Shadowrun
Shadowrun General => Gear => Topic started by: Twitchy D on <09-22-12/1629:37>
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Well, it's been kind of a slow day for me. Nothin' much for me to do, and staring at the tile ceiling gets boring after a while, so in a fit of restlessness, I started to wonder, "Hey, me, how likely is it that people in the barrens of Seattle or in the lawless ruins of Chicago have to make their own weaponry? I somehow doubt that every band of thugs can get their hands on good ol' fashioned sports equipment to bust peoples heads in. 'sides, if there's one area people are endlessly (and depressingly) creative in, its ways to bash their fellows heads in!" Realizing this, I thanked myself for the creative task to focus my attention on, and proceeded to stat out some stuff that low level gangers, the SINless population, or even Shadowrunners may need to use in desperate straits. Well, more desperate ones then usual, anyways.
So as this is my first time statting things up for you guys, don't expect to be amazed or awed by this stuff. It's ment mostly for the random no-name shmucks you folks'll be murdering for various types of jobs that involve squalid living conditions and filthy trashpiles. You know, most of 'em. Feel free to add other ways to ruin someone's day if you like. Ghost knows there's plenty of them.
-----Barrens Melee Weaponry-----
Barrens Axe
Using a footlong length of metal or wood, 4 six inch strips of metal, and a knife or half a sawblade, the Barrens Axe has found widespread use within Seattle’s Redmond barrens, due to the relative ease of making it with cheap or scavenged materials. Utilized by numerous gangs infesting Redmond, as well as the squatters and general population, it’s a regular sight in the numerous acts of mayhem flooding the Knight Errant call centers. Built in varying levels of quality, the best ones are made from cooking knives or saw blades welded onto a foot-long length of gas pipe, but numerous varieties exist, with handles ranging from wooden broom handles to tree branches, and blades created from glass, metal from wrecked cars, and sharpened rocks. A particularly memorable Halloweener gang leutendant had one made from a broken katana scavenged from a battle with the Seattle Yakuza, with the scabbard used as a handle.
Blades
Reach 1
Damage: (STR/2+2)P. Increase or decrease based on Quality.
Armor Penitration: -
Availibility: 3 for the weapon, - for building materials.
Cost: 40 for low quality, 60 for mid, 80 for high.
Descriptive Qualities:
Low: Shoddly made, uses old car metal or sharpened street signs for a blade, handle made from a tree branch or wooden table leg, blade nailed or tied onto handle.
Mid: Decent, blade made from a kitchen knife or sawblade, handle made from a broomstick or rifle barrel, blade bolted onto handle.
High: Well crafted, uses a butcher knife, survival kinfe or even a broken sword blade, handle made from a metal pipe, a length of rebar, or a baseball bat, blade welded onto handle.
Special: due to the weapon’s construction and weight, it cannot be used as a thrown weapon, although certain gangs can make throwing versions. Simply add balanced to the weapon description and add 20 nuyen to the cost of the weapon. However, standard Barrens Axes cannot be retrofitted to become balanced.
Concrete Mace
With a pipe or length of rebar, a wide mouth bottle, and enough concrete, a makeshift mace can be created at exeptionally low cost. While not quite as popular as the Barrens Axe among the local gangs, it can be modified further for better armor penetration by sticking nails, screws, and various other sharp implements before the concrete hardens, which is useful as well for intimidation value. Certain go-gangs have even created a pipe bomb version, designed to penitrate vehicular armor for cargo raids on tractor trailors.
(Standard/Spiked)
Clubs
Reach 1
Damage: (STR/2+2)
Armor Penitration: -
Availibility: 2 for the weapon, - for materials.
Cost: 30 nuyen. 40 nuyen for ones with an AP of 1.
(Explosive Version)
Clubs
Reach 1
Damage: (STR/2+2). Secondary explosion: Use IED damage.
Armor Penitration: -1 for the hit, halved by armor for the explosives.
Availibility: 4 for the weapon, 2 for the ammunition used as the explosive material.
Cost: 70 for explosive maces.
Millwall Brick
A Millwall Brick is an improvised weapon made out of a manipulated newspaper folded four or five times and then folded in half again. With more and more sheets stacked and folded inside, the implement becomes harder, and some people also soak the brick in water to add weight or tape the ends together. While actual newspapers are increasingly rare in the sixth world, a few neo-anarchist enclaves may have printed news as a way to get information out to interested people, as well as colleges and third world countries.
Clubs
Reach 0
Damage: (STR/2+1)
Armor Penitration: -
Availibility: About the same as an actual college newspaper would be in the sixth world.
Concealibility: -2
Cost: FREE!
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"I'm going to drop a bug on them!"
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Someone work up the Bumper Sword from Fallout: New Vegas.
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Zip guns! Give me a half inch pipe and stuff a 12 gauge shotgun shell in the end and whack it with some kind of pin with 350lbs of pressure. BOOM instant shotgun.
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Better yet, get a long staff like section of pipe, attach a pin inside and the shell on the jabbing end, and you've got a shot spear. Jab someone and watch as the round goes off into them. ;D
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GH2 had a makeshift revolver. I think it was Arsenal that had a crude blunderbuss.
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The Improvised Weapon table is quite handy for Barrens Weapons.
Including Metahuman Body when a Troll gets slotted off enough.
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The Improvised Weapon table is quite handy for Barrens Weapons.
Including Metahuman Body when a Troll gets slotted off enough.
Speaking of that, there are many who wonder whether the adept power 'missile mastery' changes this qualifies as a thrown weapon for the purposes of changing S to P damage.
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The Improvised Weapon table is quite handy for Barrens Weapons.
Including Metahuman Body when a Troll gets slotted off enough.
Yeah, but to me that just seems like a list of spur of the moment armaments, not anything that someone, even someone desparate, would continue to hang on to after something better comes along.
And regardless of the imrpvised weaponry table, I'm still gonna post some more makeshift bludgeons and shanks. Cause that's I roll! Stubbornly and pointlessly, oblivious to good sense!
