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[OOC] And Shadows Will Fall [5E]

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Scarecrow71

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« on: <07-26-13/1920:05> »
This will be the OOC thread for this 5E experiment/campaign that I will be running here.  I have looked over all of the characters submitted in the recruitment thread - which is located right here - and I have decided upon the following characters to be the beginning group of victims guinea pigs lab rats test subjects runners:

Snake, Human Street Samurai (All4BigGuns)
Corvus, Human B&E Adept (Panzergeist)
Mr. Wilde, Troll Magician (TCArcknight)
Zen, Elf Decker/Face (dragonfire)
Candid Green, Human Magician/Decker (Serafina)

If you take a look closely, you'll see that 3 primary roles are doubled up - 2 Street Sams, 2 Magicians, 2 Decker.  Throw in a Face and an Adept, with a good mix of metahumanity (although Humans rule the roost, so to speak), and you've got our initial group.  But why did I do this?  Why take characters that end up doubling each other up?  Simple - redundancy in SR is a good thing.

The simple fact is that in most groups, there is one of each type.  And when that person goes down, that skillset is lost.  By doubling up - and I couldn't have done that without Serafina going the dual-role route - this is slightly alleviated.  This group shouldn't face a situation that they cannot eventually overcome, even if one person is lost to gunfire or becoming dragon food.  Simple.

For those who didn't make it, all I can say is that I'm sorry.  I got a lot of interest in this, and I wish I could take you all.  I unfortunately cannot.  But should something happen, I may call on one of the characters you created to step up.  So stay tuned.

For those who did make it, congratulations!  You may either post your full character here, or just a small bio with the important highlights.  I've linked the Recruitment thread above, so it's not necessary to repost the whole character.  But I'll leave that up to you.

As we get moving, I'll post up house rules and other rule adjustments that are necessary for the sake of the game.  Otherwise, use this thread as you need to for OOC stuff.  I'll get the first post for the game up this weekend.

Good luck, and welcome to the game, chummers!
I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

Scarecrow71

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« Reply #1 on: <07-26-13/1920:24> »
Reserved for Rule Adjustments/House Rules.
I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

Panzergeist

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« Reply #2 on: <07-27-13/0241:16> »
I'm psyched.  Incidentally, we have 2 faces as well. You seem to have missed that my character is also a face- I actually planned on being the team face, but now it could go either way.  Of course we could go by who has the highest negotiation dice pool, but where's the fun of metagaming when you can roleplay?   :D

Serafina

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« Reply #3 on: <07-27-13/1312:02> »
Yay, i'm in!
I'll repost my character, including her shadow persona (=things anyone can find out with a bit of digging).

Oh, and a big hooray for doubling on roles. It doesn't just give redundancy, but also means that a specialized situation will only involve one player - this way you can involve more players in a social/matrix/magic-only situation.



Name: Jennifer O'Brien
Alias: AGENT CANDID
Nationality: British
Age: 31

Publicly available Information: Jennifer O'Brien is a british citizen currently residing in Seattle. Employee of the Spellweaver Consortium until 13 months ago. Licensed for Class-B Magical Activity* and certificated for CYBER GREY Matrix Technology. Current occupation: unknown. Residency Information: Available

ShadowGrid Profile: Jennifer was working as an Executive Field Secretary for the Spellweaver Consortium under the codename CANDID GREEN. According to her, she severed ties because of a botched job. However, there are various reports that she still maintains ties to her former boss [FILES ATTACHED], listed in corporate files as Detached Special Secretary James Jesus Angleton. No further information about her corporate ties.

She has completed two runs as a freelancer - one investigation of unusual activity in a psychiatric hospital, and a hunt for escaped Basilisks in the Barrens. Both runs were completed without known incident.

Hidden Information, available by hacking the Spellweaver Consortiums files: Jeniffer O'Brien (codename AGENT CANDID, Secretary to DSS Angleton (codename TEAPOT). Current Line Manager: None.
Field-certificated Combat Epistiologist. CASE NIGHTMARE GREEN, GOD GAME RAINBOW, TEAPOT, SHADOW BUNNIES, METAGAME YELLOW, SNOWFIRE.
Further information is hardcopy only. Required forms: PC-66, A6-0245.

