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Ghost - invisible adept / B&E

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Mach_Ten

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« on: <02-22-13/0836:13> »
Hi folks,

first post, but don't be worried about hurting my feelings .. I'm old and bitter enough  :o

So, I'm joining a new game (I'm new to SR4 but have played 3rd before so understand the setting) 
and have a concept but no way to "realize"  the Stats and powers,  maybe you can help me build it up ?

Oh,   I'm not looking for the super optimized,  high calibre full auto assault cannon Elf,   just something that is good at being a Thief but can survive as a more generalist char.

I'm thinking essentially of Deus-Ex:HR  pure stealth guy,    he breaks in, avoids the guards or if necessarytakes them out silently
performs basic hacking of the MagLocks and computers (with equipment if necessary)  and then jumps out the window to street level and boogaloo's!


I'm thinking a part Bioware (muscle toner, suprathyroid)  Adept  in some form fitting and chameleon suit 

he has a silenced pistol for emergencies but prefers to be invisible to guards and security

as a secondary,  I'd like to be able to function in a social scene,  but I can happily throw that out if it's too broad a spectrum of skills etc.

Can it work ?

also,  having not been an adept before,  I need some intro to Foci for sustaining / power  and advice on how best to setup for a run

Thanks in advance
Mach

UmaroVI

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« Reply #1 on: <02-22-13/0957:24> »
This is totally workable as a character concept.

You do not need Foci as an adept.

A few questions:

What books do you have access to? In particular, can you use Adept ways?

I notice you didn't mention a metatype. I would recommend Ork because it saves points and they are going to be spread a bit thin, but Elf or Troll is also reasonable. Dwarf has a narrow niche that this isn't, and Human gets you nothing and you won't have the points left to take advantage of the higher edge.

Edit: actually, point of clarification: in 4e, getting past Maglocks is not hacking, it's Hardware. I don't think you actually want to be a hacker, it sounds like you want to be able to break into places. Trying to also be a hacker would end up spreading you too thin to work as an adept.
« Last Edit: <02-22-13/1009:12> by UmaroVI »

Novocrane

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« Reply #2 on: <02-22-13/1007:22> »
Not directly answering your question, but ...

Facial Sculpt, Keratin Control, Melanin Control & Master of 1000 Faces will make you pretty good at strolling past the guards - which also segues nicely into being good with social skills.

If you can take the essence loss, (<2) the Universal Omnitech Infiltr8r cybersuite also makes a good choice - even better if you can convince your GM to pass a version that uses alphaware nanocybernetics from Augmentation, or ask whether you can mod the dermal sheath with tech from a holowear jumpsuit. (Attitude)

Books used;
Attitude, Augmentation (only needed for 'ware), Street Magic (required), Spy Games (very useful), Way of the Samurai

Xzylvador

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« Reply #3 on: <02-22-13/1030:00> »
Have to disagree on Holowear. I admit it looks very, very good (instantly wear any uniform/outfit you can think of), but it's really quite easy to spot. Threshold 2 means that anyone with even average perception and intuition can easily spot your fake outfit if they think "Hm, haven't seen that guy working before.". (Int 3, Skill 2, Actively Looking 3: Average 2.66 hits.)

Social scene functions don't have to be expensive as long as you're not trying to outdo the face. Just being able to seem like you belong and get past security checkpoints without a lot of questions: 3 Cha, 2 Etiquette + 2 spec (security) and 2 First Impression (you won't be silly enough to go back to the scene of a crime, right?)  give you 9 dice to chat with the bouncer/bodyguard/security clerck.

Anyhow, I had a B&E adept built for a game that died, if you wanna have a look:
Art thief turned Shadowrunner, built around Master of 1000 Faces and with more than average BPs...