Tire Swing Flail
Certain troll gangmembers throughout Seattle's poorer neighborhoods have been fond of this makeshift weapon, citing a particularly memorable character from their youth named "Uncle Evan". Evan 'Uncle' Jacowitz was a paticularly strong Troll who lived near the outskirts of Redmond who had become a sort of Urban Legend due to his constant attempts to help the poor and homeless. Ordained as a Catholic preist, Evan made it his goal to give a home to all the runaway children that would try to excape their lives at home regardless of metatype, giving them a place to stay without the constant threat of parental neglect or abuse, the temptations of easy money through drugs and crime, or worst of all, death through the enevitable turf wars, drug overdoses, or ghoul raids. Many of his wards remember how he was fond of swinging the youngest children on an old Ford-Canada Buffalo tire swing that had been detached from a nearby playground after a turf war had blown it off. After he died from an attack from a group of Humanis thugs, his troll wards created the weapon out of their beloved memories of him. Soon after, a report of a raid on a suspected Humanis Stronghold had been shown on the news, where there were reports of a group of trolls storming into the warehouse weilding large tires with chains attached to them like medival flails.
Exotic Weapon: Tire Flail
Reach 2
Damage: (STR/2+4)
Armor Penitration: -
Availibility: 4
Cost: 100 nuyen
Special: due to the weight of this weapon, most metatypes cannot weild this weapon one handed, if at all.
Someone work up the Bumper Sword from Fallout: New Vegas.
Geez, it's always the bumper sword. Youse guys used to be thankful to get a makeshift machete cobbled together from wood, duct tape and a lawnmower blade, and that powersword you got from those outcast fellers was the pinnical o' melee weaponry for youse...
I'll try to stat that thing up, but given what the future of the auto industry could mean for car bumpers and panels, there could be a good chance that that beloved bumper sword might be made mainly out of plastics or fiberglass. I do think that you could make one out of sheet metal or corrogated tin, like the stuff you can find in Home Depot, but I'm just making s--- up as I go, so don't expect me to know things that an expert on automotive manufacturing would know. Hell, I've got problems remembering school in the morning!
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Geez, it's always the bumper sword. Youse guys used to be thankful to get a makeshift machete cobbled together from wood, duct tape and a lawnmower blade, and that powersword you got from those outcast fellers was the pinnical o' melee weaponry for youse...
Shishkebab?
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Geez, it's always the bumper sword. Youse guys used to be thankful to get a makeshift machete cobbled together from wood, duct tape and a lawnmower blade, and that powersword you got from those outcast fellers was the pinnical o' melee weaponry for youse...
Shishkebab?
(Daydreams for a moment)
(Halloweeners Gang Headquarters)
"Hey, Nightmare, what're ya makin' this time?"
"Well, Roadrash, I was kind of having a lousy day today. Y'see, I was just talking to our Ancients pal ab...
"You's means the guy who's tried to muscle in on our BTL dist-tra-boo-shun?"
"...Yes. That guy. Anyway, I really had wanted to cut off his limbs inch by excruciating inch, but at the same time I wanted to set him on fire like a torch so we could stake our terratory."
"Hm. Tough call, eh boss?"
"Yes, it was one of the harder ones I've made today. So I was thinking 'How exactly should I murder this impertenant fool of an elf', when I realized, "Why not both?"
"Huh. So is that the reason why you're welding a motorbike throttle to that paper guillotine?"
"Yes, Roadrash. Yes it is."
(Weak voice from the corner) "Does this mean I can live?"
"No."
"(Sperethriel version of Motherfragger)"
;D ;D ;D ;D ;D
Yes, CanRay, there is a Santa Claus. And yes, CanRay, I will stat up a Shishkabab for you folks.
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Actually, I included Santa Claus in my first book, Safehouses. ;D
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Geez, it's always the bumper sword. Youse guys used to be thankful to get a makeshift machete cobbled together from wood, duct tape and a lawnmower blade, and that powersword you got from those outcast fellers was the pinnical o' melee weaponry for youse...
Shishkebab?
(Daydreams for a moment)
(Halloweeners Gang Headquarters)
"Hey, Nightmare, what're ya makin' this time?"
"Well, Roadrash, I was kind of having a lousy day today. Y'see, I was just talking to our Ancients pal ab...
"You's means the guy who's tried to muscle in on our BTL dist-tra-boo-shun?"
"...Yes. That guy. Anyway, I really had wanted to cut off his limbs inch by excruciating inch, but at the same time I wanted to set him on fire like a torch so we could stake our terratory."
"Hm. Tough call, eh boss?"
"Yes, it was one of the harder ones I've made today. So I was thinking 'How exactly should I murder this impertenant fool of an elf', when I realized, "Why not both?"
"Huh. So is that the reason why you're welding a motorbike throttle to that paper guillotine?"
"Yes, Roadrash. Yes it is."
(Weak voice from the corner) "Does this mean I can live?"
"No."
"(Sperethriel version of Motherfragger)"
;D ;D ;D ;D ;D
Yes, CanRay, there is a Santa Claus. And yes, CanRay, I will stat up a Shishkabab for you folks.
Oh, Halloweeners and Ghetto-Tech? you must mean this stuff.......
(http://i1118.photobucket.com/albums/k611/DarkLloyd1/SR%2004/6877251451_9a0fd8de1e_b.jpg)
(http://i1118.photobucket.com/albums/k611/DarkLloyd1/SR%2004/6877251363_3a26b5ff1a_b.jpg)
Been wanting to make stats on these for awhile now, but I'd like to see what you make of them.
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Redneck Katana!
A 3-4 foot piece of Rebar with some heavy tape or something for a handle
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Ballista.
somebody probably can find an old leaf-spring from a car and some high tensile strength wire.
doubles as grenade launcher and harpoon.
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Actually, I included Santa Claus in my first book, Safehouses. ;D
I'm well aware. ::)
I've already bought it, so you don't neccesarily need to advertise it to me. Everyone else, however, is free game.
Oh, Halloweeners and Ghetto-Tech? you must mean this stuff.......
Clip.
Been wanting to make stats on these for awhile now, but I'd like to see what you make of them.
