Shadowrun

Shadowrun Play => Play-by-Post => Topic started by: Comrade Wolf on <02-12-13/2319:13>

Title: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Comrade Wolf on <02-12-13/2319:13>
Ahoy the forums, etc etc. I'm a first-time GM looking for players for a play-by-post game, which you'd probably sussed out already. I've played Shadowrun, participated in forum games, and GMed DnD and suchlike, but this is my first time combining the three, so I'll make no promises about the quality of my gamerunning skillz, although you do have my personal guarantee that I'll be sober while writing at least 60% of my posts*. (*Joking. (Probably.))

Since I'm a noob GM and I figure we'll probably have a new player or two, I was thinking of doing Shadowrun Classic, basically -- no mucking around with metaplots or hidden fictions, no excessive wackiness, just getting to know the setting and enjoying ourselves. (That way we'll be good and comfortable with 4e just in time for SR5 to come out. Dragged kicking and screaming into the Century of the Fruitbat, you might say.) My very first Shadowrun campaign ended up floundering due in part to a very enthusiastic GM who had us dealing with dragons before we'd knocked over our first Stuffer Shack; this is my attempt at a do-over.

We currently have a nonzero number of players that is less than or equal to three, so I'm hoping to score a few more people off this thread. I don't expect a character sheet instantly, but maybe drop me a line so I've got a general interest gauge to go off? In particular:
Title: Re: [Recruit] Be gentle, it's my first time.
Post by: Crunch on <02-12-13/2329:07>
You can call me Crunch.

I've been playing SR since first edition and have solid but not extensive experience with 4th.

I prefer a more cyberpunk feel, perhaps verging on Pink Mohawk, but I can fit into any setting. I'm a fan of RP, but I can get my RP jollies in cinematic combat as easily as I can in negotiated drama.

I'm willing to play anything, but my first pitch will always be Mr. Fabulous, Troll Physical Adept, boxer and Jazz aficionado with mafia ties.
Title: Re: [Recruit] Be gentle, it's my first time.
Post by: Reiper on <02-12-13/2329:28>
What the hell do I call you? Because otherwise I'm stuck trying to pronounce usernames, and you can do yourself an injury that way.
Experience level? ('None' is kosher.)
Game tone? ie: Where do you prefer your games to be, on the sliding scale of Rambo ---> The Manchurian Candidate? Mostly roleplaying, or heavy on dice rolling?
Character ideas: role, plus metatype/backstory/whatever if you've got it.

To be called: Reiper (prounounced Reaper), or by my character name once I make him/her
Experience: Quite a bit of 2nd and 3rd ed, very little 4th atm (starting an online live game Friday (see you then) and part of a message board game currently). I'm part of two other freeform RPs (a lord of the rings and a star wars one, message board, no dice), and have some VTM, custom RPs using SR and VTM rules, and D&D.
Tone: I like a lot of RP. I tend to try to avoid combat when possible (trying to come up with clever ways to avoid it within making the GM's life hell). But I usually adapt my playstyle to the group.
Character: Contemplating a mage (haven't played one in ages), potentially a shapeshifter (fox or eagle). I tend to be able to RP a more feral type of character fairly well. If that doesn't pan out, then either a mage/face or an archer/medic
Title: Re: [Recruit] Be gentle, it's my first time.
Post by: RHat on <02-12-13/2335:42>
What the hell do I call you? Because otherwise I'm stuck trying to pronounce usernames, and you can do yourself an injury that way.

Just go with RedHat - that's what the 'R' is short for anyways.

Experience level? ('None' is kosher.)

Just 4th for Shadowrun, and a pile of other systems.

Game tone? ie: Where do you prefer your games to be, on the sliding scale of Die Hard ---> The Manchurian Candidate? Mostly roleplaying, or heavy on dice rolling?

I've played and enjoyed games all over that spectrum, though I find RP heavier games more satisfying.

Character ideas: role, plus metatype/backstory/whatever if you've got it.

Probably a mage or combat-primary adept, don't have quite as much experience with those rules as I'd like.  Not to sure past that at this stage.
Title: Re: [Recruit] Be gentle, it's my first time.
Post by: Bewilderbeast on <02-12-13/2339:21>
Staking a claim while I can! I'll play anything.

Got a character started here: http://forums.shadowrun4.com/index.php?topic=9968.0

•What the hell do I call you?
Eh, Bewilderbeast is fine. Beast. Or just refer to my character's name.
•Experience level? ('None' is kosher.)
Very little. I play and DM D&D 4e, but I'm new to Shadowrun. I played a few games here, but then my computer crash. I lost my Shadowrun PDF and basically forgot about the whole thing. But then I found it again! So I'm back and want to play real bad.
•Game tone? ie: Where do you prefer your games to be, on the sliding scale of Die Hard ---> The Manchurian Candidate? Mostly roleplaying, or heavy on dice rolling?
I'm big on roleplaying, that's a big part of the fun for me. But I also really want to try out some combat... that's something I never got to do before, and I'm still new on the rules and want to get into some fights just so I can get into the mechanics of the whole thing and try to understand it. So an action-heavy game that still gives us a chance to roleplay would be ideal.
•Character ideas: role, plus metatype/backstory/whatever if you've got it.
I want to keep it simple for now. As much as I badly want to play a mage of some type at some point, I like the character I linked above for right now.
Title: Re: [Recruit] Be gentle, it's my first time.
Post by: Comrade Wolf on <02-12-13/2358:22>
oh geez stop this is happening too fast

So! Apparently this place is not as sleepy as I thought. That's five and possibly six, if the bloke whose thread we jacked in the first place is still interested. I think that sounds about good; too many people in a forum game and things get bogged down. It looks like so far we've got a good selection of physad murderers, magic support, and possibly some kind of street sam, plus whatever All4BigGuns feels like playing, which works great for a stripped-down game. If nobody feels like hardcore decking I am 300% okay with fudging it, probably by providing a pet NPC. (I think I am the only person on this board who actually enjoys messing with the Matrix rules?)

Other pertinent notes:



And... that's it, I think?[/list]
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Aryeonos on <02-13-13/0001:18>
I am... Aryeonos!!!!
Most people pronounce it Ary-on-nose (Soft "S" as in noose) by always invisioned it as aRe-rAY-NOse (Soft s again.)

Experience: I've GMed 4th ed for the last year, and played GURPS before that, I'm really trying to actually play this game now, because I'm almost sick of GMing.

Game tone: I'm not big on fireballs and cliches, so, I'd be closer to "Republic Commando: 000" or on the more free side of the spectrum Mirror's Edge in what I expect shadowrun to be like. I like the cyberpunk atmosphere, and I like playing like professionalism matters, but I'd rather not go so big brother that the setting feels claustrophobic.

Character Ideas: I almost exclusively play changelings, the only character I have that isn't one is a full body cyborg that looks like a robot changeling. I can play my street sam, or my more light hearted hacker, I'm not a magic type so adept is the most mystical I go, and then you get my Throwing Pistol adept. So, I'd have to see the direction the group is going to have a feel for the exact character I'd pen down, or pull out. So either way, I'll probably go Gunny Bunny or Street Sam, or even hacker.

-Sorry I thought this thread was allot slower.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-13-13/0006:03>
I like the Matrix stuff, I just already have a technomancer going on in New Beginnings and would rather play something different.

Reiper, would you rather go mage or adept?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Comrade Wolf on <02-13-13/0015:11>
I am... Aryeonos!!!!
Most people pronounce it Ary-on-nose (Soft "S" as in noose) by always invisioned it as aRe-rAY-NOse (Soft s again.)

Experience: I've GMed 4th ed for the last year, and played GURPS before that, I'm really trying to actually play this game now, because I'm almost sick of GMing.

Game tone: I'm not big on fireballs and cliches, so, I'd be closer to "Republic Commando: 000" or on the more free side of the spectrum Mirror's Edge in what I expect shadowrun to be like. I like the cyberpunk atmosphere, and I like playing like professionalism matters, but I'd rather not go so big brother that the setting feels claustrophobic.

Character Ideas: I almost exclusively play changelings, the only character I have that isn't one is a full body cyborg that looks like a robot changeling. I can play my street sam, or my more light hearted hacker, I'm not a magic type so adept is the most mystical I go, and then you get my Throwing Pistol adept. So, I'd have to see the direction the group is going to have a feel for the exact character I'd pen down, or pull out. So either way, I'll probably go Gunny Bunny or Street Sam, or even hacker.

-Sorry I thought this thread was allot slower.

Oh geez, sorry. D: Do you want me to message you if someone ends up dropping out?

I like the Matrix stuff, I just already have a technomancer going on in New Beginnings and would rather play something different.

Reiper, would you rather go mage or adept?

So, uh, not to be a huge creeper or anything, but I've actually been stalking New Beginnings for a while. Fionn is the best.

Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Aryeonos on <02-13-13/0018:20>
I suppose, I was just sitting there spellchecking my post when I sent it in, I'll be a little bit pushier than usual to get a spot though, I've gotten to fire one in character bullet over the last 13 months.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-13-13/0026:34>
I like the Matrix stuff, I just already have a technomancer going on in New Beginnings and would rather play something different.

Reiper, would you rather go mage or adept?

So, uh, not to be a huge creeper or anything, but I've actually been stalking New Beginnings for a while. Fionn is the best.

Oh, good, so I'm not failing miserably!  That is excellent!  :P

I have noticed that both the IC and OOC threads have something of an audience when I check the Who's Online page.  I choose to assume that's a good thing.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-13-13/0027:39>
I like the Matrix stuff, I just already have a technomancer going on in New Beginnings and would rather play something different.

Reiper, would you rather go mage or adept?

I'd rather go straight out mage (shamanistic eagle shapechanger once we determine the karma cost for that).

I'll see what I can do with the chargen, Wolf if you are talking about something other than chummer can you link me to it.

PM me on what you think should be the right Karma cost and I'll start out neg that much. Just toying around with it now since I haven't karma'd one since SR3
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-13-13/0035:52>
I have no idea what karma gen means, and I didn't use the free contact points, but this is the character I've been working on since I rediscovered my Shadowrun PDF. Now with entirely too much frickin' background!  Posting this before I hit the sack for the night, please point out any glaring mistakes and let me know what I need to change for your game!

Name: Rebecca Kinnaird
Alias: Tink
Race: Human
Sex: Female (originally male)
Nationality: UCAS
Lifestyle: Low
Karma Spent: 0
Physical Description: Tink is petite and wiry. Reasonably attractive if a little rough around the edges, only the very observant suspect that Tink was not always female. She was a rather square-shaped jaw and a bit of an Adam's apple, but otherwise has unremarkable but feminine features and a rather cute upturned nose. She changes her hair and cybereye color as frequently as her clothing, but favors bright pink and pale blue respectively.
Definitely her most memorable feature is her sleek, bluish-black cyberarm, which she affectionately refers to as "Rosie." It's the best right arm a runner could hope for, and and it's pretty much Tink's prized possession.
Personality/background Tink was born Alexander Kinnaird, but from a young age, Tink knew she was female. Transgenderism is pretty ho-hum in this day and age, and Tink was able to begin transititioning in her teens. Every now and then she encounters a bigot, and has developed a thick skin and a decent right hook as a defense mechanism.
Ever since she was little, Tink had a fascination with guns and action movies. She became an avid fan of Ares products in particular. She spent her teenage years learning how to shoot and act tough with some small-time street gangs before she got her big break and was accepted into a training program for Ares security forces, something she considered to be a dream job.
She was upgraded with heavy cyber augmentation, including "Rosie," her cybereyes, and her wired reflexes. She discovered she had an allergy to certain rare earth elements that limited her options in cyberware a little bit and forced her to invest in some expensive alphaware, but the Ares recruiters assured her that her salary would be more than enough to work off the debt in a few years time.
And then her SIN was mysteriously erased. Getting a new one and re-applying to Ares proved to be a collosal beaurocratic headache, so eventually Tink was forced to find another line of work. On the one hand, the erasure of her SIN removed any record of her debt to Ares for the fine cyberware, but on the other hand, the poor timing of the loss of her SIN left her virtually no chance of ever joining the corporation. Tink still hasn't made up her mind whether losing SIN was the best or worst thing to ever happen with her, and she has a love-hate relationship with Ares to this day.
With no job, no savings, but over 50,000 nuyen worth of undocumented cyber loaded into her petite little frame, Tink had no choice but to start running. Aggressive and confident but also even-tempered and cautious, Tink prefers investigation and bodyguarding but will tackle any job her teammates require her for. A tinker in her spare time, Tink can repair pistols and automatics to a certain extent and is a hobbyist locksmith, but she considers her main assets to be her cyber augmentations and her above-average shooting abilities.
Tink's current goal is to save up enough money for sexual reassingment surgery. Cheap options are available to her now, but she wants only the best and is willing to wait for it. She's acutely aware of the fact that her cyber augmentations could have paid for the surgery several times over by now, an irony that never ceases to irritate her whenever she stops to ponder on it too much. In her spare time, she works as "private security" for a well-regarded street doc named Dr. Silas, with whom she has become very good friends.

Attributes

BodyAgilityReactionStrength
455(6)2
CharismaIntuitionLogicWillpower
2424
EdgeMagic/ResonanceEssenceInitiative
3N/A2.459(10)

Positive Qualities
N/A
Negative Qualities
Mild Allergy to Certain Rare Earth Elements (+5 BP)

Active Skills
Infiltration Skill Group3
Athletics Skill Group2
Automatics5
Pistols4
Dodge4 (Ranged Combat Specialization)
Armorer3
Perception3
Lockpicking2
Con2
Etiquette2 (Street Specialization)
Unarmed Combat1
Knowledge Skills ( [Logic + Intuition] x 3 free points)
Firearm Design (Logic)4
Local Street Gangs (Intuition)4
Ares Corporate Culture (Logic)2
Local Squatter Hangouts (Intuition)2
Language Skills
EnglishN
Spanish3
Japanese3

Cyber/Bioware
CyberwareEssenceCostNotes
Alphaware Wired Reflexes 11.622,000¥No notes
Customized Obvious Cyberarm1.2534,000¥Strength 6, Agility 5, Body 4, Shock Hand, Cyberarm Slide and Gyromount
Cybereyes 3.49,250¥Smartlink, Vision Enhancement 3, Vision Magnification, Flare Compensation, Low-Light Vision, Thermographic Vision
Reaction Enhancers 1.310,000¥No notes
Cosmetic Modification01,390¥Fiber-Optic Hair, Plastic Surgery
Gear (110,000¥)
Yamaha Pulsar w/ Concealable Holster and 20 Darts 325¥
Ares Predator IV w/ Smartgun (Included), Silencer and 10 Regular Ammo750¥
Ceska Black Scorpion w/ Internal Smartgun, Concealable Holster, 5 Gel Rounds and 10 Regular Ammo 1,525¥
Ares Alpha w/ Smartgun (Included), Recoil Compensation 2 (Included), Shock Pad and 5 Regular Ammo1,850¥
6 Smoke Grenades180¥
6 Flashbang Grenades180¥
Lined Coat with Nonconductivity 61,900¥
Hermes Icon Commlink w/ Iris Orb OS and Subvocal Microphone4,050¥
Fake SIN4,000¥
Fake License 6 (Obvious Cyberarm, Shock Hand, Cybereyes Smartlink)1,800¥
Fake License 5 (Concealed Carry, Motorcycle License, Ceska Black Scorpion, Yamaha Pulsar)2,000¥
Fake License 2 (Autopicker and Gel Rounds)400¥
Medkit with 4 Medkit Supplies800¥
Autopicker 51,000¥
Key Lock 5 on Apartment Door50¥
3 Months Low Lifestyle6,000¥
Motorcycle Helment50¥

Vehicles
Suzuki Mirage Racing Bike
HandlingAccelSpeedPilotBodyArmorSensorAvailabilityCost
220/502001641-6,500¥

Contacts
ContactC/L
Dr. Silas (Street Doc)2/5
Mr. Twist (Fixer)3/2
Hotzenplotz2/1

Build Point totals: 400 = 210 (Attributes) + 153 (Skills and Qualities) - 37 (Gear and Contacts)[/spoiler]
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-13-13/0037:41>
Then I'll start running with adept ideas, until I've got something I like.  If you decide you can't make it work with the Karma costs and want to switch to Adept, let me know and I can switch to playing around with Magician ideas.

Or I might just wind up going for a Mystic Adept, who knows.

Bewilderbeast:  Karmagen is an alternative method of character creation where you have a certain amount of Karma to work with instead of using BP.  It is detailed in Runner's Companion, so you'll need to read up on it there.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Comrade Wolf on <02-13-13/0055:24>
I have no idea what karma gen means, and I didn't use the free contact points, but this is the character I've been working on since I rediscovered my Shadowrun PDF. Now with entirely too much frickin' background!  Posting this before I hit the sack for the night, please point out any glaring mistakes and let me know what I need to change for your game!

-snip-

Wait, really, trans lady runner? You are the best, let's be friends, etc. Build-wise she looks aight apart from a couple of small issues, but we can get those evened out. As Red said, it's just a different method of character creation, using karma, which is how you progress in-game. If you have a PC, Chummer (http://www.chummergen.com/downloadchummer.aspx) is a really nice fan-made program that will keep track of all the math for you, so you do not even have to learn this wack karma gen thing if you don't feel like it. If you've got a mac, here's (http://forums.dumpshock.com/index.php?showtopic=23735) an excel generator that does much the same thing. We're starting with 1000 karma instead of the usual 750, so you get to give her even more things.

I'd rather go straight out mage (shamanistic eagle shapechanger once we determine the karma cost for that).

I'll see what I can do with the chargen, Wolf if you are talking about something other than chummer can you link me to it.

PM me on what you think should be the right Karma cost and I'll start out neg that much. Just toying around with it now since I haven't karma'd one since SR3

My first thought is to convert racial cost like everything else, as BPx2, instead of karma cost = BP cost as is standard. (Eagle shifter is... sixty...? BP off the top of my head, so 120 karma.) Maybe try it, and if you think it's too heavy of a penalty we'll talk about something else. That Will/Cha combo can really get out of hand given high starting karma, which is why I'm worried about it. (I promise I'm not just picking on you for no reason.)

I have to sign off, but it's been great to meet everyone, and I'm really looking forward to getting this thing off the ground.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-13-13/0123:34>
I have no idea what karma gen means, and I didn't use the free contact points, but this is the character I've been working on since I rediscovered my Shadowrun PDF. Now with entirely too much frickin' background!  Posting this before I hit the sack for the night, please point out any glaring mistakes and let me know what I need to change for your game!

-snip-

Wait, really, trans lady runner? You are the best, let's be friends, etc. Build-wise she looks aight apart from a couple of small issues, but we can get those evened out. As Red said, it's just a different method of character creation, using karma, which is how you progress in-game. If you have a PC, Chummer (http://www.chummergen.com/downloadchummer.aspx) is a really nice fan-made program that will keep track of all the math for you, so you do not even have to learn this wack karma gen thing if you don't feel like it. If you've got a mac, here's (http://forums.dumpshock.com/index.php?showtopic=23735) an excel generator that does much the same thing. We're starting with 1000 karma instead of the usual 750, so you get to give her even more things.

I'd rather go straight out mage (shamanistic eagle shapechanger once we determine the karma cost for that).

I'll see what I can do with the chargen, Wolf if you are talking about something other than chummer can you link me to it.

PM me on what you think should be the right Karma cost and I'll start out neg that much. Just toying around with it now since I haven't karma'd one since SR3

My first thought is to convert racial cost like everything else, as BPx2, instead of karma cost = BP cost as is standard. (Eagle shifter is... sixty...? BP off the top of my head, so 120 karma.) Maybe try it, and if you think it's too heavy of a penalty we'll talk about something else. That Will/Cha combo can really get out of hand given high starting karma, which is why I'm worried about it. (I promise I'm not just picking on you for no reason.)

I have to sign off, but it's been great to meet everyone, and I'm really looking forward to getting this thing off the ground.

120 is fine, will work with that.

I have the same concern with wis/cha being a tad easy to get high with the eagle, so going to self cap myself at 7/4 (wis/cha) just to keep me with a decent soak pool but without going too overboard on it (initially I was 5/8 but felt that was too many dice). If you want me to drop it down another point or so let me know. I am very easy to deal with when it comes to char gen. I try to balance being useful without going over the edge on power
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-13-13/0139:25>
Three questions

1) Other than free contacts at Cha *2 are there any other chargen house rules in effect (like the common one that grants free knowledge skills for karma gen)?

2) Any books you don't want us using, I'm assuming SR4A, Unw, Ars, Aug and RC are all OK.

3) How optimized do you want us to be?

Here's a preliminary build. I'm not at all familiar with karma gen so let me know if I screwed up anything obvious or if I need to optimize more or less.

