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[OOC] Soulless in Seattle

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Retrokinesis

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« Reply #270 on: <04-18-13/1801:10> »
Sent a PM, waiting for a response.

Shark and Marduk should really get Metal Gear Solid achievements for throwing these massive walls of text at each other... :P
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Reiper

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« Reply #271 on: <04-18-13/2114:43> »
Are you ok with my playing a Tiger Shifter?

I have one created I just have to tweak a little bit, basically hand to hand combat/infiltration.

Whats the rules on the contacts (doing Cha x 2 or 3 in free contacts, or standard?)
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"Hello, my name is Johnson, I would like to introduce you to my associates, Mr. Johnson, Mr. Johnson, and Mrs. Johnson."

Retrokinesis

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« Reply #272 on: <04-18-13/2123:51> »
I certainly am, can't speak for anyone else though.

It's (CHA + Etiquette)x2 for contacts. Also, everyone receives Steelfish the fixer at 4/1 for free.
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Reiper

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« Reply #273 on: <04-18-13/2128:32> »
I had thought that was a PM sorry, haha, but I'll have my character posted in the next few hours.

I'm copying off of one of my other ones, just making a few minor modifications. But if someone has a problem with the shifter just post it and I'll swap to my elven archer/infil or Dryad archer/infil or face (I can adjust her stats pretty easily to fit either role)
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"Hello, my name is Johnson, I would like to introduce you to my associates, Mr. Johnson, Mr. Johnson, and Mrs. Johnson."

Chrona

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« Reply #274 on: <04-18-13/2252:45> »
I dont mind a shifter, its just another character Three Star will have the urge to sell.

Reiper

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« Reply #275 on: <04-18-13/2255:36> »
Posting my char here just for the approval process.

I'll post it to Google Docs as soon as I get home (can't log into google from work)

My character, White Tiger Shifter isn't overly optimized, she's a basically infiltration and unarmed combat, with a 2ndary job at making people pee themselves.


Sobaka (I know, sounds Star Warsish for some reason, but its Russian for Dog.

**Original sheet deleted, new sheet 2 down, will xfer to google docs tonight**

Starting Money

Starting Money, (3d6x50(+1 (3d6=11) = 500


Notes: The Vendetta is against the poachers
« Last Edit: <04-19-13/0025:23> by Reiper »
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"Hello, my name is Johnson, I would like to introduce you to my associates, Mr. Johnson, Mr. Johnson, and Mrs. Johnson."

RHat

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« Reply #276 on: <04-18-13/2333:28> »
Minor thoughts, just because I already did the same for pretty much everyone else: 

If she's supposed to be an infiltrator, you might want to look at boosting stealth some.  Also, that point of Improved Physical Attribute isn't actually doing anything for you (damage rounds on the odd number, so you'd have the same damage at Strength 7.  You also gain very little from even-numbered body, so you might want to consider dropping that to 7 (again, damage boxes round on the odd number) as you'll still be able to wear the armour you have.  You can also safely pull points from Critical Strike, Elemental Strike (it's good, but really I'd say it's for deeply specialized combat characters; not a great chargen choice for cross-specialists like an infil/unarmed build - and if you do want to keep it Electric isn't typically the best element choice as it's too flashy), and Improved Reflexes (again, I tend to look at the second rank as being just for deeply specialized combatants).  Also, kind of find it odd that a tiger wouldn't have ranks in Shadowing, Tracking, and Survival.  Really, you might just want to get yourself a rank each of the Athletics and Outdoors groups - if you really need to get some points back, hard-capping magic is pretty often pointless at chargen.

It's all just my perspective, but as it stands, I see a pure combat specialist and not an infil/combat character - which is fine if that's what you want, but that's not my impression of what you're after.
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Reiper

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« Reply #277 on: <04-19-13/0024:36> »
Made a few adjustments from Hat's suggestion (character was based off of a higher point build.

I kept electric primarily for quick non-lethal takedowns (although if you have a better suggestion I am completely open, this is my first Adept since 2nd ED).

I dropped intimidation, it worked for the concept but it was a complete waste of points and I couldn't justify it on a 400BP build.

At hat's suggestion, did take my cat skills because it did bother me that I didn't have them.