Sure, glad to try! As previously posted, however, I ain't no high-fallutin' writer type, or some fancy expert on weilding and auto matenance, so take it easy if you know stuff that I don't, or if these weapons don't make sense. Oh, and feel free to stat up some stuff of your own, ok?
Redneck Katana!
A 3-4 foot piece of Rebar with some heavy tape or something for a handle
Hmm... Heat it over an extremely hot fire (most likely a Fire Spirit), pound out a flat surface while the metal's still hot, sharpen edge for a blade... Sure, sounds like a pretty bitchin' weapon for any situation to me!
Do you think some varients could have a sharpened chunk of concrete on the striking end for a more Redneck Warhammer type of feel?
Ballista.
somebody probably can find an old leaf-spring from a car and some high tensile strength wire.
doubles as grenade launcher and harpoon.
...The Piecemaker, from the Nights Watch series of The Diskworld stories, right? The troll watchman had a seige ballista that he used as a crossbow.
Stick some stiff and straight monofilament wires into a bundle, wrapping them with some of that special fabric that those monowire climbing gloves. Giving how their thickness can be mesured on a molecular level you should be able to have a lot fit in, say, a two foot long ballista bolt. Have the fabric be resistint enough to hold the bundle together, but not enough to resist being torn away from the bundle of monowires after being shot from the ballista. the idea is to have the bundle unwravel after being shot from the weapon, with the monowires spreading apart and hopefully flying like arrows towards the target, like an invisible Rain of Arrows. I would think that anyone standing in front would be absolutely shredded.
;D
Damn straight I'm gonna try to stat it!
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Also, I've got a really, really good/bad weapon idea for the Scatterbrains gang that I've got to stat up sometime this evening.
Squirting flowers. Like those ones you see on clowns.
Except with Hydrochloric Acid.
Whaddya think!?!?
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@Twitchy:
Bingo, Detritus is it.
Also, why squirty flowers?
Just chose something that won't meld through normal water-guns and use these instead.
Aside from the surprise factor of the squirty flower, the normal water guns are way better.
Both in terms of reach and useability/ease of use for the user.
And while we are at it:
Who could forget the Molotow-Cocktail? All-Time-Favourite, do it to yourself Fire-Bombs!
And you can do different kinds with Slip-Spray and other fun Stuff too, if you want to . .
And air-pressure can be used to propell projectiles just like gun-powder or mechanical power.
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Ballista.
somebody probably can find an old leaf-spring from a car and some high tensile strength wire. doubles as grenade launcher and harpoon.
I thought this was what your typical Trollbow was? ;D
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Also, why squirty flowers?
Just chose something that won't meld through normal water-guns and use these instead.
If anyone (IE: Shadowrunners) with an eye for tv cliches, or a link to tvtropes in their favorites bar, looks at it, they would expect it to be filled and used against them. However, they would expect it to be filled with water, not acid. Cue honking noises and screams of mysery.
As for the acid, hydrochloric acid was the one that popped into my head at the time of writing.
Aside from the surprise factor of the squirty flower, the normal water guns are way better.
Both in terms of reach and useability/ease of use for the user.
All very true. Remember though, the Scatterbrains thriller gang isn't known for being logical. Throwing cream pies laced with LSD in shopping malls IS one of their favorite pranks.
Still, a better delivery system for spraying acid would be a good idea. So here's an idea for a "Selzer Water" sprayer, based off of a modified Shiawase Blazer retrofitted with chemical protection of about 4 or 5 for the nozzle and piping, as well as for the spray bottle itself.
"Selzer Bottle", Modded Shiawase Blazer
Range: Tazer
Damage: (3P), damage continues for five turns minus number of saves the target made on damage resist, unless the target washes the acid off with water or a base is applied to the acid.
Armor Penitration: -, Minus one AP for every turn after the first attack for the saves missed.
Shots: 8 shots. 2 shots for an area sweep attack.
Firing Action: Simple action. Complex action for an area sweep attack.
Availibility: 16F. Reduce availibility by 1 for every point of loyalty you have in a Scatterbrains gangmember contact. This is their own specialized custom gang weapon, after all.
Cost: 2800 nuyen. The retrofit costs a bundle, and they do have a monopoly on the acid sprayer market.
Special: As this is a retrofit of a Shiawase Blazer, assume that the proccess takes up 2 spaces on the weapon modification slots, for the Chemical Protection rating 4 refit of the pipes, nozzle, and sprayer system. Any acid above rating 4 melts the weapon when fired, causing damage to the weilder of the sprayer.
And while we are at it:
Who could forget the Molotow-Cocktail? All-Time-Favourite, do it to yourself Fire-Bombs!
Ehn, Arsenal put the rules for it out first...
And you can do different kinds with Slip-Spray and other fun Stuff too, if you want to . .
And air-pressure can be used to propell projectiles just like gun-powder or mechanical power.
I was thinking about an Oxigen Tank Launcher... Like a dumbfire rocket launcher with even less of a guidence program for the "rocket!"
(Whooshhhhh, ka-BOOOOM!!!)
"Damnit, Wise, those were OUR guys!"
"Well, I sure as hell wasn't aiming for them! You couldn't hit the broad side of a cyberbarn with this thing!"
"Goddamnit, I only hit an apartment once with this! ONCE! AND YOU WON'T SHUT THE HELL UP ABOUT IT!!! NOW CRAM IT AND FIRE!"
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Hurf. 'nother weapon. Take the stats 'n playtest it f'r me.
Pool Ball in a Bar Rag. (With thanks to Steven Seagal, for a change of pace)
Reach 0
Damage: (STR/2)
Armor Piercing: -
Availability: ...ya know what, if your player really wants it, give it to him.
Cost: Jack all nothin'.
Hatchet Targe.
A small homemade shield made out of sheet metal, decommissioned/repurposed cut down highway signs, or even car doors for the exceptionally large, the hatchet targe is particularly common amongst go-gangs and bikers. The top and bottom of the shield are sharpened, giving an edge in combat, although it is somewhat unwieldily to handle, and its protective qualities are inferior to even a riot shield. It is often wielded onto PPP arm guards for the extra armor it gives.