Code: [Select]
== Info ==
Street Name: Mr Fabulous
Name: Anthony Redmond
Movement: 15/35, Swim: 7
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Troll Male Age 25
Height 2.9 M Weight 220 KG
Composure: 6
Judge Intentions: 6
Lift/Carry: 18 (135 kg/90 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 9
AGI: 4
REA: 4 (6)
STR: 9
CHA: 3
INT: 3
LOG: 3
WIL: 3
EDG: 2
MAG: 5

== Derived Attributes ==
Essence:                   6
Initiative:                7 (9)
IP:                        1 (3)
Astral Initiative:         6
Astral IP:                 3
Matrix Initiative:         6
Matrix IP:                 1
Physical Damage Track:     13
Stun Damage Track:         10

== Active Skills ==
Climbing                   : 4                      Pool: 13
Computer                   : 1                      Pool: 4
Con                        : 2                      Pool: 5
Etiquette                  : 4 [Mafia]              Pool: 7 (9)
First Aid                  : 4                      Pool: 7
Flight                     : 4                      Pool: 13
Gymnastics                 : 4                      Pool: 8
Infiltration               : 4                      Pool: 8
Instruction                : 2                      Pool: 5
Intimidation               : 4                      Pool: 7
Locksmith                  : 1                      Pool: 5
Negotiation                : 1                      Pool: 4
Perception                 : 4                      Pool: 7
Pilot Ground Craft         : 4                      Pool: 10
Pistols                    : 4                      Pool: 8
Running                    : 4                      Pool: 13
Swimming                   : 4                      Pool: 13
Throwing Weapons           : 4                      Pool: 8
Unarmed Combat             : 6 [Martial Arts]       Pool: 13 (15)

== Knowledge Skills ==
20th Century Jazz          : 6                      Pool: 9
Area Knowledge: Seattle    : 4                      Pool: 7
English                    : N                      Pool: 0
Italian                    : 4                      Pool: 7
Mafia                      : 4                      Pool: 7
Or'zet                     : 4                      Pool: 7

== Contacts ==
Bar Tender (Jazz Bar) (2, 3)
Consiglieri (4, 1)
Jazz Musician (2, 3)
Mafia Soldier (2, 2)
Smuggler (2, 1)

== Qualities ==
Adept
Distinctive Style (5 pts)
Media Junkie (Mild)
Sensitive Neural Structure
SINner (Criminal)
Thermographic Vision

== Powers ==
Critical Strike Rating: 2
Improved Ability (Combat) (Unarmed Combat) Rating: 3
Improved Reflexes 2
Killing Hands

== Lifestyles ==
Low ("Safe House")  2 months
Middle ("Apartment")  1 months

== Armor ==
Armor Jacket              8/6
   +Nonconductivity 6
Clothing ("Off the rack suit")                   0/0
Clothing ("Off the rack suit")                   0/0
Clothing ("Wardrobe heavy on hats and suit accessories")                   0/0
SecureTech PPP Armor (Ensemble)2/4

== Weapons ==
Ares Predator IV
   +Metahuman Customization
   +Smartgun System
   Pool: 10   DV: 5P   AP: -1   RC: 0
Grenade: Flash-Bang
   Pool: 8   DV: 6S (10m Radius)   AP: -3   RC: 0
Grenade: Fragmentation
   Pool: 8   DV: 12P(f) (-1/m)   AP: +5   RC: 0
Grenade: Smoke
   Pool: 8   DV: (10m Radius)   AP: -   RC: 0
Throwing Knife
   +Metahuman Customization
   Pool: 8   DV: 6P   AP: -   RC: 0
Unarmed Attack
   Pool: 13   DV: 9P   AP: -   RC: 0

== Martial Arts ==
Boxing
   ++1 DV on Unarmed Combat attacks
   ++1 DV on Unarmed Combat attacks
   ++1 on Defense Tests again unarmed attacks
Disarm
Finishing Move
Herding
Riposte
Set-Up
Watchful Guard

== Commlink ==
Novatech Airware (3, 3, 3, 3)
   +Iris Orb
   +Suite: Basic+ [Analyze 3, Browse 3, Command 1, Edit 3]
   +Trodes
   +Subvocal Microphone
   +AR Gloves
   +Skinlink
   +Spoof Chip

== Gear ==
Concealable Holster
Contact Lenses Rating 1
   +Image Link
Earbuds Rating 2
   +Audio Enhancement Rating 3
   +Spatial Recognizer
Fake SIN Rating 4
   +Fake License (Ares Predator IV) Rating 4
Glasses Rating 4
   +Smartlink
   +Vision Magnification
   +Vision Enhancement Rating 3
   +Skinlink
   +Flare Compensation
Grenade: Flash-Bang x4
Grenade: Fragmentation x2
Grenade: Smoke x6
Spare Clip (Ares Predator IV) x6
   +Ammo: Regular Ammo (Heavy Pistols)
Spare Clip (Ares Predator IV) x4
   +Ammo: EX-Explosive Rounds (Heavy Pistols)
Throwing: Throwing Knife x2

== Description ==
A taller than average troll so pale that he almost resembles an albino. Mr Fabulous wears dark suits cut to resemble those of the 1950s and a stingy brimmed fedora in a matching shade. He is always impeccably dressed when in public. His voice is a basso rumble, like gravel soaked in honey.

== Background ==
Mr Fabulous grew up in the Redmond Barrens of Seattle and his date of birth and parentage are unknown. He was indestinguishable from any other troll street urchin until he lucked into a job cleaning up at a mafia connected boxing gym. Young Tony showed talent and a surprising amount of dicipline. The rigorous dicipline of boxing as taught by Mickey Pennino eventually resulted in Mr Fabulous becoming both a noted amateur boxer and an adept. Mickey also transmitted a love and knowledge of Jazz.

Mr Fabulous started paying his bills by doing odd jobs for the Seattle mob. He picked up a good knowledge of the culture and organization of the Seattle mob, but was never fully accepted becasue of his metahumanity. The transition to freelance criminal work was a natural one for Fabulous. Mr Fabulous has a light hand for a troll, and has earned a reputation for being reliable muscle with a long fuse.

== Concept ==
Troll Boxer with Mob Ties.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-13-13/0502:01>
Adept geasa, yay or nay?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-13-13/0701:18>
v1. This is my first real caster since 2nd Ed, so I'm open to suggestions if you notice anything.

880 Karma (1k - 120 for Shapeshifter)

I've flexible on any changes you would like me to change. I'm still going to add a little more to the background (explaining her choice in weaponry) and a bit more on why she developed her powers the way she did. I think I may swap a couple of spells around since I have a lot of high drain spells.

Oh hey Crunch, is there a way to export the coding in Chummer?

Anyways without further adu, Ravanna

== Info ==
Street Name: Ravanna
Name: Ravanna
Movement: 3/6, Fly: 18/80
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Eagle Shapeshifter (Human) F Age 24
Height 5'8 Weight 142
Composure: 11
Judge Intentions: 8
Lift/Carry: 8 (45 kg/30 kg)
Memory: 10
Nuyen: 0

== Attributes ==
BOD: 5
AGI: 5
REA: 3
STR: 3
CHA: 4
INT: 4
LOG: 3
WIL: 7
EDG: 4
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                7
IP:                        1
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         7
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         12

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 4
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 3
Assensing                  : 2                      Pool: 6
Astral Combat              : 1                      Pool: 8
Automatics                 : 0                      Pool: 4
Banishing                  : 2                      Pool: 8
Binding                    : 2                      Pool: 8
Blades                     : 0                      Pool: 4
Climbing                   : 0                      Pool: 2
Clubs                      : 0                      Pool: 4
Computer                   : 0                      Pool: 2
Con                        : 3                      Pool: 7
Counterspelling            : 4                      Pool: 10
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 4
Dodge                      : 0                      Pool: 2
Escape Artist              : 0                      Pool: 4
Etiquette                  : 1                      Pool: 5
First Aid                  : 0                      Pool: 2
Flight                     : 3                      Pool: 6
Forgery                    : 0                      Pool: 4
Gunnery                    : 0                      Pool: 4
Gymnastics                 : 2                      Pool: 7
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 3                      Pool: 8
Infiltration               : 1                      Pool: 6
Instruction                : 0                      Pool: 3
Intimidation               : 0                      Pool: 3
Leadership                 : 0                      Pool: 3
Locksmith                  : 0                      Pool: 4
Longarms                   : 0                      Pool: 4
Navigation                 : 1                      Pool: 5
Negotiation                : 1                      Pool: 5
Palming                    : 3                      Pool: 8
Parachuting                : 0                      Pool: 4
Perception                 : 3                      Pool: 7
Pilot Ground Craft         : 0                      Pool: 2
Pilot Watercraft           : 0                      Pool: 2
Pistols                    : 4                      Pool: 9
Riding                     : 0                      Pool: 2
Running                    : 0                      Pool: 2
Shadowing                  : 2                      Pool: 6
Spellcasting               : 6                      Pool: 12
Summoning                  : 2                      Pool: 8
Survival                   : 2                      Pool: 9
Swimming                   : 0                      Pool: 2
Throwing Weapons           : 0                      Pool: 4
Tracking                   : 1                      Pool: 5
Unarmed Combat             : 2                      Pool: 7

== Knowledge Skills ==
English                    : N                      Pool: 0
Magic Traditions           : 1                      Pool: 4
Music                      : 1                      Pool: 5
Parazoology                : 1                      Pool: 4
Security Companies         : 1 [Knight Errant]      Pool: 4 (6)
Security Tactics           : 2 [Security Company]   Pool: 5 (7)
Shadow Community           : 2                      Pool: 6

== Contacts ==
Cpt. Rikers (Knight Errant) (2, 3)
Sarah Lavakki (Fence) (2, 3)

== Qualities ==
Distinctive Style
Magician
Mentor Spirit (Raven)
Prejudiced (Common, Biased) (Dwarves)
Uneducated

== Spells ==
(Tradition: Shamanic, Resist Drain with WIL + CHA (11))
Bugs                       DV: (F÷2)
Control Thoughts           DV: (F÷2)+2
Flamethrower (Limited)     DV: (F÷2)+3
Fling                      DV: (F÷2)+1
Heal                       DV: (Damage Value)-2
Manaball (Limited)         DV: (F÷2)+2
Physical Barrier           DV: (F÷2)+3
Trid Phantasm              DV: (F÷2)+3

== Critter Powers ==
Allergy (Silver, Severe)
Dual Natured
Enhanced Senses (Vision Enhancement (2), Vision Magnification)
Natural Weapon (Claws/Bite: DV STR/2 + 2, AP 0)
Regeneration
Sapience
Shift (Human)
Vulnerability (Silver)

== Lifestyles ==
Aerie Lofts  3 months
   Comforts:      Low
   Entertainment: Low
   Necessities:   Middle
   Neighborhood:  Middle
   Security:      Middle
   Qualities:     Inconspicuous Housing, Physical [2LP]
                  Well Made [1LP]
                  AI in Residence [-3LP]

== Armor ==
Form-Fitting Half-Body Suit5/2
   +Gel Packs
Vashon Island: Synergist Short Jacket (Ensemble)4/3

== Weapons ==
Ares Antioch-2
   +Airburst Link
   +Sling
   +Smartgun System
   Pool: 10   DV: Grenade   AP: -   RC: 1
Beretta 200ST
   +Concealable Holster
   +Sling
   +Spare Clips
   +Spare Clips
   +Spare Clips
   +Spare Clips
   +Stock
   +Advanced Safety, Basic System
   +Personalized Grip
   +Silencer
   +Smartgun System
   Pool: 11   DV: 4P   AP: -   RC: 3
Commlink: Stun Gas Deployment
   Pool: 9   DV: Chemical   AP: -   RC: 0
Minigrenade: Flash-Bang
   Pool: 9   DV: 6S (10m Radius)   AP: -3   RC: 0
Minigrenade: Gas
   Pool: 9   DV: Chemical (10m Radius)   AP: -   RC: 0
Minigrenade: High Explosive
   Pool: 9   DV: 10P (-2/m)   AP: -2   RC: 0
Minigrenade: Smoke
   Pool: 9   DV: (10m Radius)   AP: -   RC: 0
Shock Glove
   Pool: 7   DV: 5S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 7   DV: 2S   AP: -   RC: 0

== Commlink ==
Disposable Commlink (1, 2, 1, 3) x3
   +Disposable Commlink OS
   +Biometric Lock
   +Stun Gas Deployment
Erika Elite (3, 3, 2, 4)
   +Mangadyne Deva
   +Biometric Lock

== Gear ==
Ammo: Regular Ammo (Light Pistols) x40
Ammo: Silver Bullets (Light Pistols) x20
Ammo: Stick-n-Shock (Light Pistols) x20
Combat Fetish
Contact Lenses Rating 3
   +Flare Compensation
   +Smartlink
Counterspelling Focus (Combat) Rating 2
Fake License (Beretta 200ST) Rating 4
Fake License (Smartlink) Rating 4
Fake SIN (Victora Jackson) Rating 4
Fake SIN (Valarie Ebb-son) Rating 4
Minigrenade: Flash-Bang x8
Minigrenade: Gas x8
   +Narcoject
Minigrenade: High Explosive x8
Minigrenade: Smoke x8
Spellcasting Focus (Manipulation) Rating 3

== Description ==
Eagle Form: Shape of a Harpy Eagle, white with black markings.

Human form: She has lightly tanned skin, dark brown eyes. Her black hair is short and choppy, swept back with white tips. She is average height, and has a thin build.

== Background ==
Ravanna was captured near the Grand Canyon by dwarven poachers when she was young. An eagle shaman named Samuel Stogen found her caged, sensed her true nature, and purchased her from the poachers. He then brought her to Seattle where her innate magical talents evolved with his training and tutalage. When she was competant enough with magic, she was hired onto the company I worked for, Knight Errant, providing aerial security and support.

Six years later, Samuel was killed by a dwarven mage while she was en route to provide backup. Witnessing his death, she went into a rage and threw him off of a 30 story building with fling.

Knight Errant, understanding that she may become unstable after losing her mentor, allowed her to leave the company on good terms. She still keeps in contact with Samuel's former partner, Captain Rikers.

== Concept ==
Eagle Shaman: Manipulation Caster

== Notes ==
v1

Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-13-13/0715:17>
Doesn't that background suggest Records On File?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Ernie55 on <02-13-13/0750:01>
Hi there, as you can see this is my first actual post on this forum, but I've been a long time lurker. If there is still a spot on this PbP I'd love to get in on it. Have been waiting ages for one! As the title of the subforum says, itches to scratch an all that...

What the hell do I call you? Ern, Ian (my RL name) or my character's name if we get there. I can post most of the day, I'm based in GMT (England) and barely seem to sleep!

Experience level? No PBP but plenty of tabletop, an couple of SR campaigns. Plus I only really have experience of BP gen.

Game tone? What ever really, I just love the SR Setting as a whole. So long as I have an idea at the start

Character ideas: I have two ideas that I'd like to play around with either an ex-CrashCart combat medic or a hustler/gambler throwing weapong adept. Or I could do a mage of some description. I have little to no matrix experience though as my normal RP group barely touched on it (mainly used NPCs/contacts for that side of things)

 Just let me know!

Ian

PS Just noticed the title had changed whilst I was posting, sorry for continuing the deluge... If a slot opens up I'd love to get in on a game!
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-13-13/1026:45>
Well, this blows.  I asked for a PBP game, someone offered one up, and when I was sleeping it filled up.

If a spot opens up in this one, let me know.

*Sigh
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Comrade Wolf on <02-13-13/1103:28>
You lot have been busy, I see! Alright. /cracks knuckles

Severus Snape: dude, no, I was assuming we were sort of keeping a spot on reserve for you, given that it was your thread we hijacked in the first place. I mean, if you're still interested.

Ernie55: augh. Sorry! I had no idea there were going to be this many people looking for a game. (I also didn't know SR was a thing in the UK. Eat a curry for us! Lucky bastard.)

RHat: yes on adept geasa. Go ahead and initiate as well, if you feel like it.

Reiper: looks pretty good, overall. If you're going to cap yourself at 4/7 cha/wil, go ahead and use standard karma racial cost (60 or whatever it is). Fickle GM, soz. Given that she was raised in Seattle and is comfortable enough with the modern world to work for KE, I'm not sure Uneducated is appropriate, but I'm open to arguments to the contrary. I agree with RHat; that background sort of necessitates Records on File, or at least a legit SIN. Which raises a possible problem, actually, because I'm not sure the UCAS offers citizenship to shifters at all. As of RC, there was actually an extant bounty on shifters, but I'm pretty sure that's been lifted in the meantime, although I can't find a source at the moment; as far as I can recall, though, they still don't qualify for a SIN, which would be required to work with KE. I'll keep looking, but maybe think about changing some things. Lastly, she's not got any kind of initiative or IP bonus, which... your call, but this is working up to be a fairly combat-heavy group, so I'd recommend at least one bonus pass. As noted above, you can use karma to initiate if you like.

Crunch: yes on free knowledge points; I'd forgotten that wasn't actually in RAW, thanks for the reminder. All books are open. Mr. F looks, well, fabulous, clearly. I think he's at a pretty good level of optimization, compared to the other characters we've got so far; 15 dice in your primary pool is very solid but not excessive. (Unarmed Combat [Martial Arts] is one of my favorite oddities of the core rulebook. What does it mean? How does it work? Who knows, just go with it.) I'm a little confused by Flight as an active skill, though. (13 dice is a pretty impressive Flight pool, for a troll. xD )

I think that's everyone...? We've got some legit MagicRun going here, which is great. I can work with that. General notes: house ruling that karma gen provides free knowledge points in the same way as BP gen, thanks to Crunch for pointing that out. Everyone is free to use their starting karma to initiate if they want.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: mtfeeney = Baron on <02-13-13/1116:22>
Let me know if a spot opens up in this?  I'd be interested in trying out PBP, and I'm available to post very frequently every day.

Call me Matt. 
I'm cool with any kind of game.  I tend to be very dice-rolly, but I'm no stranger to RP. 
I have little playing experience with 4E, but tons with 2nd and other game systems. 
I'd like to try a magician or mystic adept, unless those are too boring when you have a lot of them.  Then I'd make a face or something.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-13-13/1126:54>
I downloaded Chummer, looks pretty good. Only thing I'm not understanding is it looks like it tracks cyberware and nuyen separately? It doesn't look like it's subtracting from nuyen or karma when I add cyber.

Anyway, I will have to go to work soon so I will be trying to figure out exactly how Chummer works and what else I should add to my character later tonight.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-13-13/1254:10>
Hey Beast! Nice to have you back. You remember Conrads Conquerors?
Yes I do! Did that ever get started up?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-13-13/1316:10>
Oh, I'm definitely still interested!  Didn't realize you were reserving a spot for me.

I will get to work on my character this evening, so look for the concept and sheet from me sometime in the next day or so.  I'm thinking of going with either a street sam (demolitions expert, like the guy from The Hurt Locker), or a hacker type with a secondary skillset of some kind (maybe medic, maybe rigging, maybe auto mechanic).

If any of these don't line up with what you have in mind for a team player, let me know and I'll adjust as necessary.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-13-13/1426:12>

Crunch: yes on free knowledge points; I'd forgotten that wasn't actually in RAW, thanks for the reminder. All books are open. Mr. F looks, well, fabulous, clearly. I think he's at a pretty good level of optimization, compared to the other characters we've got so far; 15 dice in your primary pool is very solid but not excessive. (Unarmed Combat [Martial Arts] is one of my favorite oddities of the core rulebook. What does it mean? How does it work? Who knows, just go with it.) I'm a little confused by Flight as an active skill, though. (13 dice is a pretty impressive Flight pool, for a troll. xD )

Chummergen includes Flight in the Athletics skill group. If he ever grows wings I'm sure it will be useful. I'll do a quick rebuild to address the Knowledge Points issue.

Since you're allowing Initiation, do you play with the optional rule on Adept power points?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-13-13/1836:01>
Doesn't that background suggest Records On File?

Yeah I thought about that after posting it. Making a minor change to her background where she only assisted Samuel and wasn't officially part of Lone Star.

@ Wolf, I'm going to keep her at 120 because (assuming she can cast in bird form) she has some seriously nasty things she may be able to pull off (I'll PM you about the details in a bit, and if you think its a tad OP let me know and I'll end up doing a major overhaul on the char).
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-13-13/1952:01>
Aaaaaand, looks like the Unarmed Combat Drake Adept I was building will now be treading all over the toes of Crunch's character...  Back to the drawing board.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-13-13/2105:28>
Quick question, whats a decent way for a mage to get more than one IP?

I can't get 'ware since it would only work in bird form.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-13-13/2107:49>
The spell would be Increase Reflexes.  Sustaining Focus reccomended.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-13-13/2126:23>
The spell would be Increase Reflexes.  Sustaining Focus reccomended.

Thanks hat, I should have thought about that.

Quick question on the spell (my SR4 is at home, I'm at work so I don't have access to it).

Does it give me +1 IP per hit or per force when I cast it? IE can I just cast IR rank 3 to get my +3 IPs and use my healing sust focus 3 to keep it up?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-13-13/2128:46>
It's threshold base.  You need 2 hits to get +1 Initiative and +1IP, 3 hits for +2 and +2, and 4 hits for +3 and +3.  Drain is (f/2)+2.

So, you need Force 4 for +3.  And do keep in mind the impact background counts will have upon you.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-13-13/2144:41>
It's threshold base.  You need 2 hits to get +1 Initiative and +1IP, 3 hits for +2 and +2, and 4 hits for +3 and +3.  Drain is (f/2)+2.

So, you need Force 4 for +3.  And do keep in mind the impact background counts will have upon you.

Yeah I'm going to have to keep that in mind. Didn't realize how expensive being a mage was, but it's going to be interesting. Especially since she'll have to have someone carry around her gear for her when she's in flight mode (minus her foci/fetishes which she'll keep on person).
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-13-13/2207:46>
So the one thing I see that this team is missing is the hacker.  And as I'm good with the matrix rules, I'll go that route.  Not sure on the secondary skill-set, but I also saw medic in there, so I won't step on those toes.

I'm probably going to go hacker/pilot (wheelman), with some dabbling in mechanics.  I'm going to go the pilot route in the event rigging is ever needed.

Full concept coming; probably tomorrow. 
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-13-13/2216:52>
With 1000 Karma, it would be pretty easy to make a main hacker who does strong rigging, too.

Since I'm trying to figure out what to play, we have:

Mage
Unarmed Troll
Hacker/Rigger
... I'm not really sure, honestly, what Bewilderbeast's character is meant to specialize in.  Not to be unkind, but I really just can't tell from the numbers.

Could do a Gunslinger Face, I suppose.

Hm... Possession Tradition Mystic Adept complete with Channeling...  Have any issues with this notion, Wolf?  Haven't built it to know if its broken yet, I feel like the summoning limitation imposed by splitting Magic with Adept stuff might help keep it in line.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Comrade Wolf on <02-13-13/2310:10>
Crunch: Huh. The more you know. I'm assuming you mean the optional rule allowing for additional power points instead of metamagics, and go for it.

Bewilderbeast: Chummer should calculate ware costs automatically; if you haven't put any karma into ¥ yet, it should show a negative total at the bottom of the window. I... don't really know what to tell you if it's not doing that.

Snape: If you want to go hacker/rigger, go for it. I actually really enjoy the Matrix bits, so I think we can have fun with it. Don't feel like you have to just because nobody else is, though; until you expressed interest I was just planning on fudging it, which would also be completely fine, and there's no such thing as too many street samurais. (...You can put that on my gravestone.)

RHat: I'm pretty sure Beast's is a variation on a street sam, and I've gone one more player talking through messages who's got a blade adept. I think a possession tradition mystic adept sounds great. They get talked about like the Antichrist on these forums sometimes, but screw it, we'll make it work. I've never actually seen one in action, so I'm excited. It fits well with this group's Awakened Murder-Run thing, too.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-13-13/2345:54>
The idea behind Tink was supposed to be "relatively subtle street samurai". My first character in Shadowrun was Eight-Stone, a giant cybered-up troll who was hilarious because I read the the "legality" section of the core rulebook as an afterthought. I got tired of feeling like a liability with my giant dufflebag of highly-illegal and unlicensed gear, though. Tink's supposed to be halfway decent in a fight while also not drawing a whole lot of attention to herself in social situations. That's the idea, at least. Keep in mind that I am very, very new to Shadowrun in particular and character optimization/combat especially. Hopefully I can use that extra 250 karma to make her somewhat more effective. If anybody has advice for a rather new player, I'd appreciate it! Only stipulation is that I'm trying to follow the KISS rule and use only the core rulebook, though, simply because I don't have any other rulebooks available.

I figured out the problem with Chummer that was holding me back; expect a 1000 karma build for Tink later tonight or early tomorrow.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-13-13/2354:27>
All right, here's the Blade Adept since he's been mentioned in the thread at this point.

