Shadowrun

Shadowrun Play => Play-by-Post => Topic started by: Sichr on <03-29-11/0727:10>

Title: OOC Auburn: Logrolling
Post by: Sichr on <03-29-11/0727:10>
This thread is used for GM questions and answers concernig scene details, datasearch and legwork results for characters and metagame discussion.

For the beginning a bit to the gameplay.
Auburn is heavy industrial zone, so everythink seems to be painted in greyscale tones...well...except the blood, which is always red. There seems to be a little place for naivety on the streets, but there is not too much crime happening on the streets, even a gang presence in Auburn is quite low.
The reasons behind it there are:

1) Tired workers from industry polants seems to be more egalitar then corporate bussiness sharks, so there is higher informal social controll on the streets, strangers always have a feeling that they are being watched.

2) Auburn mayor Tyrone Monzo is stepping up anti-crime campaign, encourages any effords following this way. KE patrolling drones pressence is quite high, and even if you see none, it doesnt mean you are not being watched by some sky eyes. Lonestar is upkeeping its presence, because they are in charge of Wynaco and Wynaco...that is fragin fortress. And Federated Boening is running military construction facility, so their own security presence in the area is also high.
That, for sure, doesnt mean those companies inevitably cooperate. Still, major crime happens indoor. Some crime syndicates are operating there trying to establish stnadpoits, but things are not going too well with that cybered ex-LS officer in the mayor seat.
And there are also some slum areas with their own ecotopes.

Well one man`s dream, other one`s nightmare.

As for the gameplaz. Zou are team of capable and self-dependent individuals. Dont forget it. Even if you are a team, that doesnt mean you always have to stay together, so if you feel it is good time to split the team and to be at more places at once to save some time, do it. Use the proper combination of your skills, plane ahead, there will be a little time to do it once in the combat, do your legwork and recon and...simply enjoy the game :)

Now...lets do it
Title: Re: [OOC] Auburn: Logrolling
Post by: Sentinemodo on <03-29-11/0737:50>
Good luck :D

but watch this team splitting. A single matrix scene lasting 12 seconds can take two weeks real time to accomplish.
Title: Re: [OOC] Auburn: Logrolling
Post by: Sichr on <03-29-11/1350:10>
Thanx :) Ill try to keep it in mind...
Title: Re: [OOC] Auburn: Logrolling
Post by: farothel on <03-29-11/1450:45>
Good luck :D

but watch this team splitting. A single matrix scene lasting 12 seconds can take two weeks real time to accomplish.

It's always like that with PbP and PBEM games.  It's just slower than tabletop.
Title: Re: [OOC] Auburn: Logrolling
Post by: Sichr on <03-29-11/1503:29>
Well, Im not planning to go anywhere and if my internet connection and my computer holds, Ill be here for a while :)
So no problem on my end of the line...:)
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <03-29-11/1819:45>
Woohoo! lets get this ball rolling!
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <03-30-11/0741:18>
You may need to use some of your skills to get something usefull from this man. He is hardly able to concentrate without any support.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <03-30-11/0756:05>
To roll, if you dont have it yet, you will need to create a profile at www.invissiblecastle.com
To the IC thread always put the BBCode from roll lookup.
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <03-30-11/0815:23>
Link is wrong (an s to much for invisible) but I just made myself a profile
You want an etiquette roll I guess?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <03-30-11/0842:30>
huh, that was that invisible "S" Ive always seen there :)
Well, yes, eti, untill you want to interrogate him (even that should help.)
Remember your +2 dices for homeground
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <03-30-11/0952:43>
To get in touch with the other runners I'll have to use my contacts I guess?  Cause Harry knows he needs a mage as fast as possible to follow the trail of an awakend person, but he doesn't know any mages
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <03-30-11/0954:05>
Correct, may that be...
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <03-30-11/0959:37>
Just Checking, could be I already knew the other runners  ;)
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <03-30-11/1533:32>
just awaiting my enterance.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <03-30-11/1602:39>
patience 8)
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <03-30-11/1831:29>
Yeah I suspect were actually going to need some assistence from the technomancer pretty soon as I'm betting there are some security cameras or more likley security drones that may have video feeds of it happening. 
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <03-30-11/2132:34>
unless they have already been wiped thus making our job (or at least my part) that much harder
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <03-31-11/0803:39>
@MDP: LOL

Now this would almost for sure would need some more "sophisticated" approach and some rolls ;)

I think you should rather discuss this with your pardner before you throw your hat to the ring like that...
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <03-31-11/0811:54>
indeed, but one can always try :)
I modified the post a bit
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-01-11/0729:55>
OIK gentleme, now how it works:

You can roll perception ante etiquette, to see what details you can get from the area and maybe there would be some usefull information that you should use in your next actions.

Then, you need to tell me who are you asking, why you choose this subject, and, of course, what information do you seek= Your question :)

You need to roll for etiquette to find someone by asking around etc. You can do this as a team work, so the one who will make the roll would take +1 dice for every team member who is assisting (max +5, assisting team member must posess adequate skill)
You may...or you may not succeed, the roll is oposed. Depending on the number net hits achieved, I`ll give you more or less detailed info, lure you to the trap or attack you for an insult, for example ;)
Good luck
Rolls from your profile at www.invisiblecastle.com zou need to in the IC in this format (i.e.):
Assensing Nomad: Int(5)+Assensing(3)+Perceptive(2) (10d6.hits(5)=4) (http://invisiblecastle.com/roller/view/2955718/)

That means you write all components of the roll to the note window under the roll: Linked attribute+skill+modificators etc...
Copy/paste the BBCode to the IC post
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-01-11/1208:06>
Is the Junction part of Auburn?  need to know before the dice roll wheter my homeground quality helps here or not
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-01-11/1251:01>
yes it is :)

EDIT: In fact, it is very close to District hall, the same street I think...
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-01-11/1301:18>
Edited the last post with the dice rolls, assumed that perception would be either visual or audio so took the extra dices from the enhancements with it
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-04-11/0356:46>
Just awaiting the results of our check in front of the door :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-04-11/0551:06>
Jup, I let this to Boer Commando, I dont know what is happening inside his apartement :) Maybe he`sgot a visit, maybe there is a party...I need him to take his part...-
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-05-11/0335:52>
has anyone heard from boer_commando lately?  Seems like he hasn't been posting for quiet some time
I know I'm impatient :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-05-11/0424:11>
Im also, and I was thinking about it yesterday evening.
One post a day would be fine, but at least one post in three days would be enought. I dunno. Maybe we should look into Characters or BlackBoard threads to see if somebody else with the Power wants to dance :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-05-11/1341:33>
OK: Harry + Lynx - make your move. Ill PM kot some details, but he is able to play

Hint: He is ex-forensics... :)
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <04-05-11/1738:45>
Oops wrong topic for this post
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-05-11/1746:16>
Current also, but only a consultant. As I have a SIN, and Griffin isn't exactly a Shadowrunner, you can just hire him out of a 'phone book', or through contacts connected to LoneStar.
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-06-11/0717:45>
testing signature
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-06-11/0720:17>
Try this:

add "[" at the beginning of the line:

url=http://forums.shadowrun4.com/index.php?topic=3237.0]Harry Eastwood[/url]
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-06-11/0727:22>
testing again oh and hey Kot- Harry called your magical consultant :)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-06-11/0958:50>
Not that Griffin would notice. He's probably in the garden, having conversations with the Shadow.
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-06-11/1011:58>
Would it be okay if I exchange Or'zet 2 and Japanese 3 for Forensics 4 (knowledge) with a Magical Crimes specialty, and a Psychometry specialty for Assensing? That would be more realistic for the character.
EDIT: I've just noticed that I'd have to drop the Magical Threats specialty of Insect Spirits. Even better.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-06-11/1248:00>
Not that Griffin would notice. He's probably in the garden, having conversations with the Shadow.

I understand that was a joke, wasnt it?

???

Would it be okay if I exchange Or'zet 2 and Japanese 3 for Forensics 4 (knowledge) with a Magical Crimes specialty, and a Psychometry specialty for Assensing? That would be more realistic for the character.
EDIT: I've just noticed that I'd have to drop the Magical Threats specialty of Insect Spirits. Even better.

No problem for me, just please..go on in IC.
I have one more week of rehabilitation before i will become quite employed man doing my regular work, day by day...and I want at least put the team together, if not making some progress, before this happens.

EDIT: And please, post Your character in Character creation and critique thread, so I can link it to my Quick reference list in Recruitement topic
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-06-11/1312:59>
You can link it from my post in the Recruitment thread. Just use the link in the post header.
I'll post something in a few hours, I've got to take care of a few things first...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-06-11/1323:21>
NP, sorry I I was rude...just a bit nervous I already had to remove Boer from the list because we had been stucked for a while. Now we got perfect character for the run (I had to think about your mentor :) I had many ideas about it) so I hope it would be all right. There are two more chracters who are (I hope so) waiting until the run gets to the point where they could join the team, and I dont want them to forget their characters before they even start...

But...we dont have to hurry, on the other side,. we are doing this for fun ;) (and myself I need to keep myself bussy or Ill need therapy also :) )
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <04-06-11/1331:05>
There are two more chracters who are (I hope so) waiting until the run gets to the point where they could join the team, and I dont want them to forget their characters before they even start...

But...we dont have to hurry, on the other side,. we are doing this for fun ;) (and myself I need to keep myself bussy or Ill need therapy also :) )

I'm still here, and waiting  ;D
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-06-11/1405:51>
for now, we don't have to break into anything, but the first door we can't get open we'll give you a call :)
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <04-06-11/1509:40>
There are two more chracters who are (I hope so) waiting until the run gets to the point where they could join the team, and I dont want them to forget their characters before they even start...

But...we dont have to hurry, on the other side,. we are doing this for fun ;) (and myself I need to keep myself bussy or Ill need therapy also :) )

Im still here also.  Ready and waiting.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-06-11/1517:17>
 :P

I know, and I appreciate it. You will not be disapointed!
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-06-11/1601:26>
Here you are. As for the image - Griffin isn't a mental case, unwashed, and loony-eyed. But something in him has burned out, and it's visible. He has an air of a noir flick character, and an off-sounding note in his voice...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-07-11/0729:04>
@mdp: just fyi, Supermall means cca 3000 parking places, you meay need aditional info, you should get it while on your way there. Contacts fo mr Wong you have, I suppose, so to get them...

Ill post once you have agreement and meet at that cofee. Take your time to introduce yourself, any atmosphere addons are welcome. Once you all meet, Ill go on.
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-07-11/0759:16>
Ok I'll contact Mr. Wong for additional details
I guess there won't be that many trolls sitting in a coffee bar
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-07-11/0806:20>
Auburn...you never know..
and hey:

Dont drink and drive LOL
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-07-11/0820:49>
no problem, I'm not driving a car :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-07-11/0825:10>
no problem, I'm not driving a car :)
...or a bike :)

NP, just LOL. Bad, Bad habbit.   ::)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-07-11/0904:30>
I have to clarify my Mentor Spirit a bit:

Shadow
A being from the deep Metaplanes that connects to Griffin's soul, whispering infinite things into his mind. It's presence heightens the mundane and Awakened senses of the bonded, and gives him the opportunity to never be lonely, but for a price of weakening the very essence of Fate to the point where death seems to linger on the doorstep...
Advantages: +2 dice for Perception and Assensing Tests, +2 dice for Detection spells
Disadvantages: –1 die to resist Physical damage
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-07-11/0922:49>
I have to clarify my Mentor Spirit a bit:

Shadow
A being from the deep Metaplanes that connects to Griffin's soul, whispering infinite things into his mind. It's presence heightens the mundane and Awakened senses of the bonded, and gives him the opportunity to never be lonely, but for a price of weakening the very essence of Fate to the point where death seems to linger on the doorstep...
Advantages: +2 dice for Perception and Assensing Tests, +2 dice for Detection spells
Disadvantages: –1 die to resist Physical damage

I would be carefull about that "Shadow" because Shadow spirits are the Magical threat I use very often in my games...and something wrong may happen. If there is any connection between this, I should rather know to act properly in possible encounters.
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-07-11/0931:14>
It's just a nickname that Griffin gave him, because he's always there, and following him - just like a shadow. And those 'shadow' spirits are something I remember well from Earthdawn.  There is no connection, I know what they can do too well... Pesky buggers. :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-07-11/0933:02>
Id rather say...tempting for some people ;)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-08-11/0644:41>
Caution! A massive roll block ahead. :)
I've wanted to check out how this character would work rules-wise, so I'll explain the rolls now.
First, Griffin will Assense the scene, and make a thorough visual search, and also try using other senses. While Assensing, so that's with a -2 penalty for non-magical actions. Anything he'd be able to find he will confront with his knowledge and skill in both Forensics, and Magical Background. Anything he finds he will also tell his Agent - Katrina - to make a detailed search on in both the Matrix, and his PocketMage library.
As I've noted, he will in the meantime summon Watchers to help with the work, but their rules aren't really good, so I leave them to you, Sichr.

Quote from: Ecamining the scene
Assensing: Intuition(4)+Assensing(2)+Specialty(2)+Mentor(2) (10d6.hits(5)=6) (http://invisiblecastle.com/roller/view/2971799/)
Summoning three (3) Watchers for 2 hours of service each. With a Summoning pool of 8 and a Drain Resistance pool of 10 Griffin can easily do that without any complications by buying hits. The spirits will be sent around in a radial pattern from his location to look for astral echoes, and signs of magic use.
Perception(visual): Intuition(4)+Perception(5)+Specialty(2)+Mentor(2)+Spell(2)+Enhancements(3)-Assensing(2) (16d6.hits(5)=8) (http://invisiblecastle.com/roller/view/2971812/)
Perception(general): Intuition(4)+Perception(5)+Mentor(2)-Assensing(2) (9d6.hits(5)=2) (http://invisiblecastle.com/roller/view/2971816/)
Magic Bacground: Logic(5)+MagicBackround(5) (10d6.hits(5)=1) (http://invisiblecastle.com/roller/view/2971831/)
Re-rolling Magic Background:     Logic(5)+MagicBackround(5)-2ndAttempt(2) (8d6.hits(5)=3) (http://invisiblecastle.com/roller/view/2971832/)
Forensics: Logic(5)+Forensics(4)+Specialty(2) (11d6.hits(5)=4) (http://invisiblecastle.com/roller/view/2971818/)
Agent-Browse: Agent(3)+Browse(4) (7d6.hits(5)=2) (http://invisiblecastle.com/roller/view/2971836/)
Agent-PocketMage: Agent(3)+PocketMage(3) (6d6.hits(5)=1) (http://invisiblecastle.com/roller/view/2971837/)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-08-11/0654:48>
Use Watchers as a cooperativc test, each Watcher adds +1 dice to assensing test (As a sole watche assenses shit if he stumps into it, but due to their psychic link with you, it is like to have more eyes to see the scene).
The place has 3 Background count, so it is -3 modifier for your assensing.

Adjust the pools, if you haveto roll more dices, roll them and add it to the post, if you need to roll less dices, tel me how much, I will extract the rolls in your link..
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-08-11/0656:58>
That's the first thing my Assensing test was for. And three watchers would negate the penalty, so can i keep the roll? I like it.
Oh, and since my Magic is actually only 3 here, those watchers are there only for a hour.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-08-11/0659:47>
That's the first thing my Assensing test was for. And three watchers would negate the penalty, so can i keep the roll? I like it.
Oh, and since my Magic is actually only 3 here, those watchers are there only for a hour.

Keep it, OK for me.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-08-11/0701:02>
And please post rolls in IC :)

EDIT: I just need to see it when Im writing my answer and dont want to jum between pannels constantly :)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-08-11/0703:11>
Okay. I just didn't wanted to clutter the post with this many rolls.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-08-11/0833:51>
Also...srry for delay.
You are not able to use visual perception while you are assensing.
You are not perceiving both worlds at once.
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-08-11/0836:07>
Then consider it flicking the magic sense on and off. I bet this character could handle it...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-08-11/0901:33>
I think this should do it. If you need more specific information, I should give you maybe one more hint, because of that magaical background succes. If there is anything more needed, just ask, Ill consider if you managed to get this information.
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-08-11/1116:45>
So, basically it was a Spirit of Man, right? What was his power? Equal/lower/greater than Griffin's? Can he recognize his signature afterwards? What about astral tracking? What does my knowledge tell me? Can I roll for Magical Threats/Spirits for additional info?
And - is this place a Mana Ebb (lower Bacground Count of -3), or a poluted Aspected Domain (higher BGC of +3)?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-08-11/1242:36>
So, basically it was a Spirit of Man, right? What was his power? Equal/lower/greater than Griffin's? Can he recognize his signature afterwards? What about astral tracking? What does my knowledge tell me? Can I roll for Magical Threats/Spirits for additional info?
And - is this place a Mana Ebb (lower Bacground Count of -3), or a poluted Aspected Domain (higher BGC of +3)?

Ok translated to game terms:
Spirits force - greater than Griffins
Signature: Yes, If you see it again, you will be able to recognize it
Tracking: Imposible, the link is not a part of signature (strange, but true)
Domain is naturaly aspected to toxic: +2, and was manipulated to amplify this: +1 =+3
Magical Threats: Based on indications given it is Toxic spirit.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-08-11/1639:01>
@All: You will need to do accurate physical search of the scene. Consider the possibility of using teamwork or using multiple sensor arrays. It is up to you.

@Harry: LOL I ve been looking at you character and you have Forensic: N, I thing you`ve forgot to remove language rating :)

Using Forensic+Logic would give you an advantage in this search. For every 2 hits you gain 1 die for Search test.
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <04-08-11/2151:39>
I'm not sure who has the largest dice pool for perception checks but heres my rolls. 

radar search of area (4d6.hits(5)=2) (http://invisiblecastle.com/roller/view/2973004/)

Intuition 5d6 + Perception 3d6 + goggles 3d6 = (11d6.hits(5)=8) (http://invisiblecastle.com/roller/view/2973012/)

I'm not sure how you want to work the radar rolls into the search or if whatever it is that we are looking for even picks up as more dense then its surroundings or anything.  If were looking at something metal on stone for instance it should be noticable with the radar.  If were looking at something biological on concrete floors or something then its going to be rather useless. 

I don't know if it would help with this but I have a tacnet program on my 'link.  I just dont think Lynx feels confident enough in his ability to set them all on everyone elses commlinks.  Hes kinda been waiting for the team hacker to show up so he can let them set it all up. 
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-09-11/0147:47>
At the moment Harry is waiting for Griffin to finish his astral thingy, he doesn't have a clue about magic and is afraid that if he meddle's with the crime scene there will be changes and Griffin might miss some valuable clues
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-09-11/0935:20>
So Harry is trying to remember his forensics training
for the search what stat do I use?  is it perception of something else, and if perception is it visual
and of course, is this mall Still part of Auburn?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-09-11/0947:12>
normal perception(visual, scent, touch, what do you want) + bonus from forensics (+1/2succeses in knowledge test)+Homegroud+Forensic kit, if any, would give you +1 +1 Griffins assistance

Place perhaps gives you creeps, but it takes more to scarry anyone of you, so lets suppose working condifions are almost normal = no penalty ;)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-09-11/1100:05>
Also, he has Griffin's assistance. And he's both good and perceptive. And the Watchers can also look for physical clues. Shall I roll, or just use the rolls from before?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-09-11/1425:56>
Let this roll for Harry, Griffin have tried it but one succes is not enought for anything usefull. Also Lynx had rolled in advance just for himself. Without forensic expertise, but he has some abilities. He will reveal his findings in hois post in IC, I hope :) Ive PM them to him. I will do that some times, I like that statemnet Griffin makde about his assensing results. Without my pre-post describing what he saw, it would be almost perfect :)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-09-11/1428:18>
Then just treat this as teamwork, and let him get the bonus dice from our assistance.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-09-11/1439:11>
Then just treat this as teamwork, and let him get the bonus dice from our assistance.

OK, I`ve modified instructions posted before...
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-10-11/0113:04>
And I have changed my searching post and added the perception dice roll
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-13-11/1013:52>
OK. So Sphinx will call you back in cca 70 minutes. You have time to travell to downtown, it would take a while, and prepare for the "KE District Checkpoints".

Anybody can do Data Search for identifying those strange traces.

Threshold is 12, you have -1 modifier for the information is Specialized, interval is 1 minute.
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-13-11/1547:07>
I employ my Agent to assist in the Data Search:
Quote from: Data Search
Agent (6d6.hits(5)=3) (http://invisiblecastle.com/roller/view/2979699/)
Browse(4)+DataSearch(1)+AnalyticalMind(2)+AgentAssistance(3)-Complexity(1) (9d6.hits(5)=4) (http://invisiblecastle.com/roller/view/2979700/)
This way I should have enough hits in three rolls (minutes).
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-13-11/1624:17>
@Kot: OK. If you want to share results on team PAN, just post what I had PM`d you. If you want to interpret it, be my guest,
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-13-11/1748:25>
Off course I do.
Quote
Track are from Smart tires, technology not so usually seen on the streets (because of its price, mainly) Due to their nano structure Smart tires are leaving traces that are hardly recognizable by untrained eye, and those traces are, in opposite to standard tires, impossible to track down to their source - producer. Corporate and national security officials are urging some kind of measure that would allow to track tires through their distributing channels, because tires tracks are important lead in many crimes, but so far the didn't succeed with their requests.
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-14-11/0200:55>
@sichr: I didn't mean for Sfinx to do the recovery of the video footage, I tought we had a hacker waiting to play and get him in the game
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <04-14-11/0335:34>
Yeah its kinda messed up to have a contact hack a system for us when timmy the dronomancer is waiting to play.  BTW who else it slated to play in this as well?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-14-11/0629:50>
@sichr: I didn't mean for Sfinx to do the recovery of the video footage, I tought we had a hacker waiting to play and get him in the game

No, this aint the place for Timmy to appear on the scene. Everything has its time. Besides...he is dronomancer, not a hacker.
I know he would understand. Also will you, when the time comes.
And again, using this contact to find someone willing to do the job would be more difficult than want him to find the data...

When dealing with the ongoing situations and investigations, remember that I said that splitting the team is possible anytime you need to do that, form me no problem. Also...keep in mind that (almost ;)) every minute matters in this case.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-14-11/0631:17>
Off course I do.
Quote
Track are from Smart tires, technology not so usually seen on the streets (because of its price, mainly) Due to their nano structure Smart tires are leaving traces that are hardly recognizable by untrained eye, and those traces are, in opposite to standard tires, impossible to track down to their source - producer. Corporate and national security officials are urging some kind of measure that would allow to track tires through their distributing channels, because tires tracks are important lead in many crimes, but so far the didn't succeed with their requests.

Well I meant IC post, as this is part of IC gaming :)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <04-14-11/1146:12>
Yeah its kinda messed up to have a contact hack a system for us when timmy the dronomancer is waiting to play.  BTW who else it slated to play in this as well?

Me, but as I understand matter, I'll probably be needed as soon as they find the kid to get into the building, get the kid out and hog all the glory.  ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-14-11/1223:49>
Yeah its kinda messed up to have a contact hack a system for us when timmy the dronomancer is waiting to play.  BTW who else it slated to play in this as well?

Me, but as I understand matter, I'll probably be needed as soon as they find the kid to get into the building, get the kid out and hog all the glory.  ;)

Much, much sooner, I suppose. Now... well I could, just for fun, roll legwork roll for your Blogger contact...but you didnt add it to your stat so I dont know connections rating you have for him...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-14-11/1232:48>
OK, I`ve...found that in the posted items:
Now that means:
C(5) + Topic knowledge(5), Threshold...(24(so far)/1hod) (10d6.hits(5)=3, 10d6.hits(5)=4) (http://invisiblecastle.com/roller/view/2980837/)
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <04-14-11/1344:45>
Well if were not bringing in thedronomancer then I might as well try to hack the camera systems.  What do I need to roll to find out what the firewall on those buggers are?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-14-11/1351:06>
Now this is something :)

The first thing you need to do is Computer + Analyze, that is matrix perception.

If you try, we will do this in IC thread. Afred this roll I would describe you the ARea and you will tell me what do you want to do.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <04-14-11/1523:02>
Me, but as I understand matter, I'll probably be needed as soon as they find the kid to get into the building, get the kid out and hog all the glory.  ;)

Much, much sooner, I suppose. Now... well I could, just for fun, roll legwork roll for your Blogger contact...but you didnt add it to your stat so I dont know connections rating you have for him...

What blogger contact?  I don't remember a blogger contact.  I have an ID manufacturer, a mafia guy, my brother and a sewer worker.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-14-11/1713:52>
Me, but as I understand matter, I'll probably be needed as soon as they find the kid to get into the building, get the kid out and hog all the glory.  ;)

Much, much sooner, I suppose. Now... well I could, just for fun, roll legwork roll for your Blogger contact...but you didnt add it to your stat so I dont know connections rating you have for him...

What blogger contact?  I don't remember a blogger contact.  I have an ID manufacturer, a mafia guy, my brother and a sewer worker.

HH read your PMs it was the first one Ive sent you I think.
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <04-14-11/2209:10>
Quote
Now this is something

The first thing you need to do is Computer + Analyze, that is matrix perception.

