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[OOC] Chicago Depths: Open Recruitment and Game info thread

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Xzylvador

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« Reply #45 on: <04-19-11/0725:20> »
So you're the guy with rifle coming up?

Mindset

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« Reply #46 on: <04-19-11/0728:02> »
Yeah, that would be the very same Jack in question, sir.
"Can you blow me where the pampers is?"

Ten-Hex

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« Reply #47 on: <04-19-11/1924:36> »
Hug a tree!


Name: William "Billy" Klein
Alias: Gardener
Race: Ogre changeling
Sex: Male
Nationality: UCAS
Lifestyle: Low (70% standard cost, 1400¥ paid)
Karma Available/Earned: 0/6
Physical Description: Six feet of stocky, barrel-chested, bald ogre with brown and green mossy bark-like skin and opaque amber-looking protective eye covers. His fingers are long, knobby and spade-like.
Personality/background See above for background. Gardener has a reputation for being blunt and somewhat tactless, but honest in his dealings.

Attributes

BodyAgilityReactionStrength
63 (6)4 (5)5 (8]
CharismaIntuitionLogicWillpower
2335
EdgeMagic/ResonanceEssenceInitiative
3--0.257 (8], 1 IP

Positive Qualities
Class III SURGE Changeling +15
--digging claws (-1 attack, Str/2 P dmg, +2 dice to any tests related to digging/excavating)
--bark skin (+2 impact armor)
--elongated limbs (+1 reach)
--photometabolism (-10% lifestyle costs, prefers to be in the sun)
--high pain tolerance 1
-- impaired attributes (agility, reaction, charisma)
restricted gear: skillwires +5
restricted gear: muscle replacement +5
ogre stomach (racial, -20% lifestyle costs, +2 dice to resist ingested toxins)
Negative Qualities
allergy (silver, moderate) -10
buggy ware (skillwire expert system) 2 -10
incompetent (con) -5
striking skin pigmentation -5
unusual hair (mossy body hair) -5

Active Skills
Athletics Skill Group 1
Outdoors Skill Group 2
Armorer 2
Etiquette (street) 1(+2)
Industrial Mechanic 2
Longarms (shotguns) 3 (+2)
Perception 2
Pilot Ground Craft 1
Unarmed Combat (natural weapons) 6 (+2)
Knowledge Skills ( [Logic + Intuition] x 3 free points)
Chicago area knowledge 5
gang turf 4
scrounging 3
CCZ hazards 3
Language Skills
EnglishN

Cyber/Bioware (53,650¥)
CyberwareEssenceCostNotes
Rating 4 Skillwires0.88000¥
Skillwire Expert System0.13000¥May use Edge with skillsofts.
Muscle Replacement 33.015000¥+3 to Agi/Str
Attention Coprocessor 30.39000¥+3 dice pool mod to Perception tests
Internal Air Tank0.25650¥2 hrs duration, refills in 5 mins
Magnetic Systems, 2 (each arm)0.52400¥(per arm)+1 dice pool mod to cling to ferrous structures, +2 dice pool mod to hold onto ferrous object
Reaction Enhancers 10.310000¥+1 to Reaction
Orientation System0.21250¥GPS, track targets on map, +2 dice pool mod to Navigation tests
Rating 2 Cybereyes0.34350¥
--eye light system
--flare compensation
--low-light vision
--protective covers
--smartlink

Gear (131,800¥)
Skillsofts
Automatics 4 activesoft40000¥
Chemistry 2 knowsoft4000¥
Demolitions 2 activesoft20000¥
Dodge 4 activesoft40000¥

Weapons
Remington 990 shotgun1810¥
--smartgun system mod
--ammo skip system mod
--advanced safety (basic) mod
--sling mod
--ferrous strip on grip
--top-mount imaging scope accessory
--under-mount low-light flashlight accessory
Ingram Smartgun X760¥
--smartgun system, integral
--sound suppressor, integral
--gas vent 2, integral
--detachable folding stock, integral
--personalized grip mod
--ferrous strip on grip
--sling mod