Street Name: 'Official': Matryoska. 'Speech': 'Matt / Mata' (Depending on current gender.)
Name: Sam De Bruyn
Movement: 10/25, Swim: 6
Karma: 0
Street Cred: 0
Notoriety: -1
Public Awareness: 0
Race: Elf (Public: Unknown) Sex: Unknown Age 40
Height 1.3m-2,5m Weight 50-110
Composure: 10
Judge Intentions: 14
Lift/Carry: 5 (30 kg/20 kg)
Memory: 6
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 6
REA: 3 (4)
STR: 2
CHA: 7
INT: 5
LOG: 3
WIL: 3
EDG: 3
MAG: 5

== Derived Attributes ==
Essence:                   6
Initiative:                8 (9)
IP:                        1 (2)
Astral Initiative:         10
Astral IP:                 3
Matrix Initiative:         8
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 4
Animal Training            : 0                      Pool: 4
Archery                    : 0                      Pool: 5
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 4
Automatics                 : 0                      Pool: 5
Blades                     : 0                      Pool: 5
Climbing                   : 0                      Pool: 1
Clubs                      : 4                      Pool: 10
Computer                   : 1                      Pool: 4
Con                        : 4                      Pool: 13
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 5                      Pool: 13
Diving                     : 0                      Pool: 2
Dodge                      : 0                      Pool: 3
Escape Artist              : 0                      Pool: 5
Etiquette                  : 4                      Pool: 13
First Aid                  : 0                      Pool: 2
Flight                     : 0                      Pool: 1
Forgery                    : 0                      Pool: 5
Gunnery                    : 0                      Pool: 5
Gymnastics                 : 4                      Pool: 10
Hacking                    : 0                      Pool: 2
Hardware                   : 3                      Pool: 6
Heavy Weapons              : 0                      Pool: 5
Infiltration               : 5                      Pool: 11
Instruction                : 0                      Pool: 6
Intimidation               : 1                      Pool: 10
Leadership                 : 4                      Pool: 13
Locksmith                  : 0                      Pool: 5
Longarms                   : 0                      Pool: 5
Navigation                 : 0                      Pool: 4
Negotiation                : 4                      Pool: 13
Palming                    : 5                      Pool: 12
Parachuting                : 0                      Pool: 2
Perception                 : 2                      Pool: 7
Pilot Ground Craft         : 0                      Pool: 3
Pilot Watercraft           : 0                      Pool: 3
Pistols                    : 4                      Pool: 10
Riding                     : 0                      Pool: 3
Running                    : 0                      Pool: 1
Shadowing                  : 5                      Pool: 10
Survival                   : 0                      Pool: 2
Swimming                   : 0                      Pool: 1
Throwing Weapons           : 0                      Pool: 5
Tracking                   : 0                      Pool: 4
Unarmed Combat             : 0                      Pool: 5

== Knowledge Skills == (Languages include +2 from Linguist)
Cantonese                  : 3 [Speak]              Pool: 8 (10)
English                    : N                      Pool: 0
German                     : 3 [Speak]              Pool: 8(10)
Japanese                   : 4 [Speak]              Pool: 9(11)
Or'zet                     : 3 [Speak]              Pool: 8(10)
Sioux                      : 3 [Speak]              Pool: 8(10)
Spanish                    : 3 [Speak]              Pool: 8(10)
Sperethiel                 : 3 [Speak]              Pool: 8(10)
Art                        : 3                      Pool: 8
History                    : 1                      Pool: 6
Security Design            : 3                      Pool: 8
Syndicates                 : 2                      Pool: 7

== Contacts ==
Erin LeBlanc (C4, L3) Antiquities and Oddities Dealer (Fixer, Fencing, Art& History)
Johnathan 'John' Cromwell (C5, L3) Lawyer (Fake ID's, Fixer, Corporate Info)
Mario Finchetto, Dockworker (C3, L2) (Smuggling, Mafia, Street Rumors)

== Qualities ==
Adept
First Impression
Linguist
Low-Light Vision
Quick Healer

Sensitive System
Data Shadow (Rating 2)
Pacifist (Minor)
Signature (Leaves a matryoshka doll at the scene.)