If you try, we will do this in IC thread. Afred this roll I would describe you the ARea and you will tell me what do you want to do.

Yeah, I know what a real hacker would roll but I have nether the skill nor the program on me.  Most people I believe would have me roll logic -2 but thats technically a house rule since I dont think the rules say how to proceed.  It may very well be impossible for me to be able to make matrix perception tests which is why I need to ask.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-15-11/0324:34>
I fact, there is no Logic involved in matrix tests. Only a skill and program-program rating becomes attribute. Without this, you are unable to interpret the data
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <04-15-11/0448:34>
Okay secondary thought. since agents use there rating + the program rating can my agent tell me the info I seek at rating -1 since he doesnt have the program?,
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-15-11/0514:17>
No, an Agent cannot use a program you don't own.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-15-11/0521:21>
hmm..I dont think that i should work, need to look at the rules.
Heh, I thought that everyone has an Analyze program, it is the only think that should help your firewall to protect your privacy..and it is the ony tool of matrix perception at least.

Ive consulted the rules and as I understand it, even if agent is capable of some independent actions, and I should consider analyze is the part of its Pilot, it is not designed to intepret matrix to "meatspace". If you are not able to give the agent strict commands, like - hack this node etc, he wont be able to do anything. And since you lack Matrix perception, All you can see on your AR window is your own PAN. Even finding other nodes, not talking about those hidden ones, would be an impossible task for yourself.
Iwould understand if you want to make some adjustments in your character sheet with this knowledge. You have my approval, this is part of the world you live in, so you are aware of those facts ;)

OK.
You have somebody working on the topic.
It seems like you dont have the ability to breach the Supermall security systems, in whatever state they are (if you remember correctly, the tollgate at the entrance/exit point at the parking lot was UP, that is at least unusual)
There is still a lot of other things needed to be done. Dont waste your efforts on something that is out of your possibilities.
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-15-11/1534:33>
Agents are advanced semi-autonomous programs. They can act on their own, within their programming. But that's not really what they're good with (unless they get the Fuzzy Logic upgrade). Though an Agent is basically an IC program, and it can hack something, it's not good at doing anything afterwards, or during the hack. So, if a Spider comes around, the agent will probably abort and alert it's owner that his task was too risky to carry on (security and self-preservation protocols).

For example:
Katrina is a Rank 3 Agent program, and Griffin owns a small program suite including Analyze 4, Browse 4, Command 2, Edit 4, and PocketMage Library 3. The Agent can use all of those programs, if it's currently running on the commlink(and Griffin allows the agent access to it), but since it's Rating is only 3, it caps the dice provided by Analyze, Browse and Edit at 3, even if these programs have higher ratings.

You can find a detailed description of what Agents are, and what they can do in SR4A on page 234. Especially the sidebar is really helpful...
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <04-16-11/0330:03>
What blogger contact?  I don't remember a blogger contact.  I have an ID manufacturer, a mafia guy, my brother and a sewer worker.

HH read your PMs it was the first one Ive sent you I think.

Yep, I've found it back.  i've also adapted my char sheet, so I don't forget.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-16-11/0521:15>
@MDP: You are right, the car is parked in Mr. Wong`s garage, where mrs. Wong (btw. the only witness) had parked it when she arrived at home.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-16-11/0709:18>
Okay safety first Says Harry as he climbs on his bike, not wearing a helmet.  Before starting it he quickly takes a nip from his small wiskey bottle he bought on the way to the parking lot.  So We go to the lab first or you want to see the car before going to the lab, maybe we can get more samples from the car.  Still I'd like to have a mechanic or someone with more knowledge about cars and stuff to take a look at it first

Well maybe Mr. McLister would know someone, he told you that he would be available and if you need anything for this job, he would try to help you...
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <04-16-11/1641:36>
Yes I know, but I don't know what contacts my two colleguaes have.  So maybe they had someone and I thought I'd check that before contacting mr lister once again
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-16-11/1921:38>
OK, your call :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-18-11/0329:26>
OK ladies. Till today Ive get back to my regular work, So I`ll be posting cca at 1800CET

Timmy, get ready :)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-18-11/0358:24>
I'll be available from 2000 CET.
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <04-18-11/0816:17>
Ready
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-19-11/1637:06>
Griffin smiled hearing that last remark. To his Inner Eye it was obvious... Timmy's aura was surprisingly pure. And since he was a gearhead 'cherry', that had to mean one of two things - he's either a genius, or one of the Virtuakinetics. Either way, he was confident, and to Griffin's knowledge people working in the Shadows don't fake competence. And Shade liked him for some reason...

Seems I need to see the Assensing roll.
Remember that, and every time you refer to your "Inner sight", roll. Nothing is "obvious" without that ;)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-19-11/1742:30>
I did roll, but I didn't get much more than for buying hits, so I just played out the Analytical Mind part. Plus a basic knowledge of the shadowrunning business.
If you need the roll: Intuition(4)+Assensing(2)+Mentor(2) (8d6.hits(5)=3) (http://invisiblecastle.com/roller/view/2988419/)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-19-11/1755:05>
I did roll, but I didn't get much more than for buying hits, so I just played out the Analytical Mind part. Plus a basic knowledge of the shadowrunning business.
If you need the roll: Intuition(4)+Assensing(2)+Mentor(2) (8d6.hits(5)=3) (http://invisiblecastle.com/roller/view/2988419/)

Enought to see his old injury traces of treatment and the fact that his aura is Cyberware-free :)
But I understand that those facts may came to your mind. But it is just unfounded guess ;) Still, that doesnt mean that it shouldnt be truth :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-20-11/1531:33>
I dont want to disrupt your RP conversation. When you are done, Timmy, post here that we may move fwd.
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <04-20-11/2140:45>
feel free to move forward at will.  i just have a habit of filling the space in between with rp
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-21-11/0309:09>
And it is welcomed :)
I dont want to be pushy. Hope we are enjoying the game and characters. Thats what we play for :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-21-11/1634:41>
Ah, shit, almost forgot it.
Everyone rolls perception, with whatever sense he wants to use. Or dont, if your character dont want to.
Timmy, if you are connected, roll also matrix perception.
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-21-11/1700:29>
Quote from: Griffin's awareness rolls
Perception(Visual): Intuition(4)+Perception(5)+Visual(2)+Enhancement(3)+Mentor(2)+Hawkeye(2) (18d6.hits(5)=6) (http://invisiblecastle.com/roller/view/2991784/)
Assensing: Intuition(4)+Assensing(2)+Mentor(2) (8d6.hits(5)=2) (http://invisiblecastle.com/roller/view/2991789/)
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <04-21-11/2107:54>
perception test: 5 Intuition + 2 perception (7d6.hits(5)=3) (http://invisiblecastle.com/roller/view/2992068/)

Matrix Perception = Computer 2 + Analyze 3 + Technomancer Bonus 2 (7d6.hits(5)=3) (http://invisiblecastle.com/roller/view/2992094/)

C'mon I'm a Technomancer I'm always connected.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-22-11/0226:13>
perception test: 5 Intuition + 2 perception (7d6.hits(5)=3) (http://invisiblecastle.com/roller/view/2992068/)

Matrix Perception = Computer 2 + Analyze 3 + Technomancer Bonus 2 (7d6.hits(5)=3) (http://invisiblecastle.com/roller/view/2992094/)

C'mon I'm a Technomancer I'm always connected.

 ;D I know, just joking  ;D
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <04-23-11/1326:34>
if timmy goes into a full vr session in the boys room what more will i be able to determine about the AI that has moved into the apartment.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-23-11/1431:53>
if timmy goes into a full vr session in the boys room what more will i be able to determine about the AI that has moved into the apartment.
Roll Perception

You dont have any Matrix knowledge skills, so it would be only intuitive knowledge
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-25-11/0956:43>
Ill try to wait until every team member reacts on my post, before Ill move forward.
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <04-25-11/1912:48>
Considering we're dealing with the neighbor of the kidnapped victim who happens to be an AI I doubt the two incidents are directly connected since the spirit of man also seemed to be connected to the crime scene. Hopefully though, the AI isnt some wierd protosapient AI and that it hopefully knows more info on the kid since they seemed to be close.   
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-27-11/1710:36>
Not cheating, I have my rolls saved :)

@mdp: Sorry I forgot to answer your queston in the post, it is done now.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-28-11/0402:37>
http://forums.shadowrun4.com/index.php?action=post;quote=42142;topic=3278.105;last_msg=42142

LOL

http://forums.shadowrun4.com/index.php?action=post;quote=42137;topic=3278.105;last_msg=42142

Old man is still warm and breathing, althought heavily wounded.
Wong is probably calling for DocWagon or assistance
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-28-11/0421:19>
@Deathwish: I know you are no arts criticist, but roll Visual perception, just for case...you may infuitively catch sight of something important ...
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <04-28-11/0429:11>
perception test (11d6.hits(5)=4) (http://invisiblecastle.com/roller/view/2999742/)
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <04-28-11/2117:00>
Out of character I wonder if what were looking at here is a memory and reproduction of one of those hippie shaman spell formulas. 
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-29-11/1258:02>
@Griffin: Roll for 4S drain...
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-29-11/1302:51>
Quote from: Willpower(5)+Logic(5)
Drain Resistance (10d6.hits(5)=6) (http://invisiblecastle.com/roller/view/3001522/)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-29-11/1614:18>
Quote from: Willpower(5)+Logic(5)
Drain Resistance (10d6.hits(5)=6) (http://invisiblecastle.com/roller/view/3001522/)

OK, clear.
Perfect use of the edge...but regaining it would depend on what you will do with the result ;)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-29-11/1714:30>
I know. But this is just a bit too weird for me. :P
But I used Psychometry to read the kid's aura from this painting. It was connected to it, since it was so important to him, and so I should have means of tracking him astrally, since I do know how his Aura looks now. Or don't I?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-30-11/0223:48>
You may use the spirit`s power Search.
Astral tracking is not possible, astral link exists only for magical enetities, like: conjurer-spirit, owner-foci, Spell-author...etc
Like I said before, you may use this to establish Material link (you also have a lot of tissues), or you will need a mage with Sympathetic linking metamagic to use the picture or some other objects. Read SM 29 for more info.
Also...you will need ritual team to do this...
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-30-11/0324:00>
Nah, not really possible. I'll just send my Watchers after it.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-30-11/0327:28>
I dont think that watcher will do any good. Even if it can do Search, it would take hours to reach the thresshold with his 2 dices
and any background count would kill it...
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-30-11/0333:27>
There are no other spirits with he Search power, except free spirits and Watchers. The fist category is not available, so only Watchers remain. I think someone did write better Watcher rules to use with Search, but even if not, three watchers is always better than one, especially if you allow one trick. Since the Watchers can rely information in form of mental images, I can help them by using my own Assensing to assist. Plus, they assist each other in the task, so teamwork bonuses apply.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-30-11/0346:45>
read the rules one more time please.
Air, Earth, Man, Fire as optional, Water,
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <04-30-11/0348:20>
Wait, what? Damn, how could I miss that? Meh. I'm getting old, I think... Too old for shadowrunning.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-30-11/0351:41>
Wait, what? Damn, how could I miss that? Meh. I'm getting old, I think... Too old for shadowrunning.

;)

np
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-02-11/1534:36>
Well Im done with the Boys room and Parenta talk scenes...you want something more here? We should keep moving...
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <05-02-11/1535:25>
Nah, I'm tagging along, looking for clues and such. Let the others get some spotlight...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-03-11/1116:16>
I know I may misslead you a bit...but didnt you came here to search the car?
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <05-03-11/1337:53>
Right the car, totaly forgot about that
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-03-11/1413:47>
well weeks arent minutes :)
I understand that thing like this should happen...
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <05-04-11/2244:40>
id like to jump into the vehicle and run a full diag on it as well as review all recorded sensor data and review all logs
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-05-11/0201:07>
sure. resp at cca 8,5 hours, back in the work now :)
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <05-05-11/1258:52>
huh?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-05-11/1538:17>
Forget it...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-05-11/1626:47>
Las message edited: Login record from Comets node

Threat those two Stun attacks like VR damage.

If you take any stun damage, you heal at the rate 1 box /10 minutes
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-07-11/0427:41>
OK ladies. So plan your further movement. You have a lot of clues, yet you didnt shared any your ideas till now, and that wouldn work. If you want to solve this at the time, you need more cooperate, Id welcome any IC discusiion on what that all means.

Also, leaving Wangs house, you need to tell me if you are taking any of found clues away from there.

Way to the downtown laboratory would take at least 90 minutes so you have plenty of time before another piece of puzzle is added. Ill also post results for Harry`s contact working on that security footage...but dont expect much from that.

Go on!
Good luck :)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <05-07-11/0627:00>
Griffin will take the sketchbook from the car, with the mother's permission. Since the last drawing is almost perfect, it should be enough, and since the sketchbook was in the car, I assume that it could be the most recent one also (except for the one from the apartment).
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <05-08-11/1650:18>
i dont remember what rolls i need to soak the vr damage.

and also let me know what rolls i need to make to setup a virtual private network for the group to have secure comms.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-11/1656:03>
willpower + biofeedback filter (or some technomancer version of it...)
it is both Stun damage, so even if you dont succeed, it fades away after some minutes

To set up com. channel, you need only encryption running...and possibly slaving others nodes to your own (more in Unwired), so they cannot be hacked...but for now encryption...and possibly ECCM, should be enought...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-11/1707:23>
OK biofeedback filter is a part of technomancers living persona, it is equal to your Charisma...so you roll Willpower + Charisma
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <05-09-11/2036:08>
ok i thought i had posted this before.  as i dont have encryption or eccm i going to compile a courier sprite, with the optional cf of decrypt.  hence the second roll posted ic  its an opposed roll pitting my compiling + resonance versus the rating of the sprite.  after that i would like to register the sprite and ill post that roll after i succeed that roll.

To register a sprite, the technomancer must enter into an uninterrupted VR “meditation” session with the sprite, disconnecting himself from the rest of the Matrix. Registering requires a number of hours equal to the rating of the spritesprite, during which time the sprite remains even after eight hours. At the end of the procedure, the technomancer makes an Opposed Test pitting his Registering + Resonance against the sprite’s rating x 2, page 241 sr4 book
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-11-11/0750:42>
Understood. well...Ill say that openly, even 3 hours of meditation (inactivity) may be lethal for the boy you are trying to save.

To establish safe comunications, you will need Encrypt, not decrypt anyway. You may take a risk, because without probability that your comunication would be tapped is quite small in the context of Seattle Metroplex...to sniff on your Wireless comunication someone would need to be quite close to you (id say 100m radius...) or to be in one of your nodes. Random monitoring and scanning of whole metroplex buzz is quite consuming task for anyone.

Dont let this stops you.

As I understood your doings, you are now travelling to the the laboratory all together?

Who is using what vehicle?

In case anyone is going somewhere else, where to???
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <05-11-11/0913:00>
Harry is travelling by bike to the lab, don't know if Griffin is with him or takes the car with Timmy
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <05-11-11/0955:56>
thats fine then i will drop the registering and just go with the sprite as it is unregistered which will give it an 8 hour life span   i was wondering if you wanted to do the opposed test or me just to bring it into service
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-11-11/1001:12>
Sprite (4d6.hits(5)=0) (http://invisiblecastle.com/roller/view/3020525/)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <05-11-11/1241:15>
Griffin will take whatever transport he will be offered.
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <05-11-11/1334:14>
for my sprites first task i want him to encrypt all of the comms for myself and our team and only to decrypt for again myself and our team untill further notice
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-11-11/1350:55>
You dont need to run decryption for yourself and teammates, once you share the same Encryption passcode, you are able to read this communication without it. Decrypt is needed when you are intercepting someones Encrypted communication...keep it, it should become handy :)

So: You have an communication network.
And I really need to know who is in what vehicle and with whom. please, make it quick

You have:

Bike -
    Harry
??
Offroad car
    Lynx
??
Van
   Timmy
??

Where is Griffin???
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <05-11-11/1727:08>
timmy is in his van
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <05-11-11/2215:57>
just a quick question about Harry's question to Timmy, now i realize that if a technomancer that had hacked the vehicle that i would be able to recognize the signature again, but in either case (that being its a technomancer or hacker) since the individual has already terminated their connection to the vehicle would can i assume that i would not be able to track them?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-11/0306:56>
good question. No resonance signature. From what you fount in the node and in the Firewal log, the vehicle was just spoofed to switch, rigger wasn`t even present in the node. You are not able to trace him now and not even recognize his trace once you see it again.

@Griffin: Where do you ride?!
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <05-12-11/0352:54>
As I wrote: Wherever they want me in. Or by cab, if nobody wants to give me a lift.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-11/0357:34>
As I wrote: Wherever they want me in. Or by cab, if nobody wants to give me a lift.

 :'( :'( :'( :'( :'( :'( :'( :'(
Couldnt you just ask someone...or decide for yourself??? I dont want to wait another week to find out the soulution of this "PROBLEM"
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <05-12-11/0403:06>
Is this a problem, actually? You can just decide, or assume I'll get there the same way I got to the place we're in.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-11/0404:35>
Is this a problem, actually? You can just decide, or assume I'll get there the same way I got to the place we're in.

OK. So You are going with Timmy. Do you accept that, Timmy?
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <05-12-11/1304:25>
yes i do have an open front seat.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-11/1319:35>
OK. Posted. So if you are smuggling anything restricted, or you have any weapons etc, you better have it:
1) Licenced - drone will check the ID
2) Well hidden -  Drone is using camera+thermographics+radar, you need to roll Agility+Palming (2)
3) Smuggling compartement i.e. ;) - clear, not enought hits on the drone to find it
4) other possibilities - surprise me :)
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <05-13-11/2032:46>
Aside from my wares armor and the ares predator all my contra band is in my smuggling compartment.  I am wearing baggy street clothes over the armor but that doesnt hide it very well.  I plan on using my fake identity and liscences to cover me on them all. 
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-16-11/1341:12>
It is time to discuss your findings. Ill provide you the lab results as this will go by, and maybe Atombe will be able to give you some advices.
As always when doing the investigation, it is time to spell some basic hypothesis. Go on, gentlemen :)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-16-11/1708:21>
quick question: how do you get the diceroller link to show the result and not the URL like you guys do?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-16-11/1715:52>
You have to post that BBCode in the roll lookup
Title: Re: OOC Auburn: Logrolling
Post by: FastJack on <05-17-11/0829:56>
See here (http://forums.shadowrun4.com/index.php?topic=948.msg46266#msg46266)
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <05-22-11/0837:46>
are we waiting an ic reply from me? as i am waiting for a responce from gm, i have a plan to eventually ask the sprite if it has ever seen either of the resonance sigs found in the kids home.  that and if this sprite is as smart as i think im also trying to earn it as a contact.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-22-11/1343:26>
It stucked on me, Im quite bussy this weekend so no time to post...but I Realize it is needed. Just a bit more patience.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-22-11/1344:02>
are we waiting an ic reply from me? as i am waiting for a responce from gm, i have a plan to eventually ask the sprite if it has ever seen either of the resonance sigs found in the kids home.  that and if this sprite is as smart as i think im also trying to earn it as a contact.

And it is for sure Machine sprite
well he is away and there is no way to comunicate with him now...
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-22-11/1404:15>
It stucked on me, Im quite bussy this weekend so no time to post...but I Realize it is needed. Just a bit more patience.

RL is a bitch, ain't it?  :(
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-22-11/1511:11>
so lets fuck it ;)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-23-11/1643:41>
just a remark on my last post: if he answers or doesn't, I say the same thing, but if he doesn't answer, I'll just put it on his message system.

Pascale is the name of one of my fake SINs and it's the name she used with him before.

anything on my call to Diego?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-25-11/1408:09>
ooops seems I missed that...here you go...
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-25-11/1545:27>
ooops seems I missed that...here you go...

no problem.  That's why we have an OOC topic.  ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-25-11/1546:39>
I need a kick in the head sometimes. Reply and I will continue the dialog. You may see the solution now...or I will surprise you :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-31-11/1727:56>
OK, im waiting for players...MDP actions at this point. and further movement. I will do nothing, just wait. If you want to play, go on. If you dont, just tell me
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-01-11/1310:00>
I'm waiting too
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <06-01-11/1406:12>
Same here - I'll take the back seat, since I'm really busy at the time.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-01-11/1431:16>
Well, there is a lot of exams at schools this days. We dont need to hurry. Patience brings roses, we say in czech...
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-01-11/1514:24>
On a related note, from the 11th of June until the 22nd I'm of on holiday and if I recall correctly without internet access.  So my posting will be severely limited then (not to say non-existant).

EDIT: it might be that Maarten is on a LARP at the moment.  I know there are a couple around this time.
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <06-02-11/1645:15>
i am waiting too
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-02-11/1704:55>
On a related note, from the 11th of June until the 22nd I'm of on holiday and if I recall correctly without internet access.  So my posting will be severely limited then (not to say non-existant).

EDIT: it might be that Maarten is on a LARP at the moment.  I know there are a couple around this time.

:)
who is Maarten ?
Havent seen stats for this guy... ;D
:)
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <06-07-11/0552:47>
Maarten is Harry, sorry for the abstence, some personal business is demanding a lot of my time right now. 
I'll not be able to post daily for the coming month
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-07-11/0555:13>
Good to hear you are OK :)
no problem. If you cam, please just solve the situation with Farothel, so I can join him (her, Sylvia :) ) to the team, and it would be OK. Im also a bit pressed by RL, so daily posting is not possible for me neither.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-07-11/1240:39>
The main problem with getting me to the team will be that the next week (starting Saturday) I will not have internet access, so I won't be able to post at all.  I'll try to do as much as possible in the mean time and try to have it at a point where we can have my character tag along without doing much.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-07-11/1343:48>
Thanx for telling. We will try to use the time we have...
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-08-11/1344:52>
I haven't arrived yet, as I don't know how long exactly it will take and what might happen in the meantime.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-13-11/1857:07>
OK dont know, nobody is active this days. My work is done, you have all the info you should have in this moment, I need your (Team) decission where to go, what lead to follow etc. Since you dont give me any directions, Im unable to even push the story forward...
Please report in who is still active, I would know who is still in game and what I can do with that
THX.
GM
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <06-14-11/0805:45>
I'm waiting for the rest of the team. As a hireling I can't really have a say in this, and I'm having a bit too much work of late.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-14-11/0813:34>
Work is good. and as a member of the team you have the same word as anyone else, I suppose ;)
Title: Re: OOC Auburn: Logrolling
Post by: deathwishjoe on <06-14-11/1658:56>
I'm still active.  and honeslty I have no idea where to go next
Title: Re: OOC Auburn: Logrolling
Post by: mwiland on <06-14-11/1730:21>
i am still here as well and i cant think of which way to go either.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-14-11/1821:50>
OK Ill plant some seeds tomorrow.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-18-11/1327:49>
I'm back, but internet is erratic here, so I can't say how much I can post.  I'm currently waiting to know how long it will take me to get to the rest of the group and what they have done in the mean time.  If possible, I'll wait with posting until wednesday when I'm back at home with at least a reliable internet connection.
Title: Re: OOC Auburn: Logrolling
Post by: mdp on <06-21-11/0249:46>
Dear GM and fellow runners,

I regret having to withdraw from this game (and others as well) but real live has become a drag lately and I can't find any time to post anymore.

Hope you have no trouble finding replacement

kind regards
Maarten
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-21-11/0355:42>
Sorry to hear that. I`ve loved character you`ve brought to play. Good luck IRL ;)

With this, I will conclude the part of the run you have accomplished to be concluded and Saved in the CSA labs. Ill try to run new recruitement, since all I know that the rest of the team works well (dont know about Kot, havent seen him for a while)

Team will connect the team with Sylvia Colindress and continue our work towards the succesfull end....at least I hope. I can also see kind of helplessness with dealing with clues you have gained so far...Do me a favour, read the story one more time to recollect all traces you`ve gained...the fact that PbP tempo is slow works against us in this. Ill try to find a way to push you forward, even that at the beginning I`ve planned to leave you on your own, not giving you hints or pushing you towards...because, well, there are runs that may be hard to success at, and this seems to be one of them.
Althought I think you have enought informations to make some further steps, even if you are going to try legwork, more datasearches, astral tracking, direct recon of places of possible kidnappers hideout (that you may be able to identify on the basis of informations given to your team)
Harry Eastwood would remain NPC, and maybe Ill be able to use his character to give you some hints...but dont count on it...
IF you think you may use more info, just ask for it...I mean: give me exact questions...And I will figure out how to solve that situation.
Good luck
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-25-11/0820:42>
OK, Like I promissed, Ill move the story forward. Harry will inform the team of his new contact with someone who wish to help. He will set up the meeting. and Ill move forward for both..current team and Sylvia reached that place...it takes almost two hours to get there from ACEH, where no more info is to be gained. Still, CSA is active cpontact on the phone for you, Griffin, and yo may ask for advice if needed...IC post follows...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-26-11/1034:24>
OK. Somehow I suppose not everzone would attend to the meeting with Angeline, whall team in one closed room. If anyoene of you want to be at some other place, make your post in IC. In the bar, toilets, on the street in front of the bar, anywhere. If you want to take some actions, do it. We are running again, so lets run as professionals ;)
my next post in 24 hours. Those who will not react are supposed to be in the game room. First, I expect Sylvia would answer, then anybody else should plug in the conversation.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-26-11/1122:44>
I'm working on an answer, but as it's been a while (and after my holiday) I'm quickly reading over the whole IC thread again before replying.  I'll reply somewhere later tonight.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-26-11/1620:28>
no problem. Looking for your posts...this run is worth of it, i hope ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-26-11/1633:31>
god to have you back, KOT, MWill. Ill wait for 24 hours if Lynx is still with us and then Ill NPC him for a while, if he didnt respond. I hope he is still with us, Nikolai was a great character and Im already missing Harry..because he had great potential. Still, the conversation runs forward, and I will do resume in Harrys speech about your findings...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-27-11/0337:55>
Nice. Seems everybody is in for the party...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-27-11/0404:16>
As you may had recognized, Im kind of narrative GM and I like good stories. From this point of view i feel it would be necessary for Griffin and Timmy to interpret their findings to Sylvia with their own words as a part of RP. Also, if any of you have any questions, ask other characters, in case of general questions ask Harry.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-28-11/1657:03>
"There was a bounty on toxic shamans by the Draco Foundation. I'm not saying we should collect, but they have a list of those with possible locations. Maybe the one we're looking for is on it?"

