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Wish List.

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FastJack

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« Reply #90 on: <09-10-10/1008:01> »
I can appreciate that. I remember loving all the full-color (mostly photo) ads for restaurants & such (the Universal Brotherhood one with the Street Sammie holding the baby still gets me) in the older books.

John Schmidt is looking to put together a SR Fansite, and it was brought up to maybe make it magazine-like with articles & such.

Prime Mover

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« Reply #91 on: <09-10-10/1417:52> »
Black Targets:  Some of those black projects that are always hinted at and the target of so many runs.
Man
Cutting edge gear and scientific discoveries.
Machine
Cutting edge implants and matrix tech.
Magic
Unique magic items,manatech, new spell formula etc...

Edit: Items that are one of a kind or unreleased to the general public.  They'd be great rewards for runners who have worked hard to get to the top of there game.

« Last Edit: <09-10-10/1420:40> by Prime Mover »
Why do things happen the way they happen? For
all I know the world Is Just one big game and all of
our actions are determined by the roll of a die.
-  Dunkelzahn,  Great-Dragon

Adrick

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« Reply #92 on: <09-10-10/1804:34> »
DREKK – the Runner's Magazine
An ingame magazine (PDF?) like Street Samurai Catalogue or Rigger Black Book or the CP2020 Chromebooks and (most of all) Solo of Fortune: A magazine/blog/newsfeed that details a lot of topics that cater to runner's interests, features new equipment (with description and rumors and shadowtalk and ingame ads by the manufacturer) and lists of current music, sport events, a section on job offers ... new stuff can later appear in a new Arsenal, but reintroduce the story aspect of stuff, because STUFF IS COOL! Give us brands, give us some attitude, but not as a long rant of some shadowtalker or snippets of sociolist studies, but STRAIGHT IN THE FACE, as articles, posts, ads, spam ... a profile-generated magazine with content collected by an agent program of your everyday shadowrunner. With Shadowbabe (and Shadowhunk, if you must) of the month Smiley 

Something like that would be awesome, they really breath alot of life into the world.
A periodic magazine on the fansite as mentioned would be good and / or attached to Missions, sort of like this is the kind of stuff on the news or events happening around the time the mission is going on.
Fan submitted material could be worked in as guest writers in the magazine or something like that.
10 dragons and the like could be a semi regular article.  10X with a selection of 10 things of interest nightclubs, guns, dragons, etc.
Something like this would be a good way to showcase new items or versions and brands of items that are essentially the same game stat wise.





Patrick Goodman

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« Reply #93 on: <09-12-10/1902:55> »
An this is one thing I REALLY REALLY wish they would do they make books in english all the time and they get converted to German or French or (insert language here) but they write a book in one of those languages and its eh guess your screwed for knowing what is in it unless you can read that language. :'(
It's been my experience that, with most of the German-only material, you're not missing much (if anything) by it not being translated. Just my opinion on the matter.
Former Shadowrun Errata Coordinator

Patrick Goodman

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« Reply #94 on: <09-12-10/1905:50> »
I really would want a Space Book as well.... But also, an Underwater Colonies book would be pretty nice as well (If Megacorps are building outward towards space, they gotta be doing the same below as well!)
A space book would be mostly useless, IMO. Not enough utility for the game to make it worthwhile. Now, that undersea book you're talking about...that would be a lot easier to involve players in, I think, than a space book.
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fastdos

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« Reply #95 on: <09-14-10/0056:37> »
Immortal Elves and their machinations are no worse than the handful of Dragons flying around and buying stuff up. The real difference is that the Elves appear to be more in your face about it. What I'm hankering for is some corporate big wig, preferably from one of the Japanese Corps, to get his gun up and start taking out the immortals. After all, the biggest threat to your 100 yr plan is the person who actually intends to be around to see it succeed or fail.

Jadehellbringer

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« Reply #96 on: <09-14-10/0654:35> »
I really would want a Space Book as well.... But also, an Underwater Colonies book would be pretty nice as well (If Megacorps are building outward towards space, they gotta be doing the same below as well!)
A space book would be mostly useless, IMO. Not enough utility for the game to make it worthwhile. Now, that undersea book you're talking about...that would be a lot easier to involve players in, I think, than a space book.

