I'm verrrry low on contacts heh
wish i had some of the denver info
PM sent. Hope there's still room!
Would like to get in if possible. I've never done play by post, but am interested in giving it a try.
If you have any slots open let me know i'd be happy to get in on a game.
still got your technomancer
Mata's still in it.
If you have any slots open let me know i'd be happy to get in on a game.
We need some combaty types, preferably someone who might help the team stick together too
Sent can run you through that
So i read the fist bit of your last OOC and it seems my character is never leaving the shadows because if he get found wit the type of stuff he carriers he isn't seeing daylight for a long time.
That's why they call you shadowrunners, arn't they?
What your team needs is a female to round out the party but I'm not good at RPing females.
You are full? Or there is still some place?
OK. Im a driver, I have no problems with kidnapping anyone and Im almost done. See my signature, characters name is Omar Gibo, he was designed for Merc PbP that seems that not happen. Ill need to remove some house rules (we got 30K bonus from the company for additional cyberware) and to buy a car, then Im ready.
What can I tell. Try a fast memory clean up.Hmmm maybe a hole in my head would help with that, anyone has a drill I can borrow :)
What?! There is!
But but but I've played this one already.
*cry*
If you don't mind me faking unawareness, sure... as a combat-char that wouldn't be a problem, but this kind of game I'd join with my face char; can't just hang back and follow with her...
Anyone know what happened to Boer and when he'll be back?
Which is a good thing, my face would've probably wanted to kill your group for the reputation hit...Silk took this job without thinking about it twice... The only real problem she had with it was that Ms. Johnson was -almost- more charismatic than her.
Face :)
and others. we got driver. and Van. And Netzgeist. That is all for now...
Face :)
and others. we got driver. and Van. And Netzgeist. That is all for now...
Never Done "Face" before, will be interesting to try.
*Getting his books and starting to Build ;D
Please try to tailor similar morals to us, lol
Basically, we have souls and consciences. We don't kidnap children, and such... ;P
Not being a cold-blooded murderer should help.
Basically, we have souls and consciences. We don't kidnap children, and such... ;P
Not being a cold-blooded murderer should help.
Then there is no problems at all. Face would not be a face if he fancied Mass-murder.
Sucks.
Well... if the group that screwed up this mission doesn't get any more Denver missions because of reputation, maybe they can move to Seattle and meet Silk there...
Out of the option - I want to do all the Denver, even if Chrona hates the setting ;)
The last one wasn't mass-murderer. He was a little more realistic fellow than the rest of the team, that's all.
Face :)
and others. we got driver. and Van. And Netzgeist. That is all for now...
What?! There is!
But but but I've played this one already.
*cry*
If you don't mind me faking unawareness, sure... as a combat-char that wouldn't be a problem, but this kind of game I'd join with my face char; can't just hang back and follow with her...
WHAT RUNNERS DO
Shadowrunners commit crimes, usually for money.
Criminal: One that has committed a crime.Not going to start discussions where the line should be drawn, that's all for roleplaying. But if crime isn't involved, 'runners wouldn't be hired for it. I'm sure every corp has an army of lawyers for everything that falls within (or near) legal boundaries... and who'll do much more damage with the law than an army of runners can do without.
Face would not be a face if he fancied Mass-murder.Actually, sociopaths (those without any feelings or empathy) can have highly developed social skills, simply because it's the only way to not be 'caught' being a sociopath. They can study human behavior and emotions without being 'hampered' by it themselves. But to them "murder that kid" wouldn't be much more different than "get me a coffee", as long as the reward is the same.
Sorry, I don't want to spoil the fun for the other players and I need each player to think and cooperate.*nod* I know... Didn't really mean it. Just so anxious to play, you know :)
Face :)
and others. we got driver. and Van. And Netzgeist. That is all for now...
Wasn't Netzgeist going for face? Haven't seen the concept yet.
There are two openings for face type runners. But I wouldn' yet recommend going for the second face. I might as well reintegrate the teams and GM another mission with a larger squad.