== Initiation ==
Level 2
Masking
+1 Power Point


== Powers ==
Commanding Voice
Eidetic Sense Memory
Facial Sculpt Rating: 1
Improved Reflexes 1
Keratin Control
Kinesics Rating: 2
Linguistics
Master of 1000 Faces
Melanin Control
Nimble Fingers
Voice Control

== Lifestyles ==
Middle  1 months

== Armor ==
Form-Fitting Full-Body Suit6/2
   +Chemical Protection 3
   +Thermal Damping 6
H-jumpsuit                3/2
   +Nonconductivity 4
   +Ruthenium Polymer Coating
   +Shock Frills
SecureTech Forearm Guards 0/1
SecureTech Leg Casings    0/1
SecureTech Shin Guards    0/1

== Weapons ==
Ares Viper Slivergun
   +Concealable Holster
   +Smartgun System, External
   +Stock
   +Additional Clip, Pistol
   +Electronic Firing
   +Extended Clip
   +Firing Selection Change, Small Mod (FA)
   +Sound Suppressor
   Pool: 10   DV: 8P(f)   AP: +5   RC: 2
Defiance EX Shocker
   +Hidden Gun Arm Slide
   +Smartgun System, External
   +Stock
   +Additional Clip, Pistol
   +Easy Breakdown, Manual
   +Extended Clip
   +Firing Selection Change, Small Mod (SA)
   +Personalized Grip, Melee
   Pool: 11   DV: 8S(e)   AP: -half   RC: 1
Defiance EX Shocker
   +Hidden Gun Arm Slide
   +Smartgun System, External
   +Stock
   +Additional Clip, Pistol
   +Easy Breakdown, Manual
   +Extended Clip
   +Firing Selection Change, Small Mod (SA)
   +Personalized Grip, Melee
   Pool: 11   DV: 8S(e)   AP: -half   RC: 1
Grenade: Flash-Bang
   Pool: 5   DV: 6S (10m Radius)   AP: -3   RC: 0
Grenade: Gas
   Pool: 5   DV: Chemical (10m Radius)   AP: -   RC: 0
Grenade: Smoke
   Pool: 5   DV: (10m Radius)   AP: -   RC: 0
Grenade: Thermal Smoke
   Pool: 5   DV: (10m Radius)   AP: -   RC: 0
SA Puzzler
   +Electronic Firing
   +Melee Hardening
   +Silencer
   +Smartgun System
   Pool: 10   DV: 4P   AP: -   RC: 1

== Martial Arts ==
Arnis De Mano
   +inflict dmage when making Called Shot to disarm
Disarm
Two Weapon Style

== Commlink ==
Disposable Commlink (1, 0, 0, 3) x2
Erika Elite (3, 0, 0, 4)
   +Firewall Rating 6 [Copy Protection 6, Registration]
   +System Rating 3 [Copy Protection 3, Registration]
   +Hardening Rating 6
   +Armor Case Rating 10
   +Flash-Pak
   +Command Rating 6 [Copy Protection 6, Registration, Optimization 3]
   +Analyze Rating 6 [Copy Protection 6, Registration, Optimization 3]
   +Edit Rating 6 [Copy Protection 6, Registration, Optimization 3]
   +Browse Rating 6 [Copy Protection 6, Registration, Optimization 3]

== Gear ==
Ammo: Taser Dart (Tasers) x100
Ammo: Capsule Rounds (Light Pistols) x15
   +DMSO
   +Slab
Ammo: EX-Explosive Rounds (Light Pistols) x40
Ammo: Hi-C Plastic Rounds (Light Pistols) x40
Ammo: Stick-n-Shock (Light Pistols) x50
Ammo: Flechette Rounds (Heavy Pistols) x100