This would need to do some legwork/datasearch to get this info, it is not designated for the public use...
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <06-29-11/0344:26>
This would need to do some legwork/datasearch to get this info, it is not designated for the public use...
Eh? I was under the impression, that all data from the testament and related 'challenges' were public, posted on the Draco Foundation nodes?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-29-11/0357:38>
Oops, I missed that...OK so you are free to browse it.
Well..
lets do it like the Google do...give me specific search criteria and I will give you results. Roll datasearch and this will give me the lead how specific and exact those results will be. And Ill need to re-read that part of Portfolio of the Dragon to see what you can get from DF ;)
Title: Re: OOC Auburn: Logrolling
Post by: Larzarus on <06-29-11/1128:55>
Question: If everybody can look at the possible location so can the toxic shamans, can't they? Why would a toxic shamen stay at an area where the DF say he should be?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-29-11/1147:52>
taking general toxic background in Pullyallup into consideration, it wont be hard to hide their presence there...they should blend quite good...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-30-11/0234:51>
He poked the air with his thumb, and switched perception to an outgoing call.
"Say, do you have any of those old astral recon charts of the Pullyalup Barrens sector made in the Star days? I'd be very grateful if you could send me a copy of those. There might be one on Emma's 'link, but they never gave it back. Yes, I was in the asylum by then, I guess that's why. So? Do you have those, or maybe some analysis of that kind?"

Who are you calling? just for my info :)
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <06-30-11/0313:22>
The lab, so Atombe probably.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-30-11/0335:16>
aha..ok
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-01-11/1210:01>
I have some work to do so Ill post the initial cobat post aat the evening or tomorrow at the morning.

Good luck
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <07-02-11/0349:40>
I have to go now, so I'll do my rolls tomorrow
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <07-02-11/0446:21>
So, no Perception rolls? My Watchers also don't get any?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-02-11/0633:10>
Everything at its time. Ill wait for others to roll, the n I will tell you...
Perception and assensing rolls will happen durring CT, there is no warning prior to it...
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <07-03-11/0431:15>
Ive added a +2 for my vision and audio enhancement.  I don't know which of the two is applicable, but since I have both at the same rating, I've just added it in.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-03-11/0514:20>
Ive added a +2 for my vision and audio enhancement.  I don't know which of the two is applicable, but since I have both at the same rating, I've just added it in.

I needed Initiative: Int + Re + Bonuses
And Surprise roll: Int + Re + Bonuses

Perception doesnt matter in this moment.
Also, and this counts fory Griffin, Sylvia and Timmy, I need to know what space are you perceiving: Astral, VR, or Physical world, so please update that roll...I thought it may be posssible that Sylvia is still Astrally perceiving, in that case she would get completely different description, sont roll for perception etc.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <07-03-11/0528:14>
so it's two times an initiative roll?  I'll keep the initiative and roll it a second time.  I'm not astrally perceiving at the moment, as we're talking to each other and you can't see both at the same time, so I'm back in physical space.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <07-09-11/0542:11>
who still has to roll?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-10-11/0309:04>
Sory gents I had a "girlfriend" week so I was almost unable to post any serrious stuff. Ill repair it ASAP
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-11-11/1344:56>
OK. you may read effects of surprise on SRA p. 165 to find out what actions are possible. for any purposes, consider the environment:
Visibility: Partial light and Light mist
Harrow has no thermographic image, is partialy transparent and luminiscents on more than 1/3 of body surface
Everyone roll:
Body + Willpower (4)
Every net miss means -1 to every active skill or knowledge roll due to the acrid toxic smell of that being...
Glitch means blinded for 1IP
Critical glitch means nausea for every IP untill you sucesses in Body+Will (2)

Tracheal filters / Respirators / Gas masks apply for this roll, depends if you have it ready or somewhere in complex action reach
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <07-11-11/1735:59>
1. I didn't use Assensing, so Griffin is only seeing the Physical world.
2. Can I attack the spirit in this round? I couldn't act against it before it's action, but I think I can do so now, can I?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-11-11/1741:22>
1. I didn't use Assensing, so Griffin is only seeing the Physical world.
2. Can I attack the spirit in this round? I couldn't act against it before it's action, but I think I can do so now, can I?
You can act against it in 2.IP
1.IP is surprise. so prepare for combat etc. casting spells on yourself count in this, so if you have reflexes, you would be able to act in next IP...
I know, oyu are fighting on two fronts now...here and in UB...well that is just a coincidence ;)
so get rid of it so we can discover another part of the stroy...
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <07-11-11/1744:55>
Then I'll delay my action to IP 2. Voilla. :P
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-15-11/0332:45>
Lynx. whatever you are planning to do, please wait for a while (and also others, please be patient) I have a thread on how to solve Surprise test X Adrenaline rush...Unitl I find consensus on this I dont want to haste it...I would vote for giving you the chance to react...makes sense for ex bodyguard..but on the other side that would mean that the character with this quality cannot be surprised and that would be pretty serrious edge...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-17-11/0350:57>
OK:
so Lynx...Surprise ruls apply even for characters with adrenaline surge.
On the 2. IP can act normally against the Harrow
Griffin should roll his test. If anyone have more then 2IP, you can post right now, Harrow is finished for this turn.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <07-17-11/0401:00>
only 1 IP for me, so I'll wait.
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <07-17-11/0505:59>
I'll use my Delayed action to cast the spell, since the power was fully resisted.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <07-17-11/0535:41>
I'll use my Delayed action to cast the spell, since the power was fully resisted.

I think you made a mistake on the drain.  No matter what the damage of the spell is, you have to resist drain.  For a force 9 manabolt, it's 4 (F/2, round down if I'm not mistaken).  So you're first roll actually resisted all the drain.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-17-11/0538:54>
You were both right. There is optional rule...when adding net hits to power of the spelll, you also increase drain. Kot used this...and Im using this also in my games, works good for really very powerfull combat spells.

And the hit was brutal. he is not finished, yet...still...not so far from return to the spheres...
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <07-17-11/0549:01>
I counted the drain right, as Sichr wrote, this is a commonly used optional rule. Without it, magic is moderately powerfull at best, and not really dangerous in use. With it, you get more oomph for more drain damage...
Well, I got lucky anyway - he almost resisted it, though the drain Edge was wasted.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-17-11/0558:23>
heh...spirit ain`t got lucky though :)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <07-17-11/0603:16>
ok, my bad.  I wasn't aware of optional rule (then again, I've never played a mage except in a one-off and her major combat spell is stunbolt).  Well, 10 damage will be hurting I guess (the thing is at -3 at the moment).
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <07-17-11/0606:44>
Unless it has a proper power that will let him lower the penalty. I sure hope not.
Title: Re: OOC Auburn: Logrolling
Post by: Kot on <07-20-11/0909:55>
I'm going to be unavailable for the rest of summer vacations probably (the summer RPG camp! yay!). I'll try to post once in a while, but I can't promise anything. Sichr, you can turn Griffin into an NPC, if you wish...
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <07-24-11/1000:58>
Who's turn is it?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <07-24-11/1003:14>
IMO Lynx...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-02-11/0425:23>
I just saw some of you men active on forums recently...anyone still around?
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-02-11/1421:55>
I'm still here, although I will have to check the old posts before I can post again.  It's been a while.
Title: Re: OOC Auburn: Logrolling
Post by: Larzarus on <11-09-11/0044:38>
Though I wasn't official playing yet. I'm still here  ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-09-11/0314:23>
ok...Ill reactivate Recruitement thread, so we may get some new faces, and then we move. Our previous efforts ended up on the Team meeting when confronted with toxic spirit, IMO it was Deathwishjoe`s action to go but he didnt responded at all. Ive seen hem still around, well it looks he isnt interrested. So Ill move forward on that meeting, assumming everyone who dont participate further got wasted in there. Ill leave it up on Farothel, who seems to be only survivor of the event, to assembly new team, and continue...
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-09-11/1248:59>
ok...Ill reactivate Recruitement thread, so we may get some new faces, and then we move. Our previous efforts ended up on the Team meeting when confronted with toxic spirit, IMO it was Deathwishjoe`s action to go but he didnt responded at all. Ive seen hem still around, well it looks he isnt interrested. So Ill move forward on that meeting, assumming everyone who dont participate further got wasted in there. Ill leave it up on Farothel, who seems to be only survivor of the event, to assembly new team, and continue...

Sounds like fun, but I have a couple of questions as my character came in quite late.  She hasn't talke to Mr. J or the Wangs, so all she knows is what the team told her.  She has her own reasons to continue, but as soon as they find the boy, she wouldn't know where to bring him.  And she has no idea on the payment either and without that, assembling a team will be difficult.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-10-11/0448:45>
This will be solved. Thanx for good questions...
Title: Re: OOC Auburn: Logrolling
Post by: Larzarus on <11-10-11/1837:34>
An option would be that instead of new character, new players can play the non-used characters. Harry for example.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-20-11/1120:03>
An option would be that instead of new character, new players can play the non-used characters. Harry for example.

I've seen this being done before. Could be used, although personally I like to create my own, I know there are players who don't mind.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-20-11/1424:22>
I dont want to do it this way...I even played Harry for a while. Im working on the game room scene, that ends up with only Farothel`s character alive. Larzarus was hacking your communications a while back, so he has every note, video feed and audio at his disposal. He would still need to contact your character, well IMO uit is only a small problem
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-17-13/1735:04>
Just in case anyone need a place for OOC comment ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-18-13/0123:41>
OK. One more thing should be said.
You are free to make your posts longer than 1 sentence. Dont hesitate to describe your actions and surroundings a bit more, I had to say I give quite lot of narrative freedom to my players. I would reshape crucial moments if needed, but the storytelling can turn some odds into your advantage, when you describe some details important for you to be part of the scene. It is not mandatory, but as this is PbP, and we have more time to answer as we do in case of TableTop game, do not restrain yourself to single statements. Im trying to describe the scenes in my posts so you have the feeling of the place and people, and feel free to use it.
Im leaving in a few minutes back home, so Ill be able to post at the evening.
See ya :).
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <04-19-13/1113:28>
the drinks are probably a trap but my character has addiction and isn't that suspicious.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-19-13/1237:49>
Quote
went absolutely bananas.

huh...LOL

every day you learn something new, you live for a reason. thanx for today :D
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-19-13/1256:17>
Leaving now to get me another hangover. Play nice, Ill be back tomorrow. This time with Bulldog entering the story.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-19-13/1258:18>
just something to taste...
http://www.youtube.com/watch?v=jWFb5z3kUSQ
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <04-19-13/1339:04>
Quote
went absolutely bananas.

huh...LOL

every day you learn something new, you live for a reason. thanx for today :D

I got that from The Big Bang Theory (it's how Prof. Siebert described Sheldon at one point).  :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-21-13/0119:03>
alive!
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <04-21-13/0338:17>
well thats always good
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-21-13/0645:31>
indeed. Im almost OK niow, going to IC soon.
Title: Re:
Post by: Sichr on <04-22-13/0455:39>
Important note: does anyone applied for magician? :D
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-22-13/1412:25>
@Nathen: Analytical mind applies for this situation. No matter if trying to find a diagnose, ar clues and evidence, this is the same analytical process. (Logic linked tests only ;) )
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-22-13/1552:37>
@All: Thanx for your patience with my english so far, if you see me doing something wrong again and again, PM me :)
The description of the scene is IMO complex enought so you can talk about what you found there and what Sylvia went throught, Brians mundane senses wont reveal much different things than Nick. Well it is his knowledge that makes difference, it depends on how much informations you will be able to share. Just remember, this is not PvP...yet :)
Ill work on the way to get another chaacter in, and I hope we will get our magician...even if just a part time "consultant" if not possible otherwise.
Also @Twitch will be introduced....
And I still didnt received character from Kouryou...
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <04-23-13/0935:09>
Here are some of my thoughts for the magical threats roll. I just didn’t want to write these in IC post until Sichr confirms that my character also possesses this knowledge.
-   If the spirit attacked the group deliberately it must have had something it was able to follow to them, through the use of the Search power. (The drawing, or seeing someone's aura earlier.)
-   The spirit’s first act was trying to get someone to destroy the drawing so it must have some significance, either being hateful in its nature to the spirit or simply being the target because of a service rendered to the summoning magician. Or maybe both at the same time.
-   If being able to influence the whole group at once was not only a dramatic solution for introducing the new party, then it must have been a great form spirit as normal spirits are only able to affect one person at a time when using their influencing powers.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-23-13/1345:37>
@Farothel: Chrona???

@All:  Just FYI
Quote from: SRA, p.292
The game mechanics given for the powers below are not intended as hard and fast rules, but as guidelines for the gamemaster. Players should never be absolutely certain of the capabilities of a critter, particu-larly Awakened ones. There is always a chance that a power may work slightly differently for one particular paracritter, especially one designat-ed as a prime runner critter. Uncertainty is a wonderful dramatic tool.

That said, I don`t say you are all wrong in your presumptions. In fact, I don`t comment them at all :)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <04-23-13/1424:57>
@Farothel: Chrona???

I don't follow?  :-[
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-23-13/1458:06>
"Don't worry, I've done debriefings before," Sylvia said, "and I have an eidetic sense memory, so it's not as if I have to forget as that's quite impossible.  The only reason I was about to take pictures of all the small details is to shove under people's noses if needed."
She held up her camera before she started to tell him where everybody was and who had killed, or at least attacked, who.
"There was some sort of toxic spirit that compelled them," she added at the end, "spirit of man I think.  But for that we need a mage who can follow the trails, not just an adept who can just see the astral."


OOC: description is given by Chrona a bit above.  Page 14 of the thread.  As I have eidetic sense memory, I can describe the scene quite accurately, smells and sounds and everything.


;)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <04-23-13/1508:11>
Sorry, mixing up PbPs a bit I guess.  :-[
Title: Re:
Post by: Sichr on <04-23-13/1551:04>
No offense, just funny :) too many games
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <04-23-13/1651:38>
lol, at the moment im in 6 games
Title: Re:
Post by: Sichr on <04-25-13/0408:20>
Gents I know I use direct speech a lot and that I demand the summary or repeating of informations that I just recently posted to you. One thing is, that this means I would act or reply on your wording, your version of what I described, and this allows me to keep myself from pushing you throught the story, also this allows us to exploit mistakes you made in judgement and misunderstandings and false leads, also deeper and more detailed RP scenes.
On the other hand, this would possibly mean slower developement and some info and conclusions being posted more than once or twice. If this become problematic, tell me and we will find the solution.
So far, I have feeling the "briefing" goes well and you all do great. GM.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <04-25-13/0747:55>
I don't mind it, just I would like an exemption to repeat things said to my character.  I have eidetic memory, I can repeat the conversation verbatim and if needed, I can even do the other party's voice (I have the adept powers to do so).  If I have to repeat, I'll do it, but it will be a copy-paste of a previous post.  :)
Title: Re:
Post by: Sichr on <04-25-13/0821:24>
:) well there is slight difference between summary and replay, since you can include your own assesment, knowledge and possible context. But I get it :)
Title: Re:
Post by: Sichr on <04-25-13/0857:11>
You know, farothel, I have something special in mind for you. Devils gift. Optional. I need to think about it a bit ;)
Title: Re:
Post by: Sichr on <04-26-13/0340:21>
I didnt get feedback from our Mars AI, strange if after all efforts put into chargen she would just left :( can anyone check her (Twitch) presence on forums. I think I'll run another recruitement for matrix operator.
Title: Re:
Post by: Sichr on <04-26-13/0344:49>
Also kingbrendarr seem to drop out, PM unanswered.
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <04-26-13/0602:22>
Sorry for me not being done yet, bus as you can see of my presence on the forums i am quite busy RL and not able to take much part, but this weekend i will have the final version of Mask sent to our GM

then we can discus if there are changes needed
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-27-13/0223:59>
*keep twiddling* at least a little longer
Title: Re:
Post by: Sichr on <04-27-13/0614:45>
Im on the weekend training afk, will post when i got back
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <04-30-13/1410:33>
OK Ive been light on keyberard last few days, lets get things back in order :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-02-13/1437:00>
@All: Please if there are any Tactics knowledge, as there are, best Security or Military type, make a roll (it would be extended test with -1 dice for every interval, and interval would be every time you reveal new evidence) Roll just the first one right now...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-02-13/1533:09>
@Vinmun:  ;D
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-02-13/1604:34>
When you say aurora, what's being referred, I should have given a heads up. My reading comprehension is messed up all around. So I apologize for my character being so misinformed or brain dead.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-02-13/1630:21>
LOG(3) + Combat Tactics(2) + Mnemonic enhancer(2); +2 dice if Urban specialization applies (7d6.hits(5)=0, 2d6.hits(5)=0) (http://invisiblecastle.com/roller/view/4034347/)
Wow, this was... well, no comment. Luckily no critical glitch. Please tell me if the specialization applies, i'm considering using Edge here and that point is an important factor.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-02-13/1658:03>
When you say aurora, what's being referred, I should have given a heads up. My reading comprehension is messed up all around. So I apologize for my character being so misinformed or brain dead.

IMO well played :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-02-13/1658:47>
LOG(3) + Combat Tactics(2) + Mnemonic enhancer(2); +2 dice if Urban specialization applies (7d6.hits(5)=0, 2d6.hits(5)=0) (http://invisiblecastle.com/roller/view/4034347/)
Wow, this was... well, no comment. Luckily no critical glitch. Please tell me if the specialization applies, i'm considering using Edge here and that point is an important factor.


Urban spec. Applies
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-02-13/1722:22>
[spoiler=tactics reroll with edge]LOG(3) + Combat Tactics: Urban(4) + Mnemonic enhancer(2) (9d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4034416/)
And an average roll at that.[/spoiler]
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-02-13/1816:07>
@Nathen: If you want some further info, you need to roll medicine (it would be even better if you have psychiatric specialization, but AFAIK you dont :) ) or to find other way to obtain more detailed informations or at least educted guess.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-02-13/1838:30>
@Sichr: What level of encryption is on the node?
Title: Re:
Post by: Sichr on <05-03-13/0526:11>
4, interval 1/2 hours. You will need to fix the antena before you try any matrix operations (or bridge it with hardwired device)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-04-13/0418:40>
@Vinmun: Can you please add the link to character to your signature, it helps me with quick reference. thanx

@Everyone: I have tabletop session today so Ill be out of reach till yesterday, trying not to get crazy by splitting attention between too many groups. thanx for patience...

BTW I really like the way you roleplay, If I forget to answer any roll or question, Ill get to it tomorrow when I can fully focus on that...
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-04-13/1140:13>
yah sorry. i thought i put a sig together.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-05-13/1547:26>
@Vinmun: very good. It would take some time to reveal the findings of your "quest" so Ill PM you about results and we will get back to IC as soon as IC is on that level. Rest of the team can act independetly now, we have 2 hours to synchronization point.

@Kouryou: Right on time :)
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-05-13/1608:04>
@Kouryou: Right on time :)

AS you heard on skype, i had a hell of a week, so i am happy to get the posts done today and i hope i will be back daily from tomorrow :)
anyway, i hope you had the time to look over Mask, there are some minor changes from the chum i sent you, but all in all the char is the same.

Any comments or suggestions as there are still last seconds to do some changes?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-05-13/1744:53>
get it done and upload it on Omae, send me heads up when done. In this part of the game we rely more on RP than dices...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-05-13/1751:23>
@Farothel&@Vinmun: Still on site, decide this between yourselves


Fang gagged slightly as he caught the scent of the deepweed, placing a hand over his muzzle. "Do... Do you think he even realised that we are here? ..."

LMAO

IMO ill have to give you some response on that drone ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-05-13/1758:08>
if you feel apropriate for your character, you recognize the celebrity of national scale right on spot. If your character is not interrested in such bullshit ;) memory test (wiill+log, 2) would tell you if you know her or not.
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-05-13/1801:53>
get it done and upload it on Omae, send me heads up when done. In this part of the game we rely more on RP than dices...
Done, and uploaded as Mark Skyborn
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-05-13/1808:42>
get it done and upload it on Omae, send me heads up when done. In this part of the game we rely more on RP than dices...
Done, and uploaded as Mark Skyborn

Works like magic :)
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-05-13/1810:10>
Fang gagged slightly as he caught the scent of the deepweed, placing a hand over his muzzle. "Do... Do you think he even realised that we are here? ..."

LMAO

IMO ill have to give you some response on that drone ;)

There are bad sides to having a strong sense of smell. :P

The decryption will take about 90 minutes, so you have time to work on something. :)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-06-13/0200:27>
We'll have to wait a bit to see how the mage replies to Sylvia's request to come back a second.  I have a car, so people without can drive with me.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-06-13/0749:22>
It will be a nice convoy for six people: Mask’s bike, Bulldog’s Humvee, and whatever car Shadow drives.  8)
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-06-13/0813:57>
It will be a nice convoy for six people: Mask’s bike, Bulldog’s Humvee, and whatever car Shadow drives.  8)
As far I know, from what I have read so far, each of us has at least a set of wheels. Will be a interesting sight.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-06-13/0854:43>
@Kouryuu: if i remember well both Nick and Fang came with a driver.

@Vinnmun: you light have missed Farothel's post where Shadow talked to the mage on the astral. (Sorry if this isn't the case.) Please respond to that as well.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-06-13/1007:53>
my bad, i'll edit my post. I did miss it. :-(
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-06-13/1113:30>
@Kouryuu: if i remember well both Nick and Fang came with a driver.
True, but i thought nick had a car as he got the camera out of it. But i might be misteken.
Title: Re:
Post by: Sichr on <05-06-13/1155:58>
Yeah imo nick called his car to arrive.
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <05-06-13/1209:00>
yeh i called my car a while ago
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-06-13/1319:41>
I have one as well, it's parked close to the bar.  A Rover 2068, so it's quite big.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-06-13/1323:37>
LOL thats bloody motorized squad

@Judah: those women. Drags you out, lets you slip into astral while in the car and take whatever they want to while you are away.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-07-13/1037:10>
@Vinnmun: can we assume that you gave us the information about what you have seen in the lounge or did you keep it to yourself intentionally?
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-07-13/1053:48>
Yah it was held, but since my plans got switch...assume that the drive over I give everyone an update. one thing with pbp, always tough to organize posts when people come in the middle out of no where. lol
Title: Re:
Post by: Sichr on <05-07-13/1057:56>
This is IC issue, doesnt belong to OOC, well I have a thing to say here, give me an hour before you go on.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-07-13/1118:17>
modded my post to reflect things better.
Title: Re:
Post by: Sichr on <05-07-13/1130:22>
Thing is, that such behavior can be exactly what character demands, and I canot decide without re-reading the char. description. It can be more difficult from the team pov, but rewarding in RP terms, and yes, sometime you have to work even with people you dont like, or are simply annoying ;)
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-07-13/1316:39>
Just for RP fluff and maybe small GM annoyance - What date it is? as my char will have game scheduled and you know sudden sickness can be a reason to drop out, but he would plan accordingly not to. :)

So God of this world give me the time and place of my next game :)
if you see yourself very charitable, maybe, you could give me the current date as well  :)

By they way, for the record i start the game with 2S damage from the gang, 1 stray bullet hit him in the back  >:(
So my Next IC will make more sense.
Title: Re:
Post by: Ren on <05-07-13/1329:25>
This is IC issue, doesnt belong to OOC, well I have a thing to say here, give me an hour before you go on.
Perfectly clear, just wanted to make things sure before starting to yell or fume IC. I try to keep things only i know about and my character does not to myself. (Currently doing that. ;) )
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-07-13/1350:20>
Just for RP fluff and maybe small GM annoyance - What date it is? as my char will have game scheduled and you know sudden sickness can be a reason to drop out, but he would plan accordingly not to. :)

So God of this world give me the time and place of my next game :)
if you see yourself very charitable, maybe, you could give me the current date as well  :)

By they way, for the record i start the game with 2S damage from the gang, 1 stray bullet hit him in the back  >:(
So my Next IC will make more sense.

