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[OOC] From the Cradle to the Grave

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JackVII

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« Reply #750 on: <02-13-14/0833:51> »
Damn Crunch, sorry to hear that man. :(
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JackVII

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« Reply #751 on: <02-13-14/2321:36> »
Hopefully I can spend two karma at the end of this run to learn to speak Spirit...
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« Reply #752 on: <02-14-14/0051:25> »
Barginning with spirits is hard.

JackVII

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« Reply #753 on: <02-14-14/0801:45> »
In my limited experience so far, I would say communicating in general is pretty challenging apparently.

@Ren: Yeah, I thought it was a little blood magicky too, but fuck if I know what they want.
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Ren

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« Reply #754 on: <02-14-14/0853:46> »
I don't have any problem with it, a nice try even if it is not accepted by the spirits. Mutumbo however is a bit superstitious and doesn't like to associate with scary shamanic rituals too much ;)
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JackVII

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« Reply #755 on: <02-14-14/0910:30> »
LOL, neither does Mlinzi for that matter. Then again, my only other option was offering up you or Frenchy as collateral. They say the rocks are priceless to them and that "blood" calls to "blood" so I'm just taking shots here. Hopefully one lands. What could go wrong?  8)
« Last Edit: <02-14-14/1117:47> by JackVII »
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« Reply #756 on: <02-14-14/1747:22> »
They would have accepted Frenchy for sure :P

JackVII

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« Reply #757 on: <02-14-14/1749:08> »
I'll have you know I am building another character right now.  :D

So... initiative?
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« Reply #758 on: <02-14-14/1750:39> »
You aren't rolling initiative.........yet. Unless you want to of course. You could put the rock back. Or try some other last ditch effort

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« Reply #759 on: <02-14-14/1757:57> »
They really aren't asking for anything. Making an offer they would have accepted would have been pretty hard, especially considering your companions reluctance to deal with spirits, given those two were the ones they were having the issues with. Your spirit translation was actually pretty darn accurate (spirits don't have good grammar :) )

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« Reply #760 on: <02-14-14/1804:25> »
But yeah, ren, if you guys are holding onto the rock, unless you want to do something else (since I guess I am Frenchy atm) it probably is going to come down to initiative.
« Last Edit: <02-14-14/1808:39> by Reminder »

JackVII

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« Reply #761 on: <02-14-14/1809:39> »
Your spirit translation was actually pretty darn accurate (spirits don't have good grammar :) )
I'll take a Pyrrhic victory in this case.  :(
I'm thinking we're rolling initiative. I'll wait to see if Ren has anything brilliant for Mutumbo to say. If Alzmer opens his trap, I may club him with the handle of my survival knife.
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« Reply #762 on: <02-14-14/1814:14> »
Maybe I'll use Alzmer's edge to blitz so he goes first :P

JackVII

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« Reply #763 on: <02-14-14/1835:44> »
OK, I'm pretty much out for the day. Just a head's up, but I have jury duty starting next Tuesday. I don't yet know if the court I am going to is going to let us bring computers/phones into the jury pool area, so I may be absent during the days. I should be able to post in the evenings, however.

Here's my initiative in the (extremely) likely event we're starting combat: Initiative: Reaction (5) + Intuition (4) (2d6+9=20)
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Ren

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« Reply #764 on: <02-14-14/2125:25> »
Don't really have anything to add IC, maybe a repressed "f*ck, f*ck, f*ck", but i don't think it will help the situation. ;)

Anyway, initiative is REA(3) + INT(5) + 1d6 (1d6+8=9)
« Last Edit: <02-14-14/2132:25> by Ren »
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