Contact Lenses Rating 3
   +Smartlink
   +Vision Enhancement Rating 3
   +Flare Compensation
Earbuds Rating 3
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
   +Spatial Recognizer
Fake License (Weapons) Rating 5
Fake License (Weapons) Rating 4 x 2
Fake License (Weapons) Rating 2
Fake License (Weapons) Rating 2
Fake SIN (Josh Salt, White Human Male) Rating 5
Fake SIN (Anna Hunt, Black Ork Amerind) Rating 4
Fake SIN (Dai Takahashi, Japanese Human Male) Rating 4
Fake SIN (Sandra Friedmann, Female Human Caucasian, Allies German States) Rating 2
Fake SIN (Raul Salazar, Male Dwarf, Aztlan) Rating 2
Gamma-Scopolamine x 3
Gas Mask
Glasses Rating 4
   +Ultrasound
   +Vision Magnification
   +Thermographic
Grenade: Flash-Bang x 2
Grenade: Gas x 3
   +Breathtaker
Grenade: Smoke x 2
Grenade: Thermal Smoke x 2
Handheld Sensor
   +Ultrawideband Radar Rating 4
   +Non-Linear Junction Detector Rating 6
Handheld Sensor
   +Laser Microphone Rating 6
   +Motion Sensor
Laés
Carcerands x 3
Laés Cigarette x 3
Miniwelder
Nanopaste Disguise (Large Container)
Nanopaste Disguise (Small Container)
Nova Scorpion Venom
Respirator Rating 6
Satellite Link
Scent-masking Cigarette x10
Slab x3
Tool Kit (Disguise)
Tool Kit (Hardware)

== Vehicles ==
MCT Fly-Spy (Minidrone)
   +Improved Sensor Array
   +Improved Takeoff and Landing Level 2
   +Satellite Communication
   +Covert Ops Rating 3
      +Copy Protection Rating 3
      +Registration
   +Maneuver (Self) Rating 2
      +Copy Protection Rating 2
      +Registration
   +Small Drone Sensor
      +Camera Neutralizer Rating 6
Rover 2068 (SUV)
   +Amenities, High
   +Anti-Theft
   +Anti-Theft
   +Firewall 5
   +Morphing License Plate
   +Off-Road Suspension
   +Passenger Protection Rating 2
   +Maneuver (Self) Rating 3
   +Pilot Program Rating 3
   +Satellite Communication
   +Spoof Chip
   +Valkyrie Module
   +Vehicle Sensor

Money: 2900Y

Background & Physical description: The little information there is on Matryoskas earlier years is of no value in describing the person now. It's unclear whether the individual was born male, female, neither or hermaphrodite. The persons ethnicity as well as the place of birth varies in each telling. What remains constant is that Matryoshka was born somewhere in North America and lived a dull childhood until the moment of her/his awakening. One of his/her powers that triggered earliest allowed his/her body to change radically. Unfortunately for Matryoshka, learning how to control this power came slowly. S)he went through life in constant pain for a several months or years as her body continued to alter itself and his/her freakish appearance caused her to be shunned by everyone around her.
As soon as (s)he grew someone accustomed to her new abilities, she left her old life behind and started a new one off the grid. Surviving from petty theft and prostitution, Matryoska quickly realized his/her advantage in both these fields and climbed the ladder from bottom-feeder to professional criminal using deception, manipulation and sexuality when required to improve his/her standing.
His/her first 'real' runner experience was a job to steal a valuable piece of art from a private collection, a job (s)he completed almost single handed. This performance scored more offers in the same line of work and (s)he seemed to like it, quickly becoming one of the first choices for any fixer setting up these sort of jobs.
Asides from obvious reasons related to changing shape, Matryoshka earned his/her nickname by the signature Matryoshka doll left behind at the scene of a crime after it's done. (S)he is currently in the process of broadening her marketability, hoping to find better-paying work in other related branches such as espionage. In spite of how useful his/her talents would be for jobs involving wetwork, however, to this day Matryoshka has refused to accept any such offers.
Giving a physical description of the person is simply impossible. People who've worked in close contact with him or her can verify without a shred of doubt that Matryoshka is a male dwarf Amerind, only to have people working with Matryoshka a month later describing him/her as a pale-skinned Japanese elf.

