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OOC: The Old Smoke (london game)

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Lumen

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« Reply #390 on: <09-24-13/1409:42> »
sorry guys, raiden keeps popping up and lulling me into a false sense of security. new post is up, we'll play this section without him i think.

Fair enough and I hope he does pop back up but it's been almost a week.   Did you see my question about other entry/exit points?  If the lift is it then I've got my next turn planned out.
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Csjarrat

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« Reply #391 on: <09-24-13/1417:00> »
Let's hope the dice are with us boys!  This should be fun  ;D

CS is there any way up or down other than the way we came?  If I need to check the blueprints what kind of action would it take?

only a simple action mate, you stored it as an image on your commlink if i recall correctly. you've got the main lifts you came in through, a fire escape on the far side of the office suite and you might be able to use the vents to get to the car park air handling units, but you never looked into that option as a team.
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Lumen

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« Reply #392 on: <09-24-13/1446:52> »
Sweet.  Yea air vents are not my favorite options. I've been burned one too many times lol.  If memory serves that fire escape leads to the fenced in yard.  Which could work out if most of them come up to get us.
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Csjarrat

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« Reply #393 on: <09-24-13/1514:09> »
Sweet.  Yea air vents are not my favorite options. I've been burned one too many times lol.  If memory serves that fire escape leads to the fenced in yard.  Which could work out if most of them come up to get us.
yeah, just make sure you have a plan for getting out of that courtyard. it was a bloody big gate.
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Lumen

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« Reply #394 on: <09-27-13/1527:19> »
I didn't see the attack roll on the melee blind fighting so I'll wait to see how that resolves before going into my actions.
"Everything that is, casts a shadow" -Neil Gaiman.
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Csjarrat

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« Reply #395 on: <09-27-13/1732:14> »
the guy is swinging a club at an invisible enemy after being stunned and half blinded. just give me a rea + dodge roll at -1 for the dodgy lighting mate, i'll tell you how you did
*hint, dont crit glitch ;-)
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Lumen

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« Reply #396 on: <09-27-13/1812:08> »
I did  :)


Dodge 4 + Reaction 5 - Distraction 1 = 8d6.
8d6.hits(5)=3

"Everything that is, casts a shadow" -Neil Gaiman.
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Lumen

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« Reply #397 on: <10-01-13/1928:20> »
If we're still in initiative my whole next pass, other than a free action to turn off the Flash-Pak, will be to go get it and the Flash Bang.  I just need to know how far (aka what action) it will take.  Hopefully by then Mantis can inspect the panel and figure out if I need to fleece a guard on the way out.

Now I just hope Mantis can climb ;D
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Teafo

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« Reply #398 on: <10-04-13/1439:45> »
Definitely liking the creepy horror movie / video game feel of the stair cases and bloody handprints. not something you see in most RPGs, at least not outside of Cthulu mythos stuff.
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Csjarrat

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« Reply #399 on: <10-04-13/1449:07> »
If we're still in initiative my whole next pass, other than a free action to turn off the Flash-Pak, will be to go get it and the Flash Bang.  I just need to know how far (aka what action) it will take.  Hopefully by then Mantis can inspect the panel and figure out if I need to fleece a guard on the way out.

Now I just hope Mantis can climb ;D
probably not with all those sustained spells lol!
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Scawire

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« Reply #400 on: <10-04-13/1503:32> »
Well I think a controlled fall might be my only option when it comes to the would be climb.

I have a question when you cast the heal spell does it heal right away? IT says it takes the drain x 2 combat turns to become permanent, not to take effect.

This is my plan. Drop the spell on me I still have a Ruthenium Polymer coating in place plus the - 4 from the force 4 Man spirit so I will still be hidden. Then cast the heal spell on me hopefully giving me a drop in my physical damage, so I can walk away from the "controlled fall". What do you think Lumen?
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Scawire

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« Reply #401 on: <10-04-13/1504:49> »
Ok I saw that you said it was end of combat so change of plans. I'll post now.
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Csjarrat

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« Reply #402 on: <10-04-13/1612:25> »
worry about any falling when you get outside man. you never know, the fire escape in a top-notch place like this might actually work! it aint the barrens :-)
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Lumen

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« Reply #403 on: <10-04-13/1624:35> »
What kind of door is in my way?  I was worried about the outter wall more but guess I could toss Mantis over :D
"Everything that is, casts a shadow" -Neil Gaiman.
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Csjarrat

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« Reply #404 on: <10-04-13/1627:40> »
the door is a solid firedoor, currently in security lockdown as shown on the access panel.
your char isnt daft, he'd know he'd need something with security level RFID to open it. a two story fall in full combat gear is going to kill you, or at best heavily maim you.
unless scawire can summon you an air spirit for levitation/flying, i'd recommend taking the stairs or the lifts ;-)
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