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Official Hacking/Cyberware/PAN Discussion

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Aryeonos

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« Reply #105 on: <05-09-13/1620:32> »
I see mungo took a surgeon webinar as well.
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CanRay

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« Reply #106 on: <05-09-13/1622:31> »
"Corry-Spund-tense Curse.  Bies da e-mailz."
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JoeNapalm

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« Reply #107 on: <05-09-13/1624:51> »
Technically the cyberware is connected to your brains. Only some cyberware would require slaving to your PAN. Wired Reflexes and Cyberlimbs can be controlled purely with the mind.

Yeah, but if you're worried about hacking, you slave it to your private PAN, and harden that as a target.

Then they can use whatever they want, microdrones or no, and they've gotta pwn the PAN to get anywhere.

This is why you should have two PANs, minimum. A Public PAN, so you can see AROs and communicate with the outside world, and a private, offline PAN, for your cyber and gear. Maybe a 3rd PAN for Tacnets (you can still use your sensors, as they're slaved to your private PAN for admin rights, and can't be controlled from your Tacnet PAN).

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RHat

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« Reply #108 on: <05-09-13/1745:47> »
Technically the cyberware is connected to your brains. Only some cyberware would require slaving to your PAN. Wired Reflexes and Cyberlimbs can be controlled purely with the mind.

Yeah, but if you're worried about hacking, you slave it to your private PAN, and harden that as a target.

Then they can use whatever they want, microdrones or no, and they've gotta pwn the PAN to get anywhere.

This is why you should have two PANs, minimum. A Public PAN, so you can see AROs and communicate with the outside world, and a private, offline PAN, for your cyber and gear. Maybe a 3rd PAN for Tacnets (you can still use your sensors, as they're slaved to your private PAN for admin rights, and can't be controlled from your Tacnet PAN).

-Jn-
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And that, in turn, is why they're doing the whole wireless bonus thing in SR5
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JoeNapalm

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« Reply #109 on: <05-10-13/0137:17> »

That's not really a "why" unto itself.

What in the above scenario is negative behavior that a wireless bonus is meant to discourage?

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RHat

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« Reply #110 on: <05-10-13/0205:21> »
The point is that as it stands, that "perfect defense" costs nothing.
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Michael Chandra

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« Reply #111 on: <05-10-13/0534:25> »
The TacNet PAN can be hacked and won't offer bonuses to your perception and attacks unless it's wired to your Image Link. Sure, they can't get into your smartguns, but everything that requires communication is vulnerable.
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JoeNapalm

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« Reply #112 on: <05-10-13/0734:25> »
The point is that as it stands, that "perfect defense" costs nothing.

Why should shutting off wifi cost anything?

I shut down the wifi and cellular data connection on my phone all the time.

The defenses described above do have a cost. You need to set up different networks, and they cannot be interconnected. That has a cost in money, effort, and usability.

Why should equipment physically on my person be wireless? Especially mission critical gear? Forcing it to be so, simply to make it vulnerable, is...well...idiotic.

"My frakking Cyberarm got hacked, again! Took out half my team. Again. Explain to me why the freak this thing even has wireless?"

"Uhm...so it can be hacked."



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« Last Edit: <05-10-13/0737:19> by JoeNapalm »

RHat

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« Reply #113 on: <05-10-13/1411:52> »
Because shutting down wireless is an extremely strong defense against hackers - if they want hackers to be able to hack in combat (which it's been made clear that they do), a defense that strong has to come at some kind of price.  It's a game thing - your arm doesn't HAVE to be wireless, but it looks like there will be a positive reason to have it be so.
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Michael Chandra

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« Reply #114 on: <05-10-13/1437:40> »
Given the established rules where cyberlimbs are controlled through mental command, rather than through wifi, it'd be silly if they were to even add bonuses to cyberlimbs if they run wireless. However, anything that tries to actually involve itself in communications oughta be vulnerable. Eyes that send data to a storage facility which suddenly share the data with your enemies, a smart safety feature considering your teammates enemies or that one hostile a friend, a linguasoft hacked so suddenly you call a Yakuza boss a son of a prostitute.
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JoeNapalm

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« Reply #115 on: <05-10-13/1602:37> »
Because shutting down wireless is an extremely strong defense against hackers - if they want hackers to be able to hack in combat (which it's been made clear that they do), a defense that strong has to come at some kind of price.  It's a game thing - your arm doesn't HAVE to be wireless, but it looks like there will be a positive reason to have it be so.

So, I can be an Adept and be totally immune to teh H4x0rz, but a Street Samurai with the same stats has to be vulnerable for game balance reasons?

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RHat

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« Reply #116 on: <05-10-13/1627:45> »
What, you're not going to be using ANY tech as an adept?  I consider that unlikely.
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JoeNapalm

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« Reply #117 on: <05-10-13/1630:58> »

Probably nothing mission critical.

Certainly nothing that could be used to kill me.


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RHat

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« Reply #118 on: <05-10-13/1638:24> »
Not what it would be sued for in the first place.

Now, making you think that the enemy you're going after is 3 metres to the left of his actual position...
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JoeNapalm

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« Reply #119 on: <05-10-13/1649:46> »

 ???

How is a Hacker gonna do that to an Adept?


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