Armor modifier: +2/+3
Reach 0
Damage: (STR/2+2)
Armor Penetration: -
Availability: 6
Cost: 50 nuyen
Finish some more tomorrow, including a fist-mounted blade that lives up to the nickname "the can opener", and of course, The Bumper Sword. Try out this stuff and see how it works for you guys. See you tommorow!
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good weapons so far. You forgot a old stand by. The market owner back home made this. Take a aluminum base ball bat, drill a hole, fill bat half way with split shot, cap hole.
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What is that supposed to do?
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good weapons so far. You forgot a old stand by. The market owner back home made this. Take a aluminum base ball bat, drill a hole, fill bat half way with split shot, cap hole.
What is that supposed to do?
Momentum Shift as you swing.
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And I'm back! Sorry for the wait, family-related bullishh was involved. As before, I'll try to stat out some weaponry that a random druggie lunitic could create from junk and scraps found in the barrens, as well as other things that just come to my mind. Per usual, I don't playtest these things (long, depressing story why), so give em a try and let me know how they work out for you!
Now, lets start off with a consealable weapon that you can find today that is based off a smaller version of itself.
The Balisong Sword
The Balisong Sword is an exeptionally large version of the balisong, or Butterfly Knife, a utility/self defense knife originating in the Philippines. Due to it's construction and opening action, it is often popular with customers who prefer a larger blade for melee, but need better consealability then a monofiliament sword or katana can offer, particularly with MAD-proofed versions being availible through less-then-legal means. Some Filipino martial arts (Eskrima, Kali) have been teaching their students how to fight with these weapons, creating an option for the street samurai who wants to weild a sword, but has doesn't want to go for the more dominant art of bushido due to angering a Japanacorp in his or her career.
Reach 1
Damage: (STR/2+3)
Armor Penitration: - for standard, -1 for monofilament versions
Availibility: 6 for standard, 8R for monowire, add a forbiddened rating for MAD-resistant versions
Cost: 400 for the non-monofilament one, 800 for monofilament, MAD-resistant versions costs even more...
Consealabilty: -2
The Can Opener
Created by a Shadowrunner who had, through sheer dumb luck rather then planning, survived a duel with a high ranking member of the Red Samurai. Realizing that there wouldn't always be a hundred plus story drop from a Renraku archology everytime she had to fight a highly armored enemy in melee, she started to create a weapon capable of prying off heavy armor from a trooper's body, creating what looked like an old fashioned can opener weilded like a bhundi dagger. While she was ultamitely sucsessful in her attempt and commersalization of her creation on the shadow side of buisness, she forgot that her time would be better spent in trying to avoid attention, a fact she realized only before she was thrown off of the same Renraku archology herself, sans Cyberlimbs.
Reach 0
Damage: (STR/2+2)
Armor Penitration: -1
Availibility: 10R
Cost: 800 nuyen
Special: By using a complex action, a character weilding this weapon can, instead of doing damage, reduce a single target's armor by 3 for ballistic and impact armor. This is represented as the character using the weapon to pry open armor so he could get to the person inside. This armor removal is culmative, up to a point for the gamemaster to decide.
What is that supposed to do?
More weight in the head of the bat would cause it to hit harder. Kind of like putting nails in the head of the bat, but less of a chance to have the victim require a tetanus shot after the fight. If he lives, that is.
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yeah, the shift weight in the aluminum baseball bat, adds some force. saw a 70 year old korean shop owner knock a large thief out with it. gotta love new jearsey
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interesting.
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Hey, I'm back! I honestly don't have any excuse for ignoring this thread for so long, so I'll just apologise in the best way I know how: posting some cobbled together weaponry that really hurts when you smash a goon over the head with it. As always, feel free to stat up some implements of destruction and post them on here. I, for one, would love to have someone stat up a Chainlock Flail, with a focus on how a goon could be entangled by the chain and the bonuses derived from that.
Now, as I promised to you guys a long time ago, here are some Fallout: New Vegas melee weapons you guys can play with, starting with The Shishkabob!
The Shishkabob is a homemade sword created by the Halloweeners, made out of scavenged steel reforged into a blade, a thigh mounted motorcycle gas tank or a backpack mounted propane tank, a self lighting pilot light, and a flexible piping system covered in impact gel packs and ballistic cloth, which is used to coat the blade in flame. Used by the most psychotic of the gang as well as the leutendants (the ones that manage to not catch on fire themselves, anyways), the ones that manage not to die from victims exacting immediate vengance often wear scavenged firefighter gear, riot gear, or other armor modifed to resist the chance of dying from karmatic irony. The best of these weapons are made in the Halloweener's own headquarters, using tools stolen from auto shops all over Seattle and Federated Bowing's own construction yards.
Reach 1
Damage: (STR/2+3) + 3 fire damage. Target rolls body+impact armor (6) to resist catching on fire. Flamable material get a -2 to the roll, synthetic fibers get +2, being doused in flamable liquid (gasoline, oil, alcohol) gives a -4. Fire Resistant clothes get to add their bonus to the roll.
Armor Penitration: 0
Availability: 12F. Parts are from 3 to 6.
Cost: 2,500 nuyen and up. Characters with Halloweener contacts may be able to get one for less, or as a reward for a job well done. The parts come from about 40 nuyen to 500 nuyen.
Note: I highly reccomend that your character gets some fire resistant clothing before getting this weapon. Fire in close range combat SUCKS.
The Bumper Sword
Weilded by the Spikes, the Bumper Sword is a massive bladed weapon made from old car bumpers. An old Fold Americar bumper is preferred, as the older models were made mainly out of metal, rather then the plastics or fiberglass most other brands used. The bumper is heated over a hot flame and beaten into a blade shape while still hot using sledgehammers and makeshift tongs on a car engine. While it is well made considering the materials and the circumstances, it is extremely unweildly for smaller metahumans, meaning that it is often found in the hands of trolls and orks.
Reach 2
Damage: (STR/2+4)
Armor Penitration: -2
Availibility: 12. Earns an F in Seattle due to it's popularity with ork and troll gangs.
Cost: 1,000 nuyen. Players with troll/ork ganger contacts can get it at a reduced cost, or as a reward for a job well done.
