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[OOC] Seattle Gauntlet

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MaxKojote

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« Reply #345 on: <01-19-14/1920:06> »
Nononono. I think it's Ren who is Belgian. I'm Australian (although I sound like a pom most of the time).
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farothel

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« Reply #346 on: <01-20-14/0238:19> »
Nononono. I think it's Ren who is Belgian. I'm Australian (although I sound like a pom most of the time).

Ren is Hungarian, I'm the Belgian of the group.  :)
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Gustovness

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« Reply #347 on: <01-20-14/1529:39> »
Hey Ren, would you mind drawing us up a crappy little map so we can talk about exactly what we're looking at?  It'll make the planning phase easier, I think.

Also, I know this should probably be left to IC, but I wouldn't mind if Jade took leadership of this run.  She would make the most sense considering all our backgrounds.

Having a leader would speed things along so we won't have to put every little thing to a vote.
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farothel

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« Reply #348 on: <01-20-14/1553:00> »
I don't mind having the lead and I agree, a map would be useful.  Something simple, just drawn and then scanned will do nicely, but so we know where entrances are, cameras as we have seen them, stuff like that.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Ren

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« Reply #349 on: <01-20-14/1735:41> »
I did attach kind of a map, about two pages back, both about the warehouse and the block it is in. I also attached the drawing of the facade from the street. If you have questions about them, feel free to put them here in OOC.
I won't include the exact map of the surrounding area, it won't come into play beyond the navigation rolls you already did, to plan escape routes.
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Gustovness

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« Reply #350 on: <01-20-14/2112:25> »
Alright, the maps are on page 21.

Ren, Could you please explain the dots on the third picture?  Are those people?

Also, I think I remember reading about roof access?  Not that I think it's a good idea in broad daylight...

Ren, could you set us up as to where we are IC right now?  I'm thinking we're back in the diner sitting over a soykaf and discussing our plan of attack a'la Quinton Torrentino.  Is that accurate?

Lastly,  I want to hear some ideas from you guys on how to approach this entry.  Leroy already suggested to walk up to the door, hack the keypad, and walk in armed to teeth and intimidate anyone who gets in our way while we search for and retrieve the package.  I understand you guys don't like that idea but that means you have to come up with some of your own.  I've put in my suggestion and now I'm waiting on yours.
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farothel

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« Reply #351 on: <01-21-14/0116:57> »
The dots are indeed people, as seen by our mage astrally.

I have one question on the plans: I see an inner courtyard but no access from the warehouse to this yard.  Wouldn't there at least be a fire escape door or something that leads there?  Or is it something we haven't seen?  :)

We will be in a diner or pub or something, but not the same one we were in before.  A bit further away from the warehouse.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Ren

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« Reply #352 on: <01-21-14/0314:42> »
The group's engineering knowledge tells you that there should be some courtyard access, at least for garbage collection. You have yet to discern where that door is. Leroy can tell you that they don't need a separate fire escape as the doors on the front are adequate.
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Ren

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« Reply #353 on: <01-27-14/0718:55> »
OK, I'll wait till tomorrow with moving on. If you want to discuss anything or do reckon in the following hour, or you have additional questions for Judy, please post it by then.
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Ren

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« Reply #354 on: <02-06-14/0436:10> »
I just reread part I and you guys were awesome. I'd hate if this game died out. Please everybody check in, and if you have any problems or something you'd like to change in the course of the game, don't hesitate to tell me.
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Csjarrat

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« Reply #355 on: <02-06-14/0439:09> »
Just waitig on jade as she was nominated leader, didn't want to over ride her just cos I can post more often
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MaxKojote

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« Reply #356 on: <02-06-14/0449:10> »
I'm still here! Just haven't had anything to say. :P
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farothel

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« Reply #357 on: <02-06-14/0535:27> »
I just reread part I and you guys were awesome. I'd hate if this game died out. Please everybody check in, and if you have any problems or something you'd like to change in the course of the game, don't hesitate to tell me.

I'm a bit ill and I just came back from the doctor.  I have to stay home until Monday.  The advantage is that I will have more time to post.  I'll check and see what I still have to do.

EDIT: that's done, one round of everybody replying and we can move to the real work I think.
« Last Edit: <02-06-14/0541:56> by farothel »
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Ren

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« Reply #358 on: <02-06-14/0542:44> »
@Farothel: get well soon.

@all: thanks for checking in, i was starting to get worried, thankfully for no reason as it seems. :)
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Ren

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« Reply #359 on: <02-10-14/0912:35> »
Seems like there’s not really too much you want to discuss before doing the job. Before we go on, I’d like to know the following: when do you intend to go in, will you use the personnel entrance, where do you park the car you plan to escape with, and is there anybody who waits outside?

@Gustovness: about the size of the crates: “…The stuff you have to bring is not big, two crates easily fitting into someone’s arms. They are heavy, though, about 50 kilograms each…”
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