The date of first IC post :)
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-07-13/1411:07>
Just for RP fluff and maybe small GM annoyance - What date it is? as my char will have game scheduled and you know sudden sickness can be a reason to drop out, but he would plan accordingly not to. :)

So God of this world give me the time and place of my next game :)
if you see yourself very charitable, maybe, you could give me the current date as well  :)

By they way, for the record i start the game with 2S damage from the gang, 1 stray bullet hit him in the back  >:(
So my Next IC will make more sense.

The date of first IC post :)
only time of day :P

also i would say Urban brawl is every second week or once pre month as people have to recover from bullet wounds :D
training is also scheduled so there will be something to do. - i think the GM should decide the matches as it is hindered to the game "-" Q
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-07-13/1424:05>
Just for RP fluff and maybe small GM annoyance - What date it is? as my char will have game scheduled and you know sudden sickness can be a reason to drop out, but he would plan accordingly not to. :)

So God of this world give me the time and place of my next game :)
if you see yourself very charitable, maybe, you could give me the current date as well  :)

By they way, for the record i start the game with 2S damage from the gang, 1 stray bullet hit him in the back  >:(
So my Next IC will make more sense.

The date of first IC post :)
only time of day :P

also i would say Urban brawl is every second week or once pre month as people have to recover from bullet wounds :D
training is also scheduled so there will be something to do. - i think the GM should decide the matches as it is hindered to the game "-" Q

no, you didnt get it. The date of the first IC post...
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-07-13/1433:07>
no, you didnt get it. The date of the first IC post...

me stupid  :-[
me shame

RL post - March 29, 2011 TUESDAY
SR Date - March 29, 2073 WEDNESDAY

Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-07-13/1446:46>
there was some kind of consensus thet SR is 60 years to the future (long time ago in the galaxy far far away :p )

So 2072, like the Seattle 2072. But sorry, I really didn`t said that anywhere.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-07-13/1511:39>
@ren: :D

Yah it was held, but since my plans got switch...assume that the drive over I give everyone an update. one thing with pbp, always tough to organize posts when people come in the middle out of no where. lol

Its like dancing...you need to catch the rhythm...
If you read other posts, they are more detailed and cover only present or nearest future, and the conversation is fluid, everyone speaks their mind to current topic and let others to react on that. This also allows me to be in the less apparent role, only as a source of informations and descriptions and sometimes moderator of the discussion, but it also gives the team opportunity to  shape the sittuation according to everyone`s feeling,
Try not to jump too far in your actions, harmonize the rhytm with the rest of the team and you will find out that it is coherent and fluent and there is no need to repair or rewrite posts.

you need to feel the rhythm bro. feel the rhythm...
(http://gifs.gifbin.com/062009/1245687905_ak47-slow-motion.gif)
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-07-13/1821:44>
@GM
yeah it's always been today + 62 years so only naturally will the 5th edition be in 2075 :)

also good to see your lyrical side, keep up that rhythm bro  ;)
Title: Re:
Post by: Sichr on <05-08-13/0059:53>
I need to kill whoever invented QWERTZ keyboard.
Title: Re:
Post by: Sichr on <05-08-13/0104:08>
Kour. Please. No quotes in IC until absolutely necessary. If you need to adress someone, use "@charname:" its bloody disturbing and I hate it so not in my game. It breaks the rhythm ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-13/0327:50>
As for injuries: That has been taken care off during the initial posts. Also...IMO the only one who was in the action was silvia...and she was in the action for at best 2 minutes and 2 CTs of combat. Im sure that tring to set up the camp is a bit premature. I know I have to deal with two long term tasks...decrypting the drone and Astral search, well, keep in mind that to wait until theat happens can kill the boy you are hired to rescue. The matter of life and death. Urgent.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-13/0337:13>
That said, you all play pretty good so far and I hope this will keep interresting until the conclusion comes (whatever it is)
@Ren: Good work in taking the lead and responsibility, gaining the authority with no objections. Really good. Just keep in mind what the mission is and try not to get distracted from the task. From what I can tell from my own experience, some players ( ;) ) would do whatever it takes to hessitate and act different from previous agreement. Dont let this hold you back.
If you feel the cooperation sucks, let me know, Ill try to find replacements, as Seattle is supposed to be full of professional runners :)

@Kouryouu: I`m watching you ;)
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-08-13/1133:26>
Just making sure i understand, this Griffin is the same one that died in the lounge...or was that a separate magician. And basically once i get there....both their signatures disappeared. And do I know this Griffin guy or come across this name? I wanna be sure I don't miss anything and repeat unneeded stuff.
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-08-13/1210:15>
@GM

Master of 1000 faces - can it stop halfway? and if so, how long would it take to be undistinguishable from the original.

Mark is undergoing his change of appearance, so he needs time, also as far as he knows he himself can do basically nothing - there is just not enough spirits to shoot up :D
 
@All

sorry for breaking the flow, but i thought that you would not follow, Mark and Sylvia have RP reasons to rest a bit, others if so, a bit less.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-13/1244:07>
Just making sure i understand, this Griffin is the same one that died in the lounge...or was that a separate magician. And basically once i get there....both their signatures disappeared. And do I know this Griffin guy or come across this name? I wanna be sure I don't miss anything and repeat unneeded stuff.

Yeah Griffin McBride, one of names tossed around. If you didnt heard it, consider him to be the mage who died in the lounge, thats the same person.
Once you get there: His signature disappeared since he died there. Other signature (spirits) is nowhere to be found.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-13/1249:29>
@GM

Master of 1000 faces - can it stop halfway? and if so, how long would it take to be undistinguishable from the original.

So you chose to begin your career in the shadows while taking the change and getting constantly harmed. IDN if sylvia, Who I suppose just changed her face and pigmentation, I guess she wont make change just to make impression in the middle of Toxic hunt, but that is your choice. Good to know.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-13/1258:14>
I would almost say he has his period. But based on your bio I dont know if Mask is he or she, because you`ve mixed genders quite well there :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-13/1320:35>
OK solved by Skype
Please clean the mess with genders...I really dont know if dick or pussy.... ;)
Title: Re:
Post by: Sichr on <05-08-13/1400:59>
@vin: the modifier was IMO -4 due to background.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-08-13/1404:56>
ok....so -4 all together?
Title: Re:
Post by: Sichr on <05-08-13/1413:50>
Si
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-08-13/1419:48>
rerolled proper. spent 1 of my 3 edge.
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <05-08-13/1436:09>
Sichr get my message?
Title: Re:
Post by: Sichr on <05-08-13/1437:05>
Afk. Beer session
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-13/1632:46>
Sichr get my message?

Nope, nothing here (I was responding in IC that way since youve just told me you send the picture, and no word with it :) also IMO it is your sister, isnt it?)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-13/1634:13>
rerolled proper. spent 1 of my 3 edge.

Well spent edge, thats for real, as you`ve reached the second thresshold for Astral tracking ;)
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-08-13/1641:48>
I know right, 5 out of 6. just too sweet. I was worried i was going to get 0 on the reroll. lol
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-13/1643:29>
Ill get some sleep for it, since that would be a bit ...complicated ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-08-13/1644:56>
Sichr get my message?

Nope, nothing here (I was responding in IC that way since youve just told me you send the picture, and no word with it :) also IMO it is your sister, isnt it?)

Aaaaha
got it...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-09-13/0855:36>
gentlemen, one by one I will respond to your questions, give me a little time in IC so informations are not too scattered by other posts. As soon as Im finished I will return the ball on your side of the playground...

EDIT: With the only exceptio...Nick, you need to be a bit more specific about your querry, otherwise the answer remains as it is :D
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-11-13/0414:44>
Vin, you are free to act, your further steps are up to you.

Nathen: I`ll wait for Judah`s further action to distribute the legwork and datasearch in time, so you spend those two hours purposefully :)
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-11-13/1411:34>
@Vin manifesting still only gives astral sight, so you will not be able to read.

Basicaly when manifesting you still are in the astral but you makeyourself visible and hearable.

Also sorry guys, not having proper web, just the one in my phone. :(
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-11-13/1443:28>
I always interpret it as you can see everything somewhat normal except something electronically like a commlink screen or a trideo. Unless street signs are electronic than I understand that.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-11-13/1526:52>
I always interpret it as you can see everything somewhat normal except something electronically like a commlink screen or a trideo. Unless street signs are electronic than I understand that.

Most of them probably are in SR, although in Puyallup I'm not sure if they have street signs (AR or common).  The best you can do is manifest and check out a couple of landmarks that we can find back the area on the SR version of Google maps.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-11-13/1535:35>
I always interpret it as you can see everything somewhat normal except something electronically like a commlink screen or a trideo. Unless street signs are electronic than I understand that.

Most of them probably are in SR, although in Puyallup I'm not sure if they have street signs (AR or common).  The best you can do is manifest and check out a couple of landmarks that we can find back the area on the SR version of Google maps.

Exactly. Your best bet is to find some orientation points, which you will try to locate in physical world, and to get better view on surroundings, so you are able to guess distances (well this is astral, distances are more subjective than exact)
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-11-13/1602:34>
 not sure if it's RAW enough for Sichr, but there is a definate answear in the FAQ's
http://www.shadowrun4.com/game-resources/frequently-asked-questions/

How does astral perception work for an astrally-projecting character who is manifesting? Is it psychic, like regular assensing, or since they’re manifesting can they actually read street signs?

Astral perception while manifesting is still a psychic phenomenon. Though physical characters can see and hear the astral form, the astral form perceives only shadows, auras, and emotional content (Astral Visability, p.114, Street Magic).

thank god for wifi hotspoting phones :D

Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-11-13/1856:19>
which is mostly the same thing I was saying. Good we have consensus backed by RAW, now go on :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-13/0320:36>
@MAx: As you`ve voiced responsibility for team`s data infrastruture and such things, would you please describe the network architecture and security layout.

@Everyone: To make it easier for Max, please post in single posts here in OOC your commlink stats only, to have it all at one place.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-12-13/0851:54>
@Sichr: It will likely consist of: "I slave everyone to my bionode."  This will also allow me to run a centralised tactical network. If you need more detail, please specify an idea of what you're looking for. That said...

Biological Commlink:
Response: 7 (8 in VR)
Signal: 4
System: 4
Firewall: 2

Decoy commlink (all matrix traffic is routed through this)
Response: 2
Signal: 4
System: 2
Firewall: 2
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-13/0930:48>
Encryption?
Active countermeasures?.
Also even if slaved, Id like to know the weakest spot (sure, not because I would like to strike at it ;) ), since not every commlink in the team has the same Firewall and analyze rating.
If you run Stealth, Id like to know what is the Stealth rating, so it can be used for opposed rolls for matrix perception.
Data management: what is acessible by any member of the on the netwok and what is acessible only if someone asks nicely, stored on chips of turned off devices?
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-12-13/1009:41>
Comlink
R/si/sy/fw
5/3/4/3
With mods:
Biometric Lock ; Trodes; Subvocal Microphone;IC Rating 4 [Copy Protection 4, Registration]; Nonstandard Wireless Link Rating 6
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-12-13/1036:21>
Comlink 1
R/si/sy/fw
4/3/4/3
Analyse 6 (optimization 2, ergonomic)
encrypt 4

Comlink 2 (public commlink with just SIN data where such is needed)
R/si/sy/fw
2/3/2/2
Analyse 4 (optimization 2, ergonomic)
encrypt 2
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-13/1037:27>
I can almost see Fang`s datasearch:
Google.com
Enter
Shadowrun ACHE
Enter
profit :D
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-12-13/1046:47>
Commlink:
Response 4 / System 4 / Firewall 6 / Signal 4
Rating 3 ECCM, Rating 4 Encript, Rating 4 Analyze

As MaxKojote also mentioned tactical networks, here are my possible channels (8) from the PAN:
Sigth
 - normal
 - low-light
 - smartlink
Hearing
 - normal
 - spatial recognizer
Biomonitor
Other
 - improved rangefinder
 - commlink scan program
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-13/1051:03>
Just filled the Gap with those ritual materials. IIRC Griffin took some of them with himself, and also the diary found in the car (the one with the drawing) is a symbolic link from boy`s possession.
Its been a while :P
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-12-13/1106:47>
Commlink
Response 4
Signal 3
System 4
Firewall 5

Suite pro user
rating 4 sensor softwares
Pocket mage library 3
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-12-13/1132:33>
Encryption I probably will get a Data sprite to do on our connection traffic. I cannot encrypt my bionode, and it's not feasible to use sprites to encrypt the nodes of the other runners, nor is it feasible for me to thread up Encrypt to do so. Slaving would mean that to hack them they would need a physical connection, and be hacking at a +2 difficulty. I have enough subscription slots to slave everyone and encrypt lines to everyone.

I could also data bomb myself but that might not be the best idea in the world.

I run a stealth CF at 8. (Remember that matrix perception on technos is at a +1 threshold to non-technos under the optional Rule "The Resonance Difference [Unwired p. 137-138]). Sometimes that number will be higher when I'm hacking due to Threading. I also run Analyze at 8.

Any data that I personally have is stored on a datachip that I carry with me at all times. Data sent by one member of the network to me will be routed to all other members of the network as long as they remain a part of it. My decoy commlink is only used for... Being a decoy. Also for non-personal, non-mission calls.

Courtesy of the Multiprocessing echo, I can "keep an eye on" a number of nodes up to my submersion grade in addition to the node I currently am active in (being 2).

I don't have as much in the way of active countermeasures given that technomancers and matrix combat tend to lead to nosebleeds and premature death. My main countermeasure is being unhackable to non-technos. Also undetectable and astonishingly vague about being traced. The only other thing I do is constantly check for matrix nodes in the area.

Tacnet wise, if I recall we currently are a team of six. So the highest bonus we can get is +4, and a rating 4 tacnet requires eight sensor channels. However, I can only provide seven channels, so a Tacnet 3 would be better, especially since I won't be receiving data from some of my channels due to slaving and encryption, requiring only six sensor channels for a benefit. It depends, how many channels can each runner provide?

Fang (Seven channels):
Via Simrig: Sight, sound, smell
Via glasses: low-light, smartlink, vision magnification
Via headphones: Spatial recogniser

-

Anything I missed out on?

And yes that is exactly what I did for data search. I didn't actually know anything about ACHE so I actually Googled  it OOC before responding. :P
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-12-13/1229:12>
I can provide the following via goggles and earbuds:
smartlink, vision magnification, select sound filter (if that counts).  I also have vision and audio enhancers if those count.
via sensors I can provide: Direcional Microphone,   Radio Singal Scanner R4, Camera Neutraliser R4   

If I get a simrig (I don't have one at the moment), I can get low light and thermovision.      
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-13/1238:33>
So basicaly you are matrix safe, since commlinks cannot be spoofed RAW, and to get on you oponent would need to hack bionode, which is doable but difficult for standard hacker, as he would have to find your node first, and even if they will be able to locate every single node in the network , they would still have to use other tactics to discover the master. Oponent technomancers poses standard risk. OK. Thats enought for me.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-13/1402:07>
@Vin:
:D
Fixed that. I had it in mind all the time I was writing the post, and finaly Ive just forgot. Fial...
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-12-13/1640:27>
80 rounds of APDS, twice the base price, -10% from the black market pipeline:
8*70*1,8 = 1008 nujen transferred to pay for the ammo.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-12-13/1641:52>
That means 58992Y left so far...
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-12-13/1950:12>
RAW Bionode cannot be hacked by non-techno. Optional rules from the Resonance Difference actually make the node invisible to non-technos, while I can choose to run in Active, Passive or Hidden in regards to other technomancers (default rule is that the techno always run in Hidden to normal connections).
Title: Re:
Post by: Sichr on <05-13-13/0358:36>
Yup :)
Title: Re:
Post by: Sichr on <05-13-13/0948:08>
Ok. Save time for Judah, the rest of the team is cca at -1hour, and there are some things in progress.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-13-13/1014:40>
roger
Title: Re:
Post by: Sichr on <05-14-13/0715:55>
Busy week, sorry for lower posting rate.
Title: Re:
Post by: Kouryuu on <05-14-13/0749:05>
Busy week, sorry for lower posting rate.

the same, with the exception that i have to substitute low with NO.

will try to change it tonight :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-14-13/1528:24>
srry, I know I owe you :) tomorrow, falling asleep sitting here.
Answers pending: Nick, Fang.
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <05-15-13/2302:50>
just moved to new house so i wont be able to check in as much since we don't have internet yet.
Title: Re:
Post by: Sichr on <05-16-13/0042:57>
Ok. As this week goes (phew, its thursday yet!) I'll be able to post something serious during weekend, this phone aint that friendly :)
stay with us, we are just on the begining!
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-21-13/0941:25>
Can we start conversing with our magician now or should we wait for MaxKojote and Nathen to finish their parts?
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <05-21-13/1029:09>
Can we start conversing with our magician now or should we wait for MaxKojote and Nathen to finish their parts?
I hope we get into some action soon, as my char is not legwork friendly, and i am tired of making tee more often then in real life.
Title: Re:
Post by: Sichr on <05-21-13/1111:52>
Nathen said he will have connection issues for a while, and since he announced it ante, I would not abuse the situation pushing him forward :P
But the rest of you is free to act/or at least talk, as Nick spent some time with his mother.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-21-13/1237:07>
I've asked for a summary from our mage, so waiting for Vinnum.  Unless he has given it already and I've missed it.  :-[
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-21-13/1317:09>
I was on standby since my stuff would be really quick. I got the ok to go ahead now.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-21-13/1517:12>
Well I am not guilty :) since Rastaman in fact didnt made any greater effort to find orientation points. BUT.
Even if perception of direction in astral may be a bit subjective, successful navigation test from time to time would help you to locate the site. Also, that domain would be easy to recognize if seen again.

Well that kidnapped boy didn`t travel through astral. AFAIK...
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-21-13/1758:57>
I actually did. I was looking at post signs which were not possible. I assume that the lack of suggesting what I needed to roll to find the area meant there was no other way. I am just going to bow out of this game. I'll take the blame on communication issues and not waste people's time.
Title: Re:
Post by: Sichr on <05-22-13/0322:24>
What? You got this a bit wrong IMO. You began to search for more, while assensing revealed present entity. And that, in fact, lured you out of the place, since it was quite vulnerable there. I waited if you do further recon, like observation from higher altitude, or i.e. traveling to the border of that domain, but you decided to leave. Maybe mistake, but gm is not here to tell you what to do or warn you (unles you roll for it or have some specific quality) well it is a game, and, you know, Ive never seen Chelsea giving up after first goal. Come on. Match goes on. I like that character, and being imperfect is what makes us human.
Title: Re:
Post by: Sichr on <05-22-13/0343:36>
Ah. I see IC. Not much I can do right now about it. For further purposes, consider rastaman having dreampact with Shadow spirip (Shade) you willingly entered.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-22-13/0657:13>
Fine, just means I will be as general as possible in my perception rolls. also, is harrow a name or the type of spirit because you capitalize it, it sounds like a name to me so i don't convey it wrong
Title: Re:
Post by: Sichr on <05-22-13/0715:24>
Harrow is the type, well, its more like the name when another spirit uses it. Like Shedim. Mantis. Etc. Like Englishman. Frenchman, Czech etc.
Title: Re:
Post by: Sichr on <05-22-13/0725:09>
@vin: Also: "As specific as possible" would be better. General questions will bring only vague answers.

@Everyone: I'll wait for Nathen until this evening, then I'll move this forward.
Title: Re:
Post by: Sichr on <05-22-13/0741:45>
And one more thing, don't hesitate to ask me if I skip somethig evident. Like the fact that site was for sure amongst ruined area, not a wall untouched, most of the area razed by quake and volcano. Not that it helps. What can help you for sure is that domain, some local shaman or astral explorer may recognize it.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-22-13/0813:37>
OK, I thought it was a name for awhile.
Title: Re:
Post by: Sichr on <05-22-13/0827:56>
In fact, your Spirits knowledge roll wasn't great success, so it was nice In Character play
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-22-13/1305:07>
@Everyone except Max: Only voice, one sentence reactions please :D
@Max: You are free to post actions (modifier -2 and whatever damage you take)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-22-13/1615:58>
This would be solved pretty quick, I believe. Explanation is quite simple.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-24-13/2320:39>
@Farothel: Remember that there would be a -2 modifier to patching up Fang due to him being a Technomancer.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-25-13/0557:04>
And conditions are Indoors: -1
That means -2 sucessess, no boxes healed, but at least it stops bleeding
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-25-13/1002:21>
Sorting the results would be counted into the first service, so you still have 2 of them available.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-26-13/0707:50>
Nathen, its time for initiative roll...
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <05-26-13/1148:25>
what floor am i on now?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-26-13/1257:29>
We begin on the 6th floor. Right now...in the moment we roll INI, you start to run down, from what I understand. And I will do my part.

I can look around if if I have any map usefull for this, but IMO the stairwell is pretty simple: Stairs, right angle, stairs, right angle, Stairs, Next level. Each "Stairs" will be 5 meters long (+- pythagoras :)) so it would be (5+5+5+5)x6 means 120 meters to run. Jumping allowed.

This gets you to ground level. Your car is in the basement, 2nd level (visitors) that is another 40 meters to get to the parking lot. Standard floor height=4 meters = 32 meters to get there by freefall :)

Thresshold for running will be 2, for sprint 3.
Thresshold for jumping (Running+targetted) is 3

Railing gives you 2 dices for every athletic test.
Also...its the Emergency stairwell. Nonslippery surface is a must. +1 dice to Athletic tests

If you don`t meet the thresshold, you will need to make another gymnastic test (thr 3) to avoid fall and injury.
Glitch means Physical damage. Critical glitch means Physical damage with Fatal wounds effect.

Basic damage is 5(s)+net misses
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-27-13/1151:38>
seems you did the math wrong, IMO you should roll 9 dices. but thats up to you. I consider you running. If you start sprinting, state it in IC (higher tresshold)
Also
roll Initiative
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <05-27-13/1153:29>
argh sorry and i did roll initiative right above in same post
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-27-13/1157:33>
I know, that was for CT 1. Well you spend the turn running and those two arguing.
CT2 begins now
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <05-27-13/1159:30>
oh kk
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-27-13/1325:47>
@Nathen: Impressive. This takes longer than expected

EVIL GRIN

:)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-28-13/1638:40>
Srry Ive noticed mistake Ive made previously in ASCII: In some countries, 1st floor is the first above the ground level, in some there is the first floor the same as ground level. Fixed it for ya...
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <05-28-13/1639:52>
koolness
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-28-13/1643:20>
This is a very interesting exchange between you two. I'm curious about the results.  8)

As a sidenote, I'm not really sure about what information my character has about Fang's findings (ie. the last known location) but i'd like to act on that in a speedy manner if i have that. However, i don't want to cut in this scene as it would be awkward.
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <05-28-13/1644:37>
im gonna go out of the front door if able, so hopefully it wont be much longer.


how are the timelines between groups looking? am i ahead of them or are they ahead of me?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-28-13/1803:00>
Sorry just realized I forget social modifiers for your negotiation.
Fame: +2
Character is Friendly: +2
Desired  reult is (MCT lockdown): Harmfull: -3
Character is Authority (known doctor): +1
Is perceived as having superirior rank: +1

Total: +3
roll 3 dices
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <05-28-13/1809:29>
fixinated
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-28-13/1817:06>
done. and now...maybe another run? :D
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-28-13/1819:31>
@Nick: Replenish 1 Edge
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <05-28-13/1819:59>
Woot

Changed call from just Fang to group call

done for today
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-28-13/2036:56>
Basically Fang gave you an approximated location of Nick. Basically an intersection between two streets. He's assuming you have a mapsoft and can look up the mentioned junction. Of course now that Nick is back in the network Fang can give you a more accurate location. And probably should travel with you to keep track of Nick's location.
Title: Re:
Post by: Sichr on <05-29-13/0907:05>
Ok. Kouryou is in Lo-response mode. 24 hours before we move.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-29-13/1238:37>
It seems that we're going in two vehicles instead of one, as Judah is out in mine.  I'm not sure what mods are put on the Humvee, but mine is a Rover 2068 (basically the same statline as the humvee) with all the basic mods, including chameleon coating, so I can make it look like something else if I have to.  I even have a smoke detector and an oil slick sprayer to get rid of persuit.  :)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-29-13/1252:55>
The Humvee is heavily modded. The only apparent ones are the reinforced front of the car, which is basically a ram plate, and the searchlights at the top. Other mods i might reveal if Shadow asks IC.  ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-29-13/1340:37>
TBH I  understand that everyone want to enjoy their toys and IDN if you will have a chance to get back to the safehouse anytime soon ;) So why leave one car here?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-29-13/1345:59>
Vinmun...
Sorry you will have to explain your rolls to me a bit...
What edge? Judah uses edge for the navigation?

Btw for the futrue reference, if you want Spirit to use edge, you need to ask me first. Absolute rule.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-29-13/1357:01>
Ah, I got it. OK.