Code: [Select]
== Info ==
Street Name: Steelshine
Name: Blake Storm
Elf Male Age: 35 Height 6'3"

== Attributes ==
BOD: 5 (7) CHA: 4
AGI: 5 INT: 4
REA: 4 (6) LOG: 4
STR: 5 (7) WIL: 3
EDG: 1 MAG: 8

== Derived Attributes ==
Essence: 6
Initiative: 8 (10) Initiative Passes: 1 (3)
Physical Damage Track: 12 Stun Damage Track: 10

== Active Skills ==
Blades: 6 [Swords] Pool: 14 (16)
Climbing: 4 Pool: 11
Con: 3 Pool: 7
Disguise: 4 Pool: 8
Escape Artist: 2 Pool: 7
Etiquette: 3 Pool: 7
Flight: 4 Pool: 11
Gymnastics: 4 Pool: 9
Hardware: 4 [Maglocks] Pool: 8 (10)
Infiltration: 4 Pool: 11
Intimidation: 2 Pool: 6
Leadership: 3 Pool: 7
Negotiation: 3 Pool: 7
Palming: 4 Pool: 11
Perception: 4 Pool: 11
Pilot Aircraft: 1 Pool: 7
Pilot Ground Craft: 3 [Wheeled] Pool: 9 (11)
Pilot Watercraft: 3 [Motorboat] Pool: 9 (11)
Pistols: 4 [Semi-Automatics] Pool: 9 (11)
Running: 4 Pool: 11
Shadowing: 4 Pool: 8
Swimming: 4 Pool: 11

== Knowledge Skills ==
Area Knowledge: Portland: 4 Pool: 8
Area Knowledge: Seattle: 3 Pool: 7
English: 5 Pool: 9
Japanese: 5 Pool: 9
Security Tactics: 3 [Corporate] Pool: 7 (9)
Shadow Community: 4 [Safe Houses] Pool: 8 (10)
Sperethiel: N Pool: 0
== Contacts ==
Darius Marzel - Elven Fixer Connection 6 Loyalty 3)

== Qualities ==
Adept
Amnesia (Past)
Bad Luck
Low-Light Vision
Restricted Gear (Rating 1)
SINner (Standard) (Blake Storm)
The Warrior's Way

== Powers ==
Combat Sense Rating: 3
Enhanced Perception Rating: 3
Improved Ability (Combat) (Blades) Rating: 3
Improved Ability (Non-Combat) (Infiltration) Rating: 2
Improved Ability (Non-Combat) (Palming) Rating: 2
Improved Physical Attribute (STR) Rating: 2
Improved Physical Attribute (BOD) Rating: 2
Improved Reflexes 2


== Lifestyles ==
Tacoma House
4 months Paid
Comforts:Low
Entertainment:Middle
Necessities:Middle
Neighborhood:Low
Security:High
Qualities:
Easy-Going Landlord [1LP]
Network Bottleneck [-1LP]
This Isn't Big Bob's Autos [-1LP]

== Armor ==
Bike Racing Armor 5/8
+Biomonitor
+Chemical Protection 6
+Gel Packs
Form-Fitting Full-Body Suit 7/3
+Gel Packs
+Nonconductivity 6
SecureTech PPP Armor (Ensemble) 2/4

== Weapons ==
Ceramic Knife
+Chameleon Coating
+Personalized Grip, Melee
   Pool: 15   DV: 7P   AP: -   RC: 1
Ceramic Knife
+Chameleon Coating
+Personalized Grip, Melee
   Pool: 15   DV: 7P   AP: -   RC: 1
Colt Government 2066
+Skinlink
+Smartgun System
   Pool: 11 (13)   DV: 5P   AP: -1   RC: 2
Sword
   +Personalized Grip, Melee Rating 4
   +Weapon Focus
   Pool: 19 (21)   DV: 9P   AP: -   RC: 1
Unarmed Attack
   Pool: 4   DV: 4S   AP: -   RC: 1

== Martial Arts ==
Arnis De Mano
   ++1 DV on Blades attacks
   ++1 DV on Blades attacks
   +inflict dmage when making Called Shot to disarm
Disarm
Iaijutsu
Watchful Guard

== Commlink ==
Novatech Airware (3, 3, 3, 3)
   +Iris Orb
   +AR Gloves
   +Subvocal Microphone
   +Analyze Rating 6 [Copy Protection 6, Optimization 3, Registration]
   +Encrypt Rating 6 [Copy Protection 6, Optimization 3, Registration]
   +Skinlink
Renraku Sensei (2, 2, 2, 4)
   +Renraku Ichi
   +Fake SIN (Brian Ceran) Rating 4 [Fake License 4 (Sword), Fake License 4 (Colt Government 2066), Fake License 4 (Smartgun System), Fake License 4 (Weapon Focus), Fake License 4 (Ammo: Regular Ammo), Fake License 4 (Ammo: Stick-n-Shock), Fake License 4 (Glasses), Fake License 4 (Smartlink), Fake License 4 (Autopicker)]
Renraku Sensei (2, 2, 2, 4)
   +Renraku Ichi
   +Fake SIN (Stephen Franks) Rating 4 [Fake License 4 (Sword), Fake License 4 (Colt Government 2066), Fake License 4 (Smartgun System), Fake License 4 (Weapon Focus), Fake License 4 (Ammo: Regular Ammo), Fake License 4 (Ammo: Stick-n-Shock), Fake License 4 (Glasses), Fake License 4 (Smartlink), Fake License 4 (Autopicker)]
Renraku Sensei (2, 2, 2, 4)
   +Renraku Ichi
   +Fake SIN (Jonathan Drake) Rating 4 [Fake License 4 (Sword), Fake License 4 (Colt Government 2066), Fake License 4 (Smartgun System), Fake License 4 (Weapon Focus), Fake License 4 (Ammo: Regular Ammo), Fake License 4 (Ammo: Stick-n-Shock), Fake License 4 (Glasses), Fake License 4 (Smartlink), Fake License 4 (Autopicker)]

== Gear ==
Autopicker Rating 6
Chisel
Contact Lenses Rating 3
   +Image Link
   +Vision Enhancement Rating 3
   +Flare Compensation
   +Skinlink
Earbuds Rating 2
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
Glasses Rating 2
   +Smartlink
   +Low Light
   +Skinlink
Maglock Passkey Rating 4
Maglock Sequencer Rating 4
Spare Clip (Colt Government 2066) x5
   +Ammo: Regular Ammo (Heavy Pistols)
Spare Clip (Colt Government 2066) x5
   +Ammo: Stick-n-Shock (Heavy Pistols)
Tool Kit (Hardware)
Weapon Focus (Bonded Foci) (Sword) Rating 4
Wire Clippers

== Vehicles ==
Blohm & Voss Spitzenreiter (Utility Watercraft)
   +Additional Fuel Tank
   +Vehicle Sensor
BMW Blitzen 2050 (Combat Bike)
   +Obsolescent
   +Vehicle Sensor
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-13-13/2355:39>
More augs, man, more augs.  If you focus on internal stuff and/or bioware, you can stay pretty non-obvious.  For example, you can grab Muscle Toner or Muscle Replacement to get better Agility, which will help you a great deal.  The cyber-arm's not doing as much for you as other stuff could be (you only get the full benefit when what your doing exclusively uses the arm).  Better to ditch it if its not too key for concept, add a Pain Editor, maybe the Biocompatability quality, Dermal Plates or Orthoskin...  And that's just a start because I have to go catch a bus pretty soon.

If you'd like, I can give you some help - just need to know what, specifically, you want to be good at (IE, ranged combat, melee, damage soak, etc.).
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-14-13/0024:43>
I want to keep the arm solely because Tink's a learning tool for betting understanding cyberlimbs. I remember on my first read-through of the rulebook I was thinking "Why take a cyberlimb when you can just load up on clearly superior bodyware?" Glad to know that my powergamer instincts were not too far off, but I'm keeping the cyberarm for shits and giggles. It's also meant to be her last-resort in the event of getting stuck in melee, hence the shock hand and high Strength for the arm. That, and I think it's funny that a character with 2 Strength has an arm that can punch through concrete. But yes, more bodyware is going to be where a lot of that 250 extra karma goes.

In addition to being relatively good in a fight and able to cross a border without too much trouble, the idea behind my character is to be good at ranged combat, and good at reacting to be a bad situation. I'm too new to ever fire the first shot (don't want to screw over the team by picking ill-advised fights)... the goal is to make the baddies seriously regret firing the first shot by pumping them full o' lead.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-14-13/0030:23>
Build in Karmagen first before deciding you have a bunch extra.   Karmagen using curved costs instead of flat, so things get pretty different.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/0031:47>
I want to keep the arm solely because Tink's a learning tool for betting understanding cyberlimbs. I remember on my first read-through of the rulebook I was thinking "Why take a cyberlimb when you can just load up on clearly superior bodyware?" Glad to know that my powergamer instincts were not too far off, but I'm keeping the cyberarm for shits and giggles. It's also meant to be her last-resort in the event of getting stuck in melee, hence the shock hand and high Strength for the arm. That, and I think it's funny that a character with 2 Strength has an arm that can punch through concrete. But yes, more bodyware is going to be where a lot of that 250 extra karma goes.

In addition to being relatively good in a fight and able to cross a border without too much trouble, the idea behind my character is to be good at ranged combat, and good at reacting to be a bad situation. I'm too new to ever fire the first shot (don't want to screw over the team by picking ill-advised fights)... the goal is to make the baddies seriously regret firing the first shot by pumping them full o' lead.

Oh, I think Steelshine's sword will make them regret firing the first shot :)
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-14-13/0044:50>
So who's going to be Ravanna's errand boy to hold her gear and weapons?

She's going to be a bit of a scout, well aerial recon, then have some nice support spells. Lots of flash, not a ton of bang though.

Quick question for any mage vets out there. I haven't done a mage since early 3rd Ed, I took 1 initiation on my new build, whats a good metamagic to take?

I'm looking for something useful to help protect Ravanna since when she's in bird form she has no armor.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/0047:35>
So who's going to be Ravanna's errand boy to hold her gear and weapons?

She's going to be a bit of a scout, well aerial recon, then have some nice support spells. Lots of flash, not a ton of bang though.

Quick question for any mage vets out there. I haven't done a mage since early 3rd Ed, I took 1 initiation on my new build, whats a good metamagic to take?

I'm looking for something useful to help protect Ravanna since when she's in bird form she has no armor.

Seeing as Steelshine has a 7 Str, he should be able to carry a bag with her stuff without any problem.

As to metamagic, probably go for Masking or Flexible Signature first.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-14-13/0050:22>
Do I need to do a rebuild? If All4BigGuns is going for 21 Dice in swords then i am not optimized enough to hang.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/0053:22>
Do I need to do a rebuild? If All4BigGuns is going for 21 Dice in swords then i am not optimized enough to hang.

Unarmed is always going to be less accurate than Blades without letting Hardliners be a Weapon Focus. As is, you have about the same in Unarmed as Steelshine has with his Ceramic Knives.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-14-13/0105:56>
Do I need to do a rebuild? If All4BigGuns is going for 21 Dice in swords then i am not optimized enough to hang.

Unarmed is always going to be less accurate than Blades without letting Hardliners be a Weapon Focus. As is, you have about the same in Unarmed as Steelshine has with his Ceramic Knives.

Yep, and if the point of this game is to optimize as hard as we can I need to go do a rebuild. Just waiting on the GM's call on that now.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-14-13/0119:24>
Still fiddling with Chummer. It seems really limited in what you can buy licenses for. I don't know if I was being paranoid with my licenses or if Chummer is just limited in what you can buy a license for. Going to plow through and try to get a 1000 karma build posted tonight. Have already upgraded Reaction Enhancers to R2 and added R2 Muscle Toner, just FYI.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/0122:27>
Still fiddling with Chummer. It seems really limited in what you can buy licenses for. I don't know if I was being paranoid with my licenses or if Chummer is just limited in what you can buy a license for. Going to plow through and try to get a 1000 karma build posted tonight. Have already upgraded Reaction Enhancers to R2 and added R2 Muscle Toner, just FYI.

Chummer just uses the most conservative interpretation of licenses where one has to buy one for all the items they have that have "R" in their availability. I went ahead and bought them like that, though normally I prefer to go more generalized like "Weapon Permit" for all the weapons and such.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-14-13/0152:31>
Still working on my character. Have 203 karma left and about 5,000 nuyen left. Honesty running out of stuff to add/buy to the character. Already beefed up most of her skills and tacked on a whole lot of cyberware. If you have any other suggestions, now's the time! Will try to post a quasi-finalized sheet by tommorrow.

What's the easy way to port a character from Chummer over into a readable format for these forums, BTW? EDIT: Thanks All4BigGuns, got what I have so far added below.

RE: Sorry, RHat, pretty dead-set on only use the core book, if only because I honestly don't have the RL time to devote to paging through anything else.

== Info ==
Street Name: Tink
Name: Rebecca
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female Age 26
Composure: 6
Judge Intentions: 6
Lift/Carry: 6 (30 kg/20 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 4
AGI: 5 (6)
REA: 5 (9)
STR: 2
CHA: 2
INT: 4
LOG: 2
WIL: 4
EDG: 5

== Derived Attributes ==
Essence:                   1.23
Initiative:                9 (13)
IP:                        1 (3)
Matrix Initiative:         8
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 5
Armorer                    : 4 [Firearms]           Pool: 6 (8)
Artisan                    : 0                      Pool: 3
Automatics                 : 5                      Pool: 11
Blades                     : 0                      Pool: 5
Climbing                   : 4                      Pool: 6
Clubs                      : 0                      Pool: 5
Computer                   : 0                      Pool: 1
Con                        : 4                      Pool: 6
Cybercombat                : 0                      Pool: 1
Data Search                : 0                      Pool: 1
Demolitions                : 0                      Pool: 1
Disguise                   : 4                      Pool: 8
Diving                     : 0                      Pool: 3
Dodge                      : 4 [Ranged Combat]      Pool: 13 (15)
Escape Artist              : 0                      Pool: 5
Etiquette                  : 4 [Culture or Subculture] Pool: 6 (8)
First Aid                  : 0                      Pool: 1
Flight                     : 4                      Pool: 6
Forgery                    : 0                      Pool: 5
Gunnery                    : 0                      Pool: 5
Gymnastics                 : 4                      Pool: 10
Hacking                    : 0                      Pool: 1
Heavy Weapons              : 0                      Pool: 5
Infiltration               : 4                      Pool: 10
Instruction                : 0                      Pool: 1
Intimidation               : 0                      Pool: 1
Leadership                 : 0                      Pool: 1
Locksmith                  : 2                      Pool: 8
Longarms                   : 0                      Pool: 5
Navigation                 : 0                      Pool: 3
Negotiation                : 0                      Pool: 1
Palming                    : 4                      Pool: 10
Parachuting                : 0                      Pool: 3
Perception                 : 3                      Pool: 7
Pilot Ground Craft         : 0                      Pool: 8
Pilot Watercraft           : 0                      Pool: 8
Pistols                    : 5                      Pool: 11
Riding                     : 0                      Pool: 8
Running                    : 4                      Pool: 6
Shadowing                  : 4                      Pool: 8
Survival                   : 0                      Pool: 3
Swimming                   : 4                      Pool: 6
Throwing Weapons           : 0                      Pool: 5
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 4                      Pool: 10

== Knowledge Skills ==

== Qualities ==
Allergy (Uncommon, Mild) (Rare Earth Elements)
High Pain Tolerance (Rating 3)

== Lifestyles ==
Tink's Apartment  1 months
   Comforts:      Low
   Entertainment: Low
   Necessities:   Low
   Neighborhood:  Low
   Security:      Low

== Cyberware/Bioware ==
Cybereyes Basic System Rating 3
   +Eye Recording Unit
   +Image Link
   +Smartlink
   +Vision Enhancement Rating 3
   +Vision Magnification
   +Low-Light Vision
   +Thermographic Vision
Muscle Toner Rating 2
Obvious Full Arm (BOD 4, AGI 6, STR 7) (Right)
   +Customized Agility Rating 6
   +Customized Body Rating 4
   +Cyberarm Slide
   +Shock Hand
   +Cyberarm Gyromount
   +Customized Strength Rating 7
Orthoskin Rating 2
Reaction Enhancers Rating 2
Wired Reflexes Rating 2

== Armor ==
Helmet                    1/2
Lined Coat                6/4
   +Fire Resistance 6
   +Nonconductivity 6

== Weapons ==
Ares Alpha
   +Gas-Vent 3 System
   +Shock Pad
   +Smartgun System
   Pool: 13   DV: 6P   AP: -1   RC: 6
Ares Predator IV
   +Silencer
   +Smartgun System
   Pool: 13   DV: 5P   AP: -1   RC: 0
Ceska Black Scorpion
   +Concealable Holster
   +Gas-Vent 3 System
   +Smartgun System, Internal
   +Stock
   Pool: 13   DV: 4P   AP: -   RC: 4
Grenade: Flash-Bang
   Pool: 5   DV: 6S (10m Radius)   AP: -3   RC: 0
Grenade: Smoke
   Pool: 5   DV: (10m Radius)   AP: -   RC: 0
Shock Hand
   Pool: 10   DV: 6S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 10   DV: 1S   AP: -   RC: 0
Yamaha Pulsar
   +Concealable Holster
   Pool: 11   DV: 6S(e)   AP: -half   RC: 0

== Commlink ==
Hermes Ikon (4, 3, 3, 3)
   +Subvocal Microphone
   +Iris Orb

== Gear ==
Ammo: Gel Rounds (Machine Pistols) x10
Ammo: Regular Ammo (Machine Pistols) x30
Ammo: Regular Ammo (Heavy Pistols) x10
Ammo: Taser Dart (Tasers) x20
Autopicker Rating 5
Fake License (Ceska Black Scorpion) Rating 4
Fake License (Smartlink) Rating 4
Fake License (Shock Hand) Rating 4
Fake License (Autopicker) Rating 4
Fake License (Muscle Toner) Rating 4
Fake License (Wired Reflexes) Rating 4
Fake License (Smartgun System, Internal) Rating 4
Fake SIN (Rebecca Kinnaird) Rating 4
Grenade: Flash-Bang x6
Grenade: Smoke x6
Key Lock Rating 5
Medkit Rating 6
Medkit Supplies x4

== Vehicles ==
Suzuki Mirage (Racing Bike)
   +Vehicle Sensor


A note on the weapons: the Predator is intended to be her holdout, loaded into the cyberarm slide. The Scorpion is her mainstay, most likely to be used on runs. The taser is quite simply something she doesn't leave home without. The Ares Alpha is a vanity piece, hung on a wall on her apartment.

Strongly considering grabbing an identical Black Scorpion. How effective is dual-wielding machine pistols (with or without Ambidextrous as a quality)? Splitting the dice pool sounds confusing to a newb like me... is it worth it?

Also, RHat... good call on the qualities. I'll look for some suitable/interesting ones later.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/0154:23>
Still working on my character. Have 203 karma left and about 5,000 nuyen left. Honesty running out of stuff to add/buy to the character. Already beefed up most of her skills and tacked on a whole lot of cyberware. If you have any other suggestions, now's the time! Will try to post a quasi-finalized sheet by tommorrow.

What's the easy way to port a character from Chummer over into a readable format for these forums, BTW?

Click the 'print' button and select Text Only from the drop-down in the window that comes up, and then click the 'Save as HTML' button.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-14-13/0203:46>
Note that you should also go into the modification rules in Arsenal to make your weapons better.  More RC, and if you really want to be able to rain lead on people the High Velocity modification is a nice choice for your primary weapon (for the Alpha, perhaps HV, Foregrip+Sling, Personalized Grip, Underbarrel Weight, and Gas Vent 3 as an accessory, which puts you at RC9).  Reflex Recorder and Suprathyroid Gland could be effective for you...

I enjoy the weapon mod rules.  Does it show?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-14-13/0204:49>
Still fiddling with Chummer. It seems really limited in what you can buy licenses for. I don't know if I was being paranoid with my licenses or if Chummer is just limited in what you can buy a license for. Going to plow through and try to get a 1000 karma build posted tonight. Have already upgraded Reaction Enhancers to R2 and added R2 Muscle Toner, just FYI.

Chummer just uses the most conservative interpretation of licenses where one has to buy one for all the items they have that have "R" in their availability. I went ahead and bought them like that, though normally I prefer to go more generalized like "Weapon Permit" for all the weapons and such.

If Wolf is ok with that idea (which I am inclined to be) having a license that encompasses an entire type of item (guns, vehicles, armor, etc). At least at the R level, (not sure if we want to do F level licenses at all)
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-14-13/0207:17>
Still fiddling with Chummer. It seems really limited in what you can buy licenses for. I don't know if I was being paranoid with my licenses or if Chummer is just limited in what you can buy a license for. Going to plow through and try to get a 1000 karma build posted tonight. Have already upgraded Reaction Enhancers to R2 and added R2 Muscle Toner, just FYI.

Chummer just uses the most conservative interpretation of licenses where one has to buy one for all the items they have that have "R" in their availability. I went ahead and bought them like that, though normally I prefer to go more generalized like "Weapon Permit" for all the weapons and such.

If Wolf is ok with that idea (which I am inclined to be) having a license that encompasses an entire type of item (guns, vehicles, armor, etc). At least at the R level, (not sure if we want to do F level licenses at all)

Yeah, it really depends on how he wants to handle licencing rules - there's a lot of ways to do it.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/0207:59>
Note that you should also go into the modification rules in Arsenal to make your weapons better.  More RC, and if you really want to be able to rain lead on people the High Velocity modification is a nice choice for your primary weapon (for the Alpha, perhaps HV, Foregrip+Sling, Personalized Grip, Underbarrel Weight, and Gas Vent 3 as an accessory, which puts you at RC9).  Reflex Recorder and Suprathyroid Gland could be effective for you...

I enjoy the weapon mod rules.  Does it show?

Only problem with the Suprathyroid Gland is that for some reason they set its availability at 20F so Restricted Gear is necessary to get it. Never made any sense to me that it got HARDER to get that implant between SR3 and SR4...
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-14-13/0210:18>
Note that you should also go into the modification rules in Arsenal to make your weapons better.  More RC, and if you really want to be able to rain lead on people the High Velocity modification is a nice choice for your primary weapon (for the Alpha, perhaps HV, Foregrip+Sling, Personalized Grip, Underbarrel Weight, and Gas Vent 3 as an accessory, which puts you at RC9).  Reflex Recorder and Suprathyroid Gland could be effective for you...

I enjoy the weapon mod rules.  Does it show?

Only problem with the Suprathyroid Gland is that for some reason they set its availability at 20F so Restricted Gear is necessary to get it. Never made any sense to me that it got HARDER to get that implant between SR3 and SR4...