Upgrades: Metahuman Adaption
Note: Requires a minimum strength of 7 to weild properly. A penalty of -1 per strength point under the minimum should be applied to attack and damage rolls.
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yeah, the shift weight in the aluminum baseball bat, adds some force. saw a 70 year old korean shop owner knock a large thief out with it. gotta love new jearsey
(Sigh...) Home, sweet home...
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best weapon ever:
Sword shaped stun baton.
Stats.
Now.
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best weapon ever:
Sword shaped stun baton.
Stats.
Now.
...
Wha...
How...
That doesn't even...
...(Random Explosion from excess awesome)...
Would a restating of General Jingwei's Shocksword from Fallout 3 count for you?
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Hokay, I'm back! Only one weapon today for you guys, because I'm in a sort of creative slump these days. However, I have a feeling that it'll be popular with all you low-level runners, the ones slightly more respectable then your average ganger, but just starting out on the Shadowrunning circuit and learning the ropes, as well as you Pink-Mohawk types out there. The Aerosol Potato Bazooka, AKA the Spud Gun. As usual, you guys have to playtest this stuff out for yourselves.
Aerosol Potato Bazooka
Created by numerous troublemaking teenagers with a modiceum of technical skill, as well as a couple of low-level gangs, the Aerosol Potato Bazooka is more a tool for vandals and neo-punks to cause problems for corp security. Made primarily out of PVC piping, many varieties of launching a potato from it exist, though most lack the ability to fully utilize their payload in a lethal manner on a consistent basis (without the help of magic) until fairly recently, with the return of 2050's oversized eighties cyberpunk hair. As cosmetics raced further and further to get women's hair to look like something one would find at a petting zoo, the formula for hairspray became more and more complex and explosive, cultimating in Tres Chic Cosmetics coming out on top with their Power Plumage Double Plus hairspray, which could keep hair in place through soaking rain and heat of desert, as well as ignite under photography lights and cigarette embers. Using this intense cocktail as the catalyst in the weapon, a potato could reach speeds previously unknown by spudkind, and more importantly, reasonably kill a man within a reasonable percentage of error. To increase the lethality, certain gangs place a sharpened length of rebar into the potato, with the point facing towards the target. other payloads can be substituted for the weapon, limited only by the creativity of the person using it.
Makeshift Assault Cannon
Uses assault rifle ranges
Damage: 8S with normal hairspray, 8P with PPDP hairspray.
Armor Penetration: -2, -4 with a dart potato payload.
Availibility: 10.
Cost: 500 Nuyen. Find a high schooler who takes woodshop class and ask them to make one for you, and you can pay him with parts for him to make two of them, one for him, one for you.
You guys figure out some other payloads for this thing, post them here, OK? Let me know how this worked out.
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Hokay, I'm back! Only one weapon today for you guys, because I'm in a sort of creative slump these days. However, I have a feeling that it'll be popular with all you low-level runners, the ones slightly more respectable then your average ganger, but just starting out on the Shadowrunning circuit and learning the ropes, as well as you Pink-Mohawk types out there. The Aerosol Potato Bazooka, AKA the Spud Gun. As usual, you guys have to playtest this stuff out for yourselves.
Aerosol Potato Bazooka
Created by numerous troublemaking teenagers with a modiceum of technical skill, as well as a couple of low-level gangs, the Aerosol Potato Bazooka is more a tool for vandals and neo-punks to cause problems for corp security. Made primarily out of PVC piping, many varieties of launching a potato from it exist, though most lack the ability to fully utilize their payload in a lethal manner on a consistent basis (without the help of magic) until fairly recently, with the return of 2050's oversized eighties cyberpunk hair. As cosmetics raced further and further to get women's hair to look like something one would find at a petting zoo, the formula for hairspray became more and more complex and explosive, cultimating in Tres Chic Cosmetics coming out on top with their Power Plumage Double Plus hairspray, which could keep hair in place through soaking rain and heat of desert, as well as ignite under photography lights and cigarette embers. Using this intense cocktail as the catalyst in the weapon, a potato could reach speeds previously unknown by spudkind, and more importantly, reasonably kill a man within a reasonable percentage of error. To increase the lethality, certain gangs place a sharpened length of rebar into the potato, with the point facing towards the target. other payloads can be substituted for the weapon, limited only by the creativity of the person using it.
Makeshift Assault Cannon
Uses assault rifle ranges
Damage: 8S with normal hairspray, 8P with PPDP hairspray.
Armor Penetration: -2, -4 with a dart potato payload.
Availibility: 10.
Cost: 500 Nuyen. Find a high schooler who takes woodshop class and ask them to make one for you, and you can pay him with parts for him to make two of them, one for him, one for you.
You guys figure out some other payloads for this thing, post them here, OK? Let me know how this worked out.
use this to launch pretty much anything with a bit of foam or cardboard to help it fit snugly in the barrel. I'm thinking anything from a handful of nails (turning it into a flechette cannon) to grenades to lengths of chain to... well you get the idea.
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best weapon ever:
Sword shaped stun baton.
Stats.
Now.
Why am I thinking of Dead Island now?
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Anyone mentioned using some of the larger, pack-fed water guns as flame throwers by attaching a zippo lighter to them and filling them with homemade napalm?
Wouldn't last long, is suicidely dangerous, but it would work.
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One of our characters (Specifically the crazy redneck Jesus) makes his own pipe bombs then wraps them in nails and duct tapes them all together. We count them as frag grenades. He also lights and throws sticks of dynamite in place of HE grenades.
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One of our characters (Specifically the crazy redneck Jesus) makes his own pipe bombs then wraps them in nails and duct tapes them all together. We count them as frag grenades. He also lights and throws sticks of dynamite in place of HE grenades.
Have you ever considered putting little slivers of monowire and rocksalt in the pipe bombs?
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Hokay, I'm back! Only one weapon today for you guys, because I'm in a sort of creative slump these days. However, I have a feeling that it'll be popular with all you low-level runners, the ones slightly more respectable then your average ganger, but just starting out on the Shadowrunning circuit and learning the ropes, as well as you Pink-Mohawk types out there. The Aerosol Potato Bazooka, AKA the Spud Gun. As usual, you guys have to playtest this stuff out for yourselves.
