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OOC: The Old Smoke (london game)

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Lumen

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« Reply #825 on: <07-07-14/2149:40> »
Knives is still trying to be stealthy though I'm not sure it matters.
Infiltration 3 + Agility 6 = 9d6.   9d6.hits(5)=6

Stellar roll though!
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Csjarrat

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« Reply #826 on: <07-10-14/0544:15> »
Ok guys, are you wanting to head back through the markets or just keep to the quieter roads and box around it?
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Lumen

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« Reply #827 on: <07-10-14/0605:19> »
I say we keep to the quieter roads, there's no point in going through the market again.
"Everything that is, casts a shadow" -Neil Gaiman.
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Csjarrat

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« Reply #828 on: <07-15-14/0525:06> »
Resistance tests please:
Lumen; intuition
Scawire; intuition + counterspelling
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« Reply #829 on: <07-15-14/0613:27> »
Intuition 3. 3d6.hits(5)=2 Both 6s!
"Everything that is, casts a shadow" -Neil Gaiman.
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Csjarrat

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« Reply #830 on: <07-15-14/0623:49> »
Intuition 3. 3d6.hits(5)=2 Both 6s!
booya! great roll
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Scawire

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« Reply #831 on: <07-15-14/1828:14> »
Mantis INT + Counter spelling

INT 2 + CS (Combat) 1(3) = 3 (5) Assuming non combat.

http://invisiblecastle.com/roller/view/4572275/ 1 hit
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Csjarrat

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« Reply #832 on: <07-16-14/0425:04> »
well apparently the mage can cast like a god today:
11d6.hits(5)=6 6 hits so the illusion sticks.
both of you feel the flame wall is real and will cause serious harm if you attempt to cross it on foot.

If you're gonna fight your way out/retaliate with spells then I'll need initiative rolls, otherwise post away
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« Reply #833 on: <07-17-14/0648:34> »
For clarity, chain link should be classed as "heavy material" but for the purposes of this, the chainlink gate/fence are old, rusty and poorly maintained and will count as "average material"
so structure 5, armour 4
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Lumen

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« Reply #834 on: <07-17-14/0708:55> »
Hahaha you read my mind we're going through the fence out towards the market. I should have time to boost up and take it down.
Attribute Boost Strength 3 + Magic 5 = 8d6.  8d6.hits(5)=4 Huzzah Strength Currently 9

Blades (Knives) 8 + Agility 6 + Improved Ability Blades 1 + Focus 1 = 16d6  I think that's everything, it's been a while since I got to use em lol.
16d6.hits(5)=6

DV: 6P + Net -1AP

I forget how structure damage works but hopefully that took a chunk out of it.
"Everything that is, casts a shadow" -Neil Gaiman.
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Csjarrat

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« Reply #835 on: <07-17-14/1132:57> »
Armour 4, -1AP (sword) = 3.
Barrier resists with arm x2 =6
6d6.hits(5)=2

You get 4 net hits for a total of 10dv, creating a 2m hole in the chain link
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Scawire

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« Reply #836 on: <07-17-14/1842:47> »
Summoning Spirit of Man w/ Stun Bolt F3

Summoning (Man) 3 (5) + Magic 3 = 8
http://invisiblecastle.com/roller/view/4574653/ 2 hits
Vs

Force 3
http://invisiblecastle.com/roller/view/4574655/ 1 hit

1 service.

Drain Min 2stun

Resist.
Will 5 + Logic 5(7) + daredrenaline 1 = 13
http://invisiblecastle.com/roller/view/4574661/ 4 hits NO DRAIN
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Scawire

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« Reply #837 on: <07-17-14/1848:43> »
Sorry about not posting much bit busy and can only get one up per day.
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Csjarrat

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« Reply #838 on: <07-18-14/0442:30> »
Sorry about not posting much bit busy and can only get one up per day.
No problems. because of the delays getting through the barrier, the gangers have managed to pretty much close the gap.
I'll need to put you guys into a combat timer now, so if you're going to try and open the gap, I'll need you to roll sprint tests for me, otherwise you'll just be at running rate.

Spirit is at: ini 10 / 2IP
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Lumen

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« Reply #839 on: <07-18-14/0614:23> »
Reaction 6 + Intuition 3 = 9d6.  9d6.hits(5)=5
Initiative 14 IP 3

Since Knives knows he's faster than Mantis and doesn't want to leave him behind I'll wait to see how well he does at hoofing it before breaking out in a sprint.
"Everything that is, casts a shadow" -Neil Gaiman.
"Speech"
*Thoughts*
<Matrix>
Knives Chapter 4 (5th edition) OOC: Pg 93.

 

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