Game Information:

Female Human
Attributes: Body 2, Agility 2, Reaction 2, Strength 1, Willpower 5, Logic 6 (7), Intuition 3, Charisma 2, Magic 5, Edge 3, Essence 5.6

Positive Qualities: Analytical Mind, Mentor Spirit (Firebringer), Quick Healer
Negative Qualities: National SIN, Moderate Pollen Allergy

Skill Groups: Conjuring 2, Electronics 2
Active Skills: Pistols 2, Sneaking 1 (Urban), Perception 2,
Technical Skills: Cybercombat 5, Hacking 5
Social Skills: Etiquette 2
Magical Skills: Alchemy 6 (Trigger), Assensing 4, Counterspelling 3, Ritual Spellcasting 5, Spellcasting 1
Languages: English N, High Enochian 3, German 3
Knowledge Skills: Mathematics 5 (Geometry), Literature 2 (Occult Tomes), Matrix Games 2, Hacker Underground 3

Spells: Clairvoyance, Detect Individual, Cure Disease, Heal
Rituals: Circle of Healing, Circle of Protection, Remote Sensing
Preparations: Control Thoughts, Improved Invisibility, Physical Mask, Flamethrower

Augmentations: Cerebral Booster 1 (31.5k), Mnemonic Enhancer 1 (9k), Datajack (1k)
Matrix Gear: Novatech Navigator (205,750), Browse, Edit, Encryption, Signal Scrub, Toolbox, Virtual Machine, Baby Monitor, Biofeedback Filter (980), Renraku Sensei Commlink (1k)
Sensory Gear: Googles 6 w. Low-Light Vision, Image Link, Vision Enhancement 3, Flare Compensation, Vision Magnification (2,825), Camera 2 w. Thermographic Vision& Vision Magnification (950), Earbuds 3 w. Audio Enhancement 2, Select Sound Filter 1 (1,350)
Armor&Clothing: Synth-Leather Feedback Clothing (700), Armor Jacket w. Nonconductivity 6, Insulation 3, Fire Resistance 3 (4k)
Weapons:  Defiance EX-Shocker w. Laser Sight, 20 Taser Darts (475), Ares Viper Slivergun w. Laser Sight&Gas Vent 3 (1k), 3x 30er Flechete Clip (210)
2 months Low Lifestyle (4k), Fake SIN 2 (5k)
Magical Gear: Magical Lodge 6 (3k), 100 dram of Reagents 2k)

Nuyen: 1850
Unspent Karma: 0

Contacts: James Jesus Angleton. Bureaucrat for the Spellweaver Consortium (Connection 5, Loyalty 3)


« Last Edit: <08-04-13/0518:08> by Serafina »

All4BigGuns

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« Reply #4 on: <07-27-13/1828:28> »
Name: Jack Valance
Alias: Snake
Race: Caucasian Human
Sex: Male
Nationality: CAS
Lifestyle:
Middle - 7 months paid
Low - 5 months paid
-Special Work Area
-Extra Secure
-Armorer Facility

Attributes
BodyAgilityReactionStrength
3563
WillpowerLogicIntuitionCharisma
3453
EdgeEssenceInitiative
56.011 + 1d6



Positive Qualities
Aptitude(Longarms) (14 Karma)

Negative Qualities
Sensitive System (-12 Karma)
Sinner [National – CAS] (-5 Karma)
Allergy [Moderate – Pineapple] (-10 Karma) (Only Receiving 8)

Active Skills
Athletics Skill Group-----5
PistolsSemi-Automatics6
LongarmsSniper Rifles7
Blades-----4
Sneaking-----4
Perception-----4
Etiquette-----2
Armorer-----5
First Aid-----2
Pilot Ground CraftWheeled3