Which reminds me of what I was forgetting to mention.

Grab some freaking qualities.  There's no reason you shouldn't grab as many negatives as you can (more Karma is, after all, a good thing and it lets you further define the character), and there's a lot to be gained from the positives.

And I gotta say, it really annoys me that Martial Arts takes up Positive Quality budget.  Really want to get Firefight added in here, and I just can't make it fit...
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/0217:04>
And I gotta say, it really annoys me that Martial Arts takes up Positive Quality budget.  Really want to get Firefight added in here, and I just can't make it fit...

Martial Arts is the only reason I'm at the Positive Quality limit...then again I don't take a lot of PQs that often.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Kingbrendarr on <02-14-13/0245:32>
I go to bed a few hours and the game fills up before I even knew it existed this is super sad   
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-14-13/0247:51>
And I gotta say, it really annoys me that Martial Arts takes up Positive Quality budget.  Really want to get Firefight added in here, and I just can't make it fit...

Martial Arts is the only reason I'm at the Positive Quality limit...then again I don't take a lot of PQs that often.

Ambidextrous, Aptitude, Mystic Adept, and Magicians Way, and I'm there.  I could, in theory, drop Aptitude, but that leaves me with a smaller pool when I need to split it - especially since Improved Ability applies to the rating and is thus pre-split...  Need to find some modifiers.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-14-13/0607:37>
Preliminary build, still working on concept.

Code: [Select]
== Info ==
Street Name:
Name: Unnamed Character
Movement: 10/25, Swim: 6
Karma: 0
Street Cred: 0
Notoriety: 2
Public Awareness: 0
Elf
Composure: 10
Judge Intentions: 12
Lift/Carry: 5 (30 kg/20 kg)
Memory: 8
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 7 (10)
REA: 3
STR: 2
CHA: 5
INT: 4
LOG: 3
WIL: 5
EDG: 2
MAG: 8

== Derived Attributes ==
Essence:                   6
Initiative:                7
IP:                        1
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         8
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         11

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Arcana                     : 2                      Pool: 5
Archery                    : 0                      Pool: 9
Armorer                    : 4 [Firearms]           Pool: 7 (9)
Artisan                    : 0                      Pool: 3
Assensing                  : 1                      Pool: 5
Automatics                 : 7 [Submachine Guns]    Pool: 20 (22)
Binding                    : 4                      Pool: 8
Blades                     : 4                      Pool: 14
Climbing                   : 3                      Pool: 5
Clubs                      : 0                      Pool: 9
Computer                   : 0                      Pool: 2
Con                        : 3                      Pool: 11
Counterspelling            : 1                      Pool: 5
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 1                      Pool: 5
Diving                     : 0                      Pool: 2
Dodge                      : 0                      Pool: 2
Enchanting                 : 2 [Vessel Preparation] Pool: 6 (8)
Escape Artist              : 0                      Pool: 9
Etiquette                  : 3                      Pool: 11
First Aid                  : 0                      Pool: 2
Flight                     : 3                      Pool: 5
Forgery                    : 0                      Pool: 9
Gunnery                    : 0                      Pool: 9
Gymnastics                 : 3                      Pool: 13
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 9
Infiltration               : 1                      Pool: 11
Instruction                : 0                      Pool: 4
Intimidation               : 0                      Pool: 4
Leadership                 : 3                      Pool: 11
Locksmith                  : 0                      Pool: 9
Navigation                 : 0                      Pool: 3
Negotiation                : 3                      Pool: 11
Palming                    : 1                      Pool: 11
Parachuting                : 0                      Pool: 2
Perception                 : 2                      Pool: 6
Pilot Ground Craft         : 2 [Bike]               Pool: 5 (7)
Pilot Watercraft           : 0                      Pool: 2
Pistols                    : 0                      Pool: 9
Riding                     : 0                      Pool: 2
Running                    : 3                      Pool: 5
Shadowing                  : 1                      Pool: 5
Spellcasting               : 4                      Pool: 8
Summoning                  : 4                      Pool: 8
Survival                   : 0                      Pool: 4
Swimming                   : 3                      Pool: 5
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 0                      Pool: 9

== Knowledge Skills ==
English                    : N                      Pool: 0
Firearms                   : 5 [Design]             Pool: 8 (10)
Magical Theory             : 3 [Conjuring]          Pool: 6 (8)
Shadow Community           : 2 [Rumours]            Pool: 6 (8)
Sperethiel                 : 3 [Speak]              Pool: 7 (9)

== Contacts ==
(3, 5)

== Qualities ==
Allergy (Common, Mild) (Pollutants)
Ambidextrous
Aptitude (Automatics)
Codeblock (Data Search)
Geas (Meditation)
Incompetent (Longarms)
Incompetent (Throwing Weapons)
Low-Light Vision
Mystic Adept
The Magician's Way

== Spells ==
(Tradition: Voodoo, Resist Drain with WIL + CHA (10))
Combat Sense               DV: (F÷2)+2
Heal                       DV: (Damage Value)-2
Improved Invisibility      DV: (F÷2)+1
Increase Reflexes          DV: (F÷2)+2
Physical Mask              DV: (F÷2)+1
Stunbolt                   DV: (F÷2)-1

== Powers ==
Attribute Boost (STR) Rating: 1
Improved Ability (Combat) (Automatics) Rating: 4
Improved Physical Attribute (AGI) Rating: 3
Kinesics Rating: 3
Quick Draw

== Lifestyles ==
Main Apartment  2 months
   Comforts:      Low
   Entertainment: Middle
   Necessities:   Middle
   Neighborhood:  Low
   Security:      Middle
   Qualities:     Concerned Neighbors [2LP]
                  Easy-Going Landlord [1LP]
                  Friendly Neighbors [1LP]
                  Crash Pad [-1LP]
                  Loud Neighborhood [-1LP]
                  Network Bottleneck [-1LP]
                  Poor Condition [-1LP]
                  Rough Neighborhood [-1LP]

== Armor ==
Lined Coat                6/4
   +Biomonitor
   +Nonconductivity 6
SecureTech Forearm Guards 0/1
SecureTech Shin Guards    0/1

== Weapons ==
Colt Cobra TZ-110
   +Bayonet
   +Smartgun System, External
   +Sound Suppressor
   +Stock
   +Bayonet Mount
   +Electronic Firing
   +Gas Vent 2
   +Underbarrel Weight
   Pool: 22 (24)   DV: 5P   AP: -   RC: 5
Colt Cobra TZ-110
   +Bayonet
   +Smartgun System, External
   +Sound Suppressor
   +Stock
   +Bayonet Mount
   +Electronic Firing
   +Gas Vent 2
   +Underbarrel Weight
   Pool: 22 (24)   DV: 5P   AP: -   RC: 5
Unarmed Attack
   Pool: 9   DV: 1S   AP: -   RC: 0

== Commlink ==
Hermes Ikon (4, 4, 3, 3)
   +Novatech Navi
   +FTL Matrixware Power Suite [Analyze 3, Browse 4, Command 2, Edit 4, Purge 4, Scan 2]

== Gear ==
Ammo: EX-Explosive Rounds (Submachine Guns) x70
Ammo: Gel Rounds (Submachine Guns) x120
Ammo: Regular Ammo (Submachine Guns) x120
Concealable Holster x2
Contact Lenses Rating 3
   +Image Link
   +Smartlink
   +Flare Compensation
Earbuds Rating 3
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
Goggles Rating 6
   +Vision Enhancement Rating 3
   +Vision Magnification
   +Thermographic
Spare Clip (Colt Cobra TZ-110) x10
Stacked Focus: Sustaining Focus (Health) (Rating 3), Sustaining Focus (Illusion) (Rating 3)
Stimulant Patch Rating 1 x3
Subvocal Microphone
Sustaining Focus (Health) (Bonded Foci) Rating 2
Trodes

== Vehicles ==
Thundercloud Contrail (Racing Bike)
   +Smuggling Compartment, Normal
   +Vehicle Sensor

Mind you, I need to pull some nuyen together yet for a SIN and licences...
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-14-13/0917:49>
Okay, here's a first pass at the 1000 karma Tink. Please let me know if I'm missing some vital gear or something like that; keep in mind I'm new.

== Info ==
Street Name: Tink
Name: Rebecca
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female Age 26
Composure: 6
Judge Intentions: 6
Lift/Carry: 6 (30 kg/20 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 4
AGI: 5 (6)
REA: 5 (9)
STR: 2
CHA: 2
INT: 4
LOG: 2
WIL: 4
EDG: 7

== Derived Attributes ==
Essence:                   1.23
Initiative:                9 (13)
IP:                        1 (3)
Matrix Initiative:         8
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 5
Armorer                    : 4 [Firearms]           Pool: 6 (8)
Artisan                    : 0                      Pool: 3
Automatics                 : 5 [Machine Pistols]    Pool: 11 (13)
Blades                     : 0                      Pool: 5
Climbing                   : 4                      Pool: 6
Clubs                      : 0                      Pool: 5
Computer                   : 0                      Pool: 1
Con                        : 4                      Pool: 6
Cybercombat                : 0                      Pool: 1
Data Search                : 4                      Pool: 6
Demolitions                : 0                      Pool: 1
Disguise                   : 4                      Pool: 8
Diving                     : 0                      Pool: 3
Dodge                      : 4 [Ranged Combat]      Pool: 13 (15)
Escape Artist              : 3                      Pool: 9
Etiquette                  : 4 [Culture or Subculture] Pool: 6 (8)
First Aid                  : 2                      Pool: 4
Flight                     : 4                      Pool: 6
Forgery                    : 0                      Pool: 5
Gunnery                    : 0                      Pool: 5
Gymnastics                 : 4                      Pool: 10
Hacking                    : 0                      Pool: 1
Heavy Weapons              : 0                      Pool: 5
Infiltration               : 4                      Pool: 10
Instruction                : 0                      Pool: 1
Intimidation               : 2                      Pool: 4
Leadership                 : 0                      Pool: 1
Locksmith                  : 3                      Pool: 9
Longarms                   : 0                      Pool: 5
Navigation                 : 0                      Pool: 3
Negotiation                : 3                      Pool: 5
Palming                    : 4                      Pool: 10
Parachuting                : 0                      Pool: 3
Perception                 : 4                      Pool: 8
Pilot Ground Craft         : 0                      Pool: 8
Pilot Watercraft           : 0                      Pool: 8
Pistols                    : 5                      Pool: 11
Riding                     : 0                      Pool: 8
Running                    : 4                      Pool: 6
Shadowing                  : 4                      Pool: 8
Survival                   : 0                      Pool: 3
Swimming                   : 4                      Pool: 6
Throwing Weapons           : 3                      Pool: 9
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 4 [Cyber-Implants]     Pool: 10 (12)

== Knowledge Skills ==

== Qualities ==
Allergy (Uncommon, Mild) (Rare Earth Elements)
Ambidextrous
Guts
High Pain Tolerance (Rating 3)
Toughness

== Lifestyles ==
Tink's Apartment  2 months
   Comforts:      Low
   Entertainment: Low
   Necessities:   Low
   Neighborhood:  Low
   Security:      Low

== Cyberware/Bioware ==
Cybereyes Basic System Rating 3
   +Eye Recording Unit
   +Image Link
   +Smartlink
   +Vision Enhancement Rating 3
   +Vision Magnification
   +Low-Light Vision
   +Thermographic Vision
Muscle Toner Rating 2
Obvious Full Arm (BOD 4, AGI 6, STR 7) (Right)
   +Customized Agility Rating 6
   +Customized Body Rating 4
   +Cyberarm Slide
   +Shock Hand
   +Cyberarm Gyromount
   +Customized Strength Rating 7
Orthoskin Rating 2
Reaction Enhancers Rating 2
Wired Reflexes Rating 2

== Armor ==
Helmet                    1/2
Lined Coat                6/4
   +Fire Resistance 6
   +Nonconductivity 6

== Weapons ==
Ares Alpha
   +Gas-Vent 3 System
   +Shock Pad
   +Smartgun System
   Pool: 13   DV: 6P   AP: -1   RC: 6
Ares Predator IV
   +Silencer
   +Smartgun System
   Pool: 13   DV: 5P   AP: -1   RC: 0
Ceska Black Scorpion
   +Concealable Holster
   +Gas-Vent 3 System
   +Smartgun System, Internal
   +Stock
   Pool: 13 (15)   DV: 4P   AP: -   RC: 4
Ceska Black Scorpion
   +Concealable Holster
   +Gas-Vent 3 System
   +Smartgun System, Internal
   +Stock
   Pool: 13 (15)   DV: 4P   AP: -   RC: 4
Grenade: Flash-Bang
   Pool: 9   DV: 6S (10m Radius)   AP: -3   RC: 0
Grenade: Smoke
   Pool: 9   DV: (10m Radius)   AP: -   RC: 0
Shock Hand
   Pool: 10   DV: 6S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 10   DV: 1S   AP: -   RC: 0
Yamaha Pulsar
   +Concealable Holster
   Pool: 11   DV: 6S(e)   AP: -half   RC: 0

== Commlink ==
Hermes Ikon (4, 3, 3, 3)
   +Subvocal Microphone
   +Iris Orb

== Gear ==
Ammo: Gel Rounds (Machine Pistols) x10
Ammo: Regular Ammo (Machine Pistols) x30
Ammo: Regular Ammo (Heavy Pistols) x10
Ammo: Taser Dart (Tasers) x20
Autopicker Rating 5
Earbuds Rating 2
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
Fake License (Ceska Black Scorpion) Rating 4
Fake License (Smartlink) Rating 4
Fake License (Shock Hand) Rating 4
Fake License (Autopicker) Rating 4
Fake License (Muscle Toner) Rating 4
Fake License (Wired Reflexes) Rating 4
Fake License (Gas-Vent 3 System) Rating 4
Fake License (Orthoskin) Rating 2
Fake License (Smartgun System, Internal) Rating 4
Fake SIN (Rebecca Kinnaird) Rating 4
Grenade: Flash-Bang x6
Grenade: Smoke x6
Key Lock Rating 5
Medkit Rating 6
Medkit Supplies x4
Spare Clip (Ceska Black Scorpion) x6

== Vehicles ==
Suzuki Mirage (Racing Bike)
   +Vehicle Sensor

As for my free contacts, here they are. Didn't bother with a Fixer because I was told we'd be getting one.
Dr. Silas (Street Doc) (Connection 2, Loyalty 5)- Mentioned in the background, competent human street doc Tink pretends to work for. They're intended to be very close; let me know if I should bump that loyalty up to 6 to reflect that.
Hotzenplotz (Arms Dealer) (Connection 3, Loyalty 2)- German orc weapons dealer. Their relationship is strictly professional, but Tink's becoming a regular.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Comrade Wolf on <02-14-13/1111:44>
Christ up a tree, I've got enough extra people for a whole other team already. I had no idea there were that many people lurking around the PbP forum.

Anyway, biggest note: max optimization is definitely not required. ~15 dice is a reasonable pool for a primary skill, I think; I'd rather have you be good at one thing and pretty good at a few other things than be mind-bendingly awesome at one thing only. (This is my fault as well, because I should know better than to trust Chummer's dice pool estimates by now. Check the auxiliary gear, Wolf.) So just keep that in mind, I guess.

On licenses: I'm inclined to go the simpler route and combine them into 'Guns', 'Ware', etc, with the caveat that if you get new R gear after we start you'll need a new license for it as well.

I'll not be around for much of today because of reasons, so, ionno, don't light the thread on fire while I'm gone. Hoping to start this weekend, if that works for everyone?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-14-13/1249:10>
Weekend sounds good to me. I work weekends, though, so my posting times be a little behind everybody else's at first.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-14-13/1303:49>
I may have an issue getting my character up and fully ready by this weekend.  Why?  I'm traveling for business and I've got limited access to books.  I'll be working on the guy tonight in the hotel, but I fly home tomorrow afternoon.  When I get home, my wife gets first crack at me, followed by my cats.  Means no internet for me until Saturday.

I am going to go hacker/rigger/pilot, though.  Just gonna take me a bit longer than normal due to travel and potential lack of internet/book access for a day or so.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-14-13/1401:42>
Anyway, biggest note: max optimization is definitely not required. ~15 dice is a reasonable pool for a primary skill, I think; I'd rather have you be good at one thing and pretty good at a few other things than be mind-bendingly awesome at one thing only. (This is my fault as well, because I should know better than to trust Chummer's dice pool estimates by now. Check the auxiliary gear, Wolf.)

So does that mean Rhat and All4Biguns need to rebuild at this point? We seem to have two distinct party power levels. Three of us have built characters in that about 15 dice pool range and All4BigGuns and Rhat have made characters in the 20+ dice pool range. I don't mean to carp on power level, but especially considering that All4BigGuns came in after me and tried to poach my role with a more optimized character it is a concern.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/1407:13>
Anyway, biggest note: max optimization is definitely not required. ~15 dice is a reasonable pool for a primary skill, I think; I'd rather have you be good at one thing and pretty good at a few other things than be mind-bendingly awesome at one thing only. (This is my fault as well, because I should know better than to trust Chummer's dice pool estimates by now. Check the auxiliary gear, Wolf.)

So does that mean Rhat and All4Biguns need to rebuild at this point? We seem to have two distinct party power levels. Three of us have built characters in that about 15 dice pool range and All4BigGuns and Rhat have made characters in the 20+ dice pool range. I don't mean to carp on power level, but especially considering that All4BigGuns came in after me and tried to poach my role with a more optimized character it is a concern.

I've been communicating with CW via PM from the beginning and just haven't put in the thread itself until I had things built up. I'm not going to rebuild just because of you, Crunch.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-14-13/1412:18>
Anyway, biggest note: max optimization is definitely not required. ~15 dice is a reasonable pool for a primary skill, I think; I'd rather have you be good at one thing and pretty good at a few other things than be mind-bendingly awesome at one thing only. (This is my fault as well, because I should know better than to trust Chummer's dice pool estimates by now. Check the auxiliary gear, Wolf.)

So does that mean Rhat and All4Biguns need to rebuild at this point? We seem to have two distinct party power levels. Three of us have built characters in that about 15 dice pool range and All4BigGuns and Rhat have made characters in the 20+ dice pool range. I don't mean to carp on power level, but especially considering that All4BigGuns came in after me and tried to poach my role with a more optimized character it is a concern.

I've been communicating with CW via PM from the beginning and just haven't put in the thread itself until I had things built up. I'm not going to rebuild just because of you, Crunch.

How about just because the GM has repeatedly stated that 15 dice the optimization level he's looking for?

I offered to rebuild first btw Big Guns, GM told me my character was at an appropriate power level.

I was the first player in the thread to pitch a concept, and posted my sheet before you did. If its not the case that you deliberately jumped in and poached I apologize, but that's sure what it looks like.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-14-13/1447:10>
I'm off to work. Absent other instructions when I get home I'll do two rebuilds of Fabulous. One to account for free knowledge skills and fine tune, and another to build up to All4BigGuns/Rhat levels of optimization.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-14-13/1550:00>
The only thing I'd say hat, is something about your house

Friendly Neighbors, and Rough Neighborhood don't seem to vibe to well in my opinion.

This is v3.5 of Ravanna (v2 and 3.0 weren't postworthy).

I feel like I'm missing something because I didn't run into nearly as big as a karma deficit as I did on v2 and 3 (normally I spent a while cutting my skills back down to balance it out).

I'm not sporting 20 dice or anything on my attacks, so compared to some of your stuff I feel a little underwhelming, but let me know what you think. And thanks Mr. Troll for holding her cloths, armor, and gear, but I tried to keep it light.

Once I get a thumbs up from wolf, I'll click on create character and do my rolls for starting cash.