Armor
Form-fitting Body Armor, Full Suit (6/2)3400¥
--nonconductivity 5
--radiation shielding 4
Bike Racing Armor (5/8)3100¥
--geiger counter sensor
--chem protection 3
--fire resistance 3
--gel packs
--urban camouflage coloring
Bike Racing Helmet (+1/+2)2350¥
--image link
--flare compensation
--thermographic vision
--infrared flashlight
--trodes
--rating 4 ultrawideband radar
Lined Coat (6/4)700¥
-- -2 to Perception tests to spot items under coat
PPP Vitals Protector (+1/+1)200¥

**Primary armor config: bike racing gear, form-fitting, and PPP. 13/15 with bark skin.

Commlink
Renraku Sensei commlink w/ Renraku Ichi OS1750¥
--Resp 2, Sig 4, Frwl 2, Sys 2
--subvocal mic
--sim module

Other Gear
Rating 4 fake SIN5200¥
--rtg 4 Remington license
--rtg 4 Ingram license
--rtg 4 security equipment license
Armorer kit500¥
Chemistry shop5000¥
Demolitions kit500¥
Industrial Mechanic kit500¥
Combat Load Vest470¥
--smart canteens, 4
--rations pouch
--SMG ammo pouch
--shotgun ammo pouches, 3
cram inhalers, 460¥
radio detonators, 10100¥
blasting caps, 10400¥
commercial explosives, 5 kg500¥
safety fuse, 10m50¥
GloWand60¥
shotgun rounds390¥
--50 regular 49 current
--20 flechette 30 current
--20 flare
SMG rounds220¥
--100 regular, 4 clips
ADDITIONAL GEAR
rating 4 microtransceiver
rating 2 scope with low-light and vision mag
30 rounds of rifle (.308 Winchester) ammo
2x Colt America lt pistols (minor damage) with 15 hand-loaded shots each
Defiance T-250 SB

Vehicles (13,100¥)
Thundercloud Morgan ATV
HandlingAccelSpeedPilotBodyArmorSensorAvailabilityCost
0/+2 offrd15/301201841--13100¥
--off-road suspension
--weapon mount (ext, fixed, manual), currently empty
--offroad tires
--personal armor 4 mod
--ram plate mod

Contacts
ContactC/L
ABC lieutenant2/2
KE sergeant2/1
True Chicagoans lieutenant2/2
Unions lieutenant2/1
Wild Mike (free fixer)3/3

Build Point totals:  350=20 race+170 attribs+20 edge+96 skills+40 resources+14 contacts-10 qualities
Total Nuyen spent (lifestyle+cyber+gear+vehicle): 199,950
« Last Edit: <05-26-11/0950:45> by Ten-Hex »

Sentinemodo

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« Reply #48 on: <04-20-11/0652:33> »
Firewall 2? I should slice in just so nobody else would. :)
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Ten-Hex

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« Reply #49 on: <04-20-11/0843:37> »
Yeah, that was intentional. He's not what you call a "tech guy".

Sentinemodo

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« Reply #50 on: <04-20-11/0848:21> »
Yeah, that was intentional. He's not what you call a "tech guy".

I would call that team liability ;)
ok, we'll take care of that
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #51 on: <05-13-11/0616:47> »
Incoming message from foundation.2001.2010.3001.clark.edu
.
.
.
Name: Chandra Nagheenanajar
Alias: CodeMonkey
Race: Haruman
Sex: Male
Nationality: Ares
Lifestyle: Low
Karma Spent: 2
Physical Description: With his full-body caramel-colored fur, Chandra could be mistaken for a real monkey, tail and all, were it not for his stained Urban Explorer jumpsuit and matching AR gloves and goggles.
Personality/background Inquisitive, playful, and occasionally hot under the collar, Chandra works as a tech support operator for a subsidiary of Ares Macrotechnology. He has an Assosciates Degree in Software Systems Integration from University of Mumbai.