== Info ==
Street Name: Sobaka
Name: Vera Koshkah
Movement: 15/50
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Tiger Shapeshifter (Human) F Age 22
Height 3'6 x 5'11 (+ 3'0 tail) \ 6'0 Weight 303 lbs \ 155lbs
Composure: 7
Judge Intentions: 8
Lift/Carry: 14 (105 kg/70 kg)
Memory: 5
Nuyen: 600

== Attributes ==
BOD: 7
AGI: 7
REA: 4 (5)
STR: 7
CHA: 4
INT: 4
LOG: 2
WIL: 3
EDG: 2
MAG: 5

== Derived Attributes ==
Essence:                   6
Initiative:                8 (9)
IP:                        1 (2)
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         6
Matrix IP:                 1
Physical Damage Track:     12
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 6
Armorer                    : 0                      Pool: 1
Artisan                    : 0                      Pool: 3
Assensing                  : 4                      Pool: 10
Automatics                 : 0                      Pool: 6
Blades                     : 0                      Pool: 6
Climbing                   : 1                      Pool: 8
Clubs                      : 0                      Pool: 6
Computer                   : 0                      Pool: 1
Con                        : 0                      Pool: 3
Cybercombat                : 0                      Pool: 1
Data Search                : 0                      Pool: 1
Demolitions                : 0                      Pool: 1
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 6
Dodge                      : 0                      Pool: 4
Escape Artist              : 0                      Pool: 6
Etiquette                  : 0                      Pool: 3
First Aid                  : 0                      Pool: 1
Flight                     : 0                      Pool: 6
Forgery                    : 0                      Pool: 6
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 1                      Pool: 8
Hacking                    : 0                      Pool: 1
Heavy Weapons              : 0                      Pool: 6
Infiltration               : 3                      Pool: 11
Instruction                : 0                      Pool: 3
Intimidation               : 0                      Pool: 3
Leadership                 : 0                      Pool: 3
Locksmith                  : 0                      Pool: 6
Longarms                   : 0                      Pool: 6
Navigation                 : 0                      Pool: 3
Negotiation                : 0                      Pool: 3
Palming                    : 0                      Pool: 6
Parachuting                : 0                      Pool: 6
Perception                 : 1                      Pool: 7
Pilot Ground Craft         : 0                      Pool: 4
Pilot Watercraft           : 0                      Pool: 4
Pistols                    : 0                      Pool: 6
Riding                     : 0                      Pool: 4
Running                    : 0                      Pool: 6
Shadowing                  : 2                      Pool: 6
Survival                   : 1                      Pool: 4
Swimming                   : 0                      Pool: 6
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 1                      Pool: 5
Unarmed Combat             : 6                      Pool: 16

== Knowledge Skills ==
Alcohol                    : 2                      Pool: 6
Combat Tactics             : 4                      Pool: 6
English                    : N                      Pool: 0
Music                      : 3                      Pool: 7
Parazoology                : 3                      Pool: 5
Russian                    : 6                      Pool: 10

== Contacts ==
Petr Kirchev (Knight Errant Cop) (1, 3)
Sarah Lavaki (Vet) (1, 3)
Steelfish (4, 1)

== Qualities ==
Adept
Distinctive Style
Geas (Growling)
Illiterate
Prejudiced (Common, Biased) (Dwarves)
The Warrior's Way
Vendetta

== Powers ==
Critical Strike Rating: 5
Elemental Strike (Shock)
Enhanced Perception Rating: 2
Improved Ability (Combat) (Unarmed Combat) Rating: 3
Improved Reflexes 1
Killing Hands
Mystic Armor Rating: 1

== Critter Powers ==
Allergy (Silver, Severe)
Dual Natured
Enhanced Senses (Hearing, Low Light Vision, Smell)
Natural Weapon (Claws/Bite: DV STR/2 + 2, AP 0)
Regeneration
Sapience
Shift (Human)
Vulnerability (Silver)

== Lifestyles ==
Low  1 months

== Armor ==
Bike Racing Armor         4/7
   +Color Changing
   +Nonconductivity 3
Bike Racing Helmet        1/2
   +Flare Compensation
   +Image Link
Form-Fitting Full-Body Suit6/2
Très Chic Clothing casualwear (Aztechnology)0/0

== Weapons ==
Beretta 200ST
   +Concealable Holster
   +Red Dot Sight
   +Spare Clips
   +Spare Clips
   +Stock
   +Personalized Grip
   +Silencer
   +Underbarrel Weight
   Pool: 7   DV: 4P   AP: -   RC: 3
Unarmed Attack
   Pool: 16   DV: 10P   AP: -   RC: 0

== Martial Arts ==
Ninjutsu
   ++1 die on Infiltration Tests
Wildcat
   ++1 DV on Unarmed Combat attacks

== Commlink ==
Sony Emperor (2, 2, 2, 3)
   +Renraku Ichi
Sony Emperor (2, 2, 2, 3)
   +Renraku Ichi
   +Armor Case Rating 2
   +Trodes

== Gear ==
Ammo: EX-Explosive Rounds (Light Pistols) x40
Backpack
Fake SIN (Zhanna Petrova) Rating 4
   +Fake License (Firearms Permit) Rating 4
   +Fake License (Carry Permit) Rating 4
Fake SIN (Natallia Novishka) Rating 4

== Vehicles ==
Indian Pathfinder (Racing Bike)
   +Vehicle Sensor

== Description ==
Tiger form: Large tiger, green eyes, white tiger.