Knowledge Skills
Military4
Business3
Police Procedures2
History2
Music2
Firearm Design3
Sprawl Life3
Language Skills
EnglishN

Ranged WeaponAccuracyDamageAPModeAmmo
Colt Government 206667P-1SA14(c)
Ruger Super Warhawk59P-2SS6(cy)
Remington 950712P-4SS5(m)
Defiance T-250410P-1SS/SA5(m)

Melee WeaponAccuracyReachDamageAP
Survival Knife5--5P-1

ArmorRatingModifications
Lined Coat9Nonconductivity Rating 4, Chemical Protection Rating 4
Actioneer Business Clothes8------

Gear
5 Spare Govt. Clips (Caseless Regular)
5 Spare Govt. Clips (Caseless APDS)
5 Spare Govt. Clips (Caseless Stick-n-Shock)
60 Regular Warhawk Ammo
30 APDS Warhawk Ammo
30 Regular Remington Ammo
30 APDS Remington Ammo
40 Regular Defiance Ammo
Outfit of Nice Clothing
Leather Jacket[Chemical Protection Rating 4]
Erika Elite Comm-link
AR Gloves
Subvocal Microphone
Contact Lenses Rating 3
-Image Link
-Flare Compensation
Flashlight
Medkit Rating 6
Survival Kit
Fake SIN Rating 4 [John Greer]
-Fake License Rating 4 [Weapons Permit]
-Fake License Rating 4 [Driver's License]
-Fake License Rating 4 [Vehicle Registration]

Vehicles
Toyota Gopher
HandlingAccelSpeedPilotBodyArmorSensorSeats
5/5241141226
Contacts
ContactConnLoy
Star – Human Fixer43
Alexa Deran – Human Detective34
« Last Edit: <08-03-13/0033:01> by All4BigGuns »
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

Panzergeist

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« Reply #5 on: <07-27-13/2243:23> »
I agree with that GM in the other thread that it makes mor sense for the player not to know each others' exact stats, so I'll stick with the bio.

“Corvus,” Human Male Adept
Real Name:   Unknown (to you)
Street Name: James “Corvus” Clapton

Age: 23  Height: 5’11  Weight: 175 lbs  Eyes: Blue  Hair: Black  Ethnicity: Caucasian

Fake SIN #1: Keith Springer, Freelance Journalist- UCAS National SIN
Fake SIN #2: Jim Stanley, Unemployed Laborer- UCAS National SIN

Corvus Bio

Alex Jensen was born SINless to a decent but unremarkable mother, and a deadbeat father who he rarely saw.  His childhood wasn’t that terrible by SINless standards; he lived in a rough neighborhood and a broken home, and got into a lot of fights, but he got some education from various charitable organizations and free matrix sources, and was never in danger of starving.

Alex’s mother died when he was twelve years old.  He arranged a funeral for her just in time to get evicted from their apartment, and so began living as a squatter.  There he lived off of a combination of charity and theft, barely scraping by, with little contact with and no help from his father.  He was on the verge of desperation when he awakened.  Suddenly, stealing just seemed easier, and Alex was able to feed himself again. Eventually he met a physical adept named Simon, who brought him under his tutelage. 

Simon worked as a burglar, and was one of the best in Seattle.  He taught Alex the trade of theft, as well as helping him to harness his magical power and channel it into adept powers.  Although Alex largely learned Simon’s physically-focused adept powers and most of his skills, he had an aptitude for con artistry and other social skills that Simon didn’t have.  Together, the two of them made an amazing team.  Simon also stuck to a moral code: he avoided violence wherever possible, wouldn’t harm innocent bystanders, and his thefts were always targeted at people who could avoid the loss, whose lives wouldn’t be ruined by them.  He did his best to impress these principles on Alex. 

During this time, Alex’s father was sent to prison for 5-10 years for manslaughter, as a result of a fight he and some friends got into. Rather than visit him in prison, Alex simply went to his home and looted his belongings, as revenge for years of shitty parenting.  It was shortly after this that Raven appeared to Alex, and took the boy under his wing.  Alex began calling himself Corvus shortly thereafter. 