== Info ==
Street Name: Ravanna
Name: Ravanna
Movement: 3/6, Fly: 18/80
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Eagle Shapeshifter (Human) F Age 24
Height 5'8 Weight 135
Composure: 11
Judge Intentions: 8
Lift/Carry: 8 (45 kg/30 kg)
Memory: 10
Nuyen: 0

== Attributes ==
BOD: 5
AGI: 5
REA: 4
STR: 3
CHA: 4
INT: 4
LOG: 3
WIL: 7
EDG: 1
MAG: 7

== Derived Attributes ==
Essence:                   6
Initiative:                8
IP:                        1
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         7
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         12

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 4
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 3
Assensing                  : 3                      Pool: 7
Astral Combat              : 2                      Pool: 9
Automatics                 : 0                      Pool: 4
Banishing                  : 1                      Pool: 8
Binding                    : 2                      Pool: 9
Blades                     : 0                      Pool: 4
Climbing                   : 1                      Pool: 4
Clubs                      : 0                      Pool: 4
Computer                   : 0                      Pool: 2
Con                        : 2                      Pool: 6
Counterspelling            : 4                      Pool: 11
Cybercombat                : 0                      Pool: 2
Data Search                : 1                      Pool: 4
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 4
Dodge                      : 0                      Pool: 3
Escape Artist              : 0                      Pool: 4
Etiquette                  : 2                      Pool: 6
First Aid                  : 0                      Pool: 2
Flight                     : 3                      Pool: 6
Forgery                    : 0                      Pool: 4
Gunnery                    : 0                      Pool: 4
Gymnastics                 : 2                      Pool: 7
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 4
Infiltration               : 2                      Pool: 7
Instruction                : 0                      Pool: 3
Intimidation               : 0                      Pool: 3
Leadership                 : 2                      Pool: 6
Locksmith                  : 0                      Pool: 4
Longarms                   : 0                      Pool: 4
Navigation                 : 0                      Pool: 3
Negotiation                : 2                      Pool: 6
Palming                    : 2                      Pool: 7
Parachuting                : 0                      Pool: 4
Perception                 : 2                      Pool: 6
Pilot Ground Craft         : 0                      Pool: 3
Pilot Watercraft           : 0                      Pool: 3
Pistols                    : 4                      Pool: 9
Riding                     : 0                      Pool: 3
Running                    : 0                      Pool: 2
Shadowing                  : 3                      Pool: 7
Spellcasting               : 6 [Manipulation]       Pool: 13 (15)
Summoning                  : 2                      Pool: 9
Survival                   : 1                      Pool: 8
Swimming                   : 0                      Pool: 2
Throwing Weapons           : 1                      Pool: 6
Tracking                   : 1                      Pool: 5
Unarmed Combat             : 1                      Pool: 6

== Knowledge Skills ==
Area Knowledge: Seattle    : 2                      Pool: 6
English                    : N                      Pool: 0
Magic Traditions           : 2 [Shamans]            Pool: 5 (7)
Magical Threats            : 2                      Pool: 5
Music                      : 2                      Pool: 6
Parazoology                : 1                      Pool: 4
Security Companies         : 3 [Knight Errant]      Pool: 6 (8)
Shadow Community           : 3                      Pool: 7
Sioux                      : 3                      Pool: 7
Underworld                 : 3                      Pool: 7

== Contacts ==
Lt. Rikers (Knight Errant) (2, 3)
Sarah Lavaki (Fence) (2, 2)

== Qualities ==
Allergy (Common, Mild) (Shellfish)
Distinctive Style
Magician
Mania/Phobia (Common, Mild) (Claustaphobia)
Mentor Spirit (Raven)
Prejudiced (Common, Biased) (Dwarves)
Reduced Sense (Partial) (Taste)

== Spells ==
(Tradition: Shamanic, Resist Drain with WIL + CHA (11))
Control Thoughts           DV: (F÷2)+2
Double Image (Limited)     DV: (F÷2)-3
Fling                      DV: (F÷2)+1
Heal (Limited)             DV: (Damage Value)-2
Ignite                     DV: (F÷2)
Increase Reflexes (Limited) DV: (F÷2)+2
Influence                  DV: (F÷2)+1
Lightning Bolt (Limited)   DV: (F÷2)+3
Manaball (Limited)         DV: (F÷2)+2
Physical Barrier (Limited) DV: (F÷2)+3
Powerbolt (Limited)        DV: (F÷2)+1

== Critter Powers ==
Allergy (Silver, Severe)
Dual Natured
Enhanced Senses (Vision Enhancement (2), Vision Magnification)
Natural Weapon (Claws/Bite: DV STR/2 + 2, AP 0)
Regeneration
Sapience
Shift (Human)
Vulnerability (Silver)

== Lifestyles ==
Aerie Peaks  3 months
   Comforts:      Low
   Entertainment: Middle
   Necessities:   Middle
   Neighborhood:  Middle
   Security:      High
   Qualities:     Inaccessible [3LP]
                  AI in Residence [-3LP]
                  Network Bottleneck [-1LP]

== Armor ==
Armor Jacket              9/7
   +Fire Resistance 2
   +Gel Packs
   +Nonconductivity 2
   +Concealable Holster
Très Chic Clothing casualwear (Aztechnology)1/2
   +AR Enhanced
   +Carbon-Boron
   +Color Changing
Zoë businesswear (Zoë)    0/0
   +Delta-Amyloid
   +Nonconductivity 2

== Weapons ==
Beretta 200ST
   +Concealable Holster
   +Red Dot Sight
   +Spare Clips
   +Spare Clips
   +Spare Clips
   +Spare Clips
   +Stock
   +Chameleon Coating
   +Gas Vent 3
   +Personalized Grip
   +Smartgun System
   Pool: 11   DV: 4P   AP: -   RC: 5
Commlink: Stun Gas Deployment
   Pool: 9   DV: Chemical   AP: -   RC: 0
Grenade: Flash-Bang
   Pool: 6   DV: 6S (10m Radius)   AP: -3   RC: 0
Grenade: Gas
   Pool: 6   DV: Chemical (10m Radius)   AP: -   RC: 0
Grenade: High Explosive
   Pool: 6   DV: 10P (-2/m)   AP: -2   RC: 0
Grenade: Slick
   Pool: 6   DV: Special   AP: -   RC: 0
Shock Glove
   Pool: 6   DV: 5S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 6   DV: 2S   AP: -   RC: 0

== Commlink ==
Disposable Commlink (1, 2, 1, 3) x2
   +Disposable Commlink OS
   +Stun Gas Deployment
   +Subvocal Microphone
   +Trodes
   +Biometric Reader
Erika Elite (3, 0, 0, 4)
   +Biometric Reader
   +Subvocal Microphone
   +Trodes

== Gear ==
Backpack
   +Gecko Tape Gloves
   +Light Stick
   +Chameleon Netting
   +Ammo: Stick-n-Shock (Light Pistols)
   +Ammo: Regular Ammo (Light Pistols)
   +Grenade: Gas [Neuro-Stun]
   +Grenade: Slick
   +Grenade: Flash-Bang
   +Grenade: High Explosive
Combat Fetish
Counterspelling Focus (Combat) Rating 3
Detection Fetish
Fake License (Beretta 200ST) Rating 4
Fake License (Chameleon Coating) Rating 4
Fake License (Smartlink) Rating 4
Fake SIN (Victoria Downs) Rating 4
Fake SIN (Sascha Krevloski) Rating 3
Glasses Rating 3
   +Flare Compensation
   +Smartlink
   +Thermographic
Handheld Sensor
   +Microphone Rating 1 [Voice Recognition Software 1]
   +Cyberware Scanner Rating 3
   +Noise Analysis Software Rating 3
   +Weapon Watcher Software Rating 3
Healing Fetish (bracelet)
Illusion Fetish (bracelet)
Manipulation Fetish (bracelet)
Metal Restraints x3
Spellcasting Focus (Combat) Rating 2 (bracelet)
Spellcasting Focus (Manipulation) Rating 2 (bracelet)
Sustaining Focus (Health) Rating 3 (bracelet)

== Description ==
Eagle Form: Shape of a Harpy Eagle, white with black markings.

Human form: She has lightly tanned skin, dark brown eyes. Her black hair is short and choppy, swept back with white tips. She is average height, and has a thin. athletic build.

In human form, she wears her foci and fetishes in bracelet form on her wrists, in eagle form, she drapes the bracelets around her neck. They are just large enough to not break or choke her if she transforms from eagle to human form without taking them off first.



== Background ==
Ravanna was captured near the Grand Canyon by dwarven poachers when she was young. An eagle shaman named Samuel Stogen found her caged, sensed her true nature, and purchased her from the poachers. He then brought her to Seattle where her innate magical talents evolved with his training and tutalage. When she was competant enough with magic, she began helping Samuel with his job at Knight Errant, unoficially.

Six years later, Ravanna witnessed a dwarf mage kill Samuel on top of a building. Enraged, she swooped down, clawing his face and forcing him off of the ledge of the building, the resulting 30 floor fall killed him.

Knight Errant, understanding that she may become unstable after losing her mentor, allowed her to leave the company on good terms. She still keeps in contact with Samuel's former partner, Captain Rikers.

== Concept ==
Manipulation Eagle Shapeshifter

== Notes ==
v2.5


Meant to post this before I went to bed last night.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-14-13/1552:02>
On the topic of dice pools:

A preliminary calculation of my character's skillset(s) will give him an average dice pool IN HIS CHOSEN FIELDS of somewhere in the 14-17 dice pool range.  He has skills that are going to be much less than that, but in his chosen field he will be a little optimized (specific cyber/bio related to his field, skill ratings, attribute ratings, gear, etc.).  And this will not include bonuses I'll get when I'm jumped into a vehicle.

However, if the GM wants dice pools less than this, I have no problem altering the character to get under this.  I don't want to, but I will.

Also, if someone has a dice pool > 20...great.  They are fantastic at their chosen field.  Just remember that they won't be as good at other things, so don't worry if someone has more dice in a skill and seems optimized.  Everything evens itself out when you are on the business end of a large caliber weapon.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/1623:40>
The only thing I'd say hat, is something about your house

Friendly Neighbors, and Rough Neighborhood don't seem to vibe to well in my opinion.

I'm not sporting 20 dice or anything on my attacks, so compared to some of your stuff I feel a little underwhelming, but let me know what you think. And thanks Mr. Troll for holding her cloths, armor, and gear, but I tried to keep it light.

With his home, I can see it. It can be a "bad neighborhood" but really close-knit as a community helping each other out and such, but outsiders to the neighborhood better beware.

Since I was the one saying I should be able to carry the stuff, I ain't a troll. I only have a 7 Strength because of Improved Physical Attribute.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-14-13/1655:02>
Anyway, biggest note: max optimization is definitely not required. ~15 dice is a reasonable pool for a primary skill, I think; I'd rather have you be good at one thing and pretty good at a few other things than be mind-bendingly awesome at one thing only. (This is my fault as well, because I should know better than to trust Chummer's dice pool estimates by now. Check the auxiliary gear, Wolf.)

So does that mean Rhat and All4Biguns need to rebuild at this point? We seem to have two distinct party power levels. Three of us have built characters in that about 15 dice pool range and All4BigGuns and Rhat have made characters in the 20+ dice pool range. I don't mean to carp on power level, but especially considering that All4BigGuns came in after me and tried to poach my role with a more optimized character it is a concern.

To be clear, I have to worry about split dice pools - which is the only reason I've pushed the pool that high.  Also, Guns has, legitimately, had that character sitting around for while.

And neighbours who are friendly to you aren't necessarily at all nice to outsiders.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/1659:07>
Anyway, biggest note: max optimization is definitely not required. ~15 dice is a reasonable pool for a primary skill, I think; I'd rather have you be good at one thing and pretty good at a few other things than be mind-bendingly awesome at one thing only. (This is my fault as well, because I should know better than to trust Chummer's dice pool estimates by now. Check the auxiliary gear, Wolf.)

So does that mean Rhat and All4Biguns need to rebuild at this point? We seem to have two distinct party power levels. Three of us have built characters in that about 15 dice pool range and All4BigGuns and Rhat have made characters in the 20+ dice pool range. I don't mean to carp on power level, but especially considering that All4BigGuns came in after me and tried to poach my role with a more optimized character it is a concern.

To be clear, I have to worry about split dice pools - which is the only reason I've pushed the pool that high.

And if I want to be able to get more than one attack in a pass, I do as well (even if it does have to be against separate targets).
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-14-13/1803:26>
Personally I'm pretty okay with varying power levels. I'm a newb, so it's to be expected that my guy is a little worse. That said, I'll be be tinkering with Tink to try and make her suck a little less.

Still pretty attached to the ridiculous cyber-arm, though.

EDIT: Aaaand... officially page 6. Sorry Cyber Wolf, gonna try hard to stop blowing up your thread now! Just excited.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-14-13/1822:05>
Anyway, biggest note: max optimization is definitely not required. ~15 dice is a reasonable pool for a primary skill, I think; I'd rather have you be good at one thing and pretty good at a few other things than be mind-bendingly awesome at one thing only. (This is my fault as well, because I should know better than to trust Chummer's dice pool estimates by now. Check the auxiliary gear, Wolf.)

So does that mean Rhat and All4Biguns need to rebuild at this point? We seem to have two distinct party power levels. Three of us have built characters in that about 15 dice pool range and All4BigGuns and Rhat have made characters in the 20+ dice pool range. I don't mean to carp on power level, but especially considering that All4BigGuns came in after me and tried to poach my role with a more optimized character it is a concern.

To be clear, I have to worry about split dice pools - which is the only reason I've pushed the pool that high.  Also, Guns has, legitimately, had that character sitting around for while.

And neighbours who are friendly to you aren't necessarily at all nice to outsiders.

I can see that.

I like the varying power levels too. Its like letting the little guy get into the game with the big guys as well. May make balacing a little difficult but its definitely doable. Especially since our big hitters are focused on splitting their pools while everyone else is focus firing.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-14-13/1830:45>
Also, Guns has, legitimately, had that character sitting around for while.

This line must be a relatively new addition. Originally made the character as proof that Adepts didn't need bio-ware implants to be good, but after a bit I found that I really wanted to play him (original version was on 750 karma and had the same pool with the sword).
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-14-13/1906:26>
Also, Guns has, legitimately, had that character sitting around for while.

This line must be a relatively new addition. Originally made the character as proof that Adepts didn't need bio-ware implants to be good, but after a bit I found that I really wanted to play him (original version was on 750 karma).

It's from when I edited the post, yeah.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-14-13/2349:10>
Okay, here's a first pass at the 1000 karma Tink. Please let me know if I'm missing some vital gear or something like that; keep in mind I'm new.

== Info ==
Street Name: Tink
Name: Rebecca
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female Age 26
Composure: 6
Judge Intentions: 6
Lift/Carry: 6 (30 kg/20 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 4
AGI: 5 (6)
REA: 5 (9)
STR: 2
CHA: 2
INT: 4
LOG: 2
WIL: 4
EDG: 7

== Derived Attributes ==
Essence:                   1.23
Initiative:                9 (13)
IP:                        1 (3)
Matrix Initiative:         8
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 5
Armorer                    : 4 [Firearms]           Pool: 6 (8)
Artisan                    : 0                      Pool: 3
Automatics                 : 5 [Machine Pistols]    Pool: 11 (13)
Blades                     : 0                      Pool: 5
Climbing                   : 4                      Pool: 6
Clubs                      : 0                      Pool: 5
Computer                   : 0                      Pool: 1
Con                        : 4                      Pool: 6
Cybercombat                : 0                      Pool: 1
Data Search                : 4                      Pool: 6
Demolitions                : 0                      Pool: 1
Disguise                   : 4                      Pool: 8
Diving                     : 0                      Pool: 3
Dodge                      : 4 [Ranged Combat]      Pool: 13 (15)
Escape Artist              : 3                      Pool: 9
Etiquette                  : 4 [Culture or Subculture] Pool: 6 (8)
First Aid                  : 2                      Pool: 4
Flight                     : 4                      Pool: 6
Forgery                    : 0                      Pool: 5
Gunnery                    : 0                      Pool: 5
Gymnastics                 : 4                      Pool: 10
Hacking                    : 0                      Pool: 1
Heavy Weapons              : 0                      Pool: 5
Infiltration               : 4                      Pool: 10
Instruction                : 0                      Pool: 1
Intimidation               : 2                      Pool: 4
Leadership                 : 0                      Pool: 1
Locksmith                  : 3                      Pool: 9
Longarms                   : 0                      Pool: 5
Navigation                 : 0                      Pool: 3
Negotiation                : 3                      Pool: 5
Palming                    : 4                      Pool: 10
Parachuting                : 0                      Pool: 3
Perception                 : 4                      Pool: 8
Pilot Ground Craft         : 0                      Pool: 8
Pilot Watercraft           : 0                      Pool: 8
Pistols                    : 5                      Pool: 11
Riding                     : 0                      Pool: 8
Running                    : 4                      Pool: 6
Shadowing                  : 4                      Pool: 8
Survival                   : 0                      Pool: 3
Swimming                   : 4                      Pool: 6
Throwing Weapons           : 3                      Pool: 9
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 4 [Cyber-Implants]     Pool: 10 (12)

== Knowledge Skills ==

== Qualities ==
Allergy (Uncommon, Mild) (Rare Earth Elements)
Ambidextrous
Guts
High Pain Tolerance (Rating 3)
Toughness

== Lifestyles ==
Tink's Apartment  2 months
   Comforts:      Low
   Entertainment: Low
   Necessities:   Low
   Neighborhood:  Low
   Security:      Low

== Cyberware/Bioware ==
Cybereyes Basic System Rating 3
   +Eye Recording Unit
   +Image Link
   +Smartlink
   +Vision Enhancement Rating 3
   +Vision Magnification
   +Low-Light Vision
   +Thermographic Vision
Muscle Toner Rating 2
Obvious Full Arm (BOD 4, AGI 6, STR 7) (Right)
   +Customized Agility Rating 6
   +Customized Body Rating 4
   +Cyberarm Slide
   +Shock Hand
   +Cyberarm Gyromount
   +Customized Strength Rating 7
Orthoskin Rating 2
Reaction Enhancers Rating 2
Wired Reflexes Rating 2

== Armor ==
Helmet                    1/2
Lined Coat                6/4
   +Fire Resistance 6
   +Nonconductivity 6

== Weapons ==
Ares Alpha
   +Gas-Vent 3 System
   +Shock Pad
   +Smartgun System
   Pool: 13   DV: 6P   AP: -1   RC: 6
Ares Predator IV
   +Silencer
   +Smartgun System
   Pool: 13   DV: 5P   AP: -1   RC: 0
Ceska Black Scorpion
   +Concealable Holster
   +Gas-Vent 3 System
   +Smartgun System, Internal
   +Stock
   Pool: 13 (15)   DV: 4P   AP: -   RC: 4
Ceska Black Scorpion
   +Concealable Holster
   +Gas-Vent 3 System
   +Smartgun System, Internal
   +Stock
   Pool: 13 (15)   DV: 4P   AP: -   RC: 4
Grenade: Flash-Bang
   Pool: 9   DV: 6S (10m Radius)   AP: -3   RC: 0
Grenade: Smoke
   Pool: 9   DV: (10m Radius)   AP: -   RC: 0
Shock Hand
   Pool: 10   DV: 6S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 10   DV: 1S   AP: -   RC: 0
Yamaha Pulsar
   +Concealable Holster
   Pool: 11   DV: 6S(e)   AP: -half   RC: 0

== Commlink ==
Hermes Ikon (4, 3, 3, 3)
   +Subvocal Microphone
   +Iris Orb

== Gear ==
Ammo: Gel Rounds (Machine Pistols) x10
Ammo: Regular Ammo (Machine Pistols) x30
Ammo: Regular Ammo (Heavy Pistols) x10
Ammo: Taser Dart (Tasers) x20
Autopicker Rating 5
Earbuds Rating 2
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
Fake License (Ceska Black Scorpion) Rating 4
Fake License (Smartlink) Rating 4
Fake License (Shock Hand) Rating 4
Fake License (Autopicker) Rating 4
Fake License (Muscle Toner) Rating 4
Fake License (Wired Reflexes) Rating 4
Fake License (Gas-Vent 3 System) Rating 4
Fake License (Orthoskin) Rating 2
Fake License (Smartgun System, Internal) Rating 4
Fake SIN (Rebecca Kinnaird) Rating 4
Grenade: Flash-Bang x6
Grenade: Smoke x6
Key Lock Rating 5
Medkit Rating 6
Medkit Supplies x4
Spare Clip (Ceska Black Scorpion) x6

== Vehicles ==
Suzuki Mirage (Racing Bike)
   +Vehicle Sensor

As for my free contacts, here they are. Didn't bother with a Fixer because I was told we'd be getting one.
Dr. Silas (Street Doc) (Connection 2, Loyalty 5)- Mentioned in the background, competent human street doc Tink pretends to work for. They're intended to be very close; let me know if I should bump that loyalty up to 6 to reflect that.
Hotzenplotz (Arms Dealer) (Connection 3, Loyalty 2)- German orc weapons dealer. Their relationship is strictly professional, but Tink's becoming a regular.

Suggestions:  Pop your agility up to 6, even if you have to lose a point of Edge to do it.  Rather than 2 Firearms skills at 5, decide on a primary (I'm guessing Automatics) and make that 6, with the other at 4.  You do not get a large enough dice pool to be using two firearms at once.  Submachine Guns are better than Machine Pistols, and still one-handers; given your pistols secondary you don't even need the sole advantage of MPs (Concealability), so maybe switch to a good SMG.  The Ingram Smartgun X is always a good choice from the core book.  This also means you can drop Ambidextrous.  You could easily get some extra points to work with by grabbing SINner, maybe Spirit Bane, and perhaps Sensitive Neural Structure, Scorched, or Incompetent in a skill she wouldn't be any good with.  That said, you're not leaving a lot of ground to work with by limiting yourself to just the core book.

Certainly think about taking some points out of Edge to use for your other attributes.  The whole "high Edge for newbies" advice is for BP, where it's not counted against your attribute spending cap.  Maybe invest some points into Longarms and/or Heavy Weapons so that you're a it more of the toolbox character - you have reasonable facility with the tools needed to solve a lot of different problems.  Grab at least Pilot Groundcraft so that you're reasonably good with your bike, and put some points into Matrix skills - not a lot, and not stuff like Hacking, but enough that you can at least begin to protect your gear from getting hacked if the team's hacker can't help you right away.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-15-13/0238:57>
With the Pilot Groundcraft, since you're not a Rigger, Bewilderbeast, you can do fine with that skill going Pilot Groundcraft 1 with a specialty in Wheeled (it is a valid specialty in the book no matter how some people denigrate it). Rhat is correct that you probably should go for some more NQs, not only does it round things out more from a character perspective, but it also gives you more points to build with.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-15-13/0241:59>
Tweaked version to account for free KP.

Code: [Select]
== Info ==
Street Name: Mr Fabulous
Name: Anthony Redmond
Movement: 15/35, Swim: 7
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Troll Male Age 25
Height 2.9 M Weight 220 KG
Composure: 6
Judge Intentions: 6
Lift/Carry: 18 (135 kg/90 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 9
AGI: 4
REA: 4 (6)
STR: 9
CHA: 3
INT: 3
LOG: 3
WIL: 3
EDG: 2
MAG: 5

== Derived Attributes ==
Essence:                   6
Initiative:                7 (9)
IP:                        1 (3)
Astral Initiative:         6
Astral IP:                 3
Matrix Initiative:         6
Matrix IP:                 1
Physical Damage Track:     13
Stun Damage Track:         10

== Active Skills ==
Climbing                   : 4                      Pool: 13
Computer                   : 1                      Pool: 4
Con                        : 2                      Pool: 5
Etiquette                  : 4 [Mafia]              Pool: 7 (9)
First Aid                  : 4                      Pool: 7
Flight                     : 4                      Pool: 13
Gymnastics                 : 4                      Pool: 8
Infiltration               : 4                      Pool: 8
Instruction                : 2                      Pool: 5
Intimidation               : 4                      Pool: 7
Locksmith                  : 1                      Pool: 5
Negotiation                : 1                      Pool: 4
Perception                 : 4                      Pool: 7
Pilot Ground Craft         : 4                      Pool: 10
Pistols                    : 4                      Pool: 8
Running                    : 4                      Pool: 13
Survival                   : 1 [Forest]             Pool: 4 (6)
Swimming                   : 4                      Pool: 13
Throwing Weapons           : 4                      Pool: 8
Unarmed Combat             : 6 [Martial Arts]       Pool: 13 (15)

== Knowledge Skills ==
20th Century Jazz          : 6                      Pool: 9
Area Knowledge: Seattle    : 4                      Pool: 7
English                    : N                      Pool: 0
Italian                    : 4                      Pool: 7
Mafia                      : 4                      Pool: 7
Or'zet                     : 4                      Pool: 7

== Contacts ==
Bar Tender (Jazz Bar) (2, 3)
Consiglieri (4, 1)
Jazz Musician (2, 3)
Mafia Soldier (2, 2)
Smuggler (2, 1)

== Qualities ==
Adept
Distinctive Style (5 pts)
Media Junkie (Mild)
Sensitive Neural Structure
SINner (Criminal)
Thermographic Vision

== Powers ==
Critical Strike Rating: 2
Improved Ability (Combat) (Unarmed Combat) Rating: 3
Improved Reflexes 2
Killing Hands

== Lifestyles ==
Low ("Safe House")  2 months
Middle ("Apartment")  1 months

== Armor ==
Armor Jacket              8/6
   +Nonconductivity 6
Clothing ("Off the rack suit")                   0/0
Clothing ("Off the rack suit")                   0/0
Clothing ("Wardrobe heavy on hats and suit accesires")                   0/0
SecureTech PPP Armor (Ensemble)2/4

== Weapons ==
Ares Predator IV
   +Metahuman Customization
   +Smartgun System
   Pool: 10   DV: 5P   AP: -1   RC: 0
Grenade: Flash-Bang
   Pool: 8   DV: 6S (10m Radius)   AP: -3   RC: 0
Grenade: Fragmentation
   Pool: 8   DV: 12P(f) (-1/m)   AP: +5   RC: 0
Grenade: Smoke
   Pool: 8   DV: (10m Radius)   AP: -   RC: 0
Throwing Knife
   +Metahuman Customization
   Pool: 8   DV: 6P   AP: -   RC: 0
Unarmed Attack
   Pool: 13   DV: 9P   AP: -   RC: 0

== Martial Arts ==
Boxing
   ++1 DV on Unarmed Combat attacks
   ++1 DV on Unarmed Combat attacks
   ++1 on Defense Tests again unarmed attacks
Disarm
Finishing Move
Herding
Riposte
Set-Up
Watchful Guard

== Commlink ==
Novatech Airware (3, 3, 3, 3)
   +Iris Orb
   +Suite: Basic+ [Analyze 3, Browse 3, Command 1, Edit 3]
   +Trodes
   +Subvocal Microphone
   +AR Gloves
   +Skinlink
   +Spoof Chip

== Gear ==
Concealable Holster
Contact Lenses Rating 1
   +Image Link
Earbuds Rating 2
   +Audio Enhancement Rating 3
   +Spatial Recognizer
Fake SIN Rating 4
   +Fake License (Ares Predator IV) Rating 4
Fake SIN Rating 2
Glasses Rating 4
   +Smartlink
   +Vision Magnification
   +Vision Enhancement Rating 3
   +Skinlink
   +Flare Compensation
Grenade: Flash-Bang x4
Grenade: Fragmentation x2
Grenade: Smoke x6
Medkit Rating 5
Spare Clip (Ares Predator IV) x6
   +Ammo: Regular Ammo (Heavy Pistols)
Spare Clip (Ares Predator IV) x4
   +Ammo: EX-Explosive Rounds (Heavy Pistols)
Throwing: Throwing Knife x2

== Description ==
A taller than average troll so pale that he almost resembles an albino. Mr Fabulous wears dark suits cut to resemble those of the 1950s and a stingy brimmed fedora in a matching shade. He is always impeccably dressed when in public. His voice is a basso rumble, like gravel soaked in honey.

