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[IC] UB 10 -- finished

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inca1980

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« Reply #180 on: <06-09-14/1144:27> »
@Storm:
Quote
OOC:  9d6.hits(5)=4.  Using Edge.  5d6.hits(5)=3.  8 hits, spell misses.
The chrome beast starts to adjust to the sudden change in its situation and it dives out of the path of your second blast of energy, nimbly leaping closer and closer to you so fast you can barely react even with your heightened reaction times.  It jams it's chainsaw arm through the hole in the barricade and tries to impale you on it. 
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OOC: Exotic Weapon Chainsaw 4 + Logic 6 + VR2 + Charge 2 - Awkward attacking through wall 2 - electricity 1[Acc 5 + 4] = (11d6.hits(5)=1).  1 hit.  Roll defense with -1 for reach.  After that everyone roll initiative again.
« Last Edit: <06-09-14/1146:58> by inca1980 »



Ren

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« Reply #183 on: <06-10-14/0553:28> »
"Speech", Matrix, >>Text<<, Thoughts, Astral
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inca1980

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« Reply #184 on: <06-10-14/0943:41> »


Quote
OOC: Lynx init: 4d6+10=21. Storm goes next.

IP1CT2: Storm-27, Lynx-21, Stake-20
Wound: Storm-{1P(d)}, Lynx-{6P,4P}, Zach{12P,overflow}}
« Last Edit: <06-16-14/0917:10> by inca1980 »

Thermo

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« Reply #185 on: <06-24-14/0735:04> »
Storm contemplates sending a lightning ball at the drone, but it's too close and any mishaps in judging the distance will result in both her and Stake getting cooked, especially standing on the metal balcony. She takes a few steps down the balcony to get distance between her and that chainsaw, making sure she keeps it in her line of sight. She violently pulls Stake backwards with her as she moves, trying to get him out of harms way as well, as she knows the dwarf's not as fast as either her of the beast. [Free action] She drops the Silence spell as well as the Invisibility spell on Zach.

Time to gamble with the devil for all the novacoke, as the expression goes.

She readies a blast of fire to slice this bastard in two. Before casting the spell she grabs a third pinecone [F10 reagent] and crushes it, her hand now thick with shards of pine resin and dried blood.

Cast F8 Flamethrower: Spellcasting(10)+Magic(4)+Power Focus(4)+Specialization(2)+Mentor Spirit(2)-Sustaining(3) [Reagent: 10] (19d6.hits(5)=3)

Edge re-roll (16d6.hits(5)=5) 3+5=8 hits total

Drain(8) resist: Cha(11)+Wil(9) (20d6.hits(5)=7) 1 Drain

[OOC: Storm's not using her Spellslinger glove (assuming it needs wireless mode) to avoid having it hacked and cooked. Thing's too valuable to waste. Also don't want to turn on wireless mode so this beast doesn't hack any of her cyberware systems. If the Spellslinger doesn't need wireless (skinlink?) then Storm's got a couple more dice to roll.]

inca1980

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« Reply #186 on: <06-24-14/1254:09> »
Quote
OOC: Defense pool 11 + good cover 4 = (15d6.hits(5)=5).  -1 also for electrical damage is still 3 net hits.  Incoming is 11P with -8 AP.  Body 6 + Armor 12 - AP 8 = (10d6.hits(5)=0), takes 11P, catches fire as well.

@Stake:
The shards of pinecone light up and as you feel them burn your hand the flame instantly shoots out toward the flailing chainsaw arm and hits it dead on, you see it turn red hot and the glow spreads down the arm and then out of sight as it spreads to the body hidden by the wall.  The magical fire takes hold of the whole monstrosity and she lets out a screech that reverberates through the alley now that your silence spell is finished.  She gives one more violent shudder and the chainsaw powers down and goes limp, the mechanical arm holding it glowing red hot and hanging out of the hole in the wall until the hole thing melts into a glowing molten puddle on the floor. 

Quote
OOC: We're out of initiative, Agility + Reaction (3), (Stake gets a +1 due to his size) to get through the hole in the wall without touching the molten metal, if you fail resist 8P, with -8AP.   Zach went down on IP2CT1, so with a Body 4 he has 33 seconds more to live.