Aerosol Potato Bazooka
Created by numerous troublemaking teenagers with a modiceum of technical skill, as well as a couple of low-level gangs, the Aerosol Potato Bazooka is more a tool for vandals and neo-punks to cause problems for corp security. Made primarily out of PVC piping, many varieties of launching a potato from it exist, though most lack the ability to fully utilize their payload in a lethal manner on a consistent basis (without the help of magic) until fairly recently, with the return of 2050's oversized eighties cyberpunk hair. As cosmetics raced further and further to get women's hair to look like something one would find at a petting zoo, the formula for hairspray became more and more complex and explosive, cultimating in Tres Chic Cosmetics coming out on top with their Power Plumage Double Plus hairspray, which could keep hair in place through soaking rain and heat of desert, as well as ignite under photography lights and cigarette embers. Using this intense cocktail as the catalyst in the weapon, a potato could reach speeds previously unknown by spudkind, and more importantly, reasonably kill a man within a reasonable percentage of error. To increase the lethality, certain gangs place a sharpened length of rebar into the potato, with the point facing towards the target. other payloads can be substituted for the weapon, limited only by the creativity of the person using it.
Makeshift Assault Cannon
Uses assault rifle ranges
Damage: 8S with normal hairspray, 8P with PPDP hairspray.
Armor Penetration: -2, -4 with a dart potato payload.
Availibility: 10.
Cost: 500 Nuyen. Find a high schooler who takes woodshop class and ask them to make one for you, and you can pay him with parts for him to make two of them, one for him, one for you.
You guys figure out some other payloads for this thing, post them here, OK? Let me know how this worked out.
Only one problem: Anyone who can afford potatoes, much less waste them by using them as projectiles, doesn't live in the Barrens.
Edit: Oh it can shoot other things? Never mind!
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Only one problem: Anyone who can afford potatoes, much less waste them by using them as projectiles, doesn't live in the Barrens.
Edit: Oh it can shoot other things? Never mind!
I think that the local Stuffer Shack has some Soy Fauxtatos that could work... The only thing that the megas can't do with soy substitutes is make them taste more like the substituted food, and less like soy that tastes funny. ;D
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One of our characters (Specifically the crazy redneck Jesus) makes his own pipe bombs then wraps them in nails and duct tapes them all together. We count them as frag grenades. He also lights and throws sticks of dynamite in place of HE grenades.
Have you ever considered putting little slivers of monowire and rocksalt in the pipe bombs?
Nine-inch carpenter nails and duct tape.
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My GM suggested that the stunsword just get extra AP and stuff.
So that'd be
str/2+2P + 6Se
AP:0/(-Infinity if first hit deals P) or (1/2)
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No. Just no. Something that does physical damage, and then a bunch of stun on top of it is overpowered as all hell.
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ok, maybe take off the +2.
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My GM suggested that the stunsword just get extra AP and stuff.
So that'd be
str/2+2P + 6Se
AP:0/(-Infinity if first hit deals P) or (1/2)
Hahaha. NO.
If this was a club-like weapon, maybe. But it wouldnt get +6 stun. +1 stun with an added effect of nausia (described statwise as a NONCULMATIVE penalty of -2 to attack and defense if the victim fails a body+armor roll for two or three rounds), yes, as I could refluff the weapon as a club with a vibrating head that curdles stomach acid and makes people vomit.
Continued in a moment...
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This could just be me but whenever I think of Stunswords I can't help but thinking of a Sword with a blade that is more of a Trapezoid shaped then a Pentagram shaped,(see bottom of post), that would be used by Adrenaline Junky Teens who play LARP games. Of course one could easily make these lethal by upping the voltage or amp.
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Yes i relize the stun sword example looks kinda like a bullet by still.
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Continued in a moment...
The first problem with your electrosword is that in the real world (Yes, Shadowrun is not and will never be the "real world", but this next bit is still important to realize), the blood in a human body makes a really good electrical conductor. While I am speculating that this what would happen, I would think that the moment that sword pierces skin, the damage stops being stun, and would go to full physical damage. The reason why tazers work without killing the tazee is that they do not penitrate deep enough to reach veins and arteries. Swords are supposed to do that in order to kill people. So with the electrical current reaching the veins and stuff, it would head up them and go directly for the heart. So, no, that weapon would be less then ideal for nonlethal runs. If this is incorrect and I am wrong, then I would like to hear it so I can make a better decision about this, but even if this assumption was wrong, this doesn't solve the next and more important reason.
The second is for game balance. If your weapon could do lethal AND stun damage, no matter what, your enemy would go down within a few good hits, especially with a garrenteed six stun per hit. While this is totally boss for a player who can use that weapon, the rest of the team would be left in the dust, which could make them resentful. Then its just a stone's throw away from an accusation of munchkinning, and then the whole game goes to hell.
So, no. The powersword is most likely going to be lethal damage only, especially if it has an edge. Even then, I wouldn't give it a +6 damage bonus, lethal or not.
Also, something to listen to while you read this post. (http://www.youtube.com/watch?v=2YYZcpMk8qo) Just for fun, mind you. ;D
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If I was GMing, the only way I would allow a 'stunsword' is if it was something like the following:
Stunsword
6S(e) / (STR/2+3)S damage, -half / +0 AP, Reach 1, Availability 6R, 800 nuyen
This weapon is a blunt blade made of light-weight, high strength composites that still conduct an electrical charge. When activated, the blade can deal electrical damage as noted in the stats. It carries ten charges, and when connected to a power port, it recharges at a rate of one charge per ten seconds. When it is out of charges or deactivated, the blunt blade deals stun damage as noted in the second set of stats.
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I'd still allow the Electrosword, but as a Jingwei's Shocksword type weapon which does lethal damage ONLY. If you wanted to do stun damage in the first place, you would have gone for the club skill at character creation.
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Just have the sword do physical damage, go thru the same resistance rolls as normal combat and if they take any damage have them roll the taze effects. If they don't take damage no extra effects. Much simpler that way.