== Background ==
Mr Fabulous grew up in the Redmond Barrens of Seattle and his date of birth and parentage are unknown. He was indestinguishable from any other troll street urchin until he lucked into a job cleaning up at a mafia connected boxing gym. Young Tony showed talent and a surprising amount of dicipline. The rigorous dicipline of boxing as taught by Mickey Pennino eventually resulted in Mr Fabulous becoming both a noted amateur boxer and an adept. Mickey also transmitted a love and knowledge of Jazz.

Mr Fabulous started paying his bills by doing odd jobs for the Seattle mob. He picked up a good knowledge of the culture and organization of the Seattle mob, but was never fully accepted becasue of his metahumanity. The transition to freelance criminal work was a natural one for Fabulous. Mr Fabulous has a light hand for a troll, and has earned a reputation for being reliable muscle with a long fuse.

== Concept ==
Troll Boxer with Mob Ties.

More Optimized Version

Code: [Select]
== Info ==
Street Name: Mr Fabulous
Name: Anthony Redmond
Movement: 15/35, Swim: 7
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Troll Male Age 25
Height 2.9 M Weight 220 KG
Composure: 6
Judge Intentions: 6
Lift/Carry: 18 (135 kg/90 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 9
AGI: 4
REA: 3 (5)
STR: 9
CHA: 3
INT: 3
LOG: 3
WIL: 3
EDG: 2
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                6 (8)
IP:                        1 (3)
Astral Initiative:         6
Astral IP:                 3
Matrix Initiative:         6
Matrix IP:                 1
Physical Damage Track:     13
Stun Damage Track:         10

== Active Skills ==
Climbing                   : 4                      Pool: 13
Computer                   : 1                      Pool: 4
Con                        : 1                      Pool: 4
Etiquette                  : 4 [Mafia]              Pool: 7 (9)
First Aid                  : 4                      Pool: 7
Flight                     : 4                      Pool: 13
Gymnastics                 : 4                      Pool: 8
Infiltration               : 4                      Pool: 8
Instruction                : 2                      Pool: 5
Intimidation               : 4                      Pool: 7
Locksmith                  : 1                      Pool: 5
Negotiation                : 1                      Pool: 4
Perception                 : 4                      Pool: 7
Pilot Ground Craft         : 4                      Pool: 9
Pistols                    : 4                      Pool: 8
Running                    : 4                      Pool: 13
Survival                   : 1                      Pool: 4
Swimming                   : 4                      Pool: 13
Throwing Weapons           : 4                      Pool: 8
Unarmed Combat             : 6 [Martial Arts]       Pool: 13 (15)

== Knowledge Skills ==
20th Century Jazz          : 5                      Pool: 8
Area Knowledge: Seattle    : 4                      Pool: 7
English                    : N                      Pool: 0
Italian                    : 3                      Pool: 6
Mafia                      : 4                      Pool: 7
Or'zet                     : 2                      Pool: 5

== Contacts ==
Bar Tender (Jazz Bar) (2, 3)
Consiglieri (4, 1)
Jazz Musician (2, 3)
Mafia Soldier (2, 2)
Smuggler (2, 1)

== Qualities ==
Adept
Distinctive Style (5 pts)
Media Junkie (Mild)
Sensitive Neural Structure
SINner (Criminal)
Thermographic Vision

== Powers ==
Combat Sense Rating: 2
Critical Strike Rating: 6
Improved Ability (Combat) (Unarmed Combat) Rating: 3
Improved Reflexes 2
Killing Hands
Penetrating Strike Rating: 3
Power Throw Rating: 1

== Lifestyles ==
Low ("Safe House")  2 months
Middle ("Apartment")  1 months

== Armor ==
Armor Jacket              8/6
   +Nonconductivity 6
Clothing ("Off the rack suit")                   0/0
Clothing ("Off the rack suit")                   0/0
Clothing ("Wardrobe heavy on hats and suit accesires")                   0/0
Form-Fitting Full-Body Suit6/2
SecureTech PPP Armor (Ensemble)2/4

== Weapons ==
Ares Predator IV
   +Metahuman Customization
   +Smartgun System
   Pool: 10   DV: 5P   AP: -1   RC: 0
Grenade: Flash-Bang
   Pool: 8   DV: 6S (10m Radius)   AP: -3   RC: 0
Grenade: Fragmentation
   Pool: 8   DV: 12P(f) (-1/m)   AP: +5   RC: 0
Grenade: Smoke
   Pool: 8   DV: (10m Radius)   AP: -   RC: 0
Throwing Knife
   Pool: 8   DV: 7P   AP: -   RC: 0
Unarmed Attack
   Pool: 13   DV: 13P   AP: -3   RC: 0

== Martial Arts ==
Boxing
   ++1 DV on Unarmed Combat attacks
   ++1 DV on Unarmed Combat attacks
Disarm
Finishing Move
Riposte
Set-Up

== Commlink ==
Novatech Airware (3, 3, 3, 3)
   +Iris Orb
   +Suite: Basic+ [Analyze 3, Browse 3, Command 1, Edit 3]
   +Trodes
   +Subvocal Microphone
   +AR Gloves
   +Skinlink
   +Spoof Chip
   +Armor Case Rating 2

== Gear ==
Concealable Holster
Contact Lenses Rating 1
   +Image Link
Earbuds Rating 2
   +Audio Enhancement Rating 3
   +Spatial Recognizer
Fake SIN Rating 4
   +Fake License (Ares Predator IV) Rating 4
Fake SIN Rating 3
Glasses Rating 4
   +Smartlink
   +Vision Magnification
   +Vision Enhancement Rating 3
   +Skinlink
   +Flare Compensation
Grenade: Flash-Bang x4
Grenade: Fragmentation x4
Grenade: Smoke x6
Medkit Rating 5
Spare Clip (Ares Predator IV) x6
   +Ammo: Regular Ammo (Heavy Pistols)
Spare Clip (Ares Predator IV) x4
   +Ammo: EX-Explosive Rounds (Heavy Pistols)
Throwing: Throwing Knife x6

== Vehicles ==
Yamaha Growler (Off-Road Bike)
   +Anti-Theft
   +Metahuman Adjustment, Troll
   +Off-Road Suspension
   +Vehicle Sensor

== Description ==
A taller than average troll so pale that he almost resembles an albino. Mr Fabulous wears dark suits cut to resemble those of the 1950s and a stingy brimmed fedora in a matching shade. He is always impeccably dressed when in public. His voice is a basso rumble, like gravel soaked in honey.

== Background ==
Mr Fabulous grew up in the Redmond Barrens of Seattle and his date of birth and parentage are unknown. He was indestinguishable from any other troll street urchin until he lucked into a job cleaning up at a mafia connected boxing gym. Young Tony showed talent and a surprising amount of dicipline. The rigorous dicipline of boxing as taught by Mickey Pennino eventually resulted in Mr Fabulous becoming both a noted amateur boxer and an adept. Mickey also transmitted a love and knowledge of Jazz.

Mr Fabulous started paying his bills by doing odd jobs for the Seattle mob. He picked up a good knowledge of the culture and organization of the Seattle mob, but was never fully accepted becasue of his metahumanity. The transition to freelance criminal work was a natural one for Fabulous. Mr Fabulous has a light hand for a troll, and has earned a reputation for being reliable muscle with a long fuse.

== Concept ==
Troll Boxer with Mob Ties.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-15-13/0312:45>
You can certainly afford to shift a couple of ranks of Critical and Penetrating into secondary roles; Guns will only be getting a couple more successes than you on average.  Neither of our characters are, in point of fact, optimized - hell, mine's only a first pass.

Also, Disarm makes basically zero sense for Boxing...  Disorient would be more consistent.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-15-13/0340:40>
You can certainly afford to shift a couple of ranks of Critical and Penetrating into secondary roles; Guns will only be getting a couple more successes than you on average.  Neither of our characters are, in point of fact, optimized - hell, mine's only a first pass.

Also, Disarm makes basically zero sense for Boxing...  Disorient would be more consistent.

For a fist fighter used to taking on armed opponents disarm seemed like a pretty consistent choice actually.  Mr Fabulous is a Boxer, but he's also a street fighter who broke legs for the mob for quite awhile. 

As for the optimization issue, your characters are a heck of a lot more optimized than the first three characters posted and the argument that 21 dice and 15 dice with the same damage and reach are equal is pretty weak. Even the buffed version of Mr F left a lot on the table in terms of optimization, but now he has a reason to exist next to the character All4Guns posted that completely obsoleted him after I posted my build. He doesn't his as often, but hits harder and soaks a little better albeit with a smaller defense pool. At this point the two characters should compliment each other rather than have Guns just run all over me.

My preference would still be to go back to the original power level of the game, but I can live with this build if the GM decides that 20+dice builds are the order of the day.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-15-13/0401:34>
Dude, we ain't "optimal". Hell, I doubt that any of the "optimizers" on the forum would ever cut themselves off from Edge as completely as I have, as with 1 Edge and Bad Luck, I can't even use Hand of God without something bad happening. Not to mention the "optimization" that gets thrown around so much on the forums that I refuse to ever touch--the crap about putting bio-ware implants into an Adept. Also, if you'll pay attention, you are the only one who has a problem. Severus said "greater than 20 dice, great", Reiper said he likes the varying power levels and Bewilderbeast said that he expected to be a bit on the weaker side compared to everyone else because he's new.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-15-13/0424:40>
Dude, we ain't "optimal". Hell, I doubt that any of the "optimizers" on the forum would ever cut themselves off from Edge as completely as I have, as with 1 Edge and Bad Luck, I can't even use Hand of God without something bad happening. Not to mention the "optimization" that gets thrown around so much on the forums that I refuse to ever touch--the crap about putting bio-ware implants into an Adept. Also, if you'll pay attention, you are the only one who has a problem. Severus said "greater than 20 dice, great", Reiper said he likes the varying power levels and Bewilderbeast said that he expected to be a bit on the weaker side compared to everyone else because he's new.

Leave it alone Guns. I've offered to change my character. You won.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-15-13/0430:03>
Crunch, please don't make this out to be a conflict.  Wolf will weigh in on the sort of game he's after.

That said:  DV11 AP-1 puts you actually just a touch better than Guns, mathematically.  DV13 AP-3 starts to make you stronger, especially when you're also running around with the high soak pools.  You can easily afford to diversify without falling behind.

I'm seriously expecting the End Times, Guns and I have been on the same page for an unusually long period of time now...
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-15-13/0539:45>
I apologize for my tone. I felt bushwaked and disrespected.

Guns, I apologize, I reacted based on my perception of a situation that may have been misguided. Can we put this behind us and try to make nice for the sake of the game?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Crunch on <02-15-13/0552:26>
And unless anyone objects I'll make this as my final submission as Fabulous.

Code: [Select]
== Info ==
Street Name: Mr Fabulous
Name: Anthony Redmond
Movement: 15/35, Swim: 7
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Troll Male Age 25
Height 2.9 M Weight 220 KG
Composure: 6
Judge Intentions: 6
Lift/Carry: 18 (135 kg/90 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 9
AGI: 4
REA: 3 (5)
STR: 9
CHA: 3
INT: 3
LOG: 3
WIL: 3
EDG: 2
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                6 (8)
IP:                        1 (3)
Astral Initiative:         6
Astral IP:                 3
Matrix Initiative:         6
Matrix IP:                 1
Physical Damage Track:     13
Stun Damage Track:         10

== Active Skills ==
Climbing                   : 4                      Pool: 13
Computer                   : 1                      Pool: 4
Con                        : 1                      Pool: 4
Etiquette                  : 4 [Mafia]              Pool: 7 (9)
First Aid                  : 4                      Pool: 7
Flight                     : 4                      Pool: 13
Gymnastics                 : 4                      Pool: 8
Infiltration               : 4                      Pool: 10
Instruction                : 2                      Pool: 5
Intimidation               : 4                      Pool: 7
Locksmith                  : 1                      Pool: 5
Negotiation                : 1                      Pool: 4
Perception                 : 4                      Pool: 7
Pilot Ground Craft         : 4                      Pool: 9
Running                    : 4                      Pool: 13
Shadowing                  : 4                      Pool: 7
Survival                   : 1                      Pool: 4
Swimming                   : 4                      Pool: 13
Throwing Weapons           : 4                      Pool: 8
Unarmed Combat             : 6 [Martial Arts]       Pool: 13 (15)

== Knowledge Skills ==
20th Century Jazz          : 5                      Pool: 8
Area Knowledge: Seattle    : 4                      Pool: 7
English                    : N                      Pool: 0
Italian                    : 3                      Pool: 6
Mafia                      : 4                      Pool: 7
Or'zet                     : 2                      Pool: 5

== Contacts ==
Bar Tender (Jazz Bar) (2, 3)
Consiglieri (4, 1)
Jazz Musician (2, 3)
Mafia Soldier (2, 2)
Smuggler (2, 1)

== Qualities ==
Adept
Distinctive Style (5 pts)
Media Junkie (Mild)
Sensitive Neural Structure
SINner (Criminal)
Thermographic Vision

== Powers ==
Combat Sense Rating: 2
Critical Strike Rating: 4
Improved Ability (Combat) (Unarmed Combat) Rating: 3
Improved Ability (Non-Combat) (Infiltration) Rating: 2
Improved Reflexes 2
Killing Hands
Penetrating Strike Rating: 2
Power Throw Rating: 2

== Lifestyles ==
Bolt Hole in the Ork Underground  9 months
   Comforts:      Squatter
   Entertainment: Squatter
   Necessities:   Squatter
   Neighborhood:  Street
   Security:      Low
   Qualities:     Pest Magnet (Rating 1) [-1LP]
                  Poor Condition [-1LP]
                  Rough Neighborhood [-1LP]
                  Trigger-Happy Landlord [-1LP]
Nice Apartment on the Redmond Verge  2 months
   Comforts:      Middle
   Entertainment: High
   Necessities:   Middle
   Neighborhood:  Low
   Security:      Middle

== Armor ==
Armor Jacket              8/6
   +Nonconductivity 6
Clothing ("Off the rack suit")                   0/0
Clothing ("Off the rack suit")                   0/0
Clothing ("Wardrobe heavy on hats and suit accesires")                   0/0
Form-Fitting Full-Body Suit6/2
SecureTech PPP Armor (Ensemble)2/4

== Weapons ==
Grenade: Flash-Bang
   Pool: 8   DV: 6S (10m Radius)   AP: -3   RC: 0
Grenade: Fragmentation
   Pool: 8   DV: 12P(f) (-1/m)   AP: +5   RC: 0
Grenade: Smoke
   Pool: 8   DV: (10m Radius)   AP: -   RC: 0
Throwing Knife
   Pool: 8   DV: 8P   AP: -   RC: 0
Unarmed Attack
   Pool: 13   DV: 11P   AP: -2   RC: 0

== Martial Arts ==
Boxing
   ++1 DV on Unarmed Combat attacks
   ++1 DV on Unarmed Combat attacks
Disarm
Finishing Move
Riposte
Set-Up

== Commlink ==
Novatech Airware (3, 3, 3, 3)
   +Iris Orb
   +Suite: Basic+ [Analyze 3, Browse 3, Command 1, Edit 3]
   +Trodes
   +Subvocal Microphone
   +AR Gloves
   +Skinlink
   +Spoof Chip
   +Armor Case Rating 2

== Gear ==
Contact Lenses Rating 1
   +Image Link
Earbuds Rating 2
   +Audio Enhancement Rating 3
   +Spatial Recognizer
Fake SIN Rating 4
Fake SIN Rating 3
Glasses Rating 4
   +Smartlink
   +Vision Magnification
   +Vision Enhancement Rating 3
   +Skinlink
   +Flare Compensation
Grenade: Flash-Bang x4
Grenade: Fragmentation x4
Grenade: Smoke x6
Medkit Rating 5
Throwing: Throwing Knife x6

== Vehicles ==
Yamaha Growler (Off-Road Bike)
   +Anti-Theft
   +Metahuman Adjustment, Troll
   +Off-Road Suspension
   +Vehicle Sensor

== Description ==
A taller than average troll so pale that he almost resembles an albino. Mr Fabulous wears dark suits cut to resemble those of the 1950s and a stingy brimmed fedora in a matching shade. He is always impeccably dressed when in public. His voice is a basso rumble, like gravel soaked in honey.

== Background ==
Mr Fabulous grew up in the Redmond Barrens of Seattle and his date of birth and parentage are unknown. He was indestinguishable from any other troll street urchin until he lucked into a job cleaning up at a mafia connected boxing gym. Young Tony showed talent and a surprising amount of dicipline. The rigorous dicipline of boxing as taught by Mickey Pennino eventually resulted in Mr Fabulous becoming both a noted amateur boxer and an adept. Mickey also transmitted a love and knowledge of Jazz.

Mr Fabulous started paying his bills by doing odd jobs for the Seattle mob. He picked up a good knowledge of the culture and organization of the Seattle mob, but was never fully accepted becasue of his metahumanity. The transition to freelance criminal work was a natural one for Fabulous. Mr Fabulous has a light hand for a troll, and has earned a reputation for being reliable muscle with a long fuse.

== Concept ==
Troll Boxer with Mob Ties.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-15-13/0640:46>
You could add in some extra soak with Mystic Armour and/or Softweave gear, Pain Resistance might be highly beneficial (let's face it, Boxing Troll is gonna be an attack magnet), Supernatural Toughness could be handy for the same reason...  Given chargen initiation and Power Point metamagic are both in play, you can easily get more power points to work with.  Just a thought, but you probably should make sure you're prepped to take a pretty serious beating, and can do a little bit more for stealth that way too.

Just options you have.

Oh, and so far as the free Contact points go, is that (Charisma+Ettiquette)*2 KP, or combined Loyalty and Connection?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-15-13/0921:13>
Suggestions:  Pop your agility up to 6, even if you have to lose a point of Edge to do it.  Rather than 2 Firearms skills at 5, decide on a primary (I'm guessing Automatics) and make that 6, with the other at 4. 
Heh, actually already did this. I'll take another look at the Ingram instead of the machine pistol, and I already dropped the whole ambidextrous thing after actually looking up what that entails rules-wise... which is fine, I did not picture her dual-wielding, anyhow.
One thing I'm seriously thinking about is specializing in pistols instead of automatics. That way I wouldn't have to worry about recoil compensation as much, which would free up points for other things. Thoughts?
Certainly think about taking some points out of Edge to use for your other attributes.
This is the part of your advice that's really confusing me. The only reason her Edge is so high was because I had like 150 karma left over and was just spending it where I could. Doesn't the 200 BP (or karma equivalent) maximum spent on mental and physical attributes rule still apply? I fail to see how reducing her Edge would let me increase Agility or other stats.
Longarms and Pilot Groundcraft sound very good, I'll make room for that. What Matrix skills should I look at? I have to admit I find all the Matrix stuff hopelessly confusing.

EDIT: Gah! Page 7. I suck. Sorry Cyber Wolf!
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-15-13/0958:08>
Suggestions:  Pop your agility up to 6, even if you have to lose a point of Edge to do it.  Rather than 2 Firearms skills at 5, decide on a primary (I'm guessing Automatics) and make that 6, with the other at 4. 
Heh, actually already did this. I'll take another look at the Ingram instead of the machine pistol, and I already dropped the whole ambidextrous thing after actually looking up what that entails rules-wise... which is fine, I did not picture her dual-wielding, anyhow.
One thing I'm seriously thinking about is specializing in pistols instead of automatics. That way I wouldn't have to worry about recoil compensation as much, which would free up points for other things. Thoughts?
Certainly think about taking some points out of Edge to use for your other attributes.
This is the part of your advice that's really confusing me. The only reason her Edge is so high was because I had like 150 karma left over and was just spending it where I could. Doesn't the 200 BP (or karma equivalent) maximum spent on mental and physical attributes rule still apply? I fail to see how reducing her Edge would let me increase Agility or other stats.
Longarms and Pilot Groundcraft sound very good, I'll make room for that. What Matrix skills should I look at? I have to admit I find all the Matrix stuff hopelessly confusing.

EDIT: Gah! Page 7. I suck. Sorry Cyber Wolf!

Should be a limit of 560 attribute points spent. But it counts magic, resonance, and edge as the points (which may be why it lets you go a tad higher if you haven't put any in those).

As far as guns, I like pistols more than automatics. I'm very fond of the Savalette Guardian. Gives you a burst option if you want it. (my sniper face uses, Barret Model 121 for sniping, heavily modded Savellette Guadian (-5 to conceal) for getting guns into places (not MAD immune though) that needs to be quiet, and my SPAS-22 for loud up close and personal shooting. I think he'll end up using the Saval more than anything else.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-15-13/1035:41>
Wanted to get something up so you guys can see that I am working on my character.  I still need to do contacts, background, and knowledge skills, and I've got 3 karma left to spend, but he's mostly finished.  Critique away!