IP1CT2: Storm-27, Stake-20
Wound: Storm-{1P(d),1P(d)}, Zach{12P, 2 boxes of overflow}}
« Last Edit: <06-24-14/1339:11> by inca1980 »

Thermo

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« Reply #187 on: <06-24-14/2030:49> »


Storm bows her head in concentration, ready to make a very important contract. She summons an icestorm elemental to do her bidding, knowing that the price for this particular deal would be steep.

Summon F8 Air Spirit: Summoning(7)+Magic(4)+Power Focus(4)-Sustaining(3) (12d6.hits(5)=4)

Summon Resist: Force(8) (8d6.hits(5)=4) no net hits

Drain(8) Resist: Cha(11)+Wil(9) (20d6.hits(5)=10) no drain

The entire deal was over in a flurry. The spirit wasn't interested. Damn it. A whole second had passed, leaving Zach that much closer to death. Time to try again.

Summon F8 Air Spirit: Summoning(7)+Magic(4)+Power Focus(4)-Sustaining(3) (12d6.hits(5)=3)

Summon Resist: Force(8) (8d6.hits(5)=1) 2 net hits

Drain(2) Resist: Cha(11)+Wil(9) (20d6.hits(5)=6) no drain

F8 Air Spirit, optional powers Movement and Energy Aura: Cold

As the deal is negotiated with the powerful spirit, Storm knows it will take a considerable sacrifice to seal the deal. She grabs a lump of molten metal from the remains of the drone and holds it in the palm of her hand. The flesh sizzles as the shards of the pinecone light on fire, producing an sooty black flame that dances from the palm of her hand. The pain is excruciating and exhilarating at the same time.

Though she normally uses telepathic commands when dealing with her summoned allies, she says this one out loud so Stake can hear her commands:
"Noble spirit, your first task is to use your gift of Movement on this dwarf to allow him to reach our fallen comrade. Your second task is to cool the molten metal left by the metal monstrosity to allow him to pass through unharmed. Do these things and you have fulfilled your bargain."

Storm bellows at the dwarf standing next to her:
"GET IN THERE AND STABILIZE HIM! THERE'S A MEDKIT IN HIS BACKPACK!!!"

Ren

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« Reply #188 on: <06-25-14/1304:46> »
Stake was already sizing up the hole, to see how to get through, when he felt the cold and heard the commands of Storm. This was one of those rare occasions when he felt glad having a magician nearby, and he felt conflicted by it as usual, but pushed all those feelings in the back of his mind. He waited for the icy spirit to do its thing, waiting for the all clear sign to race to their fallen companion.
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inca1980

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« Reply #189 on: <06-25-14/1349:46> »
@Stake:
The icy apparition blasts the hole with cold and in only a few seconds the red hot molten metal has turned shiny and white. 

Quote
OOC: you can pass through now no problem and make it to Zach in time to roll a stabilization test.  First Aid/Medicine + Logic + Medkit [Mental] (3) test.  Then after that you can try a healing test as normal with -2 cuz Zach is awakened. 

Ren

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« Reply #190 on: <06-25-14/1540:34> »
As soon as the way was clear, Stake ran up to Zach's recumbent form. He didn't forget elementary caution, so he kept his attention on his surrounding until he reached his teammate, then he opened Zach's pack without hesitation and reached for the medkit. Attaching tubes and sensors in a hurry, he cursed himself in his thoughts. Should have taken those Medicine 101 courses. But no, i had to make a timetable-calculator instead. The code was so beautiful, how it swirled, and organized every single piece... No! Don't think about it! Concentrate, before your buddy bleeds to death! Letting the medkit make the suggestions, he applied each patch and dose and bandage carefully.
Quote from: OOC
For the initial test: LOG(7) - defaulting(1) + Medkit(6) [Mental(11)] (12d6.hits(5)=4)
For the healing: LOG(7) - defaulting(1) + Medkit(6) - magical(2) [Mental(11)] (10d6.hits(5)=3)
Spending Edge to reroll: LOG(7) - defaulting(1) + Medkit(6) - magical(2) - hits(3) [Mental(11)] (7d6.hits(5)=4)
7 hits altogether, so that heals Zach 5 boxes (Threshold of the test is 2 according to the book).
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inca1980