Human form: She is a tall woman with piercing green eyes. She is all lean muscle.

== Background ==
Vera was born in Yakut area in Russia. Her parents were both part of the forces that took the area in 2031. Her father disowned her for being albino, so she grew up only with the guidance of her mother and her instincts. She spent much of her early life attempting to gain her father's acceptance, this drive made her a world class hunter. Even though she rose above the skills of her peers, her father still shunned her.

When she was 17, 30 poachers entered her families territory, hunting the shifters that lived there. Her family pleaded to the nearby metahuman town for help, but they turned their back on those that had helped them take the Yakut decades before. So the shifters living in the area joined together and fought back. In the end of the long campaign, 3 of the poachers, all dwarves, escaped with their lives. But at the cost of 15 of the shifter's lives, including her mother and brother. Distrought over the loss of much of his family, her father finally attempted to make ammends for his treatment of her. Vera just stood silent as her father pleaded forgivness only to turn away and leave him and her birthplace behind. She spent the next few years attempting to get away from her past, attempting to integrate into metahuman society even though she didn't belong. She would find odd jobs hunting and trading with the meta's to live like a meta, but she never fit in.

One day while hunting in the forrests alone, she heard gunshots and a scream. Vera rushed to where the shots came from to find a woman bent over a bloodied lynx, attempting to heal it. Then she heard a familiar voice telling her to back away from his kill, the voice of one of poaches that took her family from her. Enraged, Vera attacked the dwarf from the shadows, ripping his hands off of his body and and one leg below the knee. She batted him around for an hour like a rag doll as he screamed in pain before finally succumbing to his wounds. After the dwarf took its last breath she turned to the human that had been watching her the entire time as she sewed up the lynx's wounds. Vera stalked towards her and the woman's face paled with fear. Vera shifted to human form to try to calm her down, and helped with the hurt animal. After the lynx's wounds were taken care of, she let it go into the forrest, and she invited Vera to come with her to her clinic in Moscow. There, Sarah, the vet, taught her English and helped her become more accustomed to being in the metahuman world.

Years later, Sarah had to move to Seattle, bringing Vera with her.
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"Hello, my name is Johnson, I would like to introduce you to my associates, Mr. Johnson, Mr. Johnson, and Mrs. Johnson."

Retrokinesis

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« Reply #278 on: <04-19-13/0039:54> »
As a house rule I forgot to mention, we're not keeping track of individual bullets. Just note what kinds you usually carry and where they're loaded as well as what kinds you keep in reserve for special circumstances. You'll still be reloading of course, I just want to avoid the busywork of individual ammo purchases.

It's not much but it should free up a bit of extra nuyen.
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Retrokinesis

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« Reply #279 on: <04-19-13/1735:23> »
Today's fun fact: "Celedyr" autocorrects to "celery".

Also, I'm not quite sure how to play Slither. How did you see her personality/capabilities?
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umraefein

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« Reply #280 on: <04-19-13/1900:04> »
Well, when I designed her, she was supposed to be this mystery woman with a huge network of contacts, sort of a spider of sorts, with her net covering all sorts of things, and some unknown reason to want to help me. I also figured to have the relationship as sort of like Garcia and Morgan from Criminal Minds. Sort of friendly flirting, with some kind of undertone...
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Retrokinesis

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« Reply #281 on: <04-19-13/2027:04> »
Ah, ok. I can see that. So a fundamentally benevolent relationship, even if Draco doesn't quite know why.
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umraefein

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« Reply #282 on: <04-19-13/2039:53> »
Exactly!
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Retrokinesis

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« Reply #283 on: <04-19-13/2310:09> »
Ok, Invisible Castle seems to be back up now. Just in case anyone hadn't noticed.
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RHat

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« Reply #284 on: <04-19-13/2350:12> »
Jimmy's basic impression of what Richter just said: "Aw, he thinks being irrational makes him harder to deal with.  That's adorable."  :P
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