Image:
(http://i17.photobucket.com/albums/b83/SlayerofPain123/Drow/Drow_unnamed.png)

== Info ==
Street Name: Grease
Name: Randall Allen
Movement: 10/25, Swim: 6
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Elf (Night One) Male Age 25
Height 6' 2" Weight 195
Composure: 10
Judge Intentions: 11
Lift/Carry: 6 (45 kg/30 kg)
Memory: 10
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 3
REA: 5 (7)
STR: 3
CHA: 5
INT: 6
LOG: 5
WIL: 5
EDG: 4

== Derived Attributes ==
Essence:                   2.90
Initiative:                11 (13)
IP:                        1
Matrix Initiative:         16
Matrix IP:                 3
Physical Damage Track:     11
Stun Damage Track:         11

== Active Skills ==
Aeronautics Mechanic       : 4                      Pool: 14
Animal Handling            : 0                      Pool: 5
Animal Training            : 0                      Pool: 5
Archery                    : 0                      Pool: 2
Armorer                    : 0                      Pool: 4
Artisan                    : 0                      Pool: 5
Automatics                 : 4                      Pool: 7
Automotive Mechanic        : 4                      Pool: 14
Blades                     : 0                      Pool: 2
Climbing                   : 0                      Pool: 2
Clubs                      : 0                      Pool: 2
Computer                   : 4                      Pool: 15
Con                        : 0                      Pool: 4
Cybercombat                : 4                      Pool: 15
Data Search                : 4                      Pool: 17
Demolitions                : 0                      Pool: 4
Disguise                   : 0                      Pool: 5
Diving                     : 0                      Pool: 2
Dodge                      : 0                      Pool: 6
Electronic Warfare         : 4                      Pool: 15
Escape Artist              : 0                      Pool: 2
Etiquette                  : 0                      Pool: 4
First Aid                  : 0                      Pool: 4
Flight                     : 0                      Pool: 2
Forgery                    : 0                      Pool: 2
Gunnery                    : 0                      Pool: 2
Gymnastics                 : 0                      Pool: 2
Hacking                    : 4                      Pool: 15
Hardware                   : 4                      Pool: 15
Heavy Weapons              : 0                      Pool: 2
Industrial Mechanic        : 4                      Pool: 14
Infiltration               : 0                      Pool: 2
Instruction                : 0                      Pool: 4
Intimidation               : 0                      Pool: 4
Leadership                 : 0                      Pool: 4
Locksmith                  : 0                      Pool: 2
Longarms                   : 4                      Pool: 7
Nautical Mechanic          : 4                      Pool: 14
Navigation                 : 0                      Pool: 5
Negotiation                : 0                      Pool: 4
Palming                    : 0                      Pool: 2
Parachuting                : 0                      Pool: 2
Perception                 : 4                      Pool: 10
Pilot Aerospace            : 4                      Pool: 11
Pilot Aircraft             : 4                      Pool: 11
Pilot Anthroform           : 4                      Pool: 11
Pilot Ground Craft         : 5                      Pool: 12
Pilot Watercraft           : 5                      Pool: 12
Pistols                    : 4                      Pool: 7
Riding                     : 0                      Pool: 6
Running                    : 0                      Pool: 2
Shadowing                  : 0                      Pool: 5
Software                   : 4                      Pool: 17
Survival                   : 0                      Pool: 4
Swimming                   : 0                      Pool: 2
Throwing Weapons           : 0                      Pool: 2
Tracking                   : 0                      Pool: 5
Unarmed Combat             : 0                      Pool: 2

== Knowledge Skills ==

== Qualities ==
Allergy (Common, Mild) (Sunlight)
Analytical Mind
Codeslinger (Hack on the Fly)
Distinctive Style
Erased (24 Hours)
Genecrafted
Keen-Eared
Low-Light Vision
Nocturnal
Unusual Hair

== Cyberware/Bioware ==
Control Rig
Encephalon Rating 2
Enhanced Protein Exchange, PuSHeD
Obvious Lower Arm (Right)
   +Nanohive Rating 2
   +Armor Rating 2
   +Scanner System Rating 4
Reaction Enhancers Rating 2

== Armor ==
Form-Fitting Full-Body Suit6/2
Leather Jacket            2/2

== Weapons ==
Ruger Super Warhawk
   +Smartgun System
   Pool: 9   DV: 6P   AP: -2   RC: 0
Unarmed Attack
   Pool: 2   DV: 2S   AP: -   RC: 0

== Commlink ==
Erika Elite (5, 6, 6, 5)
   +Novatech Navi
   +Armor Case Rating 10
   +Customized Interface
   +Hardening Rating 6
   +Response Enhancer Rating 3
   +Sim Module (Hot)
   +Subvocal Microphone
   +AR Gloves
   +Trodes

== Gear ==
Ammo: Gel Rounds (Heavy Pistols) x50
Ammo: Stick-n-Shock (Heavy Pistols) x50
Analyze (Hacked) Rating 6
Armor (Hacked) Rating 6
Attack (Hacked) Rating 6
Browse (Hacked) Rating 6
Command (Hacked) Rating 6
Control Rig Booster Rating 3
Decrypt (Hacked) Rating 6
Earbuds Rating 2
   +Audio Enhancement Rating 3
   +Spatial Recognizer
Edit (Hacked) Rating 6
Encrypt (Hacked) Rating 6
Exploit (Hacked) Rating 6
Fake License (Reaction Enhancers) Rating 4
Fake License (Ruger Super Warhawk) Rating 4
Fake SIN (Dante Hicks) Rating 4
Fake SIN (Randall Graves) Rating 4
Glasses Rating 3
   +Smartlink
   +Vision Enhancement Rating 3
   +Image Link
Neural Amplifiers, Neocortical Rating 3
Pilot (Hacked) Rating 4
Scan (Hacked) Rating 6
Sniffer (Hacked) Rating 6
Spoof (Hacked) Rating 6
Stealth (Hacked) Rating 6
System (Hacked) Rating 6
Tool Kit (Vehicle) x2
Track (Hacked) Rating 6

== Vehicles ==
Conestoga Vista (Bus)
   +Amenities, Middle
   +Amenities, Squatter
   +Rigger Cocoon, Basic
   +Vehicle Sensor

== Karma Expenses ==

== Nuyen Expenses ==

== Description ==
Tall and a little lanky. Black skin, white hair, with brown eyes. He looks a lot like Drizz't from AD&D, to be honest. Dresses down all the time, preferring to wear jeans and flannel shirts most of the time. Always has at least 1 phillips-head screwdriver in his back pocket. Most of the time he has a blue rag in his front pocket which he uses to wipe grease off his hands.

== Concept ==
Based on Lowell from "Wings". Extremely smart when it comes to mechanics and the matrix; rather clueless when it comes to street smart things and common sense.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-15-13/1242:26>
Okay, here's Tink 2.0, specializing in pistols instead of automatics and with less Edge and more other stuff. I also took Incompetence (Pilot Aircraft). Thinking about doing a fear of heights angle with her. I suppose I should also take Incompetence in Aerospace and Flying and stuff, but that seems kind of cheap (how likely are those to come up?)... I will wait for GM feedback on that.

I still have 23 karma and about 20,000 nuyen left, so if you have more suggestions on what to take, I'm definitely listening.
== Info ==
Street Name:
Name: Tink
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Human Female Age 26
Composure: 8
Judge Intentions: 9
Lift/Carry: 7 (45 kg/30 kg)
Memory: 7
Nuyen: 0

== Attributes ==
BOD: 4
AGI: 6 (7)
REA: 5 (9)
STR: 3
CHA: 4
INT: 5
LOG: 3
WIL: 4
EDG: 5

== Derived Attributes ==
Essence:                   1.1
Initiative:                10 (14)
IP:                        1 (3)
Matrix Initiative:         9
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 4
Animal Training            : 0                      Pool: 4
Archery                    : 0                      Pool: 6
Armorer                    : 4 [Firearms]           Pool: 7 (9)
Artisan                    : 0                      Pool: 4
Automatics                 : 4 [Submachine Guns]    Pool: 11 (13)
Blades                     : 0                      Pool: 6
Climbing                   : 3                      Pool: 7
Clubs                      : 0                      Pool: 6
Computer                   : 0                      Pool: 2
Con                        : 4                      Pool: 8
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 4                      Pool: 9
Diving                     : 0                      Pool: 3
Dodge                      : 4                      Pool: 13
Escape Artist              : 0                      Pool: 6
Etiquette                  : 4                      Pool: 8
First Aid                  : 3                      Pool: 6
Flight                     : 3                      Pool: 7
Forgery                    : 0                      Pool: 6
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 3                      Pool: 11
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 6
Infiltration               : 4                      Pool: 11
Instruction                : 0                      Pool: 3
Intimidation               : 3                      Pool: 7
Leadership                 : 0                      Pool: 3
Locksmith                  : 4                      Pool: 11
Longarms                   : 4                      Pool: 11
Navigation                 : 0                      Pool: 4
Negotiation                : 3                      Pool: 7
Palming                    : 4                      Pool: 11
Parachuting                : 0                      Pool: 3
Perception                 : 4                      Pool: 9
Pilot Ground Craft         : 2 [Wheeled]            Pool: 11 (13)
Pilot Watercraft           : 0                      Pool: 8
Pistols                    : 6 [Semi-Automatics]    Pool: 13 (15)
Riding                     : 0                      Pool: 8
Running                    : 3                      Pool: 7
Shadowing                  : 4                      Pool: 9
Survival                   : 0                      Pool: 3
Swimming                   : 3                      Pool: 7
Throwing Weapons           : 1                      Pool: 8
Tracking                   : 0                      Pool: 4
Unarmed Combat             : 4 [Cyber-Implants]     Pool: 11 (13)

== Knowledge Skills ==

== Qualities ==
Allergy (Uncommon, Mild) (Rare Earth Elements)
Guts
High Pain Tolerance (Rating 2)
Spirit Bane (Earth)
Toughness

== Lifestyles ==
Low ("Tink's Apartment")  2 months

== Cyberware/Bioware ==
Cybereyes Basic System Rating 3
   +Eye Recording Unit
   +Image Link
   +Flare Compensation
   +Low-Light Vision
   +Smartlink
   +Vision Enhancement Rating 3
   +Vision Magnification
Muscle Toner Rating 2
Obvious Full Arm (BOD 4, AGI 7, STR 6) (Right)
   +Customized Strength Rating 6
   +Customized Agility Rating 7
   +Customized Body Rating 4
   +Cyberarm Slide
   +Cyberarm Gyromount
   +Shock Hand
Orthoskin Rating 2
Reaction Enhancers Rating 2
Synthacardium Rating 1
Wired Reflexes Rating 2

== Armor ==
Helmet                    1/2
Lined Coat                6/4
   +Fire Resistance 6
   +Nonconductivity 6

== Weapons ==
Ares Predator IV
   +Silencer
   +Smartgun System
   Pool: 15 (17)   DV: 5P   AP: -1   RC: 0
Ares Predator IV
   +Quick-Draw Holster
   +Smartgun System
   Pool: 15 (17)   DV: 5P   AP: -1   RC: 0
Grenade: Flash-Bang
   Pool: 8   DV: 6S (10m Radius)   AP: -3   RC: 0
Ingram Smartgun X
   +Concealable Holster
   +Stock
   +Gas Vent 2
   +Smartgun System
   +Sound Suppressor
   Pool: 13 (15)   DV: 5P   AP: -   RC: 3
Shock Hand
   Pool: 11   DV: 6S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 11   DV: 2S   AP: -   RC: 0
Walther MA-2100
   +Shock Pad
   +Stock
   +Smartgun System
   Pool: 13   DV: 7P   AP: -3   RC: 0
Yamaha Pulsar
   +Concealable Holster
   +Smartgun System, Internal
   Pool: 15   DV: 6S(e)   AP: -half   RC: 0

== Commlink ==
Hermes Ikon (4, 3, 3, 3)
   +Iris Orb

== Gear ==
Ammo: EX-Explosive Rounds (Sniper Rifles) x20
Ammo: EX-Explosive Rounds (Heavy Pistols) x30
Ammo: Gel Rounds (Heavy Pistols) x50
Ammo: Gel Rounds (Submachine Guns) x50
Ammo: Regular Ammo (Heavy Pistols) x100
Ammo: Regular Ammo (Submachine Guns) x100
Ammo: Taser Dart (Tasers) x30
Autopicker Rating 5
Earbuds Rating 3
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
Fake License (Ares Predator IV) Rating 4
Fake License (Wired Reflexes) Rating 4
Fake License (Autopicker) Rating 4
Fake SIN (Rebecca Kinnaird) Rating 4
Fake SIN (Rebecca Smith) Rating 4
Grenade: Flash-Bang x6
Key Lock Rating 6
Medkit Rating 6
   +Medkit Supplies
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-15-13/1257:31>
Okay, here's Tink 2.0, specializing in pistols instead of automatics and with less Edge and more other stuff. I also took Incompetence (Pilot Aircraft). Thinking about doing a fear of heights angle with her. I suppose I should also take Incompetence in Aerospace and Flying and stuff, but that seems kind of cheap (how likely are those to come up?)... I will wait for GM feedback on that.

I still have 23 karma and about 20,000 nuyen left, so if you have more suggestions on what to take, I'm definitely listening.
== Info ==
Street Name:
Name: Tink
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Human Female Age 26
Composure: 8
Judge Intentions: 9
Lift/Carry: 7 (45 kg/30 kg)
Memory: 7
Nuyen: 0

== Attributes ==
BOD: 4
AGI: 6 (7)
REA: 5 (9)
STR: 3
CHA: 4
INT: 5
LOG: 3
WIL: 4
EDG: 5

== Derived Attributes ==
Essence:                   1.15
Initiative:                10 (14)
IP:                        1 (3)
Matrix Initiative:         5
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 4
Animal Training            : 0                      Pool: 4
Archery                    : 0                      Pool: 6
Armorer                    : 4 [Firearms]           Pool: 7 (9)
Artisan                    : 0                      Pool: 4
Automatics                 : 4 [Submachine Guns]    Pool: 11 (13)
Blades                     : 0                      Pool: 6
Climbing                   : 4                      Pool: 7
Clubs                      : 0                      Pool: 6
Computer                   : 0                      Pool: 2
Con                        : 4                      Pool: 8
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 4                      Pool: 9
Diving                     : 0                      Pool: 3
Dodge                      : 4                      Pool: 13
Escape Artist              : 0                      Pool: 6
Etiquette                  : 4                      Pool: 8
First Aid                  : 3                      Pool: 6
Flight                     : 4                      Pool: 7
Forgery                    : 0                      Pool: 6
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 4                      Pool: 11
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 6
Infiltration               : 4                      Pool: 11
Instruction                : 0                      Pool: 3
Intimidation               : 3                      Pool: 7
Leadership                 : 0                      Pool: 3
Locksmith                  : 4                      Pool: 11
Longarms                   : 4                      Pool: 11
Navigation                 : 0                      Pool: 4
Negotiation                : 3                      Pool: 7
Palming                    : 4                      Pool: 11
Parachuting                : 0                      Pool: 3
Perception                 : 4                      Pool: 9
Pilot Ground Craft         : 2 [Wheeled]            Pool: 11 (13)
Pilot Watercraft           : 0                      Pool: 8
Pistols                    : 6 [Semi-Automatics]    Pool: 13 (15)
Riding                     : 0                      Pool: 8
Running                    : 4                      Pool: 7
Shadowing                  : 4                      Pool: 9
Survival                   : 0                      Pool: 3
Swimming                   : 4                      Pool: 7
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 0                      Pool: 4
Unarmed Combat             : 4 [Cyber-Implants]     Pool: 11 (13)

== Knowledge Skills ==

== Qualities ==
Allergy (Uncommon, Mild) (Rare Earth Elements)
Incompetent (Pilot Aircraft)

== Lifestyles ==
Low ("Tink's Apartment")  2 months

== Cyberware/Bioware ==
Cybereyes Basic System Rating 3
   +Eye Recording Unit
   +Image Link
   +Flare Compensation
   +Low-Light Vision
   +Smartlink
   +Vision Enhancement Rating 3
   +Vision Magnification
Muscle Toner Rating 2
Obvious Full Arm (BOD 4, AGI 7, STR 6) (Right)
   +Customized Strength Rating 6
   +Customized Agility Rating 7
   +Customized Body Rating 4
   +Cyberarm Slide
   +Cyberarm Gyromount
   +Shock Hand
Orthoskin Rating 2
Reaction Enhancers Rating 2
Wired Reflexes Rating 2

== Armor ==
Helmet                    1/2
Lined Coat                6/4
   +Fire Resistance 6
   +Nonconductivity 6

== Weapons ==
Ares Predator IV
   +Silencer
   +Smartgun System
   Pool: 15 (17)   DV: 5P   AP: -1   RC: 0
Grenade: Flash-Bang
   Pool: 6   DV: 6S (10m Radius)   AP: -3   RC: 0
Ingram Smartgun X
   +Concealable Holster
   +Stock
   +Gas Vent 2
   +Smartgun System
   +Sound Suppressor
   Pool: 13 (15)   DV: 5P   AP: -   RC: 3
Shock Hand
   Pool: 11   DV: 6S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 11   DV: 2S   AP: -   RC: 0
Walther MA-2100
   +Shock Pad
   +Stock
   +Smartgun System
   Pool: 13   DV: 7P   AP: -3   RC: 0
Yamaha Pulsar
   +Concealable Holster
   +Smartgun System, Internal
   Pool: 15   DV: 6S(e)   AP: -half   RC: 0

== Gear ==
Autopicker Rating 5
Earbuds Rating 3
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
Fake SIN (Rebecca Kinnaird) Rating 4
Fake SIN (Rebecca Smith) Rating 4
Grenade: Flash-Bang x6
Medkit Rating 6
   +Medkit Supplies


I'd say see if you can manage picking up SINner and Records on File. Those are a pair of good NQs that can give "fleshing out".

For your SMG, try this instead. Take the HK227-X and add on a Gas Vent 3 (sure you'd have to choose whether to use it or the suppressor at any given time, but meh), a Foregrip, Personalized Grip, Thermal Suppressor, Chameleon Coating and Skinlink. This would give you 6 Recoil Comp (enough to completely nullify a Long Burst/Short Burst combo for a pass).
   
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-15-13/1349:54>
I only have the core book available. For some reason, it looks Chummer is also using only the core rulebook. Is there a setting to change that somewhere?

I'm not sure about SINner or Records on File. I'm not sure how I'd fold that into the character background. Also, not really sure at all whta Records on File does.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-15-13/1355:06>
I apologize for my tone. I felt bushwaked and disrespected.

Guns, I apologize, I reacted based on my perception of a situation that may have been misguided. Can we put this behind us and try to make nice for the sake of the game?

I'm just saying one more thing. Since the characters are a team, really having two melee-oriented characters is a good thing. If one sees that the other is 'taking too much aggro' they can move in and take some of the 'heat' off so to speak. For example, as a troll, your's might end up getting targeted first, and if it looks like you might be getting a bit more than you can handle, I can move in and draw off some of those attackers. In other situations, one of us could rush in to try and take opponents down quickly while the other hangs back to defend the rest of the team.

I only have the core book available. For some reason, it looks Chummer is also using only the core rulebook. Is there a setting to change that somewhere?

I'm not sure about SINner or Records on File. I'm not sure how I'd fold that into the character background. Also, not really sure at all whta Records on File does.

Well, to change what's available in Chummer you just go into Options and check the boxes for the additional sources. Arsenal is a pretty big one to use, it'll open up Form Fitting Body Armor for you and the weapon modifications. Records on File is in Runner's Companion and basically puts 'records' of you in a corporate or government (you choose a specific corp or government when you take the quality) computer system.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-15-13/1835:54>


Well, to change what's available in Chummer you just go into Options and check the boxes for the additional sources. Arsenal is a pretty big one to use, it'll open up Form Fitting Body Armor for you and the weapon modifications. Records on File is in Runner's Companion and basically puts 'records' of you in a corporate or government (you choose a specific corp or government when you take the quality) computer system.

After you check all of the boxes for the books and hit ok, close your character and reopen it.

Also under house rules don't forget to check cha x 2 free contacts
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-15-13/1959:04>


Well, to change what's available in Chummer you just go into Options and check the boxes for the additional sources. Arsenal is a pretty big one to use, it'll open up Form Fitting Body Armor for you and the weapon modifications. Records on File is in Runner's Companion and basically puts 'records' of you in a corporate or government (you choose a specific corp or government when you take the quality) computer system.

After you check all of the boxes for the books and hit ok, close your character and reopen it.

Also under house rules don't forget to check cha x 2 free contacts

It's twice Cha+Ett, so the number has to be set manually.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-15-13/2037:49>


Well, to change what's available in Chummer you just go into Options and check the boxes for the additional sources. Arsenal is a pretty big one to use, it'll open up Form Fitting Body Armor for you and the weapon modifications. Records on File is in Runner's Companion and basically puts 'records' of you in a corporate or government (you choose a specific corp or government when you take the quality) computer system.

After you check all of the boxes for the books and hit ok, close your character and reopen it.

Also under house rules don't forget to check cha x 2 free contacts

It's twice Cha+Ett, so the number has to be set manually.

Don't have it yet, but I'm planning on The Ancients as a group contact with my 14 free contact points. You think Connection 3 would be enough for them, and what among the group contact fields you guys think would be appropriate for them? (Plan on putting very high Loyalty, but since he doesn't remember the association due to the Amnesia, that could get interesting :))
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-15-13/2103:07>
Local group of them, specifically?  That would suggest +2 Membership, +2 Influence, and I'd say +1 each for Matrix and Magic for a total of 6.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-15-13/2110:42>


Well, to change what's available in Chummer you just go into Options and check the boxes for the additional sources. Arsenal is a pretty big one to use, it'll open up Form Fitting Body Armor for you and the weapon modifications. Records on File is in Runner's Companion and basically puts 'records' of you in a corporate or government (you choose a specific corp or government when you take the quality) computer system.

After you check all of the boxes for the books and hit ok, close your character and reopen it.

Also under house rules don't forget to check cha x 2 free contacts

It's twice Cha+Ett, so the number has to be set manually.

Will take that into consideration for v3.

Working on a poser picture of her too. My initial idea ended up looking really good but it wasn't appropriate for the forums.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-15-13/2121:05>
Local group of them, specifically?  That would suggest +2 Membership, +2 Influence, and I'd say +1 each for Matrix and Magic for a total of 6.