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Just have the sword do physical damage, go thru the same resistance rolls as normal combat and if they take any damage have them roll the taze effects. If they don't take damage no extra effects. Much simpler that way.
No. There's a reason why anything electrical does stun damage instead of physical. Combined with the taze roll it is too powerful otherwise. Make it a blunt blade with the same stats as a stun baton, but using the blades skill, and be done with it.
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No. There's a reason why anything electrical does stun damage instead of physical. Combined with the taze roll it is too powerful otherwise. Make it a blunt blade with the same stats as a stun baton, but using the blades skill, and be done with it.
^
|_____ This
and possibly a bit longer reach..
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Just have the sword do physical damage, go thru the same resistance rolls as normal combat and if they take any damage have them roll the taze effects. If they don't take damage no extra effects. Much simpler that way.
No. There's a reason why anything electrical does stun damage instead of physical. Combined with the taze roll it is too powerful otherwise. Make it a blunt blade with the same stats as a stun baton, but using the blades skill, and be done with it.
Then it's just a sword-shaped stun baton, and thus put into the blunt weapon camp as a generic stun baton that looks kind of funny. I'd rather have the sword give electrical damage in a lethal manner, as then you are using a weapon that could be used in a unique way, like by making custom power outlets for the sword to power certain equipment. If you just put a stun weapon for the blade catagory, it cheapens the game a bit. Yes, it's more convenient for the game, but I just think that letting your ninja who is an expert on bladed weaponry just buy a stunsword is worse for his character development then having him learn how to use a stunbaton or a tazer, or, best of all, have him try to learn how to pull his attacks or use the flat of his blade in order to fight nonlethally. Buying stuff is easy and expected, learning how to fight without killing is harder, takes time, and should give more karma, because you are trying something harder and developing your character because of it.
Of course this is only my opinion. The only opinion that should matter to you and your game is your GM's. If he OK's a stunsword and allows that in your game, then he allows it in his game. I wouldn't agree with him on that call, but I'm not there for one thing, and I don't know how you guys play your game for another.
Finally, for the stunsword, I would just take the stats from the stunbaton, replace the word "baton" with "sword", change the skill needed to use it from blunt to blade, and call it a day. :-\
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Character development is not the sum of the weapons and tactics you use, but rather the weapons and tactics you use are part of character development. Having a stunsword does not hurt character development any more than using an assault rifle instead of a SMG does. That kind of reasoning is misguided.
More importantly, electrical attacks that deal lethal damage would be massively overpowered from a game balance standpoint.
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Well, technichally if you IMPALE someone on it, it'd have infinite AP.
You know.
Because you already pierced the armor.
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Character development is not the sum of the weapons and tactics you use, but rather the weapons and tactics you use are part of character development. Having a stunsword does not hurt character development any more than using an assault rifle instead of a SMG does. That kind of reasoning is misguided.
Never said that my opinion that was right. I only said that that's what I would rule. It might be misguided, but I would rather have a situation that requires finesse and a light touch have some other kind of consequence then simply saying to your player, "If you spend money to buy a non-lethal shockbaton version of your dagger you'll be OK!". It just feels cheap and munchkinny to me.
More importantly, electrical attacks that deal lethal damage would be massively overpowered from a game balance standpoint.
I'm just figuring to change only a part of the damage from physical to electrical. The stats would look like this: Damage=(STR/2 PHYSICAL+1 ELECTRIC). Anything in red is physical, anything in blue is electric.
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Never said that my opinion that was right. I only said that that's what I would rule. It might be misguided, but I would rather have a situation that requires finesse and a light touch have some other kind of consequence then simply saying to your player, "If you spend money to buy a non-lethal shockbaton version of your dagger you'll be OK!". It just feels cheap and munchkinny to me.
No, cheap and munchkinny would be to have a sword that does more damage than the nearest equivalent, with more staying power. A shocksword that had +2DV compared to a stun baton, and had twice the number of charges would be munchkinry. Not so for something that is essentially a direct translation from one weapon skill to the other.
I'm just figuring to change only a part of the damage from physical to electrical. The stats would look like this: Damage=(STR/2 PHYSICAL+1 ELECTRIC). Anything in red is physical, anything in blue is electric.
Remember the KISS principle. Mixing damage codes and effects like that is a bad idea. Are you going to have them roll damage resistance twice for the different effects? Will only the electric part get the -half AP that elemental effects do? That causes more problems than it even attempts to solve. Make it a set 6S(e), -half AP, and be done with it. The more complicated the plumbing, the easier it is to stop up the drain.
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Hey, you do realize that I'm only saying what my opinion is, right? It really doesn't amount to a hill of beans when it comes to the stunsword poster's GM's opinion on the matter. I said this about a few posts back...
Of course this is only my opinion. The only opinion that should matter to you and your game is your GM's. If he OK's a stunsword and allows that in your game, then he allows it in his game. I wouldn't agree with him on that call, but I'm not there for one thing, and I don't know how you guys play your game for another.
Hell, I even said that the quick and dirty thing to do is to do this...
Finally, for the stunsword, I would just take the stats from the stunbaton, replace the word "baton" with "sword", change the skill needed to use it from blunt to blade, and call it a day. :-\
I just am of the opinion that I don't really like having a bladed weapon that does stun damage in my game. Other people have other opinions, and I can't change that. I know that my stats and weapon examples won't be used in the majority of Shadowrun games being played, so I worry less about playing balance and more about making an interesting weapon to differentiate between the billionth thug people face in their game. I only do this stuff for fun, both my own and hopefully others who read these posts. :-\
Gotta head out... Work calls...
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Hey, guys. I'm back with some more ideas for you folks for your games, a basic bladed weapon that you can use to grapple foes, and a variation on the typical stun baton used by Lone Star that relies on supersonic vibrations to sicken rioters. As always, I don't playtest this stuff, so put this in your game and see how it works, then let me know how they work out for you. Now onto the weapons!
Meathook
This tool, normally used in butcher shops to hang animal carcasses, have been used by some gangers in the sprall as a rather intimidating weapon, after they have raided various meat/synthmeat packing plants and family owned butcher shops. Due to its shape, it is useful for dragging and pulling people apart. At least, that's what the gangers who weild them do with the ones they have.