Attributes 50 BP for Race + 170 BP for Attributes

BodyAgilityReactionStrength
3343
CharismaIntuitionLogicWillpower
3446
EdgeMagic/Res.EssenceInitiative
105.58

Positive Qualities 10 BP
Juryrigger 10 RC98
Low-Light Vision (free) RC114
Monkey Paws (free) RC114
Prehensile Tail (free) RC113
Negative Qualities -20 BP
Day Job 10 RC106
SINner 5
Thrill Seeker 5 RC107
Unusual Hair (full body hair) (free) RC119

Active Skills 118 BP
Cracking Skill Group3
Electronics Skill Group3
Mechanic Skill Group1
Dodge2
Gunnery (ballistic weapons)3
Infiltration2
Perception2
Pilot Aircraft1
Pilot Anthroform1
Pilot Groundcraft1
Knowledge Skills 0 BP
Ares Corporate Procedures4 (Tech Support)
Biology4 (Edible Plants)
Cinema of the late 20th Century4 (Science Fiction)
Matrix Lore4 (Hacker Groups)
Language Skills
HindiN
English3 (Techspeak)

Cyber/Bioware
CyberwareEssenceCostNotes
Control Rig.510000¥

Programs
ProgramsCostNotes
Biofeedback Filter1500¥Rating 3
ECCM1500¥Rating 3
Edit1500¥Rating 3
Exploit1500¥Rating 3
Medic1500¥Rating 3
Sniffer1500¥Rating 3
Spoof1500¥Rating 3
Stealth1500¥Rating 3
Track1500¥Rating 3
Analyze150¥Rating 3
Browse150¥Rating 3
Command150¥Rating 3
Edit150¥Rating 3
Encrypt150¥Rating 3
Reality Filter150¥Rating 3

Gear (90k¥)
Remington 990550¥
w/ external smartgun400¥
w/ 200 Explosive Rounds1000¥
1000 Explosive SMG Rounds5000¥
Urban Explorer Jumpsuit500¥
Novatech Airwave1250¥
w/ Hot SIM Module250¥
w/ Iris Orb OS1000¥
AR Gloves (hands)250¥
AR Gloves (feet)500¥
AR Goggles (rating 6)300¥
w/ Flare Comp50¥
w/ Image Link25¥
w/ Smartlink500¥
w/ Vision Mag100¥
Fake SIN (rating 2)2000¥
Autopicker (rating 6)1200¥
Chemsuit (rating 4)400¥
Gas Mask100¥
Lockpick Set300¥
Sat Link500¥
Low Lifestyle (1 month)2000¥

Vehicles
VehicleHandlingAccelSpeedPilotBodyArmorSensorAvailabilityModsCost
GMC Bulldog Stepvan05/109021681-Rigger Adaptation37500¥
Renraku Stormcloud-35/102533236-2600¥
Shiawase Kanmushi+12/101030018-1000¥
GM-Nissan Doberman "Ruckus 2.0"010/257533636Smartgun X3650¥Status: 2P left
GM-Nissan Doberman B010/257533636Smartgun X3650¥

Contacts 4 BP
ContactC/L
Splice (Hacker)3/1
Wild Mike (Fixer/Fence)3/3

Total: 350 = 50 + 170 - 10 + 118 + 18 + 4
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Junkrig

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« Reply #52 on: <02-04-12/1330:35> »
I'd love to get in the game and pickup Jack's character. I rethought him a bit to fit the team's needs but still maintain everything he's established IC so far. A few non-standard items, but they're mostly role playing related, so hopefully shouldn't be an issue. I tried to fix a couple of availability errors I came across (like alphaware wired reflexes, Avail:9) in the old charsheet. I'm happy to do up a proper bg, and char sketch.

Awesome game so far! I've loved catching up and reading the past year+ of story you've all written.

<<begin transmission...>>

Demographics
Archetype:Cyberlogician/Smuggler/Face
Name:Jonathan Foster
Alias:Jack Thievery, Jack, Rafter Jack
Matrix Handle:Rafter
Metatype:Elf
Sex:Male
DOB:2047-10-31
Age:24
Nationality:UCAS Chicago
Lifestyle:Custom (1,400¥ / mo.)
Physical Description:5’ 11” 170lbs, short-cropped brown hair, gray cybereyes.
Personality:Hard bastard zoner who works the southeast gate to the corridor.


Attributes (150 BP)
Physical________Mental________Special
BOD:3CHA:3(5)EDG:2
AGI:4(5)INT:4ESS:1.055
REA:3(5)LOG:3(4)INI:7(9)
STR:2(3)WIL:3IP :2

Stats
Health: 10P / 10S
Armor (B/I): 9/7

Positive Qualities (5 BP)
First Impression (+2 to Social Tests on First Meeting)
Negative Qualities (-35 BP)
Addiction (Mild) [Cigarettes: +1 Cha and +2 to enemy perception DP while smoking. -1 Cha after nicotine wears off (10 min).]
Addiction (Mild) [Betel]
Compulsive (Mild) [Gambler]
Records on File [Character Unaware]
*Signature [RFID Tagger - Leaves RFID tags in hard to reach places when exploring which visually feature his logo. He utilizes the tags for tracking notes on areas in his custom mapsofts or monitoring locations. He occasionally shares or sells the info on particular locations to friends or interested parties.]