Okay, that got me going on it. I'm thinking Conn 3, Loy 5 with the amounts you suggested.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-16-13/0229:05>
== Info ==
Street Name:
Name: Tink
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Human Female Age 26
Composure: 8
Judge Intentions: 9
Lift/Carry: 7 (45 kg/30 kg)
Memory: 7
Nuyen: 0

== Attributes ==
BOD: 4
AGI: 6 (7)
REA: 5 (9)
STR: 3
CHA: 4
INT: 5
LOG: 3
WIL: 4
EDG: 5

== Derived Attributes ==
Essence:                   1.1
Initiative:                10 (14)
IP:                        1 (3)
Matrix Initiative:         9
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 4
Animal Training            : 0                      Pool: 4
Archery                    : 0                      Pool: 6
Armorer                    : 4                      Pool: 7
Artisan                    : 0                      Pool: 4
Automatics                 : 4 [Submachine Guns]    Pool: 11 (13)
Blades                     : 0                      Pool: 6
Climbing                   : 3                      Pool: 7
Clubs                      : 0                      Pool: 6
Computer                   : 0                      Pool: 2
Con                        : 4                      Pool: 8
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 4                      Pool: 9
Diving                     : 0                      Pool: 3
Dodge                      : 4                      Pool: 13
Escape Artist              : 0                      Pool: 6
Etiquette                  : 4                      Pool: 8
First Aid                  : 3                      Pool: 6
Flight                     : 3                      Pool: 7
Forgery                    : 0                      Pool: 6
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 3                      Pool: 11
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 6
Infiltration               : 4                      Pool: 11
Instruction                : 0                      Pool: 3
Intimidation               : 3                      Pool: 7
Leadership                 : 0                      Pool: 3
Locksmith                  : 4                      Pool: 11
Longarms                   : 4                      Pool: 11
Navigation                 : 0                      Pool: 4
Negotiation                : 3                      Pool: 7
Palming                    : 4                      Pool: 11
Parachuting                : 0                      Pool: 3
Perception                 : 4                      Pool: 9
Pilot Ground Craft         : 2 [Wheeled]            Pool: 11 (13)
Pilot Watercraft           : 0                      Pool: 8
Pistols                    : 6 [Semi-Automatics]    Pool: 13 (15)
Riding                     : 0                      Pool: 8
Running                    : 3                      Pool: 7
Shadowing                  : 4                      Pool: 9
Survival                   : 0                      Pool: 3
Swimming                   : 3                      Pool: 7
Throwing Weapons           : 2                      Pool: 9
Tracking                   : 0                      Pool: 4
Unarmed Combat             : 4                      Pool: 11

== Knowledge Skills ==

== Qualities ==
Allergy (Uncommon, Mild) (Rare Earth Elements)
Guts
High Pain Tolerance (Rating 2)
Spirit Bane (Earth)
Toughness

== Lifestyles ==
Low ("Tink's Apartment")  2 months

== Cyberware/Bioware ==
Cybereyes Basic System Rating 3
   +Eye Recording Unit
   +Image Link
   +Flare Compensation
   +Low-Light Vision
   +Smartlink
   +Vision Enhancement Rating 3
   +Vision Magnification
Muscle Toner Rating 2
Obvious Full Arm (BOD 4, AGI 7, STR 6) (Right)
   +Customized Strength Rating 6
   +Customized Agility Rating 7
   +Customized Body Rating 4
   +Cyberarm Slide
   +Cyberarm Gyromount
   +Shock Hand
Orthoskin Rating 2
Reaction Enhancers Rating 2
Synthacardium Rating 1
Wired Reflexes Rating 2

== Armor ==
Helmet                    1/2
Lined Coat                6/4
   +Fire Resistance 6
   +Nonconductivity 6

== Weapons ==
Ares Predator IV
   +Silencer
   +Smartgun System
   Pool: 15 (17)   DV: 5P   AP: -1   RC: 0
Ares Predator IV
   +Quick-Draw Holster
   +Smartgun System
   Pool: 15 (17)   DV: 5P   AP: -1   RC: 0
Grenade: Flash-Bang
   Pool: 9   DV: 6S (10m Radius)   AP: -3   RC: 0
Ingram Smartgun X
   +Concealable Holster
   +Stock
   +Gas Vent 2
   +Smartgun System
   +Sound Suppressor
   Pool: 13 (15)   DV: 5P   AP: -   RC: 3
Shock Hand
   Pool: 11   DV: 6S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 11   DV: 2S   AP: -   RC: 0
Walther MA-2100
   +Shock Pad
   +Stock
   +Smartgun System
   Pool: 13   DV: 7P   AP: -3   RC: 0
Yamaha Pulsar
   +Concealable Holster
   +Smartgun System, Internal
   Pool: 15   DV: 6S(e)   AP: -half   RC: 0

== Commlink ==
Hermes Ikon (4, 3, 3, 3)
   +Iris Orb

== Gear ==
Ammo: EX-Explosive Rounds (Sniper Rifles) x20
Ammo: EX-Explosive Rounds (Heavy Pistols) x30
Ammo: Gel Rounds (Heavy Pistols) x50
Ammo: Gel Rounds (Submachine Guns) x50
Ammo: Regular Ammo (Heavy Pistols) x100
Ammo: Regular Ammo (Submachine Guns) x100
Ammo: Taser Dart (Tasers) x30
Autopicker Rating 5
Earbuds Rating 3
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
Fake License (Ares Predator IV) Rating 4
Fake License (Wired Reflexes) Rating 4
Fake License (Autopicker) Rating 4
Fake SIN (Rebecca Kinnaird) Rating 4
Fake SIN (Rebecca Smith) Rating 4
Grenade: Flash-Bang x6
Key Lock Rating 6
Medkit Rating 6
   +Medkit Supplies

Updated, and the version I imagine I will begin play with tomorrow, save for any glaring flaws I've missed. Kept to the core rulebook, I'm afraid, if only because I just honestly haven't had the time to track down or read through any other books. Last thing I'm genuinely confused on is what type of skill of the cyber-arm's shock hand would be based off of. Unarmed attacks? Or would I have to pick up an Exotic melee skill?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-16-13/0230:41>
It'd be Unarmed Combat. I kind of see it as a built-in Shock Glove.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-16-13/0334:53>
Hm...  Few of questions for Wolf - one relevant to chargen directly and two that I'd like to settle before they come up in game.

1: Would it be possible for me to start the game off with my guns Attuned, assuming I take off the appropriate Karma?
2: What would you rule the effect of a spirit possessing a firearm would be?  The text is a little non-specific on this point.
3: Guardian spirits can be summoned with a Combat skill in place of an optional power.  If I were to summon one with the Automatics skill, would I be able to have it assist me in firing my weapons (likely in the form of a teamwork test, perhaps simplified to bought hits or something to ease book-keeping)?  If so, would this be as a modifier, and thus apply after splitting dice pools, or would it be something else and apply before the split?  Would this count as a service per combat, or some other way?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-16-13/0337:05>
Personally, I think you'd be better off (depending on the Force of the Guardian spirit) to give it control and let it do the shooting. Better Agility and higher Skill.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-16-13/0340:05>
With Channeling, I get the boosted Agility.  And at the force I can, in practical terms, summon for regular use, my skill will be better.  Between Aptitude and Improved Ability...

Remember, I split my Magic between Adept powers and Mage stuff - Force 4 is all I get before the Drain gets Physical, unless I'm misunderstanding the rule - which I suddenly think I might be.

Still, with the limited dice pool, high Force spirits are generally going to be out of reach.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-16-13/0343:27>
With Channeling, I get the boosted Agility.  And at the force I can, in practical terms, summon for regular use, my skill will be better.  Between Aptitude and Improved Ability...

Remember, I split my Magic between Adept powers and Mage stuff.

Good point. The Drain on the higher Force ones would be really killer (maybe literally). I was also thinking more possession mage rather than possession mystic adept. Luckily, by the actual rules, you can still summon based off your full Magic rather than post-split if you really need a "final strike" summoning.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-16-13/0346:53>
Yeah, it's interesting trying to make everything work together.  I can Edge the roll if I really need higher Force, but for obvious reasons that's not a core piece of strategy.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-16-13/0350:32>
Yeah, you were misunderstanding the rule and going by the contradictory FAQ explanation. By the actual rules, only the dice pool is affected, Force of spells and spirits and Adept power ratings are based off of full Magic (no matter how certain posters want it to be).

On another note, I just had a cool idea, but I'm not sure if anyone would ever let it fly. Having a mage or an Adept who after a while developing their powers, decided to experiment and after an Initiation start developing the other side of magic becoming a Mystic Adept at that point.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-16-13/0353:31>
Yeah, you were misunderstanding the rule and going by the contradictory FAQ explanation. By the actual rules, only the dice pool is affected, Force of spells and spirits and Adept power ratings are based off of full Magic (no matter how certain posters want it to be).

More that I hadn't bothered to check in detail, and was going with the assumption that was more restrictive upon myself.

Still, Force 3 spirit means Agility 10+Automatics 11, for a base of 21.  Split to 11 and 10, add specialization and I'm sitting at 13 and 12.  Feels a bit low.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-16-13/1012:22>
Got in late last night after flying back from MN, and I haven't had a chance to finish up my character.  I sincerely apologize for my inability to do so, but work made me travel, and they pay the bills, so I had no choice.

I am hoping to finish Grease up today and get a finalized copy posted.

And as far as your split dice pool feeling low?  My normal dice pool with an automatic weapon is like 10 or 12.  NORMAL.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-16-13/1307:34>
Yes, but difference is, I be a gunslinger.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-16-13/1314:01>
Yes, but difference is, I be a gunslinger.

If I want to attack multiple opponents, I'm in the same boat. It's also the main reason I went so high as well, but at least you have one thing going for you--you can still attack twice in a pass without splitting if you want, whereas I have to split to attack twice no matter what and only against separate targets.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: RHat on <02-16-13/1322:32>
Yes, but difference is, I be a gunslinger.

If I want to attack multiple opponents, I'm in the same boat. It's also the main reason I went so high as well, but at least you have one thing going for you--you can still attack twice in a pass without splitting if you want, whereas I have to split to attack twice no matter what and only against separate targets.

Difference is that if I do that, it means the fight's basically over anyways or I'm eating a lot of penalties.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-16-13/1326:21>
Yes, but difference is, I be a gunslinger.

If I want to attack multiple opponents, I'm in the same boat. It's also the main reason I went so high as well, but at least you have one thing going for you--you can still attack twice in a pass without splitting if you want, whereas I have to split to attack twice no matter what and only against separate targets.

Difference is that if I do that, it means the fight's basically over anyways or I'm eating a lot of penalties.

*shrug* I was more commenting on something that'd be nice for the new edition. I realize a melee attack isn't a single strike, but it would be nice if it were the same action type as a ranged attack.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-17-13/1040:57>
So is the thread getting started this weekend? Or did we officially scare away our GM?
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-17-13/1059:28>
I STILL need to finish my character.  Again, just Background, Contacts, and Knowledge Skills.  The meaty crunchiness of the character is done, just have to add the fluffy pieces.  So I'm ready to start whenever our GM is ready to start.  :)
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-17-13/1413:36>
I STILL need to finish my character.  Again, just Background, Contacts, and Knowledge Skills.  The meaty crunchiness of the character is done, just have to add the fluffy pieces.  So I'm ready to start whenever our GM is ready to start.  :)
Hey man, this thread never would've gotten started if it wasn't for you and your thread. I'm all in favor of waiting until your character is good and ready.

I'm just worried we scared Comrade Wolf off. I really wish I was knowledgeable about Shadowrun enough to run my own game, but I'm nowhere near close enough for that. Le sigh.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: All4BigGuns on <02-17-13/1416:54>
I STILL need to finish my character.  Again, just Background, Contacts, and Knowledge Skills.  The meaty crunchiness of the character is done, just have to add the fluffy pieces.  So I'm ready to start whenever our GM is ready to start.  :)
Hey man, this thread never would've gotten started if it wasn't for you and your thread. I'm all in favor of waiting until your character is good and ready.

I'm just worried we scared Comrade Wolf off. I really wish I was knowledgeable about Shadowrun enough to run my own game, but I'm nowhere near close enough for that. Le sigh.

I can run in face-to-face gaming, but I'm not comfortable running PbP personally.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-17-13/1528:35>
Well, CW was last active today, so I don't think we scared him off just yet.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-17-13/2117:23>
Well, CW was last active today, so I don't think we scared him off just yet.

She's on my online Friday games and from talking to her a bit she seemed like she was still into it.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Reiper on <02-18-13/0015:29>
I remade Ravanna

Main fixes for her is I nixed a few of her spells, and this fixed a majority of my money problems.

If I missed anything important let me know.


== Info ==
Street Name:       Ravanna
Name:          Ravanna
Movement:       3/6, Fly: 18/80
Karma:          0
Street Cred:       0
Notoriety:       0
Public Awareness:    0
Eagle Shapeshifter (Human) F Age 27
Height 5'8       Weight 134
Composure:       12
Judge Intentions:    7
Lift/Carry:       7 (45 kg/30 kg)
Memory:       10
Nuyen:          3000

== Attributes ==
BOD: 4
AGI: 5
REA: 5
STR: 3
CHA: 4
INT: 3
LOG: 2
WIL: 8
EDG: 1
MAG: 7

== Derived Attributes ==
Essence:                   6
Initiative:                8
IP:                        1
Astral Initiative:         6
Astral IP:                 3
Matrix Initiative:         7
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         12

== Active Skills ==
Animal Handling            : 0                      Pool: 2
Animal Training            : 0                      Pool: 2
Archery                    : 0                      Pool: 4
Armorer                    : 0                      Pool: 1
Artisan                    : 0                      Pool: 2
Assensing                  : 2                      Pool: 5
Astral Combat              : 2                      Pool: 10
Automatics                 : 0                      Pool: 4
Banishing                  : 1                      Pool: 8
Binding                    : 2                      Pool: 9
Blades                     : 0                      Pool: 4
Climbing                   : 0                      Pool: 2
Clubs                      : 0                      Pool: 4
Computer                   : 0                      Pool: 1
Con                        : 2                      Pool: 6
Counterspelling            : 4 [Combat]             Pool: 11 (13)
Cybercombat                : 0                      Pool: 1
Data Search                : 0                      Pool: 1
Demolitions                : 0                      Pool: 1
Disguise                   : 2                      Pool: 5
Diving                     : 0                      Pool: 3
Dodge                      : 0                      Pool: 4
Enchanting                 : 1                      Pool: 8
Escape Artist              : 0                      Pool: 4
Etiquette                  : 2                      Pool: 6
First Aid                  : 2                      Pool: 4
Flight                     : 2                      Pool: 5
Forgery                    : 0                      Pool: 4
Gunnery                    : 0                      Pool: 4
Gymnastics                 : 2                      Pool: 7
Hacking                    : 0                      Pool: 1
Heavy Weapons              : 0                      Pool: 4
Infiltration               : 2                      Pool: 7
Instruction                : 0                      Pool: 3
Intimidation               : 0                      Pool: 3
Leadership                 : 2                      Pool: 6
Locksmith                  : 0                      Pool: 4
Longarms                   : 0                      Pool: 4
Navigation                 : 2                      Pool: 5
Negotiation                : 2                      Pool: 6
Palming                    : 2                      Pool: 7
Parachuting                : 0                      Pool: 3
Perception                 : 2                      Pool: 5
Pilot Ground Craft         : 0                      Pool: 4
Pilot Watercraft           : 0                      Pool: 4
Pistols                    : 4 [Semi-Automatics]    Pool: 9 (11)
Riding                     : 0                      Pool: 4
Running                    : 0                      Pool: 2
Shadowing                  : 2                      Pool: 5
Spellcasting               : 6 [Manipulation]       Pool: 13 (15)
Summoning                  : 2                      Pool: 9
Survival                   : 0                      Pool: 7
Swimming                   : 0                      Pool: 2
Throwing Weapons           : 2 [Lobbed]             Pool: 7 (9)
Tracking                   : 1                      Pool: 4
Unarmed Combat             : 1                      Pool: 6

== Knowledge Skills ==
Area Knowledge: Seattle    : 2                      Pool: 5
Bars and Clubs             : 2                      Pool: 5
Combat Tactics             : 2 [Magic]              Pool: 4 (6)
English                    : N                      Pool: 0
Magic Traditions           : 3                      Pool: 5
Music                      : 2                      Pool: 5
Security Tactics           : 1 [Security Company]   Pool: 3 (5)
Sioux                      : 3                      Pool: 6

== Contacts ==
Brian Watson (1, 1)
Captain Rikers (2, 3)
Sarah Lavakki (Fence) (3, 3)

== Qualities ==
Allergy (Common, Mild) (Shellfish)
Astral Chameleon
Distinctive Style
Illiterate
Magician
Mania/Phobia (Common, Mild) (Clausterphobia)
Mentor Spirit (Raven)

== Spells ==
(Tradition: Shamanic, Resist Drain with WIL + CHA (12))
Alter Memory               DV: (F÷2)+2
Control Thoughts           DV: (F÷2)+2
Heal                       DV: (Damage Value)-2
Increase Reflexes (Limited) DV: (F÷2)+2
Manaball (Limited)         DV: (F÷2)+2
Mob Mood                   DV: (F÷2)+2
Physical Barrier (Limited) DV: (F÷2)+3
Powerball (Limited)        DV: (F÷2)+3

== Critter Powers ==
Allergy (Silver, Severe)
Dual Natured
Enhanced Senses (Vision Enhancement (2), Vision Magnification)
Natural Weapon (Claws/Bite: DV STR/2 + 2, AP 0)
Regeneration
Sapience
Shift (Human)
Vulnerability (Silver)

== Lifestyles ==
Middle  3 months

== Armor ==
Armor Jacket              8/6
   +Fire Resistance 2
   +Nonconductivity 2
Lined Coat                7/5
   +Fire Resistance 2
   +Gel Packs
   +Nonconductivity 2
SecureTech Helmet         0/2
   +Biomonitor
   +Chemical Protection 2
SecureTech Shin Guards    0/1
Très Chic Clothing casualwear (Aztechnology)0/0
Urban Explorer Jumpsuit   6/6
   +Biomonitor

== Weapons ==
Commlink: Stun Gas Deployment
   Pool: 9   DV: Chemical   AP: -   RC: 0
Commlink: Stun Gas Deployment
   Pool: 9   DV: Chemical   AP: -   RC: 0
Commlink: Stun Gas Deployment
   Pool: 9   DV: Chemical   AP: -   RC: 0
Grenade: Flare
   Pool: 7   DV: 0   AP: -   RC: 0
Grenade: Flash-Bang
   Pool: 7   DV: 6S (10m Radius)   AP: -3   RC: 0
Grenade: High Explosive
   Pool: 7   DV: 10P (-2/m)   AP: -2   RC: 0
Grenade: Thermal Smoke
   Pool: 7   DV: (10m Radius)   AP: -   RC: 0
Savalette Guardian
   +Concealable Holster
   +Red Dot Sight
   +Silencer
   +Spare Clips
   +Spare Clips
   +Spare Clips
   +Spare Clips
   +Chameleon Coating
   +Electronic Firing
   +Gas Vent 3
   +Smartgun System
   Pool: 12 (14)   DV: 5P   AP: -1   RC: 5
Shock Glove
   Pool: 6   DV: 5S(e)   AP: -half   RC: 0
Unarmed Attack
   Pool: 6   DV: 2S   AP: -   RC: 0

== Commlink ==
Disposable Commlink (1, 2, 1, 3) x2
   +Disposable Commlink OS
   +Biometric Lock
   +Stun Gas Deployment
   +Subvocal Microphone
Erika Elite (3, 3, 2, 4)
   +Mangadyne Deva
   +Stun Gas Deployment
   +Biometric Lock
   +Subvocal Microphone
Hermes Ikon (4, 3, 2, 3)
   +Mangadyne Deva
   +Biometric Lock
   +Stun Gas Deployment
   +Subvocal Microphone

== Gear ==
Ammo: Regular Ammo (Heavy Pistols) x40
Ammo: Stick-n-Shock (Heavy Pistols) x20
AR Gloves
Backpack
   +Chameleon Netting
   +Flashlight
Combat Fetish
Counterspelling Focus (Combat) Rating 2
Detection Fetish
Fake License (Firearms) Rating 4
Fake License (Firearms Conceal) Rating 4
Fake License (Foci/Festishes) Rating 4
Fake License (Firearm Accessories) Rating 4
Fake SIN (Valorie Kirchev) Rating 4
Fake SIN (Sascha Kirchev) Rating 4
Glasses Rating 3
   +Smartlink
   +Thermographic
   +Flare Compensation
Grenade: Flare x2
Grenade: Flash-Bang x2
Grenade: High Explosive x2
Grenade: Thermal Smoke x2
Healing Fetish
Illusion Fetish
Manipulation Fetish
Spellcasting Focus (Combat) Rating 2
Stimulant Patch Rating 3 x2
Sustaining Focus (Health) Rating 3
Sustaining Focus (Manipulation) Rating 3
Tranq Patch Rating 3 x2


== Description ==
Natural Form: Large harpy eagle. Black body with white markings

Human form: slender, athletic build. She has shoulder length black hair with white highlights

== Background ==
Ravanna was captured near the Grand Canyon by dwarven poachers when she was young. An eagle shaman named Samuel Stogen found her caged, sensed her true nature, and purchased her from the poachers. He then brought her to Seattle where her innate magical talents evolved with his training and tutalage. When she was competant enough with magic, she began helping Samuel with his job at Knight Errant, unoficially.

Six years later, Ravanna witnessed a dwarf mage kill Samuel on top of a building. Enraged, she swooped down, clawing his face and forcing him off of the ledge of the building, the resulting 30 floor fall killed him.

Knight Errant, understanding that she may become unstable after losing her mentor, allowed her to leave the company on good terms. She still keeps in contact with Samuel's former partner, Captain Rikers.

Pic of her (in human form)

(http://www.the-voices.net/swars/sr-ravana.jpg)
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-20-13/1106:53>
Well, it's been 3 days since CW even logged on.  Bummer.  Guess this ain't going anywhere after all.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Bewilderbeast on <02-20-13/1140:08>
Well, it's been 3 days since CW even logged on.  Bummer.  Guess this ain't going anywhere after all.
Welcome to the world of play-by-post roleplaying. I've learned to hedge my bets and try to get into any game I can. Good luck in the future, man.
Title: Re: [Recruit] Be gentle, it's my first time. [FULL, CEASE THE DELUGE]
Post by: Severus Snape on <02-20-13/1232:55>
Yeah, I am, unfortunately, rather familiar with the delicate intricacies that are Play by Post gaming.  And I should have known better than to hedge my bets on this one game and not try to get into the MilSpec game that was also recruiting at the same time.  Shame on me for that one.

Well, if this game goes anywhere I'm here.  If not, I'll just try a different one!