Range 0
Damage: (STR/2+2) Physical
Armor Penetration: -1
Availability: 4
Cost: 75 nuyen
Note: Instead of penitrating armor, the weilder can force someone into a nearby square or trip them when attacking with a meathook. This takes a complex action and removes the +2 damage dice the weapon normally has for that attack, representing how the attacker drags his victim off of his feet or into a dangerous area, like into oncoming traffic.
Sick Stick
Developed by Lone Star's nonlethal weapon's department, the Sick Stick is the latest riot control weapon out of the Texas based company. Looking a bit like a futuristic bobby club, the Sick Stick's head vibrates at a frequency that is able to curdle stomach acid and cause painful migranes, depending on where on the rioter's body the device is applied to. This leads to the rioter being less coordinated in their ability to attack officers or defend themselves, an ability that riot control officers tend to like. The fact that some of the rioters have been known to vomit after repeated applications tends to be overlooked by most news corporations in favor of all the damage they had caused.
Range 1
Damage: (STR/2+1) Stun and Nausia*
Armor Penitration: 0
Availibility: 16F
Cost: 500 nuyen. 25 nuyen for every spare battery.
Charges: 10. It's batteries recharge in a special charging cradle, whitch regain 1 charge every 30 seconds. Changing batteries in combat takes a simple action.
* Nausia in this case denotes a nonculmative -2 to attack and defense. If the target gets a glitch on his Body+Armor roll, or is hit by more then two hits in the same combat turn, he falls prone for 6 minus Body combat turns, minumum 2 turns. This represents the target getting sick to his stomach and vomiting, or having an excrutiating headache, and falling prone for a few seconds.
I'm debating whether or not I should make a similar weapon for the Leather Devil gang, one that deals lethal damage, is studded with steel studs, and is, frankly, a large spiked "personal massager" that they use for weapons, as well as a shotgun shell based off of that sick stick I just posted, like a gel round with a special vibrating motor in the center. Let me know if the first one is a bad idea, and if the second one could be useful. As always, try these out and let me know how well they work for you! :D
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I'm debating whether or not I should make a similar weapon for the Leather Devil gang, one that deals lethal damage, is studded with steel studs, and is, frankly, a large spiked "personal massager" that they use for weapons... Let me know if the first one is a bad idea..
If you go for it, it must be called The Penetrator.
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Hi! More ideas in my head! Here's the stats! Use 'em, mock 'em, hate 'em, let me know! Now, fun fun fun!!!
Walther Heavy Derringer
The Walther Heavy Derringer was originally created for larger metatypes needing a simple self defense weapon, but somehow transformed into a two-shot handcannon after realizing that a periphrial group were purchasing them to scare off thugs and gangers due to it's larger caliber rounds. It now includes a powered armbrace for those purchasers who are smaller then the original group, but it is still reccomended that they use a two handed grip when using the weapon due to it's punishing recoil.
Heavy Pistol
Damage: 8P*
Armor Penitration: -4
Mode: Single Shot. Both barrels can be fired at once in a complex action with a +1 to DV, a -1 to AP, and a -2 recoil, -4 if using one-handed.
Ammo: 2(b)
Avalibility: 8R
Cost: 650 Nuyen
Standard Upgrades/Accessories: High-Powered Chamber, Laser Sight, Gecko Grip, Metahuman Customization, Powered Folding Stock.
*High-Powered Chamber is figured into the stats. No "Extra Damage +2" dicepool for you, Mr. Munchkin!
The Joy-Toy Super Massager Wand, Leather Devil modified edition
Originally created by the fine creators of the Pleasing Pulse series of 'personal massagers for discerning tastes', these items were removed from specialty store shelves after it surfaced that users that had set it to it's maximum power output had constistantly complained of physical damage to their lower torso reigion, cultimating in a number of lawsuits involving frailer metatypes losing reproductive abilities. Dumping the remaining stock in the shadows lead to the Leather Devil thrill gang finding them. After working on a few of them, the overstock is now being used as a melee weapon and status symbol within the gang, with leutendants weilding their own personalized versions, and new blood getting their own after their initiation.
Range 1
Damage: (STR/2+2) Physical
Armor Penitration: -1. Can be increased to -2 by aiming.
Availibility: 8. It's still popular in the ork and troll purchasing category.
Cost: 75 nuyen unmodified, 250 modified.
Now, I'm thinking about working on a modification to laser weaponry, involving drones and a rigger controlling them which will allow a laser to "bounce" or reflect, using a sort of receiver built into the drones based off of a modified laser communication receiver. The weapon operator fires the laser towards the receiver, the receiver catches and redirects the beam towards the target. This would allow laser weapons to not require line of sight towards a target, and could be able to create a sort of daisy chain, having the drone redirect towards another drone, whitch directs toward another drone, ectetra. The drones could come in both reusable and limited shot versions from only one shot to five shots. What do you guys think?
Also, test these weapons out for me, 'cause I just think this stuff up. Let me know how well it works for your group, and I'll try to fix any issues that come up.
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Now, I'm thinking about working on a modification to laser weaponry, involving drones and a rigger controlling them which will allow a laser to "bounce" or reflect, using a sort of receiver built into the drones based off of a modified laser communication receiver. The weapon operator fires the laser towards the receiver, the receiver catches and redirects the beam towards the target. This would allow laser weapons to not require line of sight towards a target, and could be able to create a sort of daisy chain, having the drone redirect towards another drone, whitch directs toward another drone, ectetra. The drones could come in both reusable and limited shot versions from only one shot to five shots. What do you guys think?
Rule suggestion:
An attacker would take a shot against the drone (usual modifiers for size and mobility). If the attack hits the drone, the attacker may redirect it at a target within the drone's line of sight, at the penalty of HALF their dice pool. If multiple drones are used, the attack may be "chained" through them, each subsequent drone further halving the dice pool. On a glitch, the drone is damaged by the shot. On a critical glitch, the shot is reflected back at the attacker (automatic hit, armor applies).
Would there a variant of this system to be used with magic?