There is just one problem. Stryker is a SINner criminal. And a 'property' of another corporation...
Have you played at all? Have you played by post?
Have you played at all? Have you played by post?
I've been roleplaying for many years (D&D, White Wolf) so concepts are easy to understand. I admit I've never played by post, but it can't be too hard... Regarding a character sheet, do we type it out or use an Excel spreadsheet? Also, what is the BP limit for character generation?
The game will be starting in few weeks, definitely not tomorrow or on next week, though some light IC is welcome and acceptable. I need a little break/vacation - 1700 posts IC + OOC posts in a previous run got me a little drained.
Omars In.And his Arch planing enemy as well ;D
You guys still recruiting? I have two runners good to go (technically three but one's not online yet) in the black book all made with the standard 400BP creation system
Ryker is in.
Now that my Diploma is secured I can start posting in JDA's time zone regularly, just to spite you sent.Ryker is in.
JDA, you've changed a timezone or something? :P
Now that my Diploma is secured I can start posting in JDA's time zone regularly, just to spite you sent.Ryker is in.
JDA, you've changed a timezone or something? :P
r6 is impossible for beginning character due to availability > 12
Ill need to go throught the numbers, since I need some programs to be complete and maybe I can fix some upgrades. We will keep dobermans and Ill swap the engines for new ones. Id also like to improve their node etc. Rest of the team: Consider it well kept money, they would work for us and in case of Omars death they can be handled by someone else or sold to third party...for more than ususal...
Karma I¨d like to invest in gaining a contact to make my blackmarket pipeline work, Ill need to discuss this with you, Sent.
Just remembering, even if Fractal will not be running with you, he will keep his share of the money. He'll be better equipped when we comes back to meet you again.
Great, I can bring a hacker or B&E / tech specialist, see the link below for sheets
http://forums.shadowrun4.com/index.php?topic=3788.0
It depends...are you good at planning?;D Planing ;D
oh did i say two weeks or two months??? it's all in the details, trust me we got details.;D
snake eyes - you got the spot for the next mission with Kour, Sichr and JDA.
Okay, I modified my face so he can be used as face + mage + infiltration. Changed background and co. comes tomorrow or so.
still open for three faceted runners, got one so far, need at least three.I might be interested as long as the job Would not include killing Sam. ;D
still open for three faceted runners, got one so far, need at least three.
No, I've learnt the hard way, that too many people is a recipe for disaster in the planning department.
No, I've learnt the hard way, that too many people is a recipe for disaster in the planning department.
I would say that was more, saying that you are a harsh GM who discourages rush actions. :P
It ended up you having right background knowledge - knew of all possible fallback plans, got a plan and executed almost flawlessly.TR 3 - ?????
I had nothing to catch you on (well I had - the RFID on the dobermans, and the engines would have you killed on TR 3, but other than that you earned your Karma hard, without anybody dropping dead).
It ended up you having right background knowledge - knew of all possible fallback plans, got a plan and executed almost flawlessly.
I had nothing to catch you on (well I had - the RFID on the dobermans, and the engines would have you killed on TR 3, but other than that you earned your Karma hard, without anybody dropping dead).
isn't 'without-geting-killed' the major reason for planning a run? if the runners planned for any expected event, you just have to add some unexpected ones.
There were parts where i was really disgusted by endless talking. So it was difficult to sit back to keyboard and write one more post, trying to move things forward.
On the other hand, there were major glitches in RMD security defence grid and we used them well against them. And we had a great level of realism on that run, that is for sure.
I`m doing this just for fun. Hope Ill get some.
There were parts where i was really disgusted by endless talking. So it was difficult to sit back to keyboard and write one more post, trying to move things forward.
On the other hand, there were major glitches in RMD security defence grid and we used them well against them. And we had a great level of realism on that run, that is for sure.
I`m doing this just for fun. Hope Ill get some.
