Well, I understand that RHat, but then you wouldn't need to fluff it so much. In a fight, with swords or clubs or fists, you are constantly making slight feints and the like, but you'll usually each make a strike once a second, and then go on the defensive or take a second to analyze your foe. I would assume you could accomplish similar reasonable results in a firefight, but probably with allot more taking cover or moving around. And that's just it, my only real problem with shadowrun is the timescale of combat actions. I think a reasonable complex action using a computer should be around 3 seconds if you do it perfect the first time, probably longer and it does go on longer with the thresholds of extended tests, and that's without DNI and the like.