@Everyone: There is one thing I houserule to boost knowledges in my games.

For every 2 successes on Knowledge test you can add +1 to active skill dicepool, if the knowledge is relevant for the task.

So next time you better roll Knowledge and then the active skill, because in this very case Area Knowledge would give you 2 more dices on Navigation.
I know I should have tell it before.

So, Vinmun, replenish one point of edge for Judah for discovering this :)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-29-13/1401:01>
TBH I  understand that everyone want to enjoy their toys and IDN if you will have a chance to get back to the safehouse anytime soon ;) So why leave one car here?
I thank the GM for the heads-up and will modify my IC post accordingly.   :)
The reasoning behind my action was, that taking two cars would occupy two people as drivers, so that's one less shooting if needed. And as my car has autopilot and maneuvering autosoft, i could always command it from afar to get to a meeting point if we didn't come back.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-29-13/1404:09>
Sure. I wasn`t forcing you into something :)
Well Im pretty currious how this would continue after yesterday Stair Running Contest so I`m in the good mood ;)
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-29-13/1454:41>
I never spend a spirit's edge, i let the GM deal with that. So yay, i'm back to 2 edge out of 3.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-29-13/1507:19>
My IC is comming tomorrow afternoon, after time for Kouryou runs out, so you have a chance to enjoy some racing. We will cut the road into three stages:

Safehouse to the point where you will have to decide if you will choose SE Auburn Black Diamond Road or Auburn Echo Lake Cutoff Road
Both ways are possible, the first may be higher thresshold but lower surveillance, the second is a highway with high surveillance, well it would be quite easy to drive, but speeding may catch attention of preying eyes.
To this point, encounters are possible but not necessary.

Driving thresshold: Easy (1) + Light (1)=2
Only places difficult will be passing Cassey`s: Easy (1) + Restricted(2)=3, T-crossroad where you approaches SE Lake Holm RD (Easy (1) + Restricted(2)=3), Serpentines before you approach SE Auburn Black Diamond RD (Average(1) + Restricted(2)=3), and the point you enter SE Auburn Black Diamond RD (Easy (1) + Restricted(2)=3)

And then it depends on what road you decide to follow. Whole distance to this point: cca 5 km (according to Google).

It is raining, so apply "bonus" for racing tires, where appropriate ;)

So it would be roll for every 500 meters = 10 rolls
Thressholds as Follow:
2 / 3 / 2 / 3 / 2 / 2 / 2 / 2 / 2 / 4 / 3

If you exceed the vehicle speed, add +1 to thresshold for every 50%

4xShadowing roll (Driver):
Cassey`s,
T-cross,
SE Lake Holm RD,
SE Auburn Black Diamond RD entry

http://shadowrun.chinagreenelvis.com/map/index.html
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-29-13/1519:12>
Shadow:
Ares Humvee Civic
Morphing licence plate + spoof chip
Run flat tires
Chameleon coating
Drive by wire override
Basic termination system
Smuggling compartment
Smoke projector + oil slick sprayer
Personal armour rating 4                     
MicroWeave Spider drone


Bulldog:
Rover 2068 (SUV) ("Ares Humvee")
   +Amenities, High
   +Anti-Theft
   +Clean Car Coating
   +Firewall 5
   +GridLink Override
   +Gun Port
   +Gun Port
   +Manual Control Override, Drive-by-Wire
   +Morphing License Plate
   +Off-Road Suspension
   +Off-Road Tires Rating 4
   +Passenger Protection Rating 2
   +Pilot Program Rating 3
   +Ram Plate
   +Run Flat Tires Rating 4
   +Searchlight
   +Smoke Projector
   +Smuggling Compartment, Shielded
   +Spoof Chip
   +Vehicle Tag Eraser
   +Analyze Rating 3
      +Copy Protection Rating 3
      +Registration
   +ECCM Rating 3
      +Copy Protection Rating 3
      +Registration
   +Encrypt Rating 3
      +Copy Protection Rating 3
      +Registration
   +Maneuver (Ground Craft) Rating 3
      +Copy Protection Rating 3
      +Registration
   +Vehicle Sensor
      +Atmosphere Sensor Rating 3
      +Camera Rating 6
      +Laser Range Finder
      +Motion Sensor
      +Radar Rating 6

@Ren: What strikes you at the first sight is the fact, that you have two vehicles with almost perfectly identical signatures. This can have some usefull tactical applications ;)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-29-13/1606:27>
When you put it that way, well, it seems pretty obvious.  :-[
A question to below rolls: do the bonuses for vehicle tests (AR, handling) apply to shadowing?
And do the navigation and area knowledge tests help in any way?
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-29-13/1612:26>
Do tires have a rating?  I wasn't aware of that.

For the rest the two cars are quite similar, which is not that strange given that some mods you just have to have.  Mine is more build to shadow people (chameleon coating, smoke launchers) while the other is a bit more for the heavy stuff (ram plate, off road stuff).

The reason I took chameleon coating is to be able to drive home.  A brand new Hummer would be strange in Carbonada, but if you put a rust pattern on the vehicle it doesn't draw any looks.  But you need brand new paint to drive around high class neighbourhoods.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-29-13/1614:36>
When you put it that way, well, it seems pretty obvious.  :-[
A question to below rolls: do the bonuses for vehicle tests (AR, handling) apply to shadowing?
And do the navigation and area knowledge tests help in any way?

1) No, but RAW you can also roll Perception + Intuition, and in this case you can add vehicle sensors to your perception.

2) Home ground applies  (IMO most of you are constantly forgetting the quality :))
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-29-13/1619:47>
Do tires have a rating?  I wasn't aware of that.

For the rest the two cars are quite similar, which is not that strange given that some mods you just have to have.  Mine is more build to shadow people (chameleon coating, smoke launchers) while the other is a bit more for the heavy stuff (ram plate, off road stuff).

The reason I took chameleon coating is to be able to drive home.  A brand new Hummer would be strange in Carbonada, but if you put a rust pattern on the vehicle it doesn't draw any looks.  But you need brand new paint to drive around high class neighbourhoods.

I don`t compare the vehicles. just puting them here to have it in sight. In fact, I was about to ask you for  numbers for them (Speed, Accel,etc) and I forgot to do that. So please post it now for quick reference.
From tactical view this is advantage...decoy, confusing pursuers etc. Up to yyou ;)

Standard tires are OK. You can also buy either Racing, which adds dices on roads, but fail on the slippery surface, or OffRoad (IMO Rover comes with both Offroad suspension and Offroad tires, but I may be wrong)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-29-13/1736:59>
Tyres do not have a rating, but Chummer does this little nasty conversion: it converted quantity (4 pieces) to quality (rating 4).
It is also quite reassuring we can roll Perception. Am i correct we mainly use visual perception, and we can use the vehicle sensors instead our own augmentations? Is it partial light outside (for modifiers)?

The Rover basically comes with off-road suspension but i don't think the tyres are included.

Vehicle stats for my Humvee:
Handling 1 (0 on-road, 3 off-road)
Acceleration 20/35
Speed 140 (about 170 km/h)
Pilot 3
Body 13
Armor 10
Sensor 2(5)
Device rating 3
Amenities, High; Anti-Theft; Clean Car Coating; Firewall 5; GridLink Override; Gun Port; Gun Port; Manual Control Override, Drive-by-Wire; Morphing License Plate; Off-Road Suspension; Off-Road Tires; Passenger Protection Rating 2; Pilot Program Rating 3; Ram Plate; (Run Flat Tires); Searchlight; Smoke Projector; Smuggling Compartment, Shielded; Spoof Chip; Vehicle Tag Eraser
Analyze Rating 3 (Copy Protection Rating 3; Registration) ; ECCM Rating 3 (Copy Protection Rating 3; Registration) ; Encrypt Rating 3 (Copy Protection Rating 3; Registration) ; Maneuver (Ground Craft) Rating 3 (Copy Protection Rating 3; Registration) ; Vehicle Sensor (Atmosphere Sensor Rating 3; Camera Rating 6; Laser Range Finder; Motion Sensor; Radar Rating 6) 
Title: Re:
Post by: Sichr on <05-30-13/0113:01>
Radar would be ok, in this speeds you onlx need to care about surveillance drones etc.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-30-13/0136:10>
My car has the following:

Handling 1 (0 on-road, 2 off-road)
Acceleration 20/35
Speed 140 (about 170 km/h)
Pilot 2
Body 13
Armor 10
Sensor 2
Device rating 3
Amenities, High; Off-road suspension, passanger protection 2, anti-theft 2, Morphing licence plate + spoof chip, Run flat tires, Chameleon coating, Drive by wire override, Basic termination system, Smuggling compartment, Smoke projector + oil slick sprayer, Personal armour rating 4

I haven't added any sensors, so those would be the basic ones.  When driving I slave the vehicle's PAN to my own.

@Sichr: do we have to do all those rolls in one go?
Title: Re:
Post by: Sichr on <05-30-13/0405:57>
Imo it is up to you. You can roll 10x driving DP at once on castle. If you fail to meet the thresshold, we will solve the situation and continue (if you can, that is) no problem to apply the modifiers to existing rolls. Or you can roll one by one, if you prefere that way.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-30-13/0719:24>
@Farothel: how fast are you planning to go? I'm planning +50% where threshold is otherwise 2 but if you plan on going slower, i won't leave you behind unless the situation for Nick turns very threatening.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-30-13/0832:07>
@Nathen: No clue what sensor channels you have, so I don't know if you'll qualify to join the tacnet once we get in range.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-30-13/0859:08>
A note on TacNet: as only Fang has the software, anyone wanting to be in the net has to be slaved under Fang's bionode.
@GM: if we go in a convoy can we use the bonus granted by the TacNet?
Title: Re:
Post by: Sichr on <05-30-13/0937:12>
Yesss
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-30-13/1309:29>
@Farothel: how fast are you planning to go? I'm planning +50% where threshold is otherwise 2 but if you plan on going slower, i won't leave you behind unless the situation for Nick turns very threatening.

I only have 5 dice for pilot ground vehicle, so not too fast if possible (which is why I said that if someone was a better driver they could drive my car).  And with only 3 edge, I'm not going to be able to reroll them all.  I'll already need one to get the treshold 4, so that leaves only 2.

I also think it best to keep some distance between the two cars, although I will tell so IC.
Title: Re:
Post by: Sichr on <05-30-13/1327:18>
That thresshold 4 is quite a lot. According to the map it is downhill with some sharp turns. If you leave this part on pilot with Gridguide, it would be sans roll, but 'walking speed'
Title: Re:
Post by: Sichr on <05-30-13/1358:57>
Gentlemen you are free to IC the departure from hq + rolls. Settle who will take the wheel (remember, jesus cannot drive) I'll start tomorrow with resolving the situations starting with Cassey's.
Im starting the weekend so I wont be able to speak quite soon, not even post :D
cheers.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-30-13/1429:16>
Uhh, 5 dice are not too hefty. I have 14, but i didn't volunteer to drive the other car for IC reasons.
BTW have you counted all bonuses? Its not too much, but if you drive AR-enhanced, it gives +1 die. Home ground gives you +2 if you have it.
And most importantly, if you drive VR instead AR, you get to use Response instead of Reaction, and all thresholds are at -1.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-30-13/1756:15>
Uh... I suppose I could Remote control your car if you need to. With Command threaded up I'd have 12 dice baseline (14-1 for defaulting-1 wound penalty). Given that I'll be in VR thresholds will be at -1.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-31-13/0513:00>
I wonder what:
Drive by wire override
does...

well IMO it allows you to turn off wifi, but not disables it as default
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-31-13/0531:02>
It allows you to shut off wireless even if you're locked out of the car's system. You just push a button and remote control is gone.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-31-13/0540:06>
like I said. Id doestn remove wifi as default.

Theree are more ways to skin the cat, I wonder whoch one you choose. Even Sprite would be able to drive, or, as Max said, remote with command can also work pretty good.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-31-13/0555:27>
Yeah. That said I'd be better for driving than a sprite, as to match my current dice pool I'd need to get a machine sprite at rating 6. Which would remove my current Data sprite. ... Could work though. Or I could get a rating 7 one and tell it to go crazy. 14DP and one free autosoft for remote control is pretty nice.

My virtual friends drive better than me. I feel so ashamed. :P

Also Sichr, stop giving me ideas.

-

Also I assume "Drive by Wire Override" means "Manual Control Override". Which, as you both more or less said allows a button press to disable wireless capability, forcing manual controls (or, I assume, physical contact if you've skinlink? That's food for thought...)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-31-13/0656:41>
Guys this drags on too much for a simple drive. I will post my rolls and narrative in a few hours. As Nick's life might depend on it i've decided to go faster (+1 TH) in most places. Please tell me if someone will keep up so i know if i have the TacNet bonus or not.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <05-31-13/0806:20>
In that case, unless Farothel objects, I'll RC her car to keep up with us. If no objection, I'll do narrative and rolls in the morning.

@Farothel: Did an edit to have Fang ask if you want him to RC your car.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <05-31-13/0853:09>
Going in multiple vehicles is not a bad thing anyways, don't want all our eggs in one basket.
Title: Re:
Post by: Sichr on <05-31-13/0915:45>
I am a bit sad that kour is still away, this could have been his moment to shine :( also, just sitting in the cinema waiting for F&F 6, so Ill have couple of ideas when i get to post ;)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <05-31-13/1203:00>
In that case, unless Farothel objects, I'll RC her car to keep up with us. If no objection, I'll do narrative and rolls in the morning.

@Farothel: Did an edit to have Fang ask if you want him to RC your car.

Thanks, I've replied and done my perception rolls.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-31-13/1307:50>
So: Bulldog and Fang rolling the Driving test?
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-31-13/1341:56>
Wow, this was... educational. Two of my 16-dice tests went with only 2 hits.  :o  I made a small calculation, and i needed an average of 3.7 dice for a hit, and the last two tests brougth the average up significantly.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-31-13/1418:39>
9/18 :) .wow.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-31-13/1426:31>
Also Sichr, stop giving me ideas.

sorry  :-[ This was the last time...
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <05-31-13/1506:52>
9/18 :) .wow.
Yeah, hope that qualifies as a critical success  ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <05-31-13/1519:43>
OK Ill wait for Max and then I`ll resolve the situation. Also...Im currious which way you will choose...
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-01-13/0036:55>
Whoops. Forgot HotSim bonus on all my rolls.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-01-13/0544:36>
OK So if I get it right 4th  you failed to meet the thresshold. Maybe that VR bonus can help, otherwise you need to roll another one to avoid crashing...
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-01-13/0549:57>
I'm in VR, so the normal threshold is reduced by 1, so I believe I would have succeeded.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-01-13/0554:16>
I'm in VR, so the normal threshold is reduced by 1, so I believe I would have succeeded.

2+1(speed)-1(VR)=2
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-01-13/0602:20>
Yeah. I forgot to add the hotsim bonus originally. The hotsim rolls are in the final spoiler tag, and the fourth result is appended to the fourth roll as "+1".
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-01-13/0605:35>
I see. Now I understand that +1 appendix :)

OK So we are clear. Shadowiing etc, including timeframe and info for nick and judah, follows this afternoon.
Title: Re: OOC Auburn: Logrolling
Post by: Nathen on <06-01-13/2050:42>
hey guys sorry i havent been on, my laptop took a dump, but i got a tower and i will have internet on monday god willing.

Nick will just be running trying to get away from the building.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-02-13/1157:48>
IMO I did the math wrong or speed rules are broken.
So
Ill go with that 170 km/h (can somebody point me to the rule...I mean the speed to km/h conversion rate?)

170*1,5= 250 km/h => 1km= 0,24 min (6CT)

Title: Re: OOC Auburn: Logrolling
Post by: Ren on <06-02-13/1305:33>
SR4A p.168, Speed: "Speed is expressed in meters per Combat Turn."
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-02-13/1324:16>
SR4A p.168, Speed: "Speed is expressed in meters per Combat Turn."

Yep, I know this part. Well how you get km/h from it. Somewhere it was written in rules. (you have 140 m/ct, approx 170 km/h listed in your vehicle description)

And there is that fact that vehicle combat speed lasts 20 seconds. if you count with speed 250, it would take: 5,3 minutes to go 4 km. Even my old Peugeot 306SX (1992) was faster
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <06-02-13/1538:04>
A combat turn is always 3 seconds. Therefore, if you divide the speed (meters per combat turn) by 3 then multiply by 3.6 (factor between m/s and km/h) you get the "reasonable high-end speed". What might've confounded you about how long a vehicle combat turn lasts is p.169, where it defines Chase Turns being 1 minute (20 combat turns) long. So a speed of 140 meters per combat turn would be 2800 meters per chase turn (or minute).
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-02-13/1620:41>
A combat turn is always 3 seconds. Therefore, if you divide the speed (meters per combat turn) by 3 then multiply by 3.6 (factor between m/s and km/h) you get the "reasonable high-end speed". What might've confounded you about how long a vehicle combat turn lasts is p.169, where it defines Chase Turns being 1 minute (20 combat turns) long. So a speed of 140 meters per combat turn would be 2800 meters per chase turn (or minute).

Savior! :)

IC TimeFrame fixed
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-02-13/1816:01>
... I believe I now count as a menace on the road.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <06-03-13/0911:45>
I shall post when i get home tonight, was away all weekend.
Title: Re:
Post by: Sichr on <06-03-13/1007:12>
Hope you enjoyed that. Here in Czech we have a bit wet weather. Floods, evacuations etc. Good my house is on the higher ground.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <06-03-13/1016:40>
We expect the flood to arrive any minute here in Hungary. Considering how water level records of several hundred years were exceeded i'm a bit worried. My workplace is not that far from the river Danube.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-03-13/1552:46>
I heard about that.  Luckily I live in Belgium, where we have good weather for a change (after a bad winter and a lot of rain lately).  :)

@Ren: as long as it's only the workplace, you should be fine.  More time to spent on the forum.  ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-03-13/1605:53>
...
@Ren: as long as it's only the workplace, you should be fine.  More time to spent on the forum.  ;)

:D
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-03-13/1715:15>
Huh. Here I'm surprised by the fact it's actually raining in Australia. Meanwhile central Europe is getting flooded.
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-03-13/1824:56>
BMW 2065 Mjöllnir w/ Armor Upgrade (Racing Bike)

Acceleration 20/45
Speed 200
Handling 2

Here the reference for Mods:
   +Anti-Theft
   +Chameleon Coating
   +Firewall 5
   +Fuzzy Logic
   +Manual Control Override, Drive-by-Wire
   +Morphing License Plate
   +Motorcycle Gyro Stabilization
   +Passenger Protection Rating 2
   +Response 5
   +Signal 5
   +Spoof Chip
   +System 5
   +Vehicle Sensor
      +Ultrawideband Radar Rating 4
      +Camera Rating 2 [Ultrasound, Vision Enhancement 3]
      +Olfactory Sensor Rating 6
      +Motion Sensor
      +Radio Signal Scanner Rating 6
      +Microphone Rating 6 [Audio Enhancement 3, Select Sound Filter 3]
      +Motion Sensor
      +Thermometric
      +Atmosphere Sensor Rating 3
      +Geiger Counter
Title: Re:
Post by: Sichr on <06-04-13/0013:52>
Max i need that matrix perception roll also (just to be sure you dont glitch ;)
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-04-13/0117:22>
I made it before Kouryuu's post. :P
Title: Re:
Post by: Sichr on <06-04-13/0450:15>
Missed on phone. Thx.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-05-13/0137:42>
@Sichr: anything on the perception tests (normal and astral)?  I would hate to see such good rolls go to waste.  :)
Title: Re:
Post by: Sichr on <06-05-13/0320:40>
Ah, yes, I will make it complete as sson as possible. Crazy week.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-07-13/1619:43>
Ok the situation here seems OK as we got the first day of sun :) rivers are lowering a bit and if second wave won`t come everything will be all right.
Whats up with you, Ren? Everything OK down there? Since Ive heard you are just expecting the worst in Hungary?
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <06-07-13/1656:14>
Well, there is a possibility that about 50.000 people in the capital have to be evacuated if the water will get about 20-25 centimeters higher than expected. The traffic is a mess, but its a mess anyway, so not much difference there. We are hoping the best.
And i just read that a few smaller villages near the river were already evacuated.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-07-13/1821:17>
OK so it seems we are all OK so I`ll go IC tomorrow
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-08-13/1547:30>
@Kour: Which way to go?
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-08-13/1630:06>
@Kour: Which way to go?


so am there?

the guard said something about a blocked around the house that traffic is rerouted, do i see that or do i have easy access to the area Nick is at?

:)

Also edited all char sheet, from now on Mark is mark and not as in the concept female,

He is 100% Male now :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-08-13/1634:00>
Now that is like revelation :)
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-08-13/1637:37>
Now that is like revelation :)

and with my activity on the forum lately, a wonder too
:D

So where do i stop so i can flavor my perception roll?
sorry misunderstood the Q,
Mark will take the highway as it will be much faster then the side-way.

waiting for the rolls needed for the second stretch of the road. :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-08-13/1641:56>
You are on the point where you can choose if you follow Highway or Black Diamond road. See the map and ready the road description.
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-08-13/1656:26>
You are on the point where you can choose if you follow Highway or Black Diamond road. See the map and ready the road description.
Read and still the highway is the way to go, high risk but faster :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-08-13/1925:06>
OK
Highway "entry/ramp" (srry I really canot find right english word for the oposite of "Exit" :) ) would be Part I.: Thresshold 3.

Highway is Part II: Driving Thresshold 1, roll Shadowing

Exit is part II.: Thresshold 4(Traffic restriction creates a bit chaos).

The street where Nick is trying to hide is Part III.: Thresshold 3, roll Shadowing

As previously, +1 for every 50% of speed above speed listed
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-08-13/2028:15>
200/3*3.6=240 km/h  :-\

and here i thought that Mask would be faster then that.  ::)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-08-13/2048:34>
Im missing data on your bike  :P
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-08-13/2054:41>
Woo. Time to revise the matrix rules. It's like my programming exam all over again. Except without my teacher telling us he lied to us about everything.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <06-08-13/2304:27>
making sure i understand this, goons in the car are looking for nick, and nick is trying to hide.
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-09-13/0147:58>
Im missing data on your bike  :P
BMW 2065 Mjöllnir w/ Armor Upgrade (Racing Bike)

Acceleration 20/45
Speed 200
Handling 2

Here the reference for Mods:
   +Anti-Theft
   +Chameleon Coating
   +Firewall 5
   +Fuzzy Logic
   +Manual Control Override, Drive-by-Wire
   +Morphing License Plate
   +Motorcycle Gyro Stabilization
   +Passenger Protection Rating 2
   +Response 5
   +Signal 5
   +Spoof Chip
   +System 5
   +Vehicle Sensor
      +Ultrawideband Radar Rating 4
      +Camera Rating 2 [Ultrasound, Vision Enhancement 3]
      +Olfactory Sensor Rating 6
      +Motion Sensor
      +Radio Signal Scanner Rating 6
      +Microphone Rating 6 [Audio Enhancement 3, Select Sound Filter 3]
      +Motion Sensor
      +Thermometric
      +Atmosphere Sensor Rating 3
      +Geiger Counter
[/spoiler]
600/3*3.6=720 km/h really?  ;D
posted it a while back, but you can find them here as well.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-09-13/0527:52>
That would mean thresshold +4, am I correct?
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-09-13/0540:08>
That would mean thresshold +4, am I correct?
the highway part
yep it is, but i think there is just as much a bike can get out of it's engine, so you can put a cap on it, meaning that there can not be faster then light travel on a bike with a threshold 10e7 :)

Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-09-13/0546:37>
Ah I see :) you use it only at the highway. Well IMO you will be at the end of this part before you reach that velocity :)

IMO RAW only net sucessess on the driving test will give you +5m/rating so to reach 600 m/CT would be impossible...so lets cap this on 2xSpeed for our purposes (since IMO bikes in 2073 should be a bit faster/agile than those in 2013)
That would mean 400m/CT at max...
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-09-13/0556:02>
Ah I see :) you use it only at the highway. Well IMO you will be at the end of this part before you reach that velocity :)

IMO RAW only net sucessess on the driving test will give you +5m/rating so to reach 600 m/CT would be impossible...so lets cap this on 2xSpeed for our purposes (since IMO bikes in 2073 should be a bit faster/agile than those in 2013)
That would mean 400m/CT at max...

yep i agree, capping should make it more believable.

also

i go over the max speed the whole way, increasing the the threshold to 5,  meaning that i slow down when its more difficult to drive and go as fast as possible when it's not. just like in the first part of the road. :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-09-13/0557:15>
Yep I understand it that way. Ok. Breakfast and answers :)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <06-09-13/0706:22>
Sorry guys, AFK most of the weekend. Will post something in the evening.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-10-13/0137:37>
@Sichr: is there a way in my car to disable the gridlink and still allowing Fang (or his sprite) to control it?
Title: Re:
Post by: Sichr on <06-10-13/0321:21>
This has to be done in the node temporarily. Otherwise its the modification (gridlink override)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-10-13/1401:49>
You cannot turn off the GridLink by yourself. Thats what the vehicle modification is for. Spoof chip, on the other side, may at least confuse Grids further actions, it will take a while to identify the car. Well Agent is already loaded and active.
(You know it isn`t described anywhere AFAIK in the rules how exactly grid works, I play it by my imagination and build on the purpose of the GridLink system) Turning off wireless with your override will Dumpshock Fang, if that was what you are about to do.

