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Time for initiation/submersion

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chinlamp

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« on: <07-28-13/2120:14> »
Something I've had a constant problem with in my games is the time it takes to initiate/submerge.  My players are constantly arguing that it should be able to be done in a day if they wanted, whereas I think it should take longer.

Unfortunately, 4th edition doesn't say how long it takes (at least not that I've found, and if it says it in the core book, I'm going to get my eyes examined).

Is there a ruling on how long these things take?

Tecumseh

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« Reply #1 on: <07-28-13/2140:53> »
I'll answer the Initiation portion of the question, since I haven't read the Submersion rules.

The initiation rule (more of a guideline, really) for 4th Edition is in Street Magic: "[T]he gamemaster is free to adjust the time spent and the initiation rite involved to suit the character and the flavor of his campaign" (p. 50).

Fifth Edition introduces a more concrete rule, which you can borrow or adapt: "The time it takes to complete initiation is determined by an Arcana + Intuition [Astral] (initiate grade, 1 month) Extended Test" (p. 325).

So at least a month in 5th Edition. I don't think that would be out-of-line in 4th Edition either, especially with the examples of initiation rites that are listed in Street Magic (vision quests, walkabouts, intense studying, etc.).

MaxKojote

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« Reply #2 on: <07-28-13/2215:40> »
"Except for the basic time and effort required to undergo  submersion tasks (see below), the gamemaster is free to adjust the  time spent and the submersion event involved to suit the character and the flavour of her campaign. As the Resonance cyberspace is beyond the sense of time, characters could even experience a whole virtual life during a submersion."
- Unwired  P141.

So really, it's up to you.

Also.
"Subjective time in the resonance realms almost always differs from real-world time, so that a trip that seems to last for 10 hours may in reality have taken only 10 minutes or, more drastically, 10 days. Some technomancers have been caught off-guard by this difference, their physical bodies nearly dying from dehydration or other factors while their minds were away."
- Unwired P173

It's a major thing to do. You have to confront your own demons more or less, and that's only after undergoing meditation to harmonise with the Resonance which takes a number of hours. That's just for going in and looking around, submerging yourself would take a bit longer. That said, make sure they do have the time to do it in such a way that submerging doesn't become irrelevant. It's a bit disheartening if the TM doesn't get to submerge due to never having a chance. Might be best to handle it as something they can do between missions, since then they won't be distracted.

Fifth Edition doesn't talk much about it because it will all be explained in Data Trails.
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