Mach_Ten

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« Reply #4 on: <02-22-13/1032:08> »
cheers

I Ithink I'm aiming at Magic 4 ish  so Ware / Bio  is acceptable,  but the social is a "Oh Crap, there's too many to kill !"   backup so not throwing too much at it

I was thinking Human but Elf or Orc is fine

No,  I want to avoid hacking,   Hardware sounds perfect

I am told 400BP  and most official sources (including Adepts way)   as this is a "missions" character if that means anything to you

thanks again

Novocrane

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« Reply #5 on: <02-22-13/1038:44> »
Quote
Have to disagree on Holowear. I admit it looks very, very good (instantly wear any uniform/outfit you can think of), but it's really quite easy to spot. Threshold 2 means that anyone with even average perception and intuition can easily spot your fake outfit if they think "Hm, haven't seen that guy working before.". (Int 3, Skill 2, Actively Looking 3: Average 2.66 hits.)
Which is where the dermal sheath RPC coating comes in at -4 to Perception.

Mach_Ten

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« Reply #6 on: <02-22-13/1046:29> »
Quote
Have to disagree on Holowear. I admit it looks very, very good (instantly wear any uniform/outfit you can think of), but it's really quite easy to spot. Threshold 2 means that anyone with even average perception and intuition can easily spot your fake outfit if they think "Hm, haven't seen that guy working before.". (Int 3, Skill 2, Actively Looking 3: Average 2.66 hits.)
Which is where the dermal sheath RPC coating comes in at -4 to Perception.

is that not a bit .. ummm..   munchy ?  would not a hologram over-ride ruthenium coating ?

and to add,    any kind of invis magic ability is good,   (cloaking ?)   and maybe levitation,  but I'm probably pushing my luck now  :) )
« Last Edit: <02-22-13/1130:39> by Mach_Ten »

UmaroVI

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« Reply #7 on: <02-22-13/1130:08> »
cheers

I Ithink I'm aiming at Magic 4 ish  so Ware / Bio  is acceptable,  but the social is a "Oh Crap, there's too many to kill !"   backup so not throwing too much at it

I was thinking Human but Elf or Orc is fine

No,  I want to avoid hacking,   Hardware sounds perfect

I am told 400BP  and most official sources (including Adepts way)   as this is a "missions" character if that means anything to you

thanks again

Missions ruleset would mean Shadowrun Missions, which actually means no Way of the Adept as that's optional.

I would actually suggest losing 2 magic rather than 1. 3 is a good breakpoint.

Key ideas:

Ork
Softcap Intuition, Charisma, Agility, and Magic. Don't put much into Body, Strength, Reaction, or Willpower. Buy Athletics 4, Influence 4, Stealth 4, Pistols 1, Hardware 6, Perception 1. Maybe increase the 1 skills if you have free points. Resist the urge to buy 10 different skills at rank 1. Adept powers-wise, I suggest Kinesics 3, Facial Sculpt 1, Commanding Voice, Enthralling Performance, and Improved Ability (Hardware).

Ware-wise: Muscle Toner, Synthacardium, Reflex Recorder (Stealth), Tailored Pheremones, Attention Coprocessor are IMO the best bang for your buck. Maybe get Synaptic Boosters 1, maybe not.

That's very rough but I think it works.

Mach_Ten

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« Reply #8 on: <02-22-13/1135:23> »
Key ideas:

Ork
Softcap Intuition, Charisma, Agility, and Magic. Don't put much into Body, Strength, Reaction, or Willpower. Buy Athletics 4, Influence 4, Stealth 4, Pistols 1, Hardware 6, Perception 1. Maybe increase the 1 skills if you have free points. Resist the urge to buy 10 different skills at rank 1. Adept powers-wise, I suggest Kinesics 3, Facial Sculpt 1, Commanding Voice, Enthralling Performance, and Improved Ability (Hardware).

Ware-wise: Muscle Toner, Synthacardium, Reflex Recorder (Stealth), Tailored Pheremones, Attention Coprocessor are IMO the best bang for your buck. Maybe get Synaptic Boosters 1, maybe not.