His RFID Logo:


Active Skills (146 BP)___Rating_____________Notes
Electronics Skill Group2{3}{+1 PuSHeD}
Influence Skill Group3
Hacking (Exploit)3(5){6}{+1 PuSHeD}
Electronic Warfare1{2}{+1 PuSHeD}
Survival1
Infiltration (Urban)1(3)
Perception(Hearing)1(3){8 visual, 7 hearing/scent}{+3 Att. Coproc, +3 Vision Enhance, +2 Olfactory Boost, +1 Betel}
Climbing (Assisted)1(3){5}{+2 Synthacardium}
Parachuting (BASE Jumping)1(3)
Navagation (Urban)1(3){5}{+2 Orientation System}
Armorer (Armor)1(3){4}{+1 PuSHeD}
First Aid (Combat Wounds)1(3){4}{+1 PuSHeD}
Longarms (Battle Rifles)3(5)
Pistols (Semi-Automatics)1(3)
Dodge (Ranged)1(3)
Unarmed Combat (Martial Arts)1(3)

Knowledge Skills 21 free points
Street (INT)
Chicago Gangs2
Local Traders2
Safe Houses1
Chicago Politics1
Smuggling Routes2
Black Market Values2
Hacker Hangouts (VPNs)1(3)
Academic (LOG)
Parazoology1{2}{+1 PuSHeD}
Professional (LOG)
Electronics Theory1{2}{+1 PuSHeD}
Software Theory1{2}{+1 PuSHeD}
Armorer Theory (Design)1(3){4}{+1 PuSHeD}
Hardware Theory2{3}{+1 PuSHeD}
Gun Repair1{2}{+1 PuSHeD}
Interests (INT)
Street Drugs1

Language Skills
EnglishN

GEAR (39 BP - 195,000¥)

*items are assumed as part of lifestyle (no cost)
**items are non-standard and need GM approval

Augmentations (115,525¥)
Cyberware_______________Essence__Cost____Notes
Attention Coprocessor III0.39,000+3 Perception
Datajack (L. Forearm)0.1500¥Primary - used for Commlink / Sim
Datajack (R. Temple)0.1500¥Secondary - used for Helmet / Gear
Olfactory Booster II0.22,000¥+2 Perception (Scent) / Stench shutoff
Orientation System0.21,250¥+2 Navigation (even without Mapsoft)
Internal Air Tank0.25650¥2 hrs fresh air
Reaction Enhancer I0.365,000¥+1 REA. Used Std.
Wired Reflexes I211,000¥+1 REA, +1 IP
Cybereye III0.41,000¥12 Capacity (0 Remaining)
  Vision Enhancement III-2,250¥+3 Perception (Visual), Used Std.
  Smartlink-500¥+2 Smart Guns, Used Std.
  Lowlight Vision-500¥Used Std.
  Vision Magnification-500¥50x digital magnification, Used Std.
  Thermographic Vision-500¥IR / Heat vision, Used Std.
  Image Link / Recorder--Included with cybereyes
Cyberears I0.2500¥4 Capacity (0 Remaining)
  Ear Recording Unit--
  Soundlink--
  Select Sound Filter II-1,000¥Used Std.
  Damper-375¥+2 to resist sonic attacks, Used Std.
Body modsEssenceCostNotes
Tattoos (Full Body)01,500¥Regular black ink tattoos decorate his body from head to toe.
BiowareEssenceCostNotes
Muscle Augmentation I0.2(0.1)7,000¥+1 STR
Muscle Toner I0.2(0.1)8,000¥+1 AGI
Sleep Regulator0.15(0.075)10,000¥Sleep 3 hrs day, up to 48 hrs w/o fatigue.
Nictitating Membrane0.1(0.05)2,000¥+2 Resist tear gas / dust / flare compensation
Tailored Pheromones II0.48(0.24)15,000¥+2 CHA. Used Std.
Cerebral Booster I0.2(0.1)10,000¥+1 LOG
Synthacardium II0.24(0.12)10,000¥+2 Athletics. Used Std.
GenetechEssenceCostNotes
PuSHeD0.1(0.05)15,000¥+1 LOG linked skills

