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Tracing guns and vehicles

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RHat

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« Reply #15 on: <10-07-13/1548:24> »
That's one way to handle it. On the other hand being sloppy in that department has been quite dangerous in our past games.

I will probably let it slide but should they get caught with guns used in previous jobs, there will be even more severe conseguences.

My point is this:  If your players don't approach the problem in-game, that would usually indicate that they're not interested in dealing with that problem - so forcing it upon them would kinda be a dick move.
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Crunch

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« Reply #16 on: <10-07-13/1556:42> »
It's worth noting that the jurisdictional tangles created by extrateritoriality make information sharing in SR less common than in the real world.

If Evo gets hit by runners working for Horizon the last thing they want to do is tell Knight Errant (an Ares subsidiary) that they're vulnerable. Much of the time I suspect that runs aren't communicated to the authorities unless they reach a certain level of "noise."
« Last Edit: <10-08-13/0835:10> by Crunch »

SnowDog

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« Reply #17 on: <10-07-13/1604:04> »
True, this might sound like I wanted to be a dick. Which is not the case. Still, it might be a good idea to ask my players how HC they want the game to be. Good point.

That point about different corps was excellent! With that I might even have an in-game reason why it is not so important to ditch the gun after every run. Great!

RHat

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« Reply #18 on: <10-07-13/1610:35> »
True, this might sound like I wanted to be a dick.

Well, there wouldn't be much point in warning you off of a potential dick move if I thought that's what you wanted, would there?  :P
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SnowDog

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« Reply #19 on: <10-08-13/0056:47> »
Well, it could be a subtle hint  ;)

ahayford

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« Reply #20 on: <10-18-13/1017:43> »
Another way to handle this, is have the employer provide an account for incidentals, and the team can decide how to spend it...but the Johnson will take an accounting afterward. Maybe you don't need to use that 80k sniper rifle to take out the Corp Exec....maybe the cheaper rifle will do fine...particularly considering that it will be at the bottom of a lake at the end of the run. You don't hire a limosine to drive on your daily commute...nor should you bust out the wiz gear for every run. For some things, the trusty stand-bys do just fine.

One thing I've tried to emphasize to my players coming from Pathfinder and DnD....is that this is not your standard game where you get your gear, and that is what you use all the time. This is a world with ultra-modern law enforcement. Its more like GTA the RPG in some senses. Be smart...don't get caught. But again, as other posters mentoned....play the game you and your players are interested in playing.