The problem on that run and possibly on this one is the lack of muscle, I am Demolition expert/Face, and good just with the taser, still lats time all the fighting was mostly on me and our Mage/his spirits. Fractal/Cursor where limited fighters, and Omar did not want to leave his rover. If we did it on the spot with on advance planing we would not have survived. thats for sure.
Suggestion to Omar, making guns with Additional clip you can easily switch between Stun and Live ammo, thats something to think when tinkering with drones. at least i usually do it this way.
But it never hurt to ask: Guys, was the last run too easy?
you got me thinking here and I was wondering if something can be done about it i my games.
I am not following rigorously the urban brawls, but I take a look at them from time to time. Its true that dropping you ten seconds before the combat and ending the run right after it is fun, but this aren't this kind of runs. They include both the initial Johnson scene (as repetitive as it get after fifth time), and the planning phase and the run execution (include one or more combats).
The central point of the last one was planning (how to take down the company) - it just grown to monstorus dimensions
The central point of this one is cracking a criminal case - we'll see how this will go.
In neither of those combat is central, even that it could be reduced to it. I could have given you a plan to attack the facility, and run the scene with combat.
Body | Agility | Reaction | Strength |
3 | 5(9) | 4(8 ) | 3(5) |
Charisma | Intuition | Logic | Willpower |
3 | 4 | 3 | 3 |
Edge | Magic/Resonance | Essence | Initiative |
3 | --- | 1.53 | 8(12) |
Athletics Skill Group | 1 |
Firearms Skill Group | 2 |
Influence Skill Group | 1 |
Cracking Skill Group | 1 |
Outdoors Skill Group | 1 |
Intimidate | 1 |
Infiltration | 2 |
Demolitions | 1 |
Perception | 6 |
Computers | 1 |
Hardware | 1 |
Locksmith | 1 |
Dodge | 4(6) |
Unarmed Combat | 1 |
Throwing Weapons | 1 |
Smuggling Routes (Seattle +2) | 2 |
Thrash Metal | 3 |
Military Procedures | 3 |
Weapon I.D. | 3 |
Seattle Street Routes | 3 |
English | N |
Japanese | 3 |
Russian | 3 |
Cyberware | Essence | Cost | Notes |
Move by Wire 2 | 3 | 85,000¥ | Initiative Booster |
Datajack | .08 | 1,000¥ | Alphaware |
Orientation System | .16 | 5,000¥ | Alphaware |
Attention Coprocessor 3 | .3 | 9,000¥ | +3 Perception |
Ultrasound Sensor | .3 | 6,000¥ | Ultrasound Vision |
Bioware | Essence | Cost | Notes |
Muscle Toner 4 | .8 | 32,000¥ | +4 Agility |
Muscle Aug 2 | .4 | 14,000¥ | +4 Agility |
Sleep Regulator | .15 | 10,000¥ | Sleep Less |
Synthcardium 3 | .3 | 30,000¥ | +3 Athletics |
Scout Suit | 4,600¥ |
U.E. Jumpsuit and Helmet | 1,750¥ |
Vitals Protector and Leg/Arm Casings | 550¥ |
Scout Pistol and Ammo | 5,910¥ |
Sniper Rifle and Ammo | 13,240¥ |
Shock Gloves | 200¥ |
Contacts | 975¥ |
Glasses | 325¥ |
Earbuds | 430¥ |
Sony Emperor w/ Renraku Ichi and Skinlink | 1,350¥ |
Software | 1,600¥ |
Wireclippers | 25¥ |
Flashbangs * 2 | 60¥ |
Duffel Bag | 10¥ |
Chissel | 20¥ |
Thermal Smoke Grenade * 5 | 175¥ |
Rat.4 SIN | 4,000¥ |
Rat.4 Firearm License | 400¥ |
Rat.4 Cary Permit for Lightfire | 400¥ |
Low (1 month) | 2,000¥ |
Contact | C/L | |
Fixer | 2/2 | |
Arms Dealer | 2/2 |
you got me thinking here and I was wondering if something can be done about it i my games.