That's very rough but I think it works.

Cheers much,    it does seem quite social heavy in the old magic department though,   less sneaky more talky

which is fine of course but not quite what I was aiming for,    also  I specifically asked and the DM is allowing Adepts Way ( it's not SRM, just based on the rules as I'm in the UK  I won't ever attend a Con  :(

cheers again

Novocrane

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« Reply #9 on: <02-22-13/1151:44> »
Think Total Recall here, but your skin is also a material that can mimic surroundings with precision, or display any chosen image. Then you embed miniature holo-projectors into that.

With the costs involved, I wouldn't say it's disparately powered. (Restricted Gear and around 150k / 2 essence, versus Adept and 1.75PP+ of powers) It stands between the dedicated adept and the bio / cyber user that doesn't quite match up to that beyond terms of facial / muscle structure & skin tone.

Mach_Ten

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« Reply #10 on: <02-22-13/1218:25> »
okay,  I'll throw this at Chummer tonight and see what it gives me 

then you can rip it apart :)

the party has a dedicated Face,  so I just don't want to replicate what he can already do,  just complement it
thanks again

Mach

UmaroVI

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« Reply #11 on: <02-22-13/1253:02> »
Okay, with adept ways in play and with you wanting more sneaky less talky, I would revise my advice somewhat.

Take the Invisible Way adept way, and adjust your powers to:
Unseen Hands 3
Kinesics 3

I'm not sure how good the dedicated face is. If you want to be less good at social skills and more good at other things, lower your Influence group to 1, and your Charisma as low as you are willing to go.

The reason why you lose the skills and stats rather than Tailored Pheremones and Kinesics is cost-efficiency. Kinesics 2 eats 1 PP (= 10 bp), Influence +2 eats 20 bp. With Charisma 2, Influence 1, Tailored Pheremones 3, Kinesics 3, you have 9 dice on social skills which is OK, and you pay very little for it, leaving you with room to be good at other stuff. I don't recommend Enthralling Performance or Commanding Voice at that point though, but Unseen Hands is extremely good.

You might consider sticking with 1 point of ware and using the extra point of magic for Facial Sculpt 1 and some Improved Ability. One thing to note is that the discounted powers from Invisible Way are largely meh - the reason to have it is Unseen Hands. Don't shoehorn yourself into taking crap powers so you can use the discount.




Mach_Ten

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« Reply #12 on: <02-22-13/1542:35> »
okay I've had a "quick" play

the missus is shouting at me so,  I've not had chance to read up on the adepts way bit yet,

 but here goes ...  shred this and lemme know what you reckon,  man it's hard to get everything with the BP ...   :)


== Info ==
Street Name: Silas
Name: Unnamed Character
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: -1
Public Awareness: 0
Ork
Composure: 9
Judge Intentions: 9
Lift/Carry: 9 (60 kg/40 kg)
Memory: 9
Nuyen: 0

== Attributes ==
BOD: 4 (5)
AGI: 4 (7)
REA: 5 (6)
STR: 3 (4)
CHA: 4
INT: 4
LOG: 4
WIL: 5
EDG: 2
MAG: 3

== Derived Attributes ==
Essence:                   4.4
Initiative:                9 (10)
IP:                        1 (2)
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         4
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         11

