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[SR3] Skill cost for cyberware augmented attributes

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Voodoolaw

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  • Newb
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« on: <09-02-13/1111:12> »
Any SR3 players out there know what the ruling is for the cost to buy (at char gen) or improve a skill that has a linked attribute augmented by cyberware?  Is it based on the base attribute score, or the augmented score?

Noble Drake

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  • Omae
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« Reply #1 on: <09-02-13/1446:42> »
Working from memory (haven't cracked my SR3 books since about 6 months ago), you use the augmented score so long as that score applies to your whole body.

Voodoolaw

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  • Newb
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« Reply #2 on: <09-02-13/1508:10> »
Searched thru the books n errata and havent found anything. I was leaning toward using the augmented, and your explaination sounds fair enough.

Just tryin to be a (mostly) fair GM.  In the past we just used the 2e karma rules. 

Gryphynx (Sphynx)

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  • Chummer
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« Reply #3 on: <10-08-13/0532:15> »
The augmentation from cyberware is not added to your attribute for the purpose of skills, either at char-gen or with karma.  You do however get to add bioware augmentations for skill purposes.

 

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