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« Reply #191 on: <06-26-14/0945:32> »
@Stake:
You feel blood begin to soak into your pants as you kneel next to Zach and and carefully unzip his chameleon suit to expose his bare chest in order to properly position the medkit.  Lying on his back, the device looks almost like a cybernetic alien attached to the Russian ork once all its sensors and tendrils have been connected to various points of his anatomy.  Nanites quickly spread throughout his circulatory system and begin the careful work of performing close to a million micro-cauterizations of individual arteries, veins and even capillaries.  Within seconds the medkit alerts you that stabilization of the bleeding has succeeded and resuscitation will commence.  5, 4, 3, 2, 1, CLEAR and a jolt from the defibrillator literally lifts him off the ground.  Nothing......5, 4, 3, 2, 1 CLEAR, and his chest lifts up once more.....nothing.....his heart-beat shown on a tiny display on the face of the medkit stays as just a flat line.  5, 4, 3, 2 ,1 CLEAR and this time instead of Zach's chest only lifting about a foot off the ground, he instead shoots into an upright sitting position panting uncontrollably,  his eyes wide as silver dollars and his face shining with sweat and smeared with blood.  Even before getting his bearings he begins impatiently disconnecting tendrils of the medkit, yet his face still looks in shock.

You breathe a sigh of relief and notice how moments ago you had called him "buddy" to yourself.  Hardly a few days ago you remember opening the door of Jordan's workshop to that ork and elf and that was the moment your peace of mind ended.  You could see the fear behind the tough masks any serious runner knows how to cultivate.  Why in the Great Ghost's name did you ever accept to look at that drone?  But you DID accept, and you've been in the shadows long enough to know that ANY time you accept a job, there are risks involved.  Now that you're kneeling in Zach's blood and the three of you have survived another harrowing attack together, maybe its not just circumstance which has kept you in the company of these two individuals.  Maybe you're starting to believe that the three of you are actually quite a good team that can pull through in the nick of time;  not just running together for the pay day, cuz as far as you can tell your next pay day is no-where in sight, but helping each other out because maybe you all actually care.
« Last Edit: <06-26-14/1101:50> by inca1980 »

Ren

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« Reply #192 on: <06-27-14/0955:45> »
This wasn’t the time to ponder about some serious philosophical issues, so Stake shut this train of thought in the back of his brain, to continue at a later time. He couldn’t help wondering for a second, though, if he felt the same way about the crazy elf woman.

What was sure, that together, they seemed to be an efficient trio, and they still had work to do. Even though Zach was hurt and probably would be somewhat hindered in his further activities, they should go on scouring the area inside the magical walls Storm mentioned.

He spoke loud enough for Storm (who was hopefully closer inside by this time) to hear as well. ”Did everything I could. Shall we go on?”
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Thermo

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« Reply #193 on: <06-27-14/1101:29> »
Storm watches as Stake stabilizes Zach and nods to herself with a feeling of satisfaction. They'd managed to survive, all three of them, to fight another day.

She steps gracefully through the melted hole in the wall and walks over to the still-seated Zach and puts her hands on his wound. She looks almost sad when she says a single word to the battered ork.

"Sorry."

Electricity arcs between her hands, writhing its way deep into the wound.

Cast Heal [Force:6] Spellcasting(10)+Magic(4)+Power Focus(4)-Sustaining(3) (15d6.hits(5)=5)

Drain(2) Resist: Cha(11)+Wil(9) (20d6.hits(5)=6) no drain

inca1980

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« Reply #194 on: <06-30-14/1015:36> »
Quote
OOC: That means Zach heals up a total of 10 boxes of damage.  He was 2 boxes into bleed-out overflow, so that leaves  him looking bright-eyed and bushy-tailed with 2 boxes of physical damage.

@Zach:
You feel the life flow back into you and the wound in your back has subsided to a dull ache. 

@Everyone:
The double doors of the operating room are still swinging slightly back and forth but you can't see beyond them. 

 

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