Hate to say it, but I'd have to agree. I can't even come up with a good plotline that would involve sending my players into orbit- at least, not enough to warrant a whole book anyway. Perhaps as an add-on to another book, or as a small PDF-only thing, but even then, how useful is that really going to be?
Not to be demanding, but can you please point that Panther Assault Cannon somewhere other than my groin?


FastJack

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« Reply #97 on: <09-14-10/0913:48> »
And how would it expand upon the knowledge of Target: Wastelands (besides rejiggering for Wireless and Rules changes)?

street.mage

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« Reply #98 on: <09-17-10/1811:10> »
Of everything I've seen here, Denver 2072 sounds the most appealing. 

But a general, more detailed approach to the various countries and such would be highly beneficial.  Feral Cities was cool, but it'd  be nice to have something like that for all the sprawls; updated, so we know or have guidelines to what they are up to.

The underwater stuff is a very promising concept.  It's a great way to introduce more diving/swimming/boating/using submarines, etc to a game.  IMHO I have always felt those skills are "second nature" to many of the other things, since most runs happen on land.  And I'm all about skill equality! 

I don't really know what I would think about a space book.  There's too much stuff here on Earth to look at without detailing the "final frontier." 

I'd really like a delve into the astral space a bit more; specifically the worlds of insect spirits.

I hope that the Toolkit will give enough sites and Johnsons to help us with more than a couple of runs.  But mostly, I wish the books in production would see print sooner than later. 


FastJack

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« Reply #99 on: <09-17-10/2342:29> »
Just thought of this as I'm going through my books for some ... "research":

What about an updated Quick-start Rules for 4E?

inca1980

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« Reply #100 on: <09-23-10/0324:24> »
Actually, we prefer to be bribed in cash. No offense, but you state-side people don't know drek about beer ;D

You've obviously never been to south-central Wisconsin then.  What you're saying used to be true 10-15 years ago, but now-a-days the micro-breweries are producing beer that I honestly have to say is just as good as the best german beers.....and most people refuse now to drink shitty beer in my region.  The one thing that is true though, is that the shittiest german beers are light-years better than the shittiest american ones.  I used to live in Freiburg Im Breisgau and the worst beer there was Ganter.....that was the cheap stuff...which would be a little bit tastier than a budweiser....but the cheap stuff here is natty lite, old milwaukee, pabst...etc. and that stuff is absolutely disgusting but college students will drink massive quantities of it!  

inca1980

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« Reply #101 on: <09-23-10/0339:34> »
ARTWORK! ARTWORK! ARTWORK!  
Detailed artwork really inspires character ideas and gets people really motivated.  Like the cover of Street Magic or the artists who did a lot of the pictures for the archetypes in SR4A....i.e. Bounty Hunter, Combat Mage, Gunslinger Adept, and Weapon's Specialist.  Try to stay away from the more cartoony silly kind of depictions.  For example, I really like the cover of Runners Companion...but the artwork you have for the alternative character concepts like the metavariants is so out of place and basically looks like Matt Groening did them for an episode of the simpsons....it's made me not want to make any characters of that type....and sadly I haven't because those drawings just spoiled it for me.  Or for example the artwork I see in a lot of the "missions" adventures.   But if there was a lot more artwork depicting all these things, then it would be fine if there was some drawings i didn't like, because I would have ones I did like and I would ignore the bad ones....but sadly there is not enough artwork.


Sascha Morlok

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« Reply #102 on: <09-23-10/1038:02> »
I would like to see a Book about magical Hotspots, where magic play a greater role. Sou we could take a look on places like Tir Tairngire, Tír na nÓg, Prague, Pomorya, Washington FDC and others

+1 for a Maritime book and +1 for a Space book. SR4 has to much hooks to space to not include it into a (hotspot) book. We have Nairobi, space rules, suites and already some locations in other books. Moon colonies, space stations and satellites could be very interesting (not to mention Zürich-Orbital).

Also I would like to see a compilation of German cities, which where added to the German sourcebooks (Hamburg, Munich, Greater-Frankfurt and recently Berlin).
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FastJack

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« Reply #103 on: <09-23-10/1040:21> »
Don't forget the Mars base... How I'd love to send some runners to Mars and the weird magic they'd encounter... ;)

Doc Chaos

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« Reply #104 on: <09-23-10/1041:33> »
Don't forget the Mars base... How I'd love to send some runners to Mars and the weird magic they'd encounter... ;)

Uuuuuuh.... Shadowrun-Doom(Movie)-Crossover... *drool*
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