It came as a shock when Simon was gunned down by a gang of thieves in a botched mugging.  Bereaved, Corvus arranged a funeral and cremation for Simon.  However, at Raven’s urging, he also kept most of Simon’s belongings rather than passing them on to his next of kin. After that, Corvus embarked on a very successful solo career as a con artist and burglar, and has been able to provide quite well for himself.  His greatest success came when he palmed a key to a talismonger’s shop, then robbed the store later that night.  He found a rare and valuable weapon focus in the form of a monofilament whip.  Monowhips being highly illegal, the talismonger was unable to report this theft because monowhips.  Corvus had never seen a monowhip before, but became obsessed with it, and began practicing with it obsessively while laying low after the burglary, which he (wrongly) assumed would bring a lot of heat down on his head.

Over the course of his career, Corvus has been through several fake SIN’s.  Two years ago he hit in the idea of pretending to be a journalist and getting a fake press pass so he could gather information under a legitimate cover.  He even began writing a few freelance pieces for various local news services under the name Keith Springer in order to bolster the identity, but found that journalism was actually kind of fun, especially when he was assigned to write about a local rock concert.  He now makes a minor side income writing freelance articles, most often for the Examiner. 

Corvus loves rock music, and sings karaoke when he really wants to unwind.  He also is a snappy dresser (when dressing to look good rather than fit in), and sometimes uses his knowledge of fashion to aid him in his work.  He is prone to bouts of sickness, and allergic to most antibiotics, so he is a bit paranoid about filth and disease.

Corvus is a very likable person, but people who get to know him often come to question his reliability.  Although an able combatant, Corvus has never killed anyone.  He shot someone once, but not seriously, and on another occasion he cut a ganger’s hand off with his monowhip, but then retreated and allowed the man to be treated by his friends.  Corvus lacks a clear moral code, but instead has feelings of ambivalence regarding the morality of some of hi actions.  He sometimes feels torn between violence and non-violence, honesty and manipulativeness, and between the advice of his mentor spirit and the ethics of society at large.

After a bad couple of months in which he lost some of his B&E gear, had to move to a new apartment to escape some heat, and burned through much of his savings, Corvus has decided to broaden his horizons and try out shadowrunning. 

Panzergeist

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« Reply #6 on: <07-28-13/0001:45> »
Almost forgot starting nuyen.  3d6x60
Roll: 2,4,2  8x60 = 480 nuyen on top of the handful I saved at chargen.

Perception roll while waiting outside the healthcare place: 4 hits. I'm going to assume this means I spot Snake since he didn't say he was hiding or make a stealth roll.

All4BigGuns

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« Reply #7 on: <07-28-13/0239:54> »
I didn't state a Sneaking roll, no, but I wasn't asked for a roll by the GM, and I'm used to not rolling unless the GM calls for one.

As to the other thing, I don't think it makes sense necessarily for the other players to not know the stats of one's character. The other characters, sure.

For the GM: That does bring up a point. How do you want to do rolls? Do we just go with Honor System (far and away my personal preference), or do we have to use the rolling site?
« Last Edit: <07-28-13/0255:03> by All4BigGuns »
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

Panzergeist

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« Reply #8 on: <07-28-13/0344:54> »
Yeah, I kinda just figured it didn't matter at this point.  Really just trying to roleplay at this point. Anyway, if you want to see my character sheet, it's on the recruiting thread.  I personally would rather avoid the temptation to metagame; I think not looking at everyone's sheet will help me roleplay better. 

Also what rolling site are you talking about?  I looked for one that would give me a link I could share, didn't see any but I think I've seen people mention one before. 

All4BigGuns

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« Reply #9 on: <07-28-13/0356:56> »
Yeah, I kinda just figured it didn't matter at this point.  Really just trying to roleplay at this point. Anyway, if you want to see my character sheet, it's on the recruiting thread.  I personally would rather avoid the temptation to metagame; I think not looking at everyone's sheet will help me roleplay better. 

