Shadowrun

Shadowrun General => Gear => Topic started by: Jack_Spade on <01-05-16/0537:06>

Title: Staying alive with Valkyries
Post by: Jack_Spade on <01-05-16/0537:06>
So, once again I've been tinkering - this time with special equipment.

Lo and behold, the Valkyrie Module.

Easy to install, needs not much room and is cheaper than a portable medkit, despite having a rating 6 medkit and autodoc!!!

For only 2000¥!!!

Yes, you read that right. This is stupidly cheap. You could install one on a monocycle (although that is really hard to imagine)

Casualties on the battlefield? Into the Valkyrie Module!
Needing to keep a mark sedated and out of action? Into the Valkyrie Module!
Need a room to safely detox? Into the Valkyrie Module!

To shot up to even move in there? No problem, just add a Mechanical Arm for 1000¥ and 2 slots

Now all we need is a (cheap) body 6 vehicle

ECHO MOTORS ZIP is a personal scooter with Body 6 and only costs 3500¥
Add Gecko Tips to its wheels for 5000¥ so it can actually accompany you inside buildings with stairs
For another 5000 you can add 10 armor for the passenger

Total cost for your little rescue angel: 11.500¥ (+5000 if you want more armor)
Title: Re: Staying alive with Valkyries
Post by: farothel on <01-05-16/0553:48>
If I recall correctly, I've seen this (or something very similar) somewhere in one of the 4th edition books.  I can't check as I don't have my books here, but it was also a drone equipped to do this kind of work.
Title: Re: Staying alive with Valkyries
Post by: Adamo1618 on <01-05-16/0733:16>
I really like this concept. It's also useful for fire support. A standard, internal, flexible mount costs 5k and can add quite a bit of firepower. The Pilot is horrible though, making an upgrade or remote firing more useful. Pilot 3 costs 6k, Smartsoft and Targeting 3 cost 1500 each. For 14k it might be worth it, depending on your team and budget.
Title: Re: Staying alive with Valkyries
Post by: Herr Brackhaus on <01-05-16/0959:56>
An internal mount on a scooter? Ahahahahahahahahaha...

Unless you're fixing to add a taser or something similarly sized, I wouldn't expect it to pass GM muster...
Title: Re: Staying alive with Valkyries
Post by: Hobbes on <01-05-16/1104:07>
The Medivac drone from .... ?Bullets and Bandages? has a VTOL drone with a Valkyrie module and it runs 12k.  So for 500 more you've got a flying armored version.  Need to add the mechanical arm, that would be a nice upgrade. 

I think it's the Medivac or something like that anyway.
Title: Re: Staying alive with Valkyries
Post by: Jack_Spade on <01-05-16/1123:18>
Yeah, I know the AEROQUIP Dustoff. For some reason the developers are in the progress of increasing the prices on that one - no idea why  ;)

But this drone is large and would have trouble following you into buildings  ;D
Title: Re: Staying alive with Valkyries
Post by: Herr Brackhaus on <01-05-16/1125:13>
Unofficial errata puts the Aeroquip Dustoff from B&B at 40k ¥, unfortunately...
http://forums.shadowruntabletop.com/index.php?topic=22807.msg420702#msg420702

What about using the Horseman. Has an enclosed cabin that would actually serve as enough room for a Valkyrie (if I was GMing, a moped would NOT be sufficient), can be equipped with gecko tips or walker mod, and can be equipped with an arm. Much more fit for purpose to my mind.
Title: Re: Staying alive with Valkyries
Post by: Adamo1618 on <01-05-16/1128:59>
An internal mount on a scooter? Ahahahahahahahahaha...

