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Seed of the Sickness - Recruiting [closed]

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Sichr

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« Reply #435 on: <05-09-13/0448:29> »
Quote from: Arsenal, p. 57
affect power supplies, anything linked to an antenna or electric cable, or older/cheaper devices with integrated circuits, transistors, inductors, or silicon chips.

to have it complete.
In my games Im using the object resistance+possible modifications to roll against the damage, So things like Beta/Deltaware has pretty good chance not to be affected. But that is "in my games, so that doesn`t apply here".
Well IMO your commlink gets fried, thats the reason why Hardening modification exists...

mtfeeney = Baron

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« Reply #436 on: <05-09-13/1010:33> »
I'm curious to see Mirikon's drone in action.  19 armor, but only 3 body...  Immune to stun damage, which includes electricity.  Has to be hit by a DV19 or higher?  Is that right?  If it's hit by electricity, it has to make a body+armor opposed test with the attack's hits.  That seems unlikely, since it'll be Mirikon's 22 dice vs the attacker's weapon dicepool.  Shame the body of the drone isn't higher, you could've piled on a ton of armor on that thing.  Put a troll to shame.
Remember, you don't have to kill the vehicle to stop it, just kill the guy driving it.

Aryeonos

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« Reply #437 on: <05-09-13/1255:06> »
Actually that'll be 12 dice versus the attack, and 12 die to resist knockdown. So he could buy the hits to not be knocked down/deactivated. Then for 2 turns+ attackers net hits, combat rounds, he's out of the game.
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Scawire

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« Reply #438 on: <05-09-13/1455:44> »
I have to study for my final in my night class so Tomorrow I will post up my Pixie Mage/Hacker he doesn't have many spells but one of them is a Heal spell if that helps with the med side of things.
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mtfeeney = Baron

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« Reply #439 on: <05-10-13/0025:24> »
Actually that'll be 12 dice versus the attack, and 12 die to resist knockdown. So he could buy the hits to not be knocked down/deactivated. Then for 2 turns+ attackers net hits, combat rounds, he's out of the game.
I didn't say it well.  I meant the DV of the attack would have to be higher than the 19 armor to have any chance of harming him.  If you used an elemental bullet that dealt physical damage, it'd halve that to 9 or 10, I always forget which way to round.  That still means the attacker needs to get 4 or 5 net hits on the attack vs the his reaction.  Knockdown is only an issue if they get through his armor.  If he was hit by SnS, they would only affect him with the shutdown for 2+net hits combat rounds if he failed an opposed test, drone's body + armor vs the attack skill hits.  His 22 dice against your pistols ability?  I'm betting on him.  Of course, there IS the chance he'll roll badly or you'll roll amazingly... or both, even.  Then we're screwed, because our sammy just got put out of commission for a long time.  Even the basic 3 CT is way too long.  Knockdown is actually a threat.  If he gets damaged by gel rounds at all, he's down.  Even for non-gel rounds... if they get through his armor, he's probably hitting the ground.
Remember, you don't have to kill the vehicle to stop it, just kill the guy driving it.

All4BigGuns

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« Reply #440 on: <05-10-13/0026:53> »
And if I get the drop on somebody with my knives...it's all over but the crying :)
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RHat

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« Reply #441 on: <05-10-13/0027:35> »
There are a number of other ways to tackle an AI Rigger, though.
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mtfeeney = Baron

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« Reply #442 on: <05-10-13/0028:52> »
It's funny.  It's a world full of magic and future-tech... yet the thought of someone with daggers sends chills down my back.

And how?  Not that I want ideas how to beat him, I'm just curious.  I haven't done anything with drones, AIs, or much matrix stuff in general.
Remember, you don't have to kill the vehicle to stop it, just kill the guy driving it.

Mirikon

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« Reply #443 on: <05-10-13/0031:04> »
There are a number of other ways to tackle an AI Rigger, though.
Indeed. As I said, the biggest threat to me is Magic. Something like Powerbolt or Flamethrower, for instance, or a spirit of some sort, etc.
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mtfeeney = Baron

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« Reply #444 on: <05-10-13/0035:34> »
How would a spirit do it?  ???
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RHat

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« Reply #445 on: <05-10-13/0043:54> »
He can be forced into realignment via cybercombat (cybercombat is rarely an ideal path for players, but for NPC's there are many cases where it's the right path), if he's not actually "in" his drone (say, using remote control) jamming is an issue, the node can be crashed to force him out...

If a spirit possesses the drone, that's a HUGE problem.  The Accident power can cause serious issues, too.
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Mithlas

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« Reply #446 on: <05-10-13/0106:31> »
RHat - I need the (update) chummer file from you. You're already using chummer I think so that shouldn't be complicated. Your character looks good, but like I said before, I want something so I'm using one format for everybody in the party, and textpads pasted from the forum boards are not the format I want. I know .chum files can't be directly posted, but converting them into .zip is pretty easy (7zip is my preference because it's free) and then I'll be able to give it the last look-over.

I don't see any other character-centric problems. Now that we're getting down to the end, how many of you want to start off with previous history? Having worked together in the past, being current members of a small shadowrunning group? I've done a mission where everybody started off on their own, but I find those are a little too hard to get into things because everybody's (usually logically) going their own ways, and it took weeks to get everybody pointed at the same objective.

The setting will begin in Seattle, but things will be leaving the city for the first mission located in Illinois. Think of something for those two points and we can get started as soon as I've made final confirmations on the revised character sheets.

Confirmed Characters
All4BigGuns: Sidhe - SURGE'd elf B&E and close combat
Aryeonos: Nidhogg - Naga psionic magician, face
Mirikon: Chikage - AI android street sam
mtfeeney: Baron - elf magician augmented with skillwires
Sichr: Andreas Boil - dwarf private investigator

Characters in waiting:
RHat: Nitro - ork technomancer
« Last Edit: <05-10-13/0122:19> by Mithlas »

Mirikon

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« Reply #447 on: <05-10-13/0109:32> »
Um, I sent you my sheet at the same time I last revised the sheet in the thread. I haven't made any changes since then. I can see it in my sent mail, from May 8. But I'll resend, just in case.
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mtfeeney = Baron

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« Reply #448 on: <05-10-13/0112:00> »
I'm using Baron, not Pakka.  Baron's updated files are on page 27 of this thread.
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Mithlas

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« Reply #449 on: <05-10-13/0121:43> »
Oops, I knew that, I just mistyped. Edited so we all know we're on the same page.

Mirikon: odd that I didn't get anything right away, but I got your most recent send.