Hacking Gear (49,740¥)
HardwareCostNotes
Renraku Sensei (Novatech Navi OS)2,500¥Response: 2(4), Signal: 4, Firewall: 3(6), System: 4
   Response Upgrade2,000¥+2 to Response
   Firewall Upgrade3,000¥+3 to Firewall
   Response Enhancer I2,000¥+1 to Matrix Initiative
   Sim Module w/ Hot Sim/BTL Mod350¥Connected via L.Forearm Datajack
   Armored Case X500¥10/10 (B/I) Armor Rating
   Hardening VI150¥
   Customized Interface250¥+1 to Matrix Initiative
AR Gloves250¥Worn under his climbing gloves
Satellite Link500¥
Legit SoftsRatingCostNotes
Analyze4600¥Pro User Suite
Browse4-Pro User Suite
Edit4-Pro User Suite
Command4400¥
Purge4400¥
Encrypt4400¥
Reality Filter4400¥
Scan4400¥
Programming Suite44,000¥
Tacnet13,000¥
Datasoft: Personal Knowledge Base440¥*Fastidiously organizes everything he learns here.
Illegit SoftsRatingCostNotes
Armor46,640¥Eastern Tiger Palladium Bundle
Biofeedback Filter3-Eastern Tiger Palladium Bundle
Medic3-Eastern Tiger Palladium Bundle
Track4-Eastern Tiger Palladium Bundle
Attack44,000¥
Decrypt44,000¥
Defuse31,500¥
Exploit44,000¥
ECCM31,500¥
Sniffer31,500¥
Spoof44,000¥
Stealth31,500¥

Armor (5,320¥)
Armor______________Cost__B/I__Notes
Form Fitting Body Armor1600¥(6/2)Counts (3/1) for Encumbrance
Electrician's Jumpsuit (Urban Camo)620¥(0/0)Non-conductivity III
Helmet100¥*(2/1)Appears as a full brimmed hat with sensors along the band
   Lowlight Headlamp100¥*-Forward - Mounted on band of helmet
   Microsensor - Camera100¥*-Left - Mounted on band of helmet
   Microsensor - Camera100¥*-Right - Mounted on band of helmet
   Microsensor - Camera100¥*-Rear - Mounted on band of helmet
   Microsensor - Camera100¥*-Top - Mounted on band of helmet
   Microsensor - Motion50¥*-Rear - Mounted on band of helmet
SecureTech PPP System Shin Guards150¥(0/1)
SecureTech PPP System Vitals Protector200¥(1/1)
SecureTech PPP System Forearm Guards200¥(0/1)
SecureTech PPP System Leg Casings350¥(0/1)
**Smart Pack System (Urban Camo)500¥Integrates Climbing/Parachute Harness System and Smart Pack. A quick release allows for release of the smart-pack while retaining the harness and parachute on the wearer.
   Parachute (Standard)500¥Integrated near wearer's neck/shoulder area
   Microsensor - Geiger Counter50¥*
   Microsensor - Atmosphere I25¥*
   Microsensor - Barometric200¥
**Memory Wire Cloak (Urban Camo)1000¥(0/0)Fire Resistance III, Insulation III; Integrates over (and attaches to) smart pack. Memory wire within the garment rolls up or unfurls the cloak at the wearers will.
**Smart Pouch (Urban Camo)80¥*Essentially a smaller version of the smart “butt pack”. Used for misc. smaller gear needed at hand.
**Smart Pouch (Urban Camo)80¥*Essentially a smaller version of the smart “butt pack”. Used for holding his padded micro-drone carrying case (with 4 micro drones).