Unless you're fixing to add a taser or something similarly sized, I wouldn't expect it to pass GM muster...
Yeah, depends on how rule-focused the group and GM is. RAW allows it, and that's usually enough for our GM.
Title: Re: Staying alive with Valkyries
Post by: Herr Brackhaus on <01-05-16/1131:26>
That's not a rule focus; as you say, RAW allows it. But arguing that you should be able to fit an Assault Cannon on a scooter just "because RAW allows it" is definitely no the way I play...
Title: Re: Staying alive with Valkyries
Post by: farothel on <01-05-16/1136:40>
I would allow it.  And the first time you use it, whoever is driving behind you rear-ends you simply because for the scooter the recoil is the same as slamming the brakes. :)
Title: Re: Staying alive with Valkyries
Post by: Herr Brackhaus on <01-05-16/1144:09>
Here's an alternative to the scooter that is nearly ubiqutous, as per the description of the Horseman:
Quote from: Rigger 5.0 page 42
Riggers dig this vehicle for two big reasons. First off, they’re inconspicuous. They don’t look at all hostile and are usually associated with corporate wageslaves too scared to step foot in the real world. In the dangerous world we live in, wageslaves have chosen, or been forced by their corporate masters, to travel between their homes and workplaces in a Horseman. To further protect them, the canopies are almost always mirrored to hide whoever is inside—or occasionally what is inside, as some corps use these on autopilot to transport goods. Riggers like this because they can roll around in their Horseman looking like your average corporate Joe and run their drone network with less interference. Reason number two is the ability to stick someone or something inside and roll it around, into, or through places without too many second glances.

Start with a basic Horseman for 12,000¥, then add an advanced cargo pod for 5,000¥ (comes with two mechanical arms with STR 4 and AGI 2 and the storage space equivalent of a car trunk), then add the valkyrie module for another 2,000¥, and finally add gecko grips for 600¥.

For 19,600¥ you've got a completely legal vehicle that blends in nearly anywhere, can traverse staircases and open doors, can pull your half-dead hoop into the valkyrie module while you disable all electronics, and that can then auto-pilot you to a bolt hole in relative calm.

It's not going to set any land speed records, but as long as you can get into it unseen and make yourself disappear electronically, no one should be any wiser that you're in it, giving you time to make your escape in peace and quiet while the valkyrie module patches you up. Neat!
Title: Re: Staying alive with Valkyries
Post by: Jack_Spade on <01-05-16/1153:25>
I would, but the horseman is much more expensive and has only Body 4
Title: Re: Staying alive with Valkyries
Post by: CitizenJoe on <01-05-16/1235:09>
Unless there is a specific example, RAW doesn't allow it, instead RAW doesn't DISALLOW it.  There is a distinction.
Title: Re: Staying alive with Valkyries
Post by: Hobbes on <01-05-16/1302:07>
Unofficial errata puts the Aeroquip Dustoff from B&B at 40k ¥, unfortunately...
http://forums.shadowruntabletop.com/index.php?topic=22807.msg420702#msg420702


40k?  Jebus.  That's crazy if the Valkyrie module costs 2k.  What's preventing you from adding a Valkyrie module to an MCT-Nisan Roto-drone ?  I don't have Rigger 5, otherwise I'd answer my own question...
Title: Re: Staying alive with Valkyries
Post by: Rooks on <01-05-16/1348:09>
there was an evo orderly in SR 4th E which had a walker mode two mechanical arms and a rating 6 medkit for 2k
Title: Re: Staying alive with Valkyries
Post by: Herr Brackhaus on <01-05-16/1350:26>
I would, but the horseman is much more expensive and has only Body 4

True, but you'd have to get your GM to sign off on having what is literally described as "a bed with a transparent, enclosed lid and a host of sophisticated medical equipment" installed on your scooter. I know I wouldn't let you do that, but your mileage may vary, of course.

