Will post my character later today (sorry for the delay, had a busy weekend). A question to the GM: what is your take on a custom magical tradition? I imagined a 'necromancer' who is closer to the role of a priest. His belief is that the souls of ancestors come back to influence the fate of their descendants. These spirits can only act through physical beings (possession-type tradition). Technically it is almost the same as voodoo, just using beast spirits instead of water.
Also, the question is about if you allow possession traditions.