This is my first char made, with a couple revamps.no charisma an low mental stats make for a lot of fights and locked doors.
Human, Adept
body 4, agility 5, reaction 4, strength 5, charisma 2, intuition 3, logic 2, willpower 2, edge 3, magic5
Skills: Escape Artis 3, Parachuting (Low Alt) 3, Unarmed Combat (martial Arts) 6, Doge (Melee) 4, Climbing (freehand) 4, Running (urban) 4, Survival (urban)3, Gymnastics (prakour) 4, Throwing Weapons (knives) 4-specializations here are wasted, except for you martial arts, that's the flavor of the character.
Knowledge Skills: Seattle street gangs 4, architecture 4, martial arts 5, sports 4
Language Skills: English N, Russian 3, Japanese 2
Qualieties: Double Jointed, SINner, Bi-Polar, Day Lob(small), Night Vision, Gremlins1
Adept Powers: Critical Strike 2, Great Leap 2, Freefall 2, Killing Hands, Wall Running, Penetrating Strike 2, Gliding, Elemental Strike (cold)
improved reflexes for more IP
improved reflexes for more IPAs a phys ad, I really recommend spending 2.5 magic to get 3 Initiative Passes (and a Handy +2 to reaction ;D)
or spending 160.000 „ and only 1 Essencepoint to get to the same Result ;)improved reflexes for more IPAs a phys ad, I really recommend spending 2.5 magic to get 3 Initiative Passes (and a Handy +2 to reaction ;D)
If you're in any way expecting to be a Martial Phys-ad (as opposed to the Social/Analytical variants), then I cannot stress enough the positive impact that having 3 IP's will have.
improved reflexes one the more important powers to pick up. Having only one IP will hurt you pretty bad in combat.Seriously, cannot recommend highly enough to drop any combination of things to get Improved reflexes at Level 1 or higher.
Bt dont i lose magic if i lose essence?Ys yu do
Bt dont i lose magic if i lose essence?But what they're saying is that for:
Bt dont i lose magic if i lose essence?
Body | Agility | Reaction | Strength |
4 | 5 | 4(5) | 4 |
Charisma | Intuition | Logic | Willpower |
2 | 3 | 2 | 4 |
Edge | Magic/Resonance | Essence | Initiative |
2 | 6 | 6 | 8 |
Athletics Skill Group | 4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Perception 3 Unarmed Combat (Martial Arts) 6 Etiquette 3 Throwing Weapons (Throwing Knives) 4 Shadowing 3 Firstaid(Combat Wounds) 4 Exotic Melee: Thagomizer 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Knowledge Skills ( [Logic + Intuition] x 3 free points)
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