EDIT: TBH reading Override in Arsenal, it seems you wont even be able to run on higher than allowed speed without the modification. So my version is even bit less strict (I keep forgetting things. Sorry, Im just a human)...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-10-13/1535:55>
Sorry if this week would be a bit less active, I got plenty of work to get done and comming home a bit deptllet. But I try to do my best to keep you entertained.

And also sorry Farothel, but your time will come, trust me :)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-10-13/1547:30>
You cannot turn off the GridLink by yourself. Thats what the vehicle modification is for. Spoof chip, on the other side, may at least confuse Grids further actions, it will take a while to identify the car. Well Agent is already loaded and active.
(You know it isn`t described anywhere AFAIK in the rules how exactly grid works, I play it by my imagination and build on the purpose of the GridLink system) Turning off wireless with your override will Dumpshock Fang, if that was what you are about to do.

EDIT: TBH reading Override in Arsenal, it seems you wont even be able to run on higher than allowed speed without the modification. So my version is even bit less strict (I keep forgetting things. Sorry, Im just a human)...

I wasn't aware that I needed that mod, otherwise I would have put it in.  I thought that with a simple spoof ID you could run around.

Also, I've just checked and I've seen that Gridlink itself is also a mod.  As I don't have that mod either, I can't be on gridlink.  :)

And as the sprite is currently driving and not Fang (who is doing something else at the moment), that means the sprite is on my node, so I should be able to shut down the wireless without dumpshocking anybody.  As for the agent, my system has an analyse running, so it should be able to at least roll to see if it sees the agent coming.  But I'll do it otherwise.  Modding the post.

EDIT: IC post modified.  Also if I can do something with the hardware skill (rewiring things or something, I don't know as I don't know much about hardware both in Shadowrun and IRL) let me know.  I actually have this skill.  :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-10-13/1647:05>
You cannot turn off the GridLink by yourself. Thats what the vehicle modification is for. Spoof chip, on the other side, may at least confuse Grids further actions, it will take a while to identify the car. Well Agent is already loaded and active.
(You know it isn`t described anywhere AFAIK in the rules how exactly grid works, I play it by my imagination and build on the purpose of the GridLink system) Turning off wireless with your override will Dumpshock Fang, if that was what you are about to do.

EDIT: TBH reading Override in Arsenal, it seems you wont even be able to run on higher than allowed speed without the modification. So my version is even bit less strict (I keep forgetting things. Sorry, Im just a human)...

I wasn't aware that I needed that mod, otherwise I would have put it in.  I thought that with a simple spoof ID you could run around.

Also, I've just checked and I've seen that Gridlink itself is also a mod.  As I don't have that mod either, I can't be on gridlink.  :)

And as the sprite is currently driving and not Fang (who is doing something else at the moment), that means the sprite is on my node, so I should be able to shut down the wireless without dumpshocking anybody.  As for the agent, my system has an analyse running, so it should be able to at least roll to see if it sees the agent coming.  But I'll do it otherwise.  Modding the post.

As Fang has active subscription he would be dumpshocked if the node is disconnected (actually this is exactly what happened when Nick was jammed the first time)

Agent loaded itself into Gridlink node and he is acting in the cars network. It don`t try to hide, operates legaly and as programmed, and is clearly visible in matrix.
As for the gridlink being mod, I know, well it isn`t listed in any vehicle description, and Gridguide/Gridlink chapter says that it is standard. So I rule it is standard part of every modern ground vehicle. Remove it or buy vehicle with Obsolete quality.
but
Good point with that Hardware skill...I forgot you are this kind of expert :) I would have to think about it a bit :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-10-13/1652:57>
Good point with that slaving, well gridlink is directly wired so it still has acess. And automatical admin privileges. Alert, on the other side, would force agent to act differently than standard, so that would help to get some time. I just wait for some answers in Rules thread, since Im not sure how much it takes to Slave a node. If it is Free action (change linked device mode) or Simple action (Issue command). Your opinions?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-10-13/1654:20>
Also: Roll initiative, so I can add you into scheme.
Im the last one who will try to stop you from trying to be creative, sorry I had a moment of tunnel vision...
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-10-13/1718:22>
I suspect it'd be a Simple Action to Issue Command, as device mode is more turning things on/off,changing settings on a microwave or firing settings on a weapon. In addition, you can Spoof an Issue Command to change the device it is slaved to.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-11-13/0203:55>
Also need to know if my Analyze CF was able to identify the GridLink's icon  in the vehicle node.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-11-13/0723:50>
At the moment I can see a couple of ways of doing things. The problem is that it will be as about as subtle as an anvil. Disconnecting the agent, Nuking the Agent, attacking the agent... The other alternative is that I trace the agent to the source, and attempt to find an accept AccessID to use to spoof it to back off.

Also, am I still recognised as a legitimate admin? If so, could I theoretically issue a command for the car to issue an alert against the pilot program?
Title: Re:
Post by: Sichr on <06-11-13/1109:56>
For the admin, idn if you ever been, imo standard for driving is user account. But if you slaved the car, you are admin. Interesting rules mishmash. Since if you slaved Shadow's link, she wont be able to use it RAW, and to slave the vehicle by herself. Well that would be pretty silly way to interpret rules. Idn. I have feeling that every time I try to play matrix right, things just fall apart :(
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-11-13/1117:19>
I know how much you like RAW, but Matrix in Raw is terrible
Title: Re:
Post by: farothel on <06-11-13/1228:51>
For the admin, idn if you ever been, imo standard for driving is user account. But if you slaved the car, you are admin. Interesting rules mishmash. Since if you slaved Shadow's link, she wont be able to use it RAW, and to slave the vehicle by herself. Well that would be pretty silly way to interpret rules. Idn. I have feeling that every time I try to play matrix right, things just fall apart :(

I think as a user (and I assume I can also have admin rights on my own PAN) I can slave another thing I have access to.  Fang just has the rights to overrule me, and given his probably higher dicepools, he will be if he wants to..

As for the situation at the moment, I feel like a bit stuck on what to do.  In fact, I'm not sure there is much I can do.  But I find it strange that an agent can get admin access to the car's node without it being asked.  Every shadowrunner who knows a bit about the matrix has configured all his nodes not to allow this (I know it's a bit far-fetched to draw comparisons with today's systems, but I configured my PC to ask every time an external programs wants to run something on my system).  But it's quite possible I overlooked something (the way we played the matrix in our RL group seems quite simple now I look back at it).  :-[

As to the type of action it would take, I don't think it will matter a lot since it's about the only thing I'm going to do.  And it doesn't really matter all that much if it takes a second more.  :)

I've also added to my list of things to buy: GridLink override for the car (I still have some mod slots left over) and an agent to run a bunch of things for me.  :)
Title: Re:
Post by: Sichr on <06-11-13/1410:36>
And gridlink is exactly what allowed agent to get those privileges. Standart setup. Also. Even to get admin rights for your comlink can be problem. Remember iPhone. That you are the owner doesnt mean you are alowed to do whatever you want :p
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <06-11-13/1452:04>
If you slave a device it doesnt mean that the original user loses any privilages on that. It just means that you must have admin rights on that system or device, and that device loses the ability to communicate with independent devices wirelessly for the duration of the slaving, it must use the master node to pass all external communication through. I wouldn't think that if you slave a commlink it looses the connection to other parts of the original user's PAN. Furthermore, as the original user might have retained the admin rights most non-corporate users have on their devices, i would say she has the ability to un-slave a device any time by using the change linked device mode action.
If you think IRL examples, there are system setups that use clusters within the company network, individual computers within the cluster, etc. It's like a row of slaved systems.

On the other hand, i agree on GridLink. It is set up so that in some situations it is able to override a normal user and the car's commlink is not able to shut it out without shutting down or using a GridLink override. However, i think a hacker in the system might be able to terminate it's effect through rewriting procedures, defeating the agent in cybercombat, etc. Though he will be sure to activate some kind of alert if he is not cautious enough. (Spoofing a command is a good idea, though you have to have a valid access ID for that.)

And yes, the Blessed Trinity of spoof chip, morphing licence plate, and gridlink override is a must for runners in any car that has wireless capability, and which they want to use outside legally allowed limits in an environment that has gridlink. But we can't know everything, anyone might've overlooked this mod when buying equipment.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-11-13/1458:56>
And yes, the Blessed Trinity of spoof chip, morphing licence plate, and gridlink override is a must for runners in any car that has wireless capability, and which they want to use outside legally allowed limits in an environment that has gridlink. But we can't know everything, anyone might've overlooked this mod when buying equipment.

I have two of the three, just not the gridlink override.  Probably because my previous Shadowrun tabletop was in Lagos, and there they don't have gridlink, but you want to spoof the car if you're on Lagos island.  ;)
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-11-13/2040:36>
I could pull off a Spoof if I traced the subscription to the master and grabbed an appropriate AccessID from there.

-

Or I could Decrypt the subscription thing, then use Sniffer to capture info and get the AccessID, then Spoof a Command. The former would probably be easier though. Once my turn comes up I'll get started on tracing.

-

Also owe you an apology Sichr. I've been forgetting to account for the sustaining penalty on TacNet on some of my rolls. >>
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-12-13/0120:55>
Do a Matrix perception on it, and you should be able to get an access ID.  Besides, if it's really from GridLink, it should be fairly easy to trace.  :)
Title: Re:
Post by: Sichr on <06-12-13/0210:40>
Imo ive said IC some details on thir topic. I'll be possibly able to post something evening.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-12-13/0228:04>
Technically I have the agent's AccessID, don't think I have an accessID it will listen to though, hence the tracing.
Title: Re:
Post by: Sichr on <06-12-13/0606:29>
You are right imo, i forgot if agent has its own AID, and afb now, will check and update

Edit: Yes it has. Well AcessID is listed on the loglist as Agent legged on the node, so you don`t need any special actions when you are Master to find it.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-16-13/0722:09>
Sorry, forgot about the initiative:
initiative 8 (8d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4090142/)

That gives me init 11
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <06-16-13/1750:49>
astral init (8d6.hits(5)=3) (http://invisiblecastle.com/roller/view/4090728/)

11 for my init if i needed it. i will have the spirit of man go on my go to keep it easy
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-17-13/1623:47>
so to sumerize

we all except Faro and Vinnum are waiting for Nick to respond, Nick and Vinnum are waiting on the GM to give some exposition.

Also there is the Driving section :D

So Sirch you are up :)

By the Way how is the flooding in Europe, is everyone OK? is it over now or still some water to be had :D
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <06-17-13/1636:06>
From what I've seen on the news (luckily Belgium wasn't affected) the water is going away, but everything is still not solved.  And as soon as the water is gone, the real work begins.  :(
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <06-17-13/1730:20>
The tide went down the river, the worst of the primary effects are over. The second part of the real work starts now: repairs, cleaning, putting families back to their (hopefully not overly damaged) homes.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-17-13/1844:40>
so to sumerize

we all except Faro and Vinnum are waiting for Nick to respond, Nick and Vinnum are waiting on the GM to give some exposition.

Also there is the Driving section :D

So Sirch you are up :)

By the Way how is the flooding in Europe, is everyone OK? is it over now or still some BEER to be had :D

good to have you around. sometimes I almost hear the speed of the air around my ears for 2 last weeks. busy. But always with you. Ill IC the scene tomorrow. at leas for nic and Mask...

I know this can look crazy, but in the meaning of the story and RAW for distances and speed, this is realy improtant to keep track of everything. since you are driving as fast as you can. Since Nick is able to run FOR PROLONGED TIME BEFORES HE GETS TIRED (1S if he eceeeds...) detailed and slow but going. Ill be more active in the moment I have more time. thanx for patience...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-17-13/1853:22>
Monitoring the node, she saw that the activity lowered again as the car started following the other one.  Apparently the matrix specialist wasn't all that bad, she thought as she checked her rear-view mirror again.

hey!

You are not the one supposed to be funny around here

:D

ooook you are
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-18-13/1422:12>
Hey Sirch,
Going to Jena for 2 weeks, -1 - 12 July, we can have some of the Water Beer  on the way . :) or weekends.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-18-13/1434:00>
Hey Sirch,
Going to Jena for 2 weeks, -1 - 12 July, we can have some of the Water Beer  on the way . :) or weekends.

You see what happens when Im drinking...Im not doing my GM duty :)

Andother hotel room in germany, Ill finish some paperwork and get to it I hope.Im a bit tired after the road...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-18-13/1711:21>
OK. Timeframe updated, now lets solbve it one by one. First, I need Nick to give me shadowing roll (dont forget the Home Ground). Then I will give you a description of the situation and street and time to react to the point Judah`s spirit intervenes. Judah and I will also deal with astral things from this point.
To put it blunt...Nick...you need to stay cool for cca 22 CTs. thats about a minute. Do your best.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-18-13/1713:13>
BTW just noticed: Nathen hasnt been active for 14 days. Ill try to send him PM or mail, then Ill NPC him if I get no response
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-18-13/1731:55>
Did he not had some Problems with his PC?

i remember reading something like that.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-18-13/1742:11>
hey guys sorry i havent been on, my laptop took a dump, but i got a tower and i will have internet on monday god willing.

Nick will just be running trying to get away from the building.

Maybe the god was not that willing  :P
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <06-18-13/1813:43>
Ill also improve the shadowing a bit...Oposed extended test (like hacking), Thresshold is oposite side skill rating. Only net hits count. If target hits the thresshold first, he completely loses his tail. If tail scores the thresshold first, he corners the target.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-23-13/2033:12>
Posting will be erratic for a bit as there was a huge fire at my lodging. No clue if my computer or even my room survived. As it is I won't be staying at home for at least a couple of days.
Title: Re:
Post by: Sichr on <06-24-13/0434:53>
Thats  just a bad luck. I hope you'll be ok and things settle down good for you, will keep my fingers crossed for you.
Nathen seem to fell of the grid completely, so Ill push the story forward for all of you still present. I have feeling it has something to do with summer, holidays and university cycle...
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <06-24-13/0603:48>
I lost my home to a fire in 2006, so i completely understand how you feel. if you ever need to talk or we can help somehow don't be shy.
at times like these every friend, every hand that can help is important.

Wishing you all the best,
Kouryuu
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <06-24-13/0653:22>
To be fair Kouryuu, your situation was probably much worse than mine. On the upside I was lucky, the fire was in the part of the building I was not in, so I'm fine. Not even the smell of smoke. Power may still be erratic as it was an electrical fire, so there may still be issues. Glad I got lucky though, I'd suffer a massive setback with my major project if I lost my computer and all the physical backups that were in my room.

Thank you for the concern though really appreciate it. :)
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <06-24-13/0934:59>
Glad you are well good sir.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <07-08-13/0113:20>
Just and advance warning: from 21 until 26 of July I will be on holiday with limited internet access (if at all).  I will try to post during that time, but I'm not sure if I will be able to.  So not to worry if you don't hear from me during that week.
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <09-05-13/0848:31>
 ;D
Still Around.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-05-13/0935:43>
I am too I guess. Sichr, when were you thinking of starting up again?
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-05-13/0948:06>
I am also ready to continue. Eagerly waiting for events to unfold.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-05-13/0955:32>
I'm also still around, but currently on holiday (typing from the London science museum, great wifi network here  :) )
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-05-13/1201:11>
Good. We'll start on sunday. Fisher would be npced. Anyone have seen vinmun?
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-05-13/1204:08>
Activity suggests that he's been around. I think I've seen him  posting a couple of times too.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <09-05-13/1857:58>
i thought my curse affected this game. lol
Title: Re: OOC Auburn: Logrolling
Post by: Kouryuu on <09-06-13/0146:43>
What curse?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-06-13/0412:08>
Imo it was more about holidays. I held a little hope inside that nathen would reappear with new school year.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-06-13/1515:01>
Ok, to answer the possible questions, Ill put together resume for you and unite the team at one scene. We will continue on the street where Fisher is hiding from pursuers.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <09-07-13/1003:02>
sounds good
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-08-13/0513:46>
@Farothel: Please remove your infopost from IC

I am updating last IC post for some results, nick seem to outrun the MCT team for now, Opening post is coming soon...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-15-13/1519:47>
@Ren: Do you have some corporation knowledge or something like that? So you are able to assess resources used for operation?
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-15-13/1547:09>
I only have Military as a knowledge skill, so i can only judge this from a military standpoint. And i just remembered, that if we have some kind of footage of the heavy hitter drones, i have a firearms knowledge with heavy weapons spec.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-15-13/1550:23>
OK Ill go with that
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-15-13/1649:51>
Anything on my perception and assensing rolls.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-18-13/1630:35>
Anything on my perception and assensing rolls.

What mode are you running your commlink in: Hidden, Passive, Active ???
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-19-13/0127:08>
Anything on my perception and assensing rolls.

What mode are you running your commlink in: Hidden, Passive, Active ???

Prime commlink always hidden, secondary (with fake SIN) depending on what's needed in this neighbourhood.  If I have to be active, I am, if not, it's on passive.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-19-13/0218:04>
Anything on my perception and assensing rolls.

What mode are you running your commlink in: Hidden, Passive, Active ???

Prime commlink always hidden, secondary (with fake SIN) depending on what's needed in this neighbourhood.  If I have to be active, I am, if not, it's on passive.

So assuming you are plying your Blonde charade well your secondary is active. OK. Response will follow.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-19-13/0531:22>

So assuming you are plying your Blonde charade well your secondary is active. OK. Response will follow.

Yes, it is.  It would be strange otherwise I guess.  In case it's important, it has firewall 2, analyse 4 (ergonomic) with my Angeline Lau SIN (rating 3).
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-19-13/1751:59>
It is important, as your Fake SIN is, but it would follow as soon as I sober :) sorry...long hard road out of Bielefeld back to Bonuňovice
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-21-13/0519:28>
http://www.youtube.com/watch?v=fPo0oAY_fRs
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-22-13/1627:16>
@Sichr: would it be OK in this area for Brian to take a shotgun with him out of the car?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-23-13/0516:32>
In some ssort of bag or sheath etc no problem but naked gun would catch attention pretty quick
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-23-13/0735:15>
Let's see if it works, my 'I'm so obvious an airhead that I'm no danger' approach to spionage.

@Sichr: any results on my assensing rolls?  At least the one with 4 hits should give me almost everything.  :)
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-23-13/0742:05>
You learn that his birthday using February 29. He is very bitter about this.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-23-13/0835:27>
You learn that his birthday using February 29. He is very bitter about this.

lol

Let's see if it works, my 'I'm so obvious an airhead that I'm no danger' approach to spionage.

@Sichr: any results on my assensing rolls?  At least the one with 4 hits should give me almost everything.  :)
Sure, just hang on a bit more.ill get back to you at the evening. Btw psychometry by any chance?
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-23-13/0948:03>
Let's see if it works, my 'I'm so obvious an airhead that I'm no danger' approach to spionage.

@Sichr: any results on my assensing rolls?  At least the one with 4 hits should give me almost everything.  :)
Sure, just hang on a bit more.ill get back to you at the evening. Btw psychometry by any chance?

Maybe, but mostly it's just something I picked up from Tom Clancy, in 'The Bear and the Dragon' he has one of the Russian SVR agents do that.  It's like this:
-spies (and people catching them) mostly don't want to be seen, so they try to blend in
-therefore people who don't will not be spies, as they attract too much attention and spies don't do that.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-23-13/1316:46>
My asnwer about psychometry was about the metamagic, or some experience with that. Butz AFB and IDN if it can be usefull when assessing Homolka and Hrubes
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-23-13/1330:19>
My asnwer about psychometry was about the metamagic, or some experience with that. Butz AFB and IDN if it can be usefull when assessing Homolka and Hrubes

No, that I don't have.  Just a simple assensing roll, searching for cyberware, awakened potential and things like that.  :)
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-23-13/1401:16>
Word of warning, increasing the TacNet rating will increase the required sensor channels to six, which means some team members may no longer get a bonus. If you meant to just increase the bonus by +1 (beyond maximum), that  works fine.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-23-13/1414:48>
Word of warning, increasing the TacNet rating will increase the required sensor channels to six, which means some team members may no longer get a bonus. If you meant to just increase the bonus by +1 (beyond maximum), that  works fine.

There is no other way I can give you and advantage for having all those "maps" overlayed into the single feed. So lets do it this way: Formal rating ramains the same, but everyone who has 6 sensor cahnels, apply +1 to tacnet bonus.
 Sorry that there is no real maps for junction, try to imagine something between http://en.wikipedia.org/wiki/Kowloon_Walled_City

and

https://www.google.cz/search?q=Musee+du+Quai+Branly&safe=active&source=lnms&tbm=isch&sa=X&ei=t4RAUtCfGMfXtAaY9YDIBA&ved=0CAkQ_AUoAQ&biw=1152&bih=628&dpr=1#facrc=_&imgdii=_&imgrc=iEhtfFuIxo95MM%3A%3BsS2QN_US70E6SM%3Bhttp%253A%252F%252Fbarkitecturemag.com%252Fwp-content%252Fuploads%252F2011%252F11%252Fbirdseye-2.jpg%3Bhttp%253A%252F%252Fbarkitecturemag.com%252F2011%252F12%252F14%252Fexposed-quai-branly-museum-slated-from-the-beginning-to-be-a-resort-casino%252F%3B1024%3B768
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-23-13/1415:32>
 ;D
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-23-13/1447:25>
In what book is the tacnet info?  I just want to know what constitutes a channel, so I can see if I have enough?

PS: how annoyed are those guys with my giggling?  ;)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-23-13/1747:46>
In what book is the tacnet info?  I just want to know what constitutes a channel, so I can see if I have enough?
Unwired p. 125
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-24-13/0148:44>
Then I can contribute 6 channels if I'm not mistaken:
Smartlink
Vision Enhancement R2
Vision Magnification
Audio Enhancements R2
Select Sound Filter R1
Radio Singal Scanner R 4

I have 2 more if needed
Non-Linear Junction Detector
Direcional Microphone
but those are currently not active.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-24-13/0157:46>
While in VR I still contribute most of the channels as they run from my body. I just don't benefit from them. Also, once you head into the junction, you won't really have the tacnet  benefits until you meet up with  Nick, unless you bring Sylvia with you. I won't be in range to help, Nick is currently out of range, and if she's outside Sylvia won't be in range.

Via Simrig CF:
Visual
Audio
Olfactory

Via Glasses:
Smartlink
Low Light

Via Headphones:
Spatial Recogniser

Not 100% sure on it, but I also might provide two extra channels (the audio and visual enhancements on the glasses and headphones),but it's a moot point because the highest bonus we could get with our group would be +3 anyway with all five of us linked up (or now, four of us linked up).
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-25-13/1115:32>
-2 modifier for Sylvia`s reply
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-25-13/1118:58>
Are those guys police?   And is that ID scanner visible?

EDIT: I also need that lie detector software.  :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-25-13/1219:09>
Are those guys police?   And is that ID scanner visible?

EDIT: I also need that lie detector software.  :)

Remember, you still walk the GRID...with MCT SIN database acess privileges, there is litle that can stay hidden. Well in this case SIN holds.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-25-13/1219:58>
1 hit vs 1 hit, In case of tie defender (your SIN) wins
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-25-13/1301:16>
@Sichr: you just called my character Ren in IC  ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-25-13/1445:34>
@Farothel: Roll pending  ;)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-25-13/1549:00>
What roll?  Do you want a new con roll?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-25-13/1559:07>
yep, I continue this conversation due to the tie on previous Con roll (where is much more difficult wich side is "defender". Homolka, who wish to know the truth, or Sylvia, who lies to him.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-25-13/1608:33>
post adapted.  As long as I keep them busy while the rest is working, it's okay for me.  We'll just have to keep the timelines correct.

PS: any police or something in the vicinity?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-25-13/1619:59>
nope, almost as somebody told them not to be seen any close...
any police like contacts kind can reveal more
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-25-13/1641:02>
Sorry that I have mistaken you. He was using Intimidation, so you resist with Will + Intimidation, well I dont think that there would be much difference. Once more and you can continue your charrade blonde.
The failure in this one wont make you to give them Nick, I`ll tell you consequences once, and if, that happens.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-25-13/1652:54>
Is the absence of police obvious to Brian, too? After all, there is a reported accident site nearby, and this is an area that sees traffic even this late at night.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-25-13/1755:29>
Is the absence of police obvious to Brian, too? After all, there is a reported accident site nearby, and this is an area that sees traffic even this late at night.

Sure. Well assuming what you know this this is little surprise, since accident site is reported by GRID...(read MCT)
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <09-25-13/1845:38>
I forgot to specify i am speeding Nick up with movement. I forgot the force of the spirit i had summoned before.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-25-13/1848:09>
I forgot to specify i am speeding Nick up with movement. I forgot the force of the spirit i had summoned before.