Also what rolling site are you talking about?  I looked for one that would give me a link I could share, didn't see any but I think I've seen people mention one before.

There are a lot of people on the forums who like that Invisible Castle site. I've gotten to where I can deal with it, but it does still rub me the wrong way (like I said, personal preference is honor system).
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

Scarecrow71

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« Reply #10 on: <07-28-13/0832:50> »
To dice rolling:  I prefer the honor system.  We're all adults, and we should all be trustworthy in some fashion.  It's the method I prefer.

I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

dragonfire

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« Reply #11 on: <07-29-13/1436:54> »
Heyo everyone. Here's my roll for my matrix searches on Hampton Holistic Healthcare. Once I receive the info on it,  I'll post a follow-up to how Zen prepares for the meet.

General information search (1 threshold - 1 minute)
matrix search roll: 2 hits (takes 30 seconds to search)

General information search (1 threshold - 1 minute)
matrix search roll: 1 hits (takes 1 minute to search)

General information search (1 threshold - 1 minute)
matrix search roll: 4 hits (takes 20 seconds to search)

Limited interest/not publicized search (3 threshold - 30 minutes):
matrix search roll: 3 hits. (takes 30 minutes to search)

Limited interest/not publicized search (3 threshold - 30 minutes):
matrix search roll: 0 hits (search fails, takes 30 minutes)

Limited interest/not publicized search (3 threshold - 30 minutes):
matrix search roll: 5 hits (takes 15 minutes)

1 hour 17 minutes total for searches.
3 pieces of general information
2 pieces of limited interest/not publicized information

Also, starting nuyen roll: 14
Starting nuyen total: 1760
Speech
Matrix
Actions
Thoughts

Scarecrow71

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« Reply #12 on: <07-29-13/1927:15> »
I sent PMs to TCArknight and Serafina this morning reminding them the game had started and that we were waiting on the both of them.  I'll give them a day or so to respond, but not much more than that.
 
I apologize that the game is getting off to a slow start.
I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

Serafina

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« Reply #13 on: <07-30-13/0232:49> »
Gah, sorry  :( I'm currently moving to a new apartment  and genuinely didn't notice the IC-thread.
The whole affair shouldn't last much longer though so don't worry about my posting-span otherwise.

Serafina

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« Reply #14 on: <07-30-13/0351:22> »
Posted.

Two Public and one non-Public matrix searches, 5 dice each (Computer 2, Intuition 3, -2 public grid, +2 HotVR):
3 hits, 1 hit, 1 hit.

Magic Preparations:

Improved Invisibility x3. Lynchpin is a dead animals paw with a bunch of wires.
Force 3, 15 dice (Magic 5, Alchemy 6, Specialization 2, Mentor Spirit 2) vs (Force 3). 5(0), 5(0), 7(2) successes, limit 3.
Drain is (Force -1, +2 for Command Trigger)=4, Resistance (Logic 7 + Willpower 5)=12. 5, 3, 4 successes = 1 box stun damage.
That gives me three Potency 3 Force 3 preparations.

Flamethrower x4. Lynchpin is a small infrared camera.
Force 5, 15 dice. 5(3), 6(1), 4(1), 3(1) successes, limit 5
Drain is (Force-3, +2 Command Trigger)=4. Resistance: 5, 5, 2, 7= 2 boxes stun damage.
That gives me one Potency 5, one Potency 3 and two Potency 2 preparations, all Force 5.

Control Thoughts x3. Lynchpin is a oversized dice she can fit into her fist.
Force 3, 15 dice. 6(1), 5(1), 7(0) successes, limit 3.
Drain is (Force -1, +2 for Command Trigger)=4. Resistance 7, 7, 3= 1 box of stun damage.
That gives me three Potency 3 Force 3 preparations.

Total drain taken is four boxes of stun damage. An hour of rest while in transit (Body 2 + Willpower 5 + Fast Healing 2)=9 dice heals three of them, leaving me with 1 box of stun damage.

 

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