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[SR5] Quick question - Quick answer thread

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Namikaze

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« Reply #270 on: <02-03-14/1823:39> »
No no, I meant for game mechanics.  If a player wanted to use a mortar, would Heavy Weapons allow him to operate it?  If a mortar was such and such distance away, when would the mortar shell land during the combat turn?  Just trying to keep things simple here

For Indirect Fire rules, those are covered in 4th edition, Arsenal.  There are no rules for Indirect Fire in 5th edition.  I would simply take the 4th edition rules and common sense them into 5th edition.
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Ranarion

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« Reply #271 on: <02-06-14/0809:45> »
If i use the spell Detox on someone wo used Drugs, what DV do i use? Cant find anything in the book.

TormDK

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« Reply #272 on: <02-06-14/1311:19> »
Time for more crafting questions;

If I wanted to make a magic set of platemail armour, how would I go about that?

I'd need Armourer skill to craft it, and artificering for enchanting it - but page 307 mentions "telesma’s Object Resistance". So my question quickly becomes ; What is steel considered?

I can see on page 295 that alloys are considered to have nine dices worth of object resistance so from a gameplay perspective it wouldn't matter if I were crafting with steel, or titanium? (But it would be a question of cost I wager :))

Thank you in advance for your input, and I understand that it's a lot of trouble to go into from a armour perspective but I'd like to understand the crafting aspect of magic better.

RHat

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« Reply #273 on: <02-06-14/1643:00> »
Gotta ask:  Magic how?  What you want may not actually be possible.
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JackVII

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« Reply #274 on: <02-06-14/1644:44> »
This is a kind of weird concept, but I guess you could pull it off by crafting a piece of armor that is also a hgih force sustaining focus, then cast Armor on it? Other than that, I don't know...
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RHat

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« Reply #275 on: <02-06-14/1649:03> »
This is a kind of weird concept, but I guess you could pull it off by crafting a piece of armor that is also a hgih force sustaining focus, then cast Armor on it? Other than that, I don't know...

Of course, at that point there's no reason not to use something smaller and simpler, and use the modern (and more effective) armour that's actually in the book...
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JackVII

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« Reply #276 on: <02-06-14/1649:53> »
Of course, at that point there's no reason not to use something smaller and simpler, and use the modern (and more effective) armour that's actually in the book...
Rationality may not be the concept he is going for.
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TormDK

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« Reply #277 on: <02-06-14/1703:21> »
Gotta ask:  Magic how?  What you want may not actually be possible.

I was wanting something similar to a weapon foci, but for armour. So something that would premanantly (While worn) would provide defensive dice. Re-reading your comments and page 319 I realize that what I'm wanting isn't really supported by the current ruleset, unless I go for a set of armour with Qi inscribed "Mystic Armour", or as Jack notes bond it as a power or sustaining foci and cast the armour spell on it.

And you're quite right, it's not overly rational - I'm making a test runner and will add karma to see how the system evolves over time as I will be GMing my first run in about a months time. Just recently picked up the rules and have re-read the book a few times, so it's time to kick this pig and see what comes rattling :)

I know my players will be asking similar questions so it's best to be on top of Things.

Kanly

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« Reply #278 on: <02-06-14/1705:42> »
Tbh that's probably not Armorer since that covers firearms and other modern weaponry. It would be Artificer - Blacksmithing.

RHat

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« Reply #279 on: <02-06-14/1706:36> »
Yeah, that sort of idea doesn't really work.  Though there was that one thing in Storm Front where Harlequin wore King Arthur's armour to take on Ghostwalker.
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TormDK

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« Reply #280 on: <02-06-14/1712:54> »
Tbh that's probably not Armorer since that covers firearms and other modern weaponry. It would be Artificer - Blacksmithing.

The description of Armorer on page 143 leads me to believe otherwise, as it also mentions making melee weapons. Artificing mentions you must have the telesma before you start the Artificing process on page 306, so I'm not really sure Artificing is the right skill for both crafting the telesma, and doing the enchanting?

I mean, I'm sure my awakened players will be happy to have to avoid spending karma on Armorer, it just doesn't feel right with me :)

JackVII

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« Reply #281 on: <02-06-14/1725:26> »
I think he meant "Artisan" with a specialization in Blacksmithing.
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RHat

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« Reply #282 on: <02-06-14/1726:23> »
The description of Armorer on page 143 leads me to believe otherwise, as it also mentions making melee weapons.

Well, yes, but that would be modern techniques.  Making replica armour (and, for that matter, traditional rather than modern melee weapons, which would perform worse, so the AP and damage would need to be reduced) like that feels more like Artisan to me.

That said, you don't have to craft your telesma from scratch.  If you want to make a weapon focus katana, for example, you can just buy a katana.
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Kanly

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« Reply #283 on: <02-06-14/1740:11> »
I think he meant "Artisan" with a specialization in Blacksmithing.

Yes, thank you :)

samoth

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« Reply #284 on: <02-07-14/0628:05> »
Gotta ask:  Magic how?  What you want may not actually be possible.

I was wanting something similar to a weapon foci, but for armour. So something that would premanantly (While worn) would provide defensive dice. Re-reading your comments and page 319 I realize that what I'm wanting isn't really supported by the current ruleset, unless I go for a set of armour with Qi inscribed "Mystic Armour", or as Jack notes bond it as a power or sustaining foci and cast the armour spell on it.

And you're quite right, it's not overly rational - I'm making a test runner and will add karma to see how the system evolves over time as I will be GMing my first run in about a months time. Just recently picked up the rules and have re-read the book a few times, so it's time to kick this pig and see what comes rattling :)

I know my players will be asking similar questions so it's best to be on top of Things.

Nothing's stopping you from getting a sustain focus in the shape of a armor coat button or something like that.  Of course you have to keep the spell sustained in the focus, but IIRC foci can take any shape you please.