You said that already. Ive just finished IC post :)
It is Spirit of Man, F:5, IIRC
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-26-13/0203:58>
I've made a willpower roll instead of a con roll, and it's the same
7d6.hitsopen(5,6)=3 (http://invisiblecastle.com/roller/view/4233415/)

BTW: does he gets tacnet bonuses on intimidation rolls?  sounds a bit strange to me, but I'm not completely up to speed on tacnets.  :-[
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-26-13/0212:23>
Technically it's  GM's decision, but it's not listed as an example, and generally tactical networks are specialised for researching weapons, armor, tactics and so on. They can also be used for sensor targeting and indirect fire. While a tacnet could give advice on what to say to be intimidating, it won't really help with how well you could convey yourself in a way to be intimidating. Not that I can see, but someone else might be able to offer an argument for it.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-26-13/0253:46>
It also can apply some stress, haptic and biometric analysis and show reactions on such things as intimidation  etc. Well. Lets not get too deep into this. Rules say: every roll, which I read: every active skill use.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-26-13/0552:32>
So that means that I could add the tacnet bonus to my con rolls?  :)  Cool, I'll try that next time.  :)

But indeed, it's the GM's call.  I was just surprised, that's all.  :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-26-13/1254:31>
Yes you can! :D
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-26-13/1339:14>
Ren, Kouryou, you have perception roll pending...
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-26-13/1604:49>
Sorry, i missed that post.
INT(4) + Perception, Visual(6) + Enhancers(3) + TacNet(2) - penalty(5) (10d6.hits(5)=4) (http://invisiblecastle.com/roller/view/4234062/)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-26-13/1711:07>
Updatet in IC. Just a narative detail, not important for current course of actions
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-26-13/1805:51>
I will give everyone chance to react before we move to the next scene. But as I am full of inspiration, everyone not using this oportunity will be considered Back on wheels tomorrow evening (ehh...lets call it friday evening)
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <09-26-13/2344:16>
are you willing to hand wave that i find my body or should i roll. I never bothered to go back because it would take at least an hour to return.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-27-13/1304:23>
are you willing to hand wave that i find my body or should i roll. I never bothered to go back because it would take at least an hour to return.

....[handwaving]....

Done
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-27-13/1316:57>
Max FYI Ive updated my last IC post with your Sniffer results, I forgot to do it yesterday...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-28-13/0503:46>
I have posting-finger itching, well Kouryouu is still absent I I dont want to leave him behind
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-28-13/0808:04>

Complex Action: First Aid - Command (9) + Medkit (6) - Remote (2) - Poor Conditions (2) - Technomancer (2) (9d6.hits(5)=2) (http://invisiblecastle.com/roller/view/4218163/) (2 hits)
Two damage boxes treated.
...

@Max: Here.Found it. You need 2 hits for First aid to reach thresshold and any hit above thresshold heals one box of damage. So no boxes healed in this roll.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-28-13/0814:02>
Max, please, how many times you have been hurt? Because I can use one First aid for every set of damage. lets assume that Madkit roll was for stun damage, I would lower threeshold for 1 for that (lets assume sprite was smart enought to choose the wound he can be at least able to heal, and the most simple is to apply some stimulants)
Nick would try to heal every other set wounds with his skill, I need to know how many times to roll. Thank you, will get back to you ASAP after I receive this count ;)
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-28-13/0831:50>
Damage details:
2P (dumpshock)
1P (Threading Command)
2P (Compiling Data Sprite)
1S (Compiling Data Sprite) [Treated by machine sprite]

Total Damage: 5P
Total untreated wounds: 3
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-28-13/0841:19>
flawless
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-28-13/0849:15>
01 expects no less. :P
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-28-13/0856:19>
vin: Just a reminder, there is still spirit looking for Nick, and Judah wont forget this for sure (meh it was about few minutes for him, well about 4 months for us :D )
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-28-13/0857:06>
rem= Nick` Edge = 0/3
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-28-13/0919:48>
So that would be all my wounds fixed then?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-28-13/0920:50>
looks like that
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-28-13/0922:03>
By the way, the  TacNet is still up if that becomes relevant. Nick would be added as well if he has enough sensor channels.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-28-13/0932:26>
I forgot about that :). Still waiting for Kour but my patience will be over soon...no flame, but I am in the mood to play :)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-28-13/0948:25>
Actually, i don't know if you already counted for that, there is Threshold 2 for first aid tests, so you have to subtract 2 from the hits, the rest is the number of boxes healed.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-28-13/0951:01>
yep, that means 4, 3*, 3* boxes healed
*)edged re-roll
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <09-28-13/1542:09>
Since Nick is an npc, why don't i just have him possessed for awhile. lol
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-28-13/1546:46>
:) I have my own plans for him now. Just wait
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-29-13/0320:55>
Lets have a little conversation, I still hope Kouryou shows up before we move too far...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-29-13/0322:54>
Anyway.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-29-13/0646:40>
I tried to check what we did with the commlinks in IC thread but i couldn't find the needed reference. Anyway, i'm pretty sure we brought them with us, to be able to use the info on them. Or did we just copy the data and left the comms with McLister? Along those lines, who exactly should have that link now?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-29-13/0721:50>
I spent about an hour looking for the same, last reference was when mask asked fang if he can take them and he point him at Brian, who told Mask that for now commlinks stay as info resources. SO IMO Fang have them with himself...or nick who packed them originaly from Aurora.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-29-13/0729:59>
Fang kept them with him. He's holding the beeping one right now as if it is some sort of volatile device.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-29-13/0918:57>
I won't pick it up, as I'm in the other car.  :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-29-13/1029:10>
shiiii...the only one able to talk :)

Well nick is obviously out of question as NPC, so it is up to you, guys...IIRC there is brian and fang?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-29-13/1149:42>
updated a bit :)
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <09-29-13/1510:39>
Judah is in Sylvia's car smiling at the group accomplishment.

Also i lost judah's backstory / summary, I think judah lives in puyallup barrens no?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-29-13/1530:23>
 ;D

you know...commlinks are like telephones...they won`t bite you ...at least not every time you try to use it...

if you dont want to pick it just write "REFUSE" and Im done with it ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-29-13/1635:07>
OK, Rack ops time. We used as much time as possible this weekend, Ill try to stay active over the week but RL would do whatever possible to make it difficult IMO.
Good night
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-29-13/1641:16>
I just cannot walk away like that, can I? :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-29-13/1648:22>
With the sum you offer, post also Negotiation roll (Tacnet included ;))...no further modifications...
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-29-13/1717:22>
Oh, my... why do i get the feeling that a fancy dinner's worth won't be enough here?  ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-29-13/1721:51>
Well there are restaurants and restaurants. ;)
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-29-13/1912:23>
No, no, no. Fang is just terrible at socialising and is perfectly aware of the  fact that if it becomes important he should not be doing it. :P
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-30-13/0124:11>
We have been given a large sum of money to use for gear and stuff like that.  I think we can use some of that money to pay for intel.  :)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <09-30-13/0209:36>
Yeah, me too. It just is, that if i'm asked to evaluate a certain info or job as a player, i get uncertain. It rarely happens when i'm the GM.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-30-13/0732:57>
Details of the file later, i hate to use this touch keyboard to write longer texts
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-30-13/1527:22>
My english is geting worse and worse, I need some practice. I hope it was at least comprehensibe, while I am a weakish speller  ;D
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <09-30-13/1532:36>
My english is geting worse and worse, I need some practice. I hope it was at least comprehensibe, while I am a weakish speller  ;D

I've seen a lot worse from people who should be better.  And even if words are misspelled, the human brain is quite good at reading what should be there instead of what really is there.  :)
And otherwise, run it through a spellchecker.  It won't take everything out, but it will get most, although sometimes I've found that the suggestions are quite funny (try running a biotechnology thesis through a Word spellchecker, which is made for accountants: instant fun  :) ).
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <09-30-13/1546:05>
while it seems most words are OK, Im more afraid of grammar, since Cyech and English have completelz different word order. But IMO we can understand each other in important things :)
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <09-30-13/1927:51>
You're better than some native speakers of English; you're doing fine Sichr.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-02-13/0029:36>
Just a comment to those map coordinates mentioned...basicaly this supports your own direction, as the street mentioned is leading straight into Hells kitchen. Only the analyze took Sfinx about 3-4 hours to finish IIRC, so Harry cannot benefit from it any more.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-02-13/0339:12>
To nicks answer I need to add one more important thing...the apartement building is included in maps fang downloaded for the area.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-02-13/0712:55>
Also, some of you may recall discussion recruitement thread about using family members as contacts. Thus involving them into bussiness. Imo answer is clear now. Too bad Nathen is gone so he cannot fully appreciate the lesson.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-03-13/0331:23>
@Vinmun: please roll magical background or related knowledge befoere you answer. Basi  fact that preparation of such ritual usualy takes lots of time to prepare, talking about hours iirc, is already known to you, but you may gain additional details
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <10-03-13/0558:58>
Also, some of you may recall discussion recruitement thread about using family members as contacts. Thus involving them into bussiness. Imo answer is clear now. Too bad Nathen is gone so he cannot fully appreciate the lesson.

I hope this does not count if the contact has been given by you (like my Chulos brother).  :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-03-13/0615:37>
Muhehe
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <10-03-13/0647:23>
Also, some of you may recall discussion recruitement thread about using family members as contacts. Thus involving them into bussiness. Imo answer is clear now. Too bad Nathen is gone so he cannot fully appreciate the lesson.

I hope this does not count if the contact has been given by you (like my Chulos brother).  :)

This is why Shade is not listed as one of Fang's contacts. :P
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-03-13/1351:21>
I will add the floorplan for Jacquelins appartement to IC. Do you want me to draw any other maps?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-03-13/1525:22>
I have some urgent work to do for this and tomorrow evening so use the time for the brainstorming for what you will need from me if you decide to take action in Jacquelines appartement. Also, there were other possibilities Brian suggested...as good as any others.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <10-03-13/1855:04>
Logic 2 - 1 default = 1 (1d6.hits(5)=0) (http://invisiblecastle.com/roller/view/4244286/)

He's nothing on this. Spirits, rocks, and critters are a different story.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-04-13/0144:25>
I SSSSEE
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-05-13/1015:49>
map almost ready :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-05-13/1705:21>
Ok. I saw there were questions before (farothel) about the map etc, tomorrow Ill try to adress them all so you have your informations ready.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-12-13/1129:42>
OK. Wokr/study week is over, Ill take a rest and rtomorow I`ll give you matrix topology, Max. I am not sure how would I play the NPC x NPC scene (Nick vs. Molotob) so I am preparing for it. Nick would have no further comments on your plan, unless adressed or there is something glaring (as he has Common sense PQ so I can use him this way). Thanx for patience.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <10-16-13/1542:29>
Just another idea.  I have a contact with the Seattle power company with a quite high loyalty rating.  I ask him where the power enters the building and we cut it.  Could help us.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-16-13/1608:14>
I just love the way you are thinking :)

IMO this is highly capable team, do not worry to think big ;)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <10-24-13/0928:15>
@Sichr: if you feel that the amount i wrote is less than satisfactory by Bulldog's thoughts, please tell me and i will modify my post accordingly. I am hesitating, because my contact is more like a favor-for-favor kind, but the info should be worth around as much as the one we got from Sfinx.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-25-13/1522:03>
And if you feel I am more narrative that is healthy and I give you too much informations, just say so and stop me :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-28-13/0431:19>
I must say I a a little surprised by the fact you go silent...are you sure your plan is good enought not to need any further coordiation? Since In thi situation I won`t allow any communication between you unless on LOS...I know rhis is a bit silly in PbP since you can read your posts :) but still...well its your choice...
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <10-28-13/0631:33>
I'm not.  I've put my second commlink off, but my main commlink is still running on hidden mode.  Besides, I assume I need it to get the bonus on my vision enhancers.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-28-13/0741:00>
Also Tacnet etc... I merely reacted on Max`s post.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <10-28-13/1359:03>
It's only until we remove the spider. Once that is done we can resume full network communications again without someone causing issues or listening in.  Fang does not know if there are any other network professionals that might be a problem.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-28-13/1444:18>
You know...I must apology myself. I am trhe last who should know your plans ;)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <10-29-13/0837:22>
As long as we are outside of the building, our signals are part of the background noise of wifi signals you get in every sprawl.  I doubt a spider is able to follow them all, even if he would have the time for it.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-30-13/1322:57>
Not necessary, you are good with Scan AFAIK, but you can think about using Telematics Infrastructure (Unwired, the same page as Tacnet)
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <10-30-13/1506:07>
Actually it was to see if the building's node just happened to be hidden and near enough to be accessible. :P

As for TI, I don't think you can use that as a Complex Form. I think it's because it actually relies on on-board memory, which Technomancers do not have (although TacNet does as well and it seems to be fine). It also requires it to be installed on all the devices and cannot be centralised like a TacNet can.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <10-30-13/1525:43>
OK, thanx for insight :) I thought that it is standard complex form, and in fact, I would think such thing is more propper for technomancers, since they actualy live in that topolgy, but having it running on multiple devices is liitation for such thing...unless you have grid or multiple devices around you hacked all the time or you are a dronomancer. OK. Lets jus say Yes we Scan :)
I hope Ill be ready to adress you in IC soon well I have work a bit over my head so I am trying to focus now on different task. (I am trying is the core of that sentence :) )
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <10-30-13/1658:14>
Do I need to roll anything around the backdoor?
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <10-30-13/1729:22>
"...Roll a D6..."  ;D
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <10-30-13/1757:04>
Oh right. Remember that without three members of the team within vicinity of each other we won't have a TacNet bonus. With Mark and Nick's players gone, that will be relevant now. Also with only three people around, the bonus is only +1, not +2. Need 4 for +2.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-05-13/1600:55>
Sorry for not being up to date, I have huge load of work Iam dealing with step by step and I am quite unable to focus on anything else. More, my S4 went brick for the 4th time in the row, so I dont have any mobile internet  and I am unable to post on forums most of the day due to company firewall. As soon as I get this done, which means for cca 75% on Saturday according to the plan, Ill get back to you with responses and further developement. Thanx for keeping up with this game :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-12-13/1535:36>
OK to get things done fast and effective we will do it this way:

Building has Security rating
Additional sensors increase the security rating by 1 for every 2 additional sensors implemented
If there is spider active, his perception adds to total
Players detection countermeasures count against Security rating. Only the lowest rating counts if more sensors are countered (chameleon with thermal damping 2 gives you only -2, if there is thermography in security cameras)
If you are trying to incappacitate the Security countermeasures of the building, Security rating is +3. If you try to takeover the full controll of the building, SR +6.

You roll standard infiltration roll.
AGI+Infiltration+anything that helps.
If you roll as team, use rules for teamwork, but the character with lowest infiltration dicepool rolls for the team, as he is most likely to be spotted.

If there are any maglocks and such barriers, they will be treated separatedly, but can raise alarm etc.
Applying ,multiple angles approach may result in some sensors or guards being turned off (i.e. by hacking, sniping, jamming, magical/spirit support etc.)

Security rating of the building may be guessed with Security design knowledge. Basic security rating is thresshold, any net hit above gives you more informations. In this case, AR plans and informations gives you +2, Home ground applies and teamwork is allowed for those who posess necessary knowledges (Security design, Hardware/Sensors, Architecture etc...depends on what you are able to defend ;) )
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-12-13/1551:17>
Ah...yes...the goal for successfull infiltration:

If your Total net hits exceed the Secuity rating (with +3/+6 if you choose one of those options), you have succeeded.
If Security systems Total Net hits exceed your Infiltration skill rating, you have failed and countdown for SWAT begins
Every time you fail to win the roll and Security system gains one and more net hits, there is Situation (evil grin intended) you will need to defuse. Results may vary.
DocWagon applies. Almost every time.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-13-13/0318:52>
I'll do the rolls here until we're sure what we're going to do.

Perception: intuition 4 + perception 3 + enhancers 2 =9 (9d6.hits(5)=4) (http://invisiblecastle.com/roller/view/4302127/)

knowledge: security procedures would be applicable I assume, as security design is done according to the security procedures written out in the security protocols  :)
intuition (or logic) 4 + security procedures 6 =10 (10d6.hits(5)=5) (http://invisiblecastle.com/roller/view/4302128/)

if corporate specialisation applies as well:
corporate specialisation 2 (2d6.hits(5)=1) (http://invisiblecastle.com/roller/view/4302129/)

5 or 6 hits on the knowledge check.

I suggest that a small group (or even me on my own) tries to get in and take out the security spider (probably he's in the basement or behind the lobby as they often are) and then when we have control of the cameras and such, we can let the others in.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-13-13/0614:57>
Security procedures applies with -2 as you lack exact knowledge of technology used. But still goood roll. Corporate spec will apply for this case, ssa oponent is corp trained.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-13-13/0723:59>
then the +2 of the specialisation and the -2 of the penalty cancel out.  If you want, I can also make a hardware roll.  I have that skill so I have to know something about it, right?  :)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <11-13-13/0804:11>
I’d like to use my knowledge of combat tactics, checking where sentries, mobile patrols, chokepoints, and the like are possible inside. Also going through standard procedures for infiltrating a secured position.
[spoiler=test]LOG(3) + Combat Tactics: Urban (4) + Mnemonic(2) + AR plans(2) + Home Ground(4) (15d6.hits(5)=6) (http://invisiblecastle.com/roller/view/4302585/)
Note: i suppose i will get some negative modifier if the skill can be applied at all, please just take the number of dice from the end and reduce number of successes accordingly.[/spoiler]
As for the teamwork test, I have a dice pool of 10, with only an urban camo suit helping (-2 on visual perceptions), +1/+2 from TacNet if at least 3/4 people are going in; skill rating is 3. I don’t have any tools to open maglocks and such silently, so that has to be done by someone else. A concealment power from a strong spirit would be the best countermeasure against security, as it makes all perception tests more difficult, not depending on the sense used.

@Farothel: can shadow handle maglocks and other security devices? I see you have Hardware skill (you told so in the last post), but do you have a sequencer and tool kit to work those things? (Bulldog can bring a basic tool kit, although he lacks the skill.)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-13-13/0810:55>

@Farothel: can shadow handle maglocks and other security devices? I see you have Hardware skill (you told so in the last post), but do you have a sequencer and tool kit to work those things? (Bulldog can bring a basic tool kit, although he lacks the skill.)

I have the full set of B&E gear (sequencer, maglock passkey, lockpick set, autopicker and more, even a camera neutralizer and a jammer).  The reason I have a smuggling compartment in my car is to put all that gear a bit out of sight when there's checkpoints.  :)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <11-13-13/0832:30>
@Farothel: sweet, just wanted to know.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-13-13/1239:52>
then the +2 of the specialisation and the -2 of the penalty cancel out.  If you want, I can also make a hardware roll.  I have that skill so I have to know something about it, right?  :)

OK, Hardware cancels that -2 penalty for Security procedures, as it gives you exactly the background you needed :) IMHO
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-13-13/1243:19>
.... even a camera neutralizer and a jammer....

Shiiiiia :)
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <11-13-13/2133:05>
Who'd like to have the spirit riding judah accompany who?

Also current stats:
Strength 11
Body 12
Agility 9
Reaction 9
Mental stats 6
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-14-13/0202:05>
Ren has a dicepool of 10, Vinnum if he has the infiltration skill also (now he's boosted), and I also have 10 (plus modifiers in every case).  I have a chameleon suit and thermal damping (rating 2), plus all the tools.  And the rain should also work in our favour (given a natural thermal damping, plus confusing some sensors).

I say we try to find a weak spot where the sensors are either dummies and where we can enter the building quickly (when there's a gap in the drone coverage), then take out the spider and take control of the sensors.  Then the rest can come in and we move up, leaving Fang in control of the sensors.

If I've counted correctly, security rating 4 + 3 sensors + spider perception (unknown, but let's assume 3 to calculate) will probably also be around 10 dice.  We just have to see if we want to take full control of the building as that gives the defense +6.  I would at least go for disabling security measures (+3) so the people without good infiltration stats can get in without tripping all the alerts as we can neutralise that +3 with our own modifiers (my rating 4 camera neutraliser should counter already a lot of the extra security sensors).
So we have 13 (or 16) dice against our 10, but with all our equipment (including tacnet) we can bring that to at least 10 (or 13) for them to 12 for us.  If we spend edge we should be okay.
@Sichr: my calculations are correct?

Since I assume that Dr. Mengele upstairs wants SWAT to appear just as much as we do, as soon as we're past the outer layer we should be okay on that account.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-14-13/0454:00>
Based on your informations this seems to be rational calculation. That doesn't mean it is 100% correct but yourvon the right track
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <11-14-13/0703:21>
If we use the concealment power of a spirit, we can basically equal out around 6 dice’s worth of difference. And I the Beast spirit is able to do that. We shouldn’t forget about the drones, I don’t know how many additional sensors they provide.
Unfortunately, the spirit is not trained in infiltration, so it would be AGI(9) – untrained(1) = 8 dice (plus mods from equipment and/or qualities) for it, unless Judah has channeling metamagic and is trained in infiltration. Still, we should be pretty much OK with the concealment active.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-14-13/0728:57>
You can also find some way to counter individual sensors...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-14-13/0732:06>
As for drones you need to deal with them separately, as they are not part of building security. It would be simple stealth x perception check every time you appear in los for them.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-15-13/0806:17>
That means there is window for movement in open, as they are unable to cover all 4 sides of the building at once. In the meantime, there is quite a lot of hideouts under balconies etc. If you are moving insixe tbe building,  drones doesn't need to concern you.
Title: Re: OOC Auburn: Logrolling
Post by: vinnmun on <11-16-13/1553:36>
The spirit would be rolling 8 dice and there's a -6 to everyone's perception on us. So as long as we sneak around, we should be pretty good.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-17-13/0750:04>
OK so you are free to go IC., Unless you want to wait for Nick to enter the building, we will start witch your first move.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-17-13/0800:21>
FYI:

Quote from: SRA, p. 65
TEAMWORKTESTS
Sometimes characters may choose to work together on a task, whether
they are holding the door against a rampaging paracritter or fixing a
car. To determine success, pick one character as the primary acting
character. Each of the secondary characters makes the appropriate test;
each hit they score adds +1 die to the primary character’s dice pool.
The primary character then makes the test, and her results determine
success. The maximum dice bonus the primary character can receive
from teamwork is equal to that character’s skill.

If any of the assisting characters roll a critical glitch, raise the
threshold for the test by 1 (3 for Extended Tests)

As I said before, Primary character is the one with lowest infiltration dicepool. If he lacks the skill completely, teamwork won`t have any effect on dicepool, so choose members of your infiltration team wisely.
Concealment power works at LOS
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <11-17-13/1039:46>
Concealment power works at LOS
To that: it works at LOS when you use it but sustaining a power or spell does not require to maintain LOS.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-17-13/1103:25>
Yep
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-17-13/1531:39>
We only need the concealment power to get inside the building, and if you stand outside of the camera angles but with LOS on the people going in, you can still keep the power up while not having to join in.

So who's going with me to get the doors open and with concealment up, I would say we try to simply take over the building.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-17-13/1538:33>
Ah...
sorry for my memory loss, I need to give reply to Fang`s scan so give me a few hours...
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <11-18-13/0922:11>
Bulldog is certainly in.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-18-13/1105:38>
Fang and  his dicepool of 3 with Infiltration 1 are most certainly not in. :P
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-18-13/1453:19>
There are more ways to skin the cat...
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-20-13/1554:42>
OK. Anything else before we move on?
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-20-13/1805:39>
To clarify: The nodes that showed up were for residents in the building, most of them routed through a satellite uplink? The other three nodes being the two drones, and something with a similar signature underground?
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-21-13/0157:01>
OK. Anything else before we move on?

Nothing for me.  I assume that I'm just going with Bulldog (Ren, what's his infiltration skill?) and that Fang is waiting outside (keeping an eye on the drones) until we have cleared the building security.  Vinnum's character will keep outside using the concealment power until we're in.  Then we take over security (I still have that Lael so we can make the spider forget) and install Fang in his place while the rest moves on to the apartment where Nick is.  Right?  Have I forgotten something or someone?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-21-13/0300:24>
To clarify: The nodes that showed up were for residents in the building, most of them routed through a satellite uplink? The other three nodes being the two drones, and something with a similar signature underground?

Yes. A few {10} careless users inside the building having their matrix uncensored, uncontrolled by authorities, but also unprotected by spider and nexi firewall. Individual matrix perception roll would give you more personal details on each of those.
Rest of traffic routed through hardwired or secured netwotk to nexus and satelite uplink.
Two drones patroling the perimeter, one node with similar charracteristics in the underground garrage.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <11-21-13/0609:15>
We almost forgot astral defenses. At least a watcher should come with the infiltrating team. If there is no asral patrol we are lucky. If there is it can at least warn us. As we go in with active magic astral infiltration is not an option and anyone who notices the watcher would also notice the active magic.

Unless Judah is able to hide the active magic in which case we are better off without astrally active escort.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-21-13/0708:23>
A watcher can indeed be useful.  I've always assumed that a watcher running around is not all that unusual and since they are not stopped by buildings (if they even see the building on the astral), having one go through a building instead of around to deliver a message to someone should also be fairly common.