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 6
Armorer                    : 0                      Pool: 3
Artisan                    : 0                      Pool: 3
Automatics                 : 0                      Pool: 6
Blades                     : 0                      Pool: 6
Climbing                   : 3                      Pool: 10
Clubs                      : 0                      Pool: 6
Computer                   : 0                      Pool: 3
Con                        : 3                      Pool: 8
Cybercombat                : 0                      Pool: 3
Data Search                : 0                      Pool: 3
Demolitions                : 0                      Pool: 3
Disguise                   : 4                      Pool: 9
Diving                     : 0                      Pool: 4
Dodge                      : 0                      Pool: 5
Escape Artist              : 0                      Pool: 6
Etiquette                  : 3                      Pool: 8
First Aid                  : 0                      Pool: 3
Flight                     : 3                      Pool: 10
Forgery                    : 0                      Pool: 6
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 3                      Pool: 13
Hacking                    : 0                      Pool: 3
Hardware                   : 2                      Pool: 7
Heavy Weapons              : 0                      Pool: 6
Infiltration               : 4                      Pool: 12
Instruction                : 0                      Pool: 3
Intimidation               : 0                      Pool: 3
Leadership                 : 3                      Pool: 8
Locksmith                  : 0                      Pool: 6
Longarms                   : 0                      Pool: 6
Navigation                 : 0                      Pool: 3
Negotiation                : 3                      Pool: 8
Palming                    : 4                      Pool: 12
Parachuting                : 0                      Pool: 4
Perception                 : 1                      Pool: 5
Pilot Ground Craft         : 1                      Pool: 7
Pilot Watercraft           : 0                      Pool: 5
Pistols                    : 1                      Pool: 8
Riding                     : 0                      Pool: 5
Running                    : 3                      Pool: 10
Shadowing                  : 4                      Pool: 9
Survival                   : 0                      Pool: 4
Swimming                   : 3                      Pool: 10
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 0                      Pool: 6

== Knowledge Skills ==

== Qualities ==
Adept
First Impression
Low-Light Vision
Poor Self Control (Compulsive - High Danger) (Art Thief)
Signature
SINner (Standard) (Renraku)

== Powers ==
Cloak Rating: 1
Commanding Voice
Freefall Rating: 1
Improved Ability (Non-Combat) (Hardware) Rating: 1
Improved Reflexes 1
Kinesics Rating: 1

== Cyberware/Bioware ==
Muscle Toner Rating 2
Reflex Recorder (Skill Group) (Stealth)
Suprathyroid Gland
Synthacardium Rating 3

== Armor ==
Form-Fitting Full-Body Suit6/2
Lined Coat                6/4
SecureTech Forearm Guards 0/1
SecureTech Helmet         0/2
SecureTech Vitals Protector1/1

== Weapons ==
Savalette Guardian
   +Concealable Holster
   +Red Dot Sight
   +Additional Clip, Pistol
   +Personalized Grip
   +Silencer
   +Smartgun System
   Pool: 9   DV: 5P   AP: -1   RC: 2
Unarmed Attack
   Pool: 6   DV: 2S   AP: -   RC: 0

== Vehicles ==
Suzuki Mirage (Racing Bike)
   +Morphing License Plate
   +Run Flat Tires Rating 2
   +Vehicle Sensor

emsquared

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« Reply #13 on: <02-22-13/1611:02> »
You're not doing enough with your LOG to justify a 4. Drop it 1 (or 2) and raise the Hardware skill instead by 2, you'll net 2 - 12 BP. Similarly, what are you doing with a 5 WIL? 'Absolutely nothing but wasting BP', is the answer. Drop it 2, get 20 BP. Once you've dropped those two stats, raise your AGI and INT and STR by 1 each.

You haven't taken any skill at 6, you really should do this, you'll get free Karma. Might I recommend Pistols as it is your most important skill that is not in a Group - and you presently suck at it. Also, you have no way to defend yourself in melee combat if you need to. Pick up the Unarmed Skill and a Shockglove.

You haven't taken your full 35 BP in Neg Quals, fix that - don't pass up more Karma. You can't get a Suprathyroid Gland without Restricted Gear Quality, you haven't taken it yet.

I'm not a big fan of Freefall, very niche application that can be replicated by simply rappelling which you are skilled at - granted it lacks the same instantaneous use nature. Also, the chances of your cloaking being better than a Magicians Assensing - unless you spend wayyy too much in it - is about nil, drop it.

Stuff some Level 2 Tailored Pheromones into that last 0.4 ESS, you didn't burn that MAG for nothing.

Novocrane

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« Reply #14 on: <02-22-13/1902:02> »
I think you missed a beat by not including a Spoof Chip on the bike.