(https://s-media-cache-ak0.pinimg.com/474x/65/29/0f/65290f3208d2845eb397e0fe7802eb98.jpg) | Name: Dalia Highspire Alias: Dolly Race: Pixie Sex: Female Nationality: CAS Lifestyle: Medium Karma Spent: 0 Unspent Karma: 7 Physical Description: Light brown skin, golden brown eyes, shoulder length brown hair, and nearly invisible dragonfly wings that reflect a dull rainbow like an oil slick if the light catches them just right. She stands (rarely) 48cm tall with lean build and pleasant curves. Her face is attractive with a small, narrow nose and full lips topped by large, almond shaped eyes. Her voice is melodious and speaks with the easy southern drawl common in the Big Easy. Personality/background Generally pleasant and chatty, she has a mild fear of felines and other small predators that tend to view her as a toy or a meal. She is fiercely outspoken in defending the rights of metasapients, and by extension, all metahumans and variants. She is also loyal to NeoNET, though the need to keep quiet about her affiliation when working on the streets often takes priority. Attributes
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Enchanting Skill Group | 1 |
Blades | 1 |
Clubs | 1 |
Unarmed | 1 |
Escape Artist | 1 |
Survival | 1 |
Perception | 3 |
Palming | 1 |
Sneaking | 5 |
Con | 3 |
Impersonation | 1 |
Performance | 1 |
Etiquette | 3 |
Leadership | 1 |
Negotiation | 3 |
Arcana | 4 |
Assensing | 5 |
Astral Combat | 5 |
Banishing | 6 |
Binding | 6 |
Summoning | 7 |
Counterspelling | 6 |
Ritual Spellcasting | 6 |
Spellcasting | 7 |
Computer | 3 |
Pilot Ground Craft | 1 |
Art | 2 |
CAS | 1 |
Charity Shelters | 5 |
Fashion | 2 |
History | 1 |
Jacksonville | 1 |
Literature | 2 |
Magic Traditions | 3 |
Magical Law | 1 |
Magical Theory | 5 |
Magical Threats | 4 |
Matrix Personalities | 3 |
Metaplanes | 5 |
Music | 2 |
NeoNET | 3 |
New Orleans | 6 |
News | 2 |
Parabotany | 4 |
Parazoology | 4 |
Politics | 2 |
Shadow Community | 2 |
Spirits | 2 |
English | N |
French (Speak) | 2 (4) |
Spanish | 1 |
Spell | Category | Notes |
PowerBolt | Combat | F-3, Physical, Direct LOS, Resist w/ Body |
Lightning Bolt | Combat | F-3, Physical, LOS, Lightning Damage, Resist w/ R+I then B+A |
Combat Sense | Detection | F, Mana, Touch |
Decrease Intuition | Health | F-2, Physical, Touch, Resist with Will + Int |
Heal | Health | F-4, Mana, Touch, Permanent |
Increase Reflexes | Health | F, Physical, Touch, Sustained |
Magic Fingers | Manipulation | F-2, Physical, LOS, Sustaine |
SIN (Merielle Morningdew, R3 w/Magic License) | 8,100¥ |
Knife | 10¥ |
Custom Ballistic Mask (Micro Camera, Gas Mask) | 600¥ |
Form Fitting Body Armor | 1,300¥ |
Chameleon Suit (Shock Frills) | 1,950¥ |
Sony Emperor Commlink | 700¥ |
Trodes | 70¥ |
Electronic Paper | 5¥ |
AR Gloves | 150¥ |
Biomonitor | 300¥ |
Reagents (100) | 2000¥ |
Magical Lodge (Force 6) | 3,000¥ |
Psyche (2 doses) | 400¥ |
Tool kit (Tailoring) | 500¥ |
Credsticks (one each Gold, Sliver, Standard) | 125¥ |
Contact | C/L | |
Talismonger (Naga), Hssssan | 4/3 | |
Fixer, Léon | 5/2 | |
NeoNET PR, Sally Trundle | 3/3 | |
Street Doc (Gnome), Quincy | 2/2 | |
Fixer, Sam "One67" Tallman (known only as “One” or "Six-Seven") | 4/2 |
Balance | Karma | Item | Effects |
850 | 0 | Starting | |
750 | 100 | Pixie Magician | |
735 | 15 | CAS (General CAS) | English N, Spanish 1, Etiquette +1, History +1, CAS +1 Charisma +1, Computer +2, SINner (5) |
695 | 40 | Fugitive | Reaction +1, Willpower +1, Intuition +1, Paranoia (7), Criminal SIN (10), Bad Rep (7), Acting SG +2, Perception +1, Sneaking +1, Street Knowledge: City (New Orleans) +2 |
645 | 50 | Magical Education | Willpower +1, Charisma +1, Corporate Limited SIN (15), Sorcery SG +1, Conjuring SG +1, Arcana +2, Academic: Magical Theory +5, Academic (Magical Threats) +4, Academic (Parazoology) +4, Academic (Magical Traditions) +3, Language (French) +2 |