Guns & Ammo (6,900¥)
Weapon______________Cost__DMG__Notes
Colt Government 2066500¥5PHeavy Pistol - SA; 14(c); 1RC; -1AP; +2 Conceal
Integral: Electronic Firing   (-1 to hear where shot came from, +1 RC)
+Internal Silencer mod   400¥   (-6 to hear shot)
+Internal Smartgun mod   500¥   (+2 to DP; camera; laser range finder; fire by thought)
+Skinlink mod   50¥*   (Communicates through DNI)
AVC-7.622,800¥7PBattle Rifle SA/BF/FA; 30(c); 7(8)RC; -1AP; +4 concealability
Integral: RC   (Chamber design provides 1pt RC)
+Gas Vent 3 (barrel mount)   400¥   (Provides 3pts RC)
+Bipod (bottom rail)   100¥*   (1pt RC as foregrip or 2RC deployed w/ complex action)
-Barrel Reduction   10¥*   (-1 Conceal; Range is 80, 200, 400, 600)
-Sling (one point)   50¥*   (-2 to conceal; 1RC)
-Personalized Grip   100¥*   (Provides 1RC)
-Small Firing Selection Change   300¥   (Allows full autofire)
-Powerd folding Stock   100¥*   (Free action to deploy; provides 1pt RC [unlike sling is cumulative with deployed bipod])
+Smartgun system (top mount)   400¥   (+2 to DP; camera; laser range finder; fire by thought)
++Lowlight camera   100¥*   (Allows smartgun to function in low light)
++Vision Magnification   100¥*   (50x optical zoom)

6x clips w/Explosive Ammo   930¥   Red tape; 30 rounds 7.62x51 explosive fragmenting; +1DV
2x clips w/Capsule Rounds   180¥   Green tape; 30 rounds 7.62x51 gel capsules; +2AP stun
74x KE-IV Toxin   740¥   Power 8; instant; acid damage; contact/ingestion
2x clips w/Explosive Ammo   150¥   Red tape; 14 rounds .45 explosive fragmenting; +1DV
1x clip w/Capsule Rounds   42¥*   Green tape; 14 rounds .45 gel capsules; +2AP stun




Supplies (6,115¥)
Subvocal Microphone50¥*Worn
Microsensors - Motion (4)200¥In gear pouch.
RFID Stealth Tags (100/100)25¥*In gear pouch. Custom with logo
RFID Tag Eraser150¥In gear pouch.
Data Chips (15)15¥*In gear pouch.
Autopicker VI1,200¥In gear pouch. +6 to Locksmith
Glasscutter10¥*In gear pouch.
Monofilament Chainsaw300¥Small - 12" blade. In smart pack.
Climbing Gear200¥Worn.
Grappling Gun500¥In smart pack.
Microwire Rope 2x 100m100¥*In smart pack.
Respirator VI150¥Worn. +6 to Toxin Resistance
Survival Kit100¥*In smart pack.
Med Kit VI600¥In smart pack. +6 to First Aid
Betel 100/100100¥*In gear pouch.
**RFID Mesh "Stick-n-tag" Rounds (14/14)140¥*In gear pouch. These are custom built RFID mesh tags embedded onto shockless Stick-n-shock rounds. 1 clip (14c). No logo.
RFID Mesh Tags (60/60)120¥*In gear pouch. Custom with logo
Survival Knife50¥*Worn near thigh.
2 packs of cigarettes12¥*1 in smart pouch, 1 in smart pack.
Carton of cigarettes60¥*At home.
Spy-Fly Drone2000¥In protective case in smart pouch.
Trade Goods815¥Misc small trade supplies.


Lifestyle (1,400¥ + 10,000¥ for shops)
Custom (1 mo. paid)
[Comforts:1, Entertainment:1, Necessities:3, Neighborhood:0, Security:3]
His pad is in ABC turf.
   Armorer Shop (5000¥)
   Hardware Shop (5000¥)


Contacts (15 BP)
ContactC/L
Wild Mike (Fixer / Fence)3/3
AdvSet (Hacker / Warez Board SysOp)2/2
Doc Cutty (Street Doc)1/3
Calypso Blue (Union Lieutenant)1/2
Cynthia Mars (ABC Arms Merchant)2/2

Build Point totals:  350 = 30 (Metatype) + 150 (Attributes) + 5 (Pos. Qual) - 35 (Neg. Qual) + 146 (Skills) + 39 (Resources) + 15 (Contacts)
Edit (3/3/2012): eek, just noticed I had 8 extra BP in my skills by mistake. Lowered pistols and e. warfare by 1 each to fix.
« Last Edit: <03-03-12/2319:36> by Junkrig »
Jack, CD, IC | OOC | Charsheet & Bio
I stole these: Matrix; Subvoc; Speaking; Thinking

Kontact

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« Reply #53 on: <02-06-12/0035:57> »
I tried to fix a couple of availability errors I came across (like alphaware wired reflexes, Avail:9) in the old charsheet. I'm happy to do up a proper bg, and char sketch.