I am not following rigorously the urban brawls, but I take a look at them from time to time. Its true that dropping you ten seconds before the combat and ending the run right after it is fun, but this aren't this kind of runs. They include both the initial Johnson scene (as repetitive as it get after fifth time), and the planning phase and the run execution (include one or more combats).
The central point of the last one was planning (how to take down the company) - it just grown to monstorus dimensions
The central point of this one is cracking a criminal case - we'll see how this will go.
In neither of those combat is central, even that it could be reduced to it. I could have given you a plan to attack the facility, and run the scene with combat.
Sadly I am not following any of the games you GM, are they going more to your like?
Omar: Well more combat oriented mojo character would be more than welcome...I have to work with bunch of pacifists.Sam: "One Omar in the team is enough. But combat skills would definatly be welcome. Just no crazy killer duds."
Have two Rating 4 Licenses for the Monof. Sword and for the Ares IV. He won't take the Vibro Blade Sword in those controlled areas, it's more like a replacement sword under his bed.
I've decided to fill you up with more data about denver (most of this is coming from denver sourcebook)
<...>
and since you come to Ess Ess (Sioux Sector) you might want to know, that all kind of explosives (including explosives rounds) is restricted to law enforement and corporate security forces. The same goes for: silencers, smartlinks, armor heaveir then armored clothing. Oh and if you choose to be Sioux FakeSin citizen keep in mind that the only cyber that can be installed must be Sioux manufactured. The word goes, to avoid anythign head-related. Sioux engineers aren't particulary good at cybertechnology
standard weaponry above pistols need to be licensed, automatics and up are restricted. Though I don't think any of you would apply becuase they'd require a SIN for that and it will be verified with more scrutiny then at the checkpoint, and because they're routinely rejected. a fake licenses for holdouts and light pistols work though. You can also have hunting weapon including rifles, but they need to be licensed as well and can be transported only between home and registered hunting areas.
just to give you some measures transporting crossbow or manhunter will cost you a fine of 3000 NY and 2250 NY if caught on border checkpoint or during routine check on street plus confiscation of course.
price of any kind of magical good 2 to 3 times Seattle prices due to hefty tax
<...> more detail on this side of the fence for you.
armor - light armor is legal, anything heavier is not, not even corps security can use it. Only Pueblo Security Enterprise
explosives are licensed - however trying to get one might prove even more risky - you'll need to pass your SIN against rating 8 scanner - Pueblo has the best software, databases
silencers, smartlinks is restricted
recoil compensation is licensed along with hunting rifles
standard weaponry above light pistols are restricted, with the exception of hunting rifles (you can apply for this kind with single shot rifles and shotguns). projectiles are treated like hunting weapons. Up to this level and hunting weapons are licensed. Any kind of automatic weapons is of course forbidden.
to compare the measures transporting unlicensed crossbow or transporting manhunter will cost you a fine of 1000 NY and 2250 NY if caught on border checkpoint or during routine check on street plus confiscation of course.
price of any kind of magical good is at 1.3 - 1.5 multiplier to Seattle prices.
magical licenses are cheaper than in Sioux (100 NY instead of 200 - no special tax) and blade license are same. However as I said scanner ratings are higher.
the standard scanners used by Pueblo to check SINs/licenses is rating 3 + TR, compared to 2 + TR in other sectors. if anything go suspicious you might be requested to go through MAD scanner rating 4 checks in any of those.
Do I also need licenses for all the fetishes and foci? Without the Vibro Blade I have some money left to buy those.
How much would it cost to get a real Mage-License for Lip's real SIN?
But since it is his real SIN, it should mention that he is a Mage.
And as long as Lips does not has Masking, he better also has a Mage-License for his FakeSIN. Hard to hidde that you are a mage, if there is another mage at the border checkpoint.
As for the sword, Lips now has a Fake Lisence for the membership of the Fencing Club, which should allow him to have a Rapier or Epee.
Posted him at the new OOC. I also switsched some spells, to use him more as a Combat-Mage.