565 | 80 | Ivy League University | Charisma +1, Logic +1, Willpower +1, Computer +1, Etiquette +1, Perception +1, Academic (Parabotany) +4, Sorcery SG +1, Academic: Metaplanes 5 |
465 | 100 | Corporate Wage Mage | Logic +1, Intuition +1, Limited Corporate SIN (15), Etiquette +1, Professional: Corp (NeoNET) +3 Arcana +2, Assensing +2, Astral Combat +2, Conjuring SG +2, Enchanting SG +1, Sorcery SG +2, Professional: Magical Law +1] |
365 | 100 | Celebrity | Cha +1, Attribute (Intuition) +1, Attribute (Agility) +1, Fame (8 ) , Con +1, Escape Artist +1, +6 to any skills (Astral Combat +3, Assensing +1, Spellcasting +1, Summoning +1), Professional: Matrix Personalities) +3 |
265 | 100 | Street Magic (Street Shaman) | Willpower +1, Assensing +2, Blades +1, Conjuring SG +3, Palming +1, Perception +1, Sneaking +1, Sorcery SG +2, Survival +1, Street: Charity Shelters +5, Street: Sprawl (New Orleans) +4 |
258 | 7 | Buy off Paranoia | |
251 | 7 | Buy off Bad Rep | |
243 | 8 | Buy off Uneducated | |
234 | 9 | 18,000¥ | |
244 | -10 | Creature of Comfort | Must maintain Middle Lifestyle |
239 | 5 | Trust Fund | Middle Lifestyle + 500¥/month |
231 | 8 | Spirit Whisperer | Summoned spirits get +1 die to resist, but appear as +1 Force |
215 | 16 | Focused Concentration 4 | Auto sustain 1 Force 4 or lower spell |
85 | 130 | Attributes | Magic 2-6, Agility 7-8 |
36 | 49 | Skills | Sneaking 2-5, Leadership 0-1, Negotiation 0-3, Athletics SG 0-1, Close Combat SG 0-1 |
35 | 1 | Knowledge Skills | Jacksonville 0-1 |
0 | 35 | Spells | Lightning Bolt, Powerbolt, Combat Sense, Decrease Intuition, Heal, Increase Reflexes, Magic Fingers |
Date | Note |
2015-05-01 | That One Ring complete: 6 Karma, 7500¥, +1 Loyalty to One67, loa spent 250¥ |
I'd say Mike knows "One" only as a contact of his fixer (taking the loyalty 1). He is desperate for work (debts, you know) and will take a job even from a less well known source.
Mike's hideout lies riverside within Hermanos territory. He has studied the available maps but didn't venture outside his crappy motel room since he arrived in Jacksonville about one week ago.
Nope, just a call from Ricky telling Mike, that if he wants work, he can give his number to a local colleague of his. Mike therefore expects a call from One, but has never met him before.
1. Balls lives in the Force territory. If 'one' grew up in the area they can be neighbors. Balls mother is a street doctor - she might have worked with one, patching up some of his runners no questions asked. Possibly in the middle of night - she might be one of his contacts.
2. He probably met young balls while doing legwork, watching the young elf boy growing over the years. Heck she could be one of the runners that worked for 'one' until... balls was born. How old is 'one' ?
3. Balls is local and lived in Jacksonville his entire life. (except university)
Do I need 'balls' mom as a contact? I mean she is defiantly someone to call too
I just do not know how it fits in the connection/loyalty system I should give her 1/6 maybe?
I'm taking him at the minimum loyalty as well.
For now, Dolly is just visiting Jacksonville, likely as a vacation or for some business (likely a little of both). I'm going to guess that she either bumped into "Six-Seven" while she was taking in the sights or heard of him all the way in Orleans during her time as a runner there. Since you can't really miss his artwork, it's likely she was curious about it and asked around. So, yeah, I'll go with all of the above. She saw his work while sightseeing, and when she asked who the "artist" was, she remembered the name as someone her fixer in Orleans had mentioned. So she felt she had the cred to seek him out and let him know she appreciated his work and it evolved from there into a "work trip".
I updated my character sheet post to give names to my contacts and add 67, as well as change a few things out.
