The Intuition is there for the sake of things like Judge Intentions (this is, after all, a gambler), though the Charisma boost would take care of that - issue is, I have every intention, should I get to actually play this character at some point, of adding some more Logic skills as an early Karma investment (Armorer and First Aid at the very least, possibly a few others depending on the campaign). Plus, a Rating 2 or 3 Booster is a pretty expensive addition. Add to that the fact that it would mean the character needs a pretty expensive piece of bioware to be of even average intelligence... I get that it works well from an efficiency standpoint, but it doesn't help that I can't fit the money in for it that easily.
I guess I can get the points for the Charisma from Willpower and Strength, though that breaks the rule about odd-numbered Willpower...
And if I drop the specializations, I am working with smaller pools for combat. I guess it's the question of if I'd rather have the character work as a Face first and Sam second, or the other way around.