Awesome!  I'm hoping to get this hopping again, but I'm in kind of a heavy work period right now.  2 weeks from now, I'll be back to doing regular posts err day.

As to alpha wires, if you don't think it fits the game, that's cool, but there's no increased availability on alpha/beta/delta gear.  That's a popular house rule, but not a hard rule.  The increased cost is the only thing, mechanically.

I'll take a quick look at your changes and then we can work out how to re-introduce the character over pm. :)

Crossbow

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« Reply #54 on: <02-08-12/1123:33> »
I was wondering what happened to you Kontact, believe me I understand the work thing, I was at work more than I ever have been the last couple of weeks, if you don't count military deployments.

I am encouraged that you are will to let someone new in again, not only to finish this story but to keep playing.  Digger is just about the only gaming I do right now so I am not giving up on him.

inca1980

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« Reply #55 on: <02-08-12/1321:22> »
Yeah, the real world grabs all of us from time to time....even the legendary Prime Runner Kontact. 

Xzylvador

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« Reply #56 on: <02-08-12/1353:19> »
Will be here when the game picks up again.

Junkrig

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« Reply #57 on: <02-08-12/2205:12> »
Cool!  Really excited to pick this character up and join the game. Sorry for the delayed response, I was out of town for a few days for school.  I will shoot you a pm Kontact and should be around to discuss ideas pretty much any time. I think I can post about once a day but not much more than that (unless everyone happened to be posting in the PST evenings).

As to alpha wires, if you don't think it fits the game, that's cool, but there's no increased availability on alpha/beta/delta gear.  That's a popular house rule, but not a hard rule.

I don't know enough about Chicago or what Jack's previous background was to say whether they fit or not, just wasn't aware of the house rule. No matter, the 11,000¥ was better spent on the upgraded commlink, etc. Is there a compendium of common house rules we're running with I can reference? If not, no problem, I'm fairly easy and happy to pick it up as we go along. Much more in it for the story than the mechanics.  I just picked up a copy of Feral Cities so I'll try and familiarize myself with the CeeZee a little more and I'll try and read through the last half of the OOC thread before things pick up. Glad to hear everyone's still excited to run.  ;)
Jack, CD, IC | OOC | Charsheet & Bio
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Kouryuu

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« Reply #58 on: <02-09-12/1032:11> »
Just checking if you still have a free spot and would like one more player.

Not a priority, but i know most of you from other games and this seems a good one so.

If you do i would like to create a Character, as in my opinion i could never play the character like the player intended him, it's much more of a challenge, but this is not always bad, is it?
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
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Kontact

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« Reply #59 on: <02-09-12/2300:44> »
I don't know enough about Chicago or what Jack's previous background was to say whether they fit or not, just wasn't aware of the house rule. No matter, the 11,000¥ was better spent on the upgraded commlink, etc. Is there a compendium of common house rules we're running with I can reference? If not, no problem, I'm fairly easy and happy to pick it up as we go along. Much more in it for the story than the mechanics.  I just picked up a copy of Feral Cities so I'll try and familiarize myself with the CeeZee a little more and I'll try and read through the last half of the OOC thread before things pick up. Glad to hear everyone's still excited to run.  ;)

I try to go by the book as much as possible to keep everyone on the same page regarding a character's capabilities.  All rules clarifications and house rules should be included in the character creation rules or will be mentioned in the OOC thread before they come into play.  I'll let you know if something you try to do goes soundly against world-logic, such as trying to smash through a reinforced door with a jacked up 40-pound robot. ;)

As far as a commlink goes, the whole of Chicago is a massive dead zone.  Without a satellite dish and a clear sky, it's going to be a wired-only matrix.  That's not to say that you can't run a commlink on the old wired LTG/networks where they're still in service, just, don't expect it to be too helpful in the wasteland.
« Last Edit: <02-09-12/2316:53> by Kontact »

 

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