The fancier side, whichever that may be. All things being equal, she'll probably tend toward the Hermanos as the order and lack of violence appeals.
If it's too much trouble to have us live in areas outside the four gang areas, it's no problem for her to live in one of them. Her experience with Spanish and/or her general lack of familiarity with the are could explain her living in the Hermanos controlled region. Being largely free of violence, she'd probably hardly care to move if given the opportunity so long as Middle lifestyle housing is available (gotta cater to that CoC NQ...).
Blount Island sounds like a good option.
Also, how should we handle starting funds from lifestyle? Roll, or assume one of Max/Med/Min?
But instead of sulking, he got on his feet and strolled over to the next bbq smoker:
"Oy, are you Zane?"
Mike made sure to pronounce it clearly so he wouldn't accidentally question the man's mental wellbeing...
Or'zet: Yo! name is Balls... Great party! Nice to meet you. He extend his hand.
here you are: (http://orokos.com/roll/262694): 4d6t5 2
You will NOT be hired for most jobs, no matter how minor if you are openly non-christian. Even among christians, Non-southern baptists are viewed with suspicion, although not outwardly scorned.I wanted to point out, in consideration of this, that Louisiana Voodoo (the Vodou that Dolly practices) is strongly tied to Catholicism. However, it only goes so far as equating major Loa to Catholic saints and Bondye (the greatest Loa) to God (though this part might be unique to Hatian Vodou), as well as attending Sunday Mass, which might not get a pass from most Christians anyway, and might even upset them to see their religion "twisted", in their eyes. And it's not Southern Baptist at any rate, so there's that. And her makeup can make it fairly obvious that she is a Vodou practitioner to most people that are passingly familiar with it.
If relevant (since I did have her scope the crowd for suspicious persons), here's a perception check:
Perception 3 + Intuition 5 = 8
Perception (http://orokos.com/roll/262909): 8d6t5 4 [3, 6, 3, 1, 6, 2, 6, 6]
I wanted to point out, in consideration of this, that Louisiana Voodoo (the Vodou that Dolly practices) is strongly tied to Catholicism. However, it only goes so far as equating major Loa to Catholic saints and Bondye (the greatest Loa) to God (though this part might be unique to Hatian Vodou), as well as attending Sunday Mass, which might not get a pass from most Christians anyway, and might even upset them to see their religion "twisted", in their eyes. And it's not Southern Baptist at any rate, so there's that. And her makeup can make it fairly obvious that she is a Vodou practitioner to most people that are passingly familiar with it.
As a corporate girl with etiquette, she's used to changing her appearance to match the situation, so I'm going to tone down the Vodou face and body pigments to make it less obvious, so at least people won't spot her as Vodou at a glance, though with her fame, they might recognize her anyway and know what her tradition is.
But the bottom line is that it will depend on the person how they view Vodou and whether they consider it a type of Christianity - if believing in the same God is enough, then she's golden, but if following all of the details is required, it might pose problems. The use of the term "openly" might leave her wiggle room - she certainly won't argue religion with anyone and will likely share a large number of viewpoints with Christians, so unless she is outright asked about her religious affiliation, she might be able to skate around in the grey areas of that term.
M... I believe he is offended selling Krubb like that after trying to get close to them for a while. ;)
Well I wrote it more politely tought I could see a fist fight could have been funny but trunk and never speak to him again is a bit of an overkill.
I wrote the IC more politely ;)
I didn't mine one turrning to fists it could be funny but never call him again was a bit over the top.
When I wrote the previous one I anticipated a fist fight I thought it will be funny and an unusal way to start a run. But putting balls in the trunk and never speaking to him again is a bit over the top.
He is a professional with complete control over his face and expressions
Seriously One I think you had now one too many, asking me to mess with Krubbs after I spent so much time trying to get them to trust me. I will do it like I promised but seriously I am risking every bit of hard earned trust to save your ass on this one.
after that ring goes missing our names will be linked up.
So - coming to think about it you actually owe us quite a big favor - and you better spill out anything you know about that ring or the ring carrier guy. This is the least you could do after that - you shouldn't risk my reputation like that man this is not cool!
okay okay .
I don't think you can refuse the offer tough - from the very reasons you mentioned above.
yeah, you totally can. But it's more of the "thanks but no thanks" variety and less of the "You think I'd work against THEM?! That's fucked up, man." variety if ya wanna be all "etiquette" like about it.