If we really need astral overwatch, my character can also look in the astral, so spotting spirits should be doable.  I can even take them out (I have a weapon focus), unless they fly up.  But a watcher can't do anything against a full spirit.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-21-13/0709:48>
Brian +1 edge if possible. Good save.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-21-13/0713:32>
Ofc...remember the background count. Watcher would not be available outside on the streets. I have previously statex the bgc when you have been here for the first time but iirc it is at least 2.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <11-21-13/0808:59>
I spent Edge on the negotiation with Sfinx, now i'm back on max.

Anyway, a bgc of 2? Where? I don't remember the post in which you wrote this. It is surprising, considering this is a densely populated area.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-21-13/1033:03>
Densely poluted you say?
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-21-13/1227:02>
I spent Edge on the negotiation with Sfinx, now i'm back on max.

Anyway, a bgc of 2? Where? I don't remember the post in which you wrote this. It is surprising, considering this is a densely populated area.

I don't remember either, as that would mean I would loose 2 PP worth of powers.  That sucks.  :(
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-21-13/1237:43>
Ah...here:
http://forums.shadowruntabletop.com/index.php?topic=3278.msg236387#msg236387

Force 4 spirit searching for Nick...Judahs force 5 spirit is providing concealement, background -1:
3x2-4= 2d6 :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-21-13/1240:47>
So -1PP. This counts only for outside of the building. Also...sorry for not being this clear previously, I would have told that if I was asked directly (meh I hate past tenses in english :p )
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-21-13/1304:15>
master of 1000 faces and keratin control.  Those take too long to be useful at the moment anyways and both are 0.5 pp.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-24-13/0803:41>
@Sichr: Matrix Perception isn't an opposed test. I have to hit a threshold of the stealth program that they might be running. Net hits provide information.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-24-13/1226:05>
In fact no. p.228
Rolling Firewall+Stealth as oposite dicepool

Trust me...I hate that, since yesterday I was rolling for the same thing you are, and after four "Try again" attempts I was foced to give up...I know the node is thee due to successfull Scan for hidden nodes, well I am unable to get any info about it, I dont even know its AcessID to be able to hack it. Ill have to find another way...
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-24-13/1835:41>
I stand corrected. In fact I think this is the first time I've done a Matrix Perception Test on anything with Stealth. Learn something new every day.

However you don't need an AccessID to hack something (you pretty much trick the node into thinking you provided it when you hack). Heck, you don't even need to do an MPT to hack something, it's just a bad idea if you don't because it might have a data bomb. And of course you can't hack it if it is encrypted.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-25-13/0220:17>
Imo you need node accessid to attempt to hack it, since ypu need to target your exploit on something. Just the knowledge of existence of the node is not enought, as imo hacking attempt must be much better adressed. You are not aware of possible encryption, firewall version, datamines, ic and anything else. Idn. But maybe the acessid is provided by scan so you can give it a try? Give me today ill need to consult rules and maybe forums also for the answer.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <11-25-13/0448:50>
IMO if you are in mutual Signal range of a node, you don’t need its access ID to hack it, only if you are doing it from afar. Even if you do, one of the options of matrix perception is to get the access ID.

@Farothel: almost forgot your question, Bulldog’s Infiltration skill rating is 3.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-25-13/0638:35>
Right. And imo aid knowledge is prerequisite to exploit. Thats why it makes sense to run stealth. But ill have to check this in rules
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-25-13/1408:41>
OK.

If you garner no net hits, the target is not invisible as such, but its icon has melded
into the background of data traffic, escaping your notice.


I would rule that if you have no net hits in this case, you are not able to target the iton/node and not able to run exploit against it. Well. Since you have 1 net hit from your retry attempt you are free to do anything you like.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-25-13/1639:02>
Incidentally for  future reference on AccessIDs...

Quote from: SR4A P225
In order to allow you access to anything beyond a public account, the
node must be given three things. The first is your access ID, which
is automatically given when you log on. Second, the node must have
your access ID associated with an access level/account privileges (for
example, your soycaf dispenser will have your access ID on a list that
shows that you have an admin account on its node); this is called authorization. Third, you must have some way of proving you are the
person who has the authorization in question; this is authentication.

Nutshell: It's something you provide, not that you get. However you would be correct on how Stealth works in this case. Just a bit of side info for future reference, it's mostly moot here.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-25-13/2328:01>
Its like IP adress imo. You cannot connect just to something in the aid. On the othher side afaik linked xevices doesnt have aid so you are probably right, since drones are still hackable. Lets just say for the future that you need at least 1 net hit o  perception to be able to hack the node.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-26-13/0431:56>
Incidentally, you're looking at it as you would having to go through the entire matrix to do so, which is the basis of occasionally needing Data Search+Browse to find the node which is the equivalent of tracking down the ip address over the incredibly poorly-secured internet of SR4 (hence the crackdown between SR4 and SR5 which only really kicked out the program rating system and introduced GOD as an actual meaningful entity). For Mutual  Signal Range (MSR)... Consider how Bluetooth technology works currently. MSR seems to be taken from a similar concept to that. The whole idea appears to have been that nothing non-technomancer is meant to be unhackable unless it's encrypted, the benefit being that hackers won't sit around bored because they couldn't get a hit on their perception (poor luck) or they were silly and didn't get Analyze (and are thus very silly).

Just a bit of (hopefully) helpful info. Not arguing rules, because otherwise I'm pretty sure I've been handling Encryption wrong the entire time for the sake of brevity. (I think you're supposed to Decrypt, THEN Analyze as Encryption prevents you doing anything to the node, but that takes a bit long in PBP as then it'd have to be Decrypt, response, Analyze, response, possibly remove data bombs, response, then actually begin hacking. And when you consider that encryptions can have data bombs in them...).
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-26-13/0720:11>
Good points. Imo you need to run analyze to see the node is encrypted and before you decrypt the node, you dont get any other info. Feed for thought, and that bluetooth is good example, unless you take the devices name on the screen to be result of Analyze
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-28-13/0113:42>
I'll wait until the drone stuff is done and then I think it's time to move in.  So far it's bulldog and myself, plus a spirit that has to be summoned, right?
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-28-13/0220:39>
I'm not disorganised I swear! Anyway you may as well head in, no way I'm going to be able to deal with strong encryption in time. Not to mention data bombs.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <11-28-13/0407:51>
Ok, as it's been a while since we discussed this, a quick recap.  Sichr, correct me if I'm wrong.
I roll agility + infiltration (+thermal damping).  my hits are used by Ren as extra dice when he rolls the same dicepool (to a maximum of 3).  We will go in using a gap in the drone coverage (timing it so we know how much time we have)
I roll my camera neutraliser (device rating x2, treshold 2) test to see if it detects a camera and if it does, we can use that as a hole in the camera network.  @Sichr: As visibility modifiers apply on this test, I need to know these.
I will also roll a device test for my non-linear junction detector (arsenal p59) to detect hidden cameras and other devices (max range 2metres, but it's better then nothing).  I can also use my radio-signal scanner for the same purpose, although MaxKojote has already scanned for signals.

The building then rolls their security pool, with a negative modifier because we have that concealment power active on us and a positive modifier since we want to take it over (those should nearly cancel out).

If this is correct, let me know and I'll start rolling.  I also take the rest of my B&E gear (maglock passkey, lockpick set, ...) to get in should we need any of it (I assume we will).
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-28-13/0641:34>
Thermal dampening will lower my dicepool..in fact i will use the worst of your cloaking modifiers...imo thermal dampenig is worse by 1 then chameleon, so -3, then i will add concealement power:5 and the total is -8 for my dicepool. In case vibrarion/ ultrsound or uwb sensor comes to play, I will modify my dicepool accordingly.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-28-13/0643:52>
I'm not disorganised I swear! Anyway you may as well head in, no way I'm going to be able to deal with strong encryption in time. Not to mention data bombs.

Just fyi: only nodes can be strong encrypted. Signal transmissions cannot be encrypted  with this method.
Edit....
I see you are aware of that
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-28-13/0754:29>
I'm not disorganised I swear! Anyway you may as well head in, no way I'm going to be able to deal with strong encryption in time. Not to mention data bombs.

Just fyi: only nodes can be strong encrypted. Signal transmissions cannot be encrypted  with this method.
Edit....
I see you are aware of that

And I'm very happy they can't be. I already figured that the drones probably have the strongest level of node encryption. The master might as well, but at least I'm keeping busy.  And I can just politely ask Navi to-wait no I can't. Strong Encryption will probably take longer than 8 hours. Oh well. I'll have access to the building  system soon enough.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-28-13/0846:30>
So much things can be done with spoof. Where is encryption, there is the key ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-28-13/0847:43>
Also...idn about submersion to deep resonance but it can also be interrestimg ttip sometimes...
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <11-28-13/0905:17>
Problem with resonance realm trips is the same as with metaplanes. First you have to spend hours preparing (resonance + fading attribute + submersion grade test, threshold is 12, interval of 1 hour). Then you have no notion how long the actual task will take because of relative time.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-28-13/1030:44>
Ah. My bad. One option less 4 you.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-28-13/1033:29>
Well maybe there are places where veil is much thinner than normaly...places that lies almost between two worlds. Directly connecting the two. Resonance wells.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-28-13/1644:12>
The wall between the Matrix and Resonance can certainly be thin enough to drag Unemerged into it, but the confusion of the passage of time remains.

Spoof unfortunately doesn't generate passcodes. It's mostly used for redirecting traces and pretending to be someone else. Encryption needs to be bypassed either with possessing the actual passcode (which requires social engineering or relying on the weakness of the human component of security, such as leaving it written on a note or in a file) or proper decryption (as demonstrated by Navi).
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-29-13/0259:34>
What about spoofing command to the drone: send encryption codes...OR...change current encryption key to "****". I know from my experience with riggwr that rules may not directly suppotr thia. Well...just enjoy the game of creativity an dont let imperfwct rules to stop you :)
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-29-13/0345:59>
That option  IS available, but you still need an accepted AccessID to spoof yourself as. Spoof Command, complex action. I basically can tell it to do just that, but I need an accepted AccessID first.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-29-13/0514:17>
And to get that, you need to run trace iirc
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-29-13/0522:30>
Well there are two ways. First is by tracing an icon, second is by analyzing the correct source and getting its AccessID. Like say, the device on the other end of this signal line I'm decrypting if that device is indeed the master.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <11-29-13/0620:55>
You have any knowledge llined to this? Like matrix architecture etc?
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-29-13/0805:40>
In-character? Ye-no... No I don't. Well this is embarrassing. I have no knowledge skills. What was I drinking when I built this character? Why did people let me do this? D:

Anyway. Embarrassment aside, out of character... I did do a fair bit of studying of matrix rules and architecture before building my first Technomancer. There have been a couple of useful document, and a couple of members on here who have been excellent for advice. Spoofing your way in has two methods. The first isn't really  doing it, rather you're just using Spoof Command in order to get a device to do something.  Unwired goes a bit into it when discussing advanced spoofing, giving an example of pretending to be the controlling rigger. It's very limited though and in reality it's recommended to simply hack your way in. To basically do the rigger stuff I'd be spoofing an admin command, which would be  Hacking + Spoof - 6.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <11-30-13/2215:25>
By the way Sichr, was I able to successfully decrypt the signal? If so, I'll edit my post to start tracing and analyzing the device on the other end.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <12-01-13/0359:36>
Houston, we have a problem.  I was about to start rolling all the dice I had to roll, but invisible castle is down (apparently, their domain name has expired).  Does anybody know another dice roller we can use in the meantime (or forever)?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-01-13/0520:40>
Sorry I was a bit bussy last few days. Ill get back to you today and give you some answers. For the dice roller...this is not the first time that happened to IC. If the service wont be renewed, that would be sad. We used some different dice rollers previously I ll try to find it...
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <12-01-13/0740:52>
http://rolz.org/ perhaps? I saw Csjarrat mentioning it in another thread.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-01-13/0751:41>
Yes thats the one...
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <12-03-13/1221:32>
Invisible castle is back.  :)
I'll do the rolls and try to put something in tomorrow.
@Sichr: how much time do we have between the appearance of the drones?  That way I can incorporate it in my narrative (by timing it we should be able to get a good estimate I guess).
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-03-13/1238:25>
Not flying at their maximum speed, just cruising, it takes drones 5 IPs to finish the 1/4 circle. This means you have 5 IPs to move and find the hiedaway, then the drone comes (basicaly at the end of the every 2nd turn, as drones have 3IPs/CT)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-10-13/1419:09>
Gentlemen things went a bit crazy for me in the work so I have only avery limited time for the game. I am aroun and I hope I`ll be able to push forward soon. I know you are waiting for my "IC" roll and some descriptions. Stay tuned.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <12-10-13/1432:38>
no worries.  I have to read some things for a certification as well, so it's kinda useful to have to spend less time to answer on games.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <12-10-13/1619:29>
Luckil there are a number of other things to keep me busy. No problem and thanks for the update.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <12-10-13/1817:34>
That's fine. Means I've actually been responsible and gotten more work done on assignments.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-20-13/1624:10>
OK. I am in again and I hope this will last untill the end od this year :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-21-13/1508:51>
@Ren, If I get it right you have only -2 for visibility due to Camo. no thermographic etc.

@All: Sorry guys I forgot to remove dices for Concealement f5 from SR roll. doing that now: -3 hits
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-21-13/1513:10>
and just for my information: You are running for Security or complete takeover of the building???
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <12-22-13/1203:25>
I have no thermal damping. I just have an urban camo.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <12-22-13/1241:16>
I thought it was complete takeover, as we had enough bonusses to try that.  If anybody doesn't agree, let me know.

Also, I've created a group called logrolling on rolz.com until invisible castle goes back up.
http://rolz.org/myroomlog?r=logrolling (http://rolz.org/myroomlog?r=logrolling)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-22-13/1245:51>
OK  Complete takeover.
Now, for the motion sensor...
Dont be in such a haste. It would be possible to disable it once you approach without trigerring the alarm.
And that is far from easy task:

Quote from: SRA, p.261
Motion sensors pick up on movement.
They transmit an ultrasonic field, and react to changes in that field when anything enters
it. Intruders may detect the ultrasonic field by using an ultrasound
sensor set to passive mode within 5 meters. Defeating a motion sensor
requires that characters move very slowly through the field, one halfmeter per Combat Turn, and succeeding in an
Infiltration + Agility (3) Test
Characters amped for speed may find it difficult to maneuver
in this way; apply a
negative dice pool modifier equal to their extra Initiative Passes.


Edit: I think Ill need to be more clear on such things in future. You have hideout for the drone flyover, and then you may try to reach the doors and disable the sensor.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-22-13/1305:04>
One more thin...due to Concealement, power, which wastn counted for in the sensor description, lower the thresshold by 1, IMO it should have some kind of effect, even when the detector lacks rating.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <12-25-13/1255:30>
@Sichr: do you want us to roll separate Infiltration tests to defeat the motion sensor?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-25-13/1312:14>
My guess is that Sylvia would go there alone, only if you rwant to increase the risk. She is able to disconect the sensor, and also she would be the one disarming Alarm on doors etc. Let her do her B&E job :)
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <12-25-13/1315:11>
OK, if there is no difference between being able to remain undetected there or a few meters away, i'll wait outside the detector's range.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-25-13/1459:20>
Sensor scans only the area in front of the doors, like 5 meters or so. In that area you need to be stealthy to get to it. If you want to try, be my guest :)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <12-26-13/0850:47>
I've modified my post to take out the sensor.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-26-13/0938:03>
Edit: Don`t forget to add Home Ground for that hardware roll, Farothel.
For distracting conditions I give you -1 DP, but luckikli there is small roof above the entrance, so you are working in dry conditions. It also gives you additional cover from drone.

Thresshold for disabling the Motion sensor is devicex2 = 6/1 minute
After removing the sensor you need to disarm the Alarm:

Quote from: SRA, p. 261
Many alarms, particularly on doors and windows, are based on
electrical circuits. While closed, the circuit is complete and no alarm
will sound. If the door or window is opened, however, the circuit is
broken, triggering the alarm. Windows may have alarm circuits wired
into the glass, so if the glass is broken an alarm goes off. To bypass such
alarms, the circuit’s electrical contacts must be fooled while the door/
window is open. This requires a Hardware + Logic (5, 1 minute) Test,
though depending on the design it may be more difficult.

You would need to either risk the drone flyover, hoping that you wont be noticed (drone should have quite a few penalties for your own Masking, Concealement and rain so there is a good chance you escape unnoticed), or interrupt the work, which would mean you lose 1 hit every time you would do that.
As previously stated, drones have interval for flying around the building. One of them being fixed on Nick, this gives you one perception check per minute.

And finaly there is Keypad lock you need to open to entry the building.

Quote from: SRA, p. 263
Keypads utilize an access code (often different access codes for
different users). Unless the code is known, defeating a keypad requires
rewiring the internal electronics. This means cracking open the case
(see above) and then rewiring the circuits—another Hardware + Logic
(Maglock rating x 2, 1 Combat Turn) Extended Test. A maglock sequencer
(see p. 335) may also be used instead; make an Opposed Test
between the sequencer and maglock ratings. If the sequencer wins,
the maglock opens. (Note that the case must still be opened for a sequencer to be applied.)

Keypad rating is 3


Sorry I am doing this piece after piece, I wasnt completely focused on the situation. If we are ready to proceed, we may have this situation done even this year :)

Title: Re: OOC Auburn: Logrolling
Post by: farothel on <12-26-13/1051:18>
I don't have homeground, so that doesn't apply to me (unless it's a penalty).

I have to go tonight (play my first warhammer league battle in my club), so I'll do the extra rolls tomorrow.  As for the maglock, I have a maglock passkey and a sequencer.  The passkey is for defeating card reading maglocks, the sequencer is for keypad maglocks.  Both are rating 4, so depending on the type of maglock, I'll use either of them.

I'll continue working, hoping that the drone won't spot me.  Like you said, with all the concealment powers, my own armour mod (thermal damping) and the rain it will be difficult for the drone to see me.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-26-13/1119:16>
Off record...not even the best clearsight/sensors (4+6) on the market would give it more than 2 dices to roll :P

And...in the name of Emperor...GO AND DIE WITH HONOR BROTHER FAROTHEL
May the sin and damnation be cleansed with the holy fire...
(Unless you play for, ehm...opposite side :) )

You need to use sequencer, well to do that you still need to remove the cover and deal with antitampering system.

Ill summarize this for you:

You roll:
Logic+Hardware-1(conditions)+2(AR plans)

Thressholds:
Motion sensor: 6 / Combat turn (you already have 2 hits)
Rewiring an Alarm: 5 / Minute

Opening Maglock:
Remove casing: Thresshold 6/Ct
Avoid antitampering system: 2

Opening the doors:
Sequencer rating (4) vs Keypad rating (3) (opposed roll, more hits win)
OR
Thresshold 6/Ct (to do it manualy)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <12-27-13/0535:43>
I've done my rolls and added a post with some text.  If I have to roll something else, let me know.  :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-27-13/0633:07>
OK.
We have a little problem you may want to solve.
To avoid anti tampering system is single test with thresshold 2. You scceed = OK, You dont = Alarm. If I count good it is roll 7 which is 1 hit. That means Alarm if you don`t want to do something about it...Any ideas?
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <12-27-13/0650:52>
OK.
We have a little problem you may want to solve.
To avoid anti tampering system is single test with thresshold 2. You scceed = OK, You dont = Alarm. If I count good it is roll 7 which is 1 hit. That means Alarm if you don`t want to do something about it...Any ideas?

No problem, I've used edge to reroll the misses and now it's 4 hits in total.
I've removed roll 8, but if I put it with the next one, it still stays the same, so I guess that's not a problem.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-27-13/0702:11>
Deal. Edit your edge and we will move forward. As you are covered by the roof above the oors, drone has effective dicepool equal to 0, I wont roll for it.

OK. IC soon.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-27-13/1422:15>
After obstacles removed, we continue on the infiltration as previously. As you are up to Complete takeover, team needs another 5 net hits.

And...
I havent heard from Max for a while...Are you around, mr.Koyote? :D
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <12-27-13/1810:50>
Sorry, sorry sorry sorry. Christmas madness. Also couldn't think of any helpful actions to take.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-27-13/1813:07>
SOON :)

Good you are here. I think we have lost vinmun, so I was afraid that you are gone too.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <12-27-13/1816:07>
I never leave. I'm just the most scatterbrained programmer ever. :P Moreso since I actually got Distinction in a subject I'm awful at (Level design).
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-27-13/1823:45>
:)
Hope you enjoy nice holidays. I am gratefull for this few days of  rest...the world just became crazy last month :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-31-13/1047:15>
Happy New Year everyone :)
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <12-31-13/1240:40>
a bit early, even for the czech republic  ;)
but the same, even if it's also to early for Belgium (we still have about 5 hours to go).  :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <12-31-13/1243:26>
Soon, I wont be able to post :D
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <12-31-13/1329:09>
Eh. Already been over five hours for me. Happy New Year all.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-03-14/0333:26>
So, I hope you all survived the night and I am waiting for nex Infiltration roll.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <01-13-14/0124:17>
That's again 3 extra dice for Bulldog to use.

On another note, I have a big deadline coming up next week, so I might be on only erratic this week and the next.  I'll try to read every day and if something is urgent also to reply, but the rest might be a bit delayed.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-13-14/0322:25>
Same here. No hurry
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-13-14/0325:33>
Iirc fang gave you some device to tap zhe system and help him to get in via VR ;)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-13-14/0921:10>
Nice roll, i will reply ASAP an if I am correct, fang will be ablo to log in soon. As promissed. :D
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <01-13-14/0932:56>
Right. I better start prepping my tactics! And my spreadsheets. And my soon to be long list of sustaining modifiers.

Maybe I should just  start placing a TacNet on a commlink.
Title: Re: OOC Auburn: Logrolling
Post by: Ren on <01-13-14/1022:23>
Well, i don't see too much sense in further sustaining the TacNet, as the Team is all in different locations.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-15-14/0342:34>
Wow. Just wow. Nice roll.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-18-14/1215:16>
Ok. My guess is that your final infiltration roll takes you to the "Complete takeover" goal of your current task, and as the PLTG controll is necessary for such thing, infiltration team would need to wait until Fang is done with his action.
As Vinusn seems to disappear from forums at this moment, You have no astral options other than to rely on Sylvia`s Astral perception. I have made some arrangements for this situation, and we will swap magical characters after this part (if you survive and will be able to continue).
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <01-18-14/1222:44>
"If". Okay guys, prepare your Edge dice!
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-18-14/1824:19>
Max, wthere was a little missunderstanding obviously.
There is no wireless traffic. You are tapped on wired line and all those nodes are wired together, with no wireless capability you are aware (and there is none, to save your time). You may possibly want to rework your IC . Sorry if I wasn`t clear enought.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-18-14/1831:19>
Well. on the other look on that IC post, IMO was clear enought ;)

(that being said, if there is any wireless traffic, you would have done nice piece of work. with some impressive rolls)

But I fear taht the only way in is to hack the node, and as it is a slave, it would be +2 to firewall
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <01-18-14/1849:42>
Fixed. I hadn't misread it, but I was stuck  in the typical mindset of hacking a wireless network. :P My bad.
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <01-20-14/2047:55>
@Sichr: To clarify, does that node have control over the building functions you mention as the 'consoles' in the node?  Just want to be sure.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-21-14/0327:07>
@Sichr: To clarify, does that node have control over the building functions you mention as the 'consoles' in the node?  Just want to be sure.

Those listed: yes
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-21-14/0328:59>
As if console represents hub for peripheral devices
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <01-23-14/0317:21>
Sichr, do we have to do another infiltration roll, or do we have to wait until the cameras are looped?
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-23-14/0854:54>
He is faster than light. Lets wait...

And I have study exams this ans next week so my energy is infused to different topics. Sorry.
Title: Re: OOC Auburn: Logrolling
Post by: farothel on <01-23-14/1309:30>
no problem.  I know about exams, although it's been a while for me (about 10 years now).  Ah, youth.  :)
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-23-14/1311:05>
Studying while working (after almost 10 years pause :) )

Ah, youth. Long gone :D
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-26-14/0318:01>
@MAx: By dropping sustaining you mean you are not running Stealth any more?
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <01-26-14/1111:52>
I still am. It's just only at 8 rather than 14.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-27-14/1137:48>
@max: just to be sure we think the same way about the network architecture...as you are in the slave wired to it, you are able to connect to master node. You just need to hack in
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <01-27-14/1219:10>
Thought you said I could not when you mentioned it was one-way.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-27-14/1301:11>
My fault. I meant that it works the way your current node only accepts commands from master, master wont accept commands from your node. But the wire is there and so is the connection
Title: Re: OOC Auburn: Logrolling
Post by: MaxKojote on <01-27-14/1325:51>
And so is the technomancer. This ought to be interesting.
Title: Re: OOC Auburn: Logrolling
Post by: Sichr on <01-27-14/1705:48>
OK. 7 days, 4 exams, 2 credits, about 15000 characters of essays, and 9 hrs a day in the work, working on three projects simultaneously. The hard part is over. Ill take a deep breath, and make this happen.