Unless there is a specific example, RAW doesn't allow it, instead RAW doesn't DISALLOW it.  There is a distinction.
Semantics of the highest order ;)

I honestly don't care, as I care less about RAW at my own table and more about what makes sense. Which is why trying to mount an assault cannon on a scooter wouldn't fly at my table, even if RAW doesn't explicitly allow or disallow it...
Title: Re: Staying alive with Valkyries
Post by: Adamo1618 on <01-05-16/1411:26>
I'm pretty sure an Assault Cannon doesn't fit in a Standard weapon mount...
Title: Re: Staying alive with Valkyries
Post by: Hobbes on <01-05-16/1430:25>


Unless there is a specific example, RAW doesn't allow it, instead RAW doesn't DISALLOW it.  There is a distinction.
Semantics of the highest order ;)

By highest order you mean utmost importance right?  'cause otherwise Combat Knives grant the power to fly and shoot lasers from my eyes because the rules don't say that isn't allowed.  It's a fairly important point for RAW arguments. 

I honestly don't care, as I care less about RAW at my own table and more about what makes sense. Which is why trying to mount an assault cannon on a scooter wouldn't fly at my table, even if RAW doesn't explicitly allow or disallow it...

Absolutely.  It's why we have GMs.  I'm the same way with really any equipment moding rules in Shadowrun.  I go more by what "makes sense" than RAW because, occasionally, RAW is very silly.
Title: Re: Staying alive with Valkyries
Post by: Herr Brackhaus on <01-05-16/1441:33>
I'm pretty sure an Assault Cannon doesn't fit in a Standard weapon mount...
*sighs* It doesn't have to.

A Dodge Scoot has Body 4.
A Heavy Weapon Mount is 4 Mod Slots as of Rigger 5.
A Vehicle with a Body attribute of 4 gets 4 Mod Slots in each category, including Weapons.
Thus, RAW means a vehicle with a Body of 4 can technically install a heavy weapon mount.

And this is why I don't care about RAW as much as some, because there's no way I'd allow something the size of an assault cannon to be mounted on a moped...

By highest order you mean utmost importance right?
Spot on ;)

Absolutely.  It's why we have GMs.  I'm the same way with really any equipment moding rules in Shadowrun.  I go more by what "makes sense" than RAW because, occasionally, RAW is very silly.
Indeed. Hear hear.
Title: Re: Staying alive with Valkyries
Post by: MijRai on <01-05-16/1608:46>
I would!  https://upload.wikimedia.org/wikipedia/commons/3/3e/Vespa_militare2.JPG

I'm not saying it is practical, but it is possible for sure. 
Title: Re: Staying alive with Valkyries
Post by: Kirito99 on <01-05-16/1620:07>
Unofficial errata puts the Aeroquip Dustoff from B&B at 40k ¥, unfortunately...
http://forums.shadowruntabletop.com/index.php?topic=22807.msg420702#msg420702


40k?  Jebus.  That's crazy if the Valkyrie module costs 2k.  What's preventing you from adding a Valkyrie module to an MCT-Nisan Roto-drone ?  I don't have Rigger 5, otherwise I'd answer my own question...


AFAIK by default vehicle mods can't be installed in drones, besides in body slot it consumes 6 points, so drones and most motorcycles can't have this anyway.
Title: Re: Staying alive with Valkyries
Post by: Novocrane on <01-05-16/1648:17>
I'm just surprised the valkyrie medkit went from 4 to 6.
Title: Re: Staying alive with Valkyries
Post by: Zweiblumen on <01-05-16/1746:42>
Absolutely.  It's why we have GMs.  I'm the same way with really any equipment moding rules in Shadowrun.  I go more by what "makes sense" than RAW because, occasionallyoften, RAW is very silly.

ftfy
Title: Re: Staying alive with Valkyries
Post by: Darzil on <01-06-16/0916:02>
Which is why trying to mount an assault cannon on a scooter wouldn't fly at my table, even if RAW doesn't explicitly allow or disallow it...
It pretty much would fly at my table, due to the recoil !
Title: Re: Staying alive with Valkyries
Post by: adzling on <01-06-16/1500:59>
This is what you want, available soon! ;-0

http://www.engadget.com/2016/01/06/184-delivery-drone-for-people/