Done,
I made a boxing and MMA fan of him. Seemed to fit his character type ;)
Is little more than a picture of the ring on dudes hand, another pic of the dude, wearing the ring, and a full 3d ARO viewable in trid form via image link of any sort. You could set it to broadcast only to Janitor's commcode if you wanted. It's a nice ring. Platinum. 12 small diamonds in a ring around the edge of a flat fact with a single big red diamond in the middle. Two chinese dragons dual wielding submachineguns are etched, entwining up from the underside of the band and flanking the red diamond in the middle.The etchwork is top quality.
It contains no mention of anything magical whatsoever.
Quote from: Poindexter...around the edge of a flat fact...
the random 3 houses dont turn up anything unusual. They're all in Krubb controlled slums. As such, they dont have AC and most have the windows open, allowing you to see inside. Nothing out of the ordinary. No wards, no watchers, no magical security.
The seven year old lives with her mother in a nice house in riverside, just off college street near 5 points and the park, firmly within Hermanos territory. There's an astral barrier around three adjacent rooms on the second floor..
The pawn shop on Krubb turf has an astral barrier around a single room, near the rear, as well as a small pack of barghests roaming the grounds. You don't get too close to them, for fear of being spotted.
BOUT THE RING:
You trace it to it's manufacturer, an arab dwarf who lives in Aspen. He's only ever called "Statson" and it seems he's a near legendary maker of jewelry for those truly discriminating about such things. Statson has made chains for famous rappers, crowns and amulets for blockbuster summer action trid costumes, and if the claim on his sales page is true, Lofwyr owns one of Statson's pieces. He doesn't do ANYTHING that costs less than six figures and he doesn't do ANYTHING except commissioned pieces; 100% special orders. He hand makes everything himself and uses only the highest quality metals and stones. As a result, his waiting list is about 3 years long. A 25% non-refundable deposit is required to even get on the LIST to tell him what you want him to make. He doesn't enchant anything whatsoever, he's EXPLICIT about this, but his pieces are so high quality, they would be ideal for enchantment after purchase.
Beyond that, you can't find anything else about the ring itself.
I summarized the research Dolly did in IC, but since she was filling Janitor in on details as they talked, here's the complete results from Poindexter that can be considered IC knowledge.Quote from: Poindexter
the random 3 houses dont turn up anything unusual. They're all in Krubb controlled slums. As such, they dont have AC and most have the windows open, allowing you to see inside. Nothing out of the ordinary. No wards, no watchers, no magical security.
The seven year old lives with her mother in a nice house in riverside, just off college street near 5 points and the park, firmly within Hermanos territory. There's an astral barrier around three adjacent rooms on the second floor..
The pawn shop on Krubb turf has an astral barrier around a single room, near the rear, as well as a small pack of barghests roaming the grounds. You don't get too close to them, for fear of being spotted.
BOUT THE RING:
You trace it to it's manufacturer, an arab dwarf who lives in Aspen. He's only ever called "Statson" and it seems he's a near legendary maker of jewelry for those truly discriminating about such things. Statson has made chains for famous rappers, crowns and amulets for blockbuster summer action trid costumes, and if the claim on his sales page is true, Lofwyr owns one of Statson's pieces. He doesn't do ANYTHING that costs less than six figures and he doesn't do ANYTHING except commissioned pieces; 100% special orders. He hand makes everything himself and uses only the highest quality metals and stones. As a result, his waiting list is about 3 years long. A 25% non-refundable deposit is required to even get on the LIST to tell him what you want him to make. He doesn't enchant anything whatsoever, he's EXPLICIT about this, but his pieces are so high quality, they would be ideal for enchantment after purchase.
Beyond that, you can't find anything else about the ring itself.
Let's move forward with your plan, but don't commit any serious resources to it until tomorrow. I want to see where he sleeps tonight and try to figure out what kind of security he fields. Might influence our plans some.
So what is the nearest ring sized hole to the outside? I'm guessing he'd have to leave his room. Roof maybe? Outside stairs? Fire escape?
I like this approach for the cool factor (having the mark actively participate in his own robbery), but succeeding here makes the whole milk run pretty short, so I'm cool with it not being doable due to no outside access. Being better prepared could involve tossing it in a wireless blocking baggy, then in another waterproof bag with some sort of tracking chip and throwing it off a bridge or something, though getting the bag to him would be interesting (anonymous package?).
At any rate, I see some fun hijinks if he gets discovered while making his way to the roof (even casual questioning would probably reveal that he was possessed since the spirit would have to default on an impersonation and/or fast talk roll. It'd be entertaining to have him beat up his own guards with 14 dice of unarmed attack and immunity to normal weapons...
Go ahead and let me know what other rolls you want me to make.