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OOC: The Old Smoke (london game)

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Csjarrat

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« Reply #1290 on: <02-09-15/0702:13> »
apologies for the delay in posting guys, been doing a lot of travel but this week should be much more settled. i'll try my best tog et back into usual regular posting.
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Lumen

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« Reply #1291 on: <02-09-15/1848:16> »
Okay, Knives is looking for a Berwick or Summit Suit as they seem to be pretty high end while still offering protection as well as a swanky salon to do a hair cut and a shave.  I figure he will have to make appointments and is willing to pay a bit extra to get one tomorrow.  If this can't be done through normal means he will contact the family to see if they can pull some strings to get it done quick.
"Everything that is, casts a shadow" -Neil Gaiman.
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Zweiblumen

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« Reply #1292 on: <02-09-15/1944:27> »
Taylor knows that if he leaves the bus he's buggered.  Isn't looking to start a race riot or anything, just having a uniform on the bus will likely be enough to keep him in one piece until he can get back into a better part of town.

Oh, and how many of them are there?  He's decent with his baton and has some armor, but would *really* rather leave this sort of thing to Mantis or Knives (once he meets them that is ;p).
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Csjarrat

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« Reply #1293 on: <02-11-15/1714:27> »
@scawire
the ship in question is a Skanska transporter and the ships ID code is on the datachip for reference. it sailed under the Imperial Japanese flag.
The container was supposed to be located in the front hold and was registered as carrying "consumer electronics"
It was registered as departing and was checked at the port of Durban but was not registered as arriving into London.
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Csjarrat

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« Reply #1294 on: <02-11-15/1715:37> »
@zwei, you wanna roll me a diagnostics + hardware roll to repair the soyprocessor?
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Zweiblumen

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« Reply #1295 on: <02-11-15/1726:13> »
@zwei, you wanna roll me a diagnostics + hardware roll to repair the soyprocessor?
That was all story fluff.  I had my gremlins break it as fluff, I assumed I wouldn't need to use a task from my sprite to fix it :( (note I've got plenty of tasks on him, so not the end of the world.)
Winston fixing the SPU 12 dice: 12d6t5 2
Dunno how many hits you're gonna want, guessing 12?
Winston fixing the SPU (second roll) 11dice: 11d6t5 3
Winston fixing the SPU (third roll) 10dice: 10d6t5 4
Winston fixing the SPU (fourth roll) 9dice: 9d6t5 4

Lemme know if you need more.

Data Bombs research Comp 6 + Int 5 + VR 2 = 13: 13d6t5 4 (limit 6)
Damn, almost another glitch!

Probably should have pulled up another sprite to do that for me, but oh well.  He's got time to kill so he can run that search himself for now.  He's looking for more info about the various kinds of data bombs out there.  He knows he set one off but is confused by the lack of apparent effect.  Guessing with a logic of 6 he's smart enough to know that there's likely to be some effect he's just not perceived yet.  And it's cool if there's no info for him to find on this, but he's the curious sort and enterprising enough to try and track that down.  Plus, seems like the sort of thing he'd want to learn about to use in the future.

Also, trying to fill story time between 2pm and whatever time Bex wanted to have the meet.
« Last Edit: <02-11-15/1728:42> by Zweiblumen »
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Zweiblumen

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« Reply #1296 on: <02-12-15/1756:44> »
Taylor is gonna summon a data sprite and they'll start looking for any icons that don't belong on him.
Compiling Level 6 Data Sprite (Res 6 + Comp 6 = 12): 12d6t5 5 (limit 6)
Data Sprite Resist (Level 6 = 6): 6d6t5 1 (woot! 5 tasks)
Soaking Compliation Fade 2dv (Resonance 6 + Will 5 = 11): 11d6t5 3 YAY No fade damage.
Okay, lets keep the sprite from pissing off GOD:
Static Veil threshold 2 (Res 6 + Software 6 = 12): 12d6t5 6 (level/limit 4)
Soak fade 2 (Will 5 + Res 6 = 11): 11d6t5 7 No fade again :)

