't have time to read it for some time to come (downloading takes five minutes, reading 480 pages ...  :) ).
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
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irisheathen

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« Reply #1377 on: <07-15-13/0218:21> »
I hope Johnny's quote wasn't lost on everybody... ::)
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."
-H.L. Mencken (1880-1956)

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RHat

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« Reply #1378 on: <07-17-13/0342:49> »
FYI, currently doing some hacking stuff by PM, will have to figure out where it falls timewise.
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HydroRaven

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« Reply #1379 on: <07-17-13/0352:02> »
I was wondering where all the hacking was being done...
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