Okay, looking for icons/tags:
I'm gonna help the sprite look for this stuff:
Assiting Sprite in Matrix Perception looking for out of place icons (Int 5 + Comp 6 + MP spec 2 + techno 2 + vr 2 =17): 17d6t5 4 (limit 5)
Gives +1 limit and +5 dice to the sprite:
Data Sprite Matrix Perception looking for out of place icons (Level 6  + Comp 6 +  vr 2 + Teamwork 5=19)(limit 11): 19d6t5 4
Waste... should have just used mine to search in the first place :(

Oh well, he'd spend about 2 minutes actively looking for it, so that's a *lot* of MP checks.   Lemme know if you want more MP rolls from the two of them.  I'm gonna IC this part up.
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Lumen

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« Reply #1297 on: <02-16-15/0624:22> »
Heads up fellas, I'm going off on a business trip this afternoon and will be gone until Thursday.   I may be able to keep up a post a day but can't make any promises.   The middle of nowhere isn't known for its stellar WiFi.
"Everything that is, casts a shadow" -Neil Gaiman.
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Knives Chapter 4 (5th edition) OOC: Pg 93.

Csjarrat

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« Reply #1298 on: <02-16-15/0729:14> »
Taylor is gonna summon a data sprite and they'll start looking for any icons that don't belong on him.
Compiling Level 6 Data Sprite (Res 6 + Comp 6 = 12): 12d6t5 5 (limit 6)
Data Sprite Resist (Level 6 = 6): 6d6t5 1 (woot! 5 tasks)
Soaking Compliation Fade 2dv (Resonance 6 + Will 5 = 11): 11d6t5 3 YAY No fade damage.
Okay, lets keep the sprite from pissing off GOD:
Static Veil threshold 2 (Res 6 + Software 6 = 12): 12d6t5 6 (level/limit 4)
Soak fade 2 (Will 5 + Res 6 = 11): 11d6t5 7 No fade again :)

Okay, looking for icons/tags:
I'm gonna help the sprite look for this stuff:
Assiting Sprite in Matrix Perception looking for out of place icons (Int 5 + Comp 6 + MP spec 2 + techno 2 + vr 2 =17): 17d6t5 4 (limit 5)
Gives +1 limit and +5 dice to the sprite:
Data Sprite Matrix Perception looking for out of place icons (Level 6  + Comp 6 +  vr 2 + Teamwork 5=19)(limit 11): 19d6t5 4
Waste... should have just used mine to search in the first place :(

Oh well, he'd spend about 2 minutes actively looking for it, so that's a *lot* of MP checks.   Lemme know if you want more MP rolls from the two of them.  I'm gonna IC this part up.

No icons detected, but a glimmer of resonance embedded into a persona.conf file.
it bears a similar resonance signature to the two-way intercepts you'd been decoding earlier and you suspect it may have been a tracking cookie
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Zweiblumen

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« Reply #1299 on: <02-16-15/1140:54> »
Does Taylor think he'll have enough time to erase the signature before his meeting?  And why are matrix signatures an order of magnitude harder to clean up after then astral?  There's basically no chance for me to clean up anything I do ever, and I take stun damage and get an OS score when I fail!
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Csjarrat

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« Reply #1300 on: <02-16-15/1544:41> »
i know, i'm expecting it to get a bit of an overhaul when "data trails" comes out (which must be soon). You don't need to clear it, its the remnant of something that was there before but has since deactivated/run its course.
You should have about 30 mins or so before the meet which in VR is practically a lifetime. I'm happy to handwaive it as done between you and your sprite army tbh
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Zweiblumen

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« Reply #1301 on: <02-16-15/1738:13> »
 :) I've only got three!!!
And thanks for not oneshotting me with that databomb.  We can hand waive as much or as little as you'd like.  I'm really enjoying the game, and looking forward to hooking up with lumen and scawire soon.
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Zweiblumen

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« Reply #1302 on: <02-16-15/1927:39> »
Btw, how much was on the credstick?  Or will we resolve that at the end of the chapter?
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Csjarrat

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« Reply #1303 on: <02-17-15/0430:57> »
Full amount, I think I said 1500?
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Lumen

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« Reply #1304 on: <02-19-15/0956:36> »
CS, what's the range on this scanner?  Do I need to put it right on the card or can I pass within a foot or so?
"Everything that is, casts a shadow" -Neil Gaiman.
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<Matrix>
Knives Chapter 4 (5th edition) OOC: Pg 93.

 

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