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[OOC] Chicago Depths: Rolls and discussion

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Crossbow

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« Reply #1095 on: <01-21-12/1014:10> »
Ok Kontact, so how much capacity do we have between the three of us?  That is, how many crates made it and how many loaded boxes could the characters reasonably move at a time?

Also pulling up that wine database and start trying to find the best bottles from what is left.  Digger will probably fail to resist the urge to see what they could have had, if not for the poor slots that died in here.

He will also be looking for a good bottle or two to sample right away, especially if the capacity and supply don't measure up in our favor.


Kontact

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« Reply #1096 on: <01-21-12/2323:35> »
Each bottle should weigh about 1 kilo.  There are roughly 80 bottles, so figure your loads based on your expected lift and carry limits.

The plan, as I recall, was to use cardboard boxes and R6 freeze foam to create blocks for transport.   To consider is the fact that the foam will start with an armor and structure rating of 6, but that rating will drop every hour.  So, unless you plan to leave immediately, you might want to hold off packaging everything.

There are a few standouts, but the wines range from 5,000 to 1,000 dollars a bottle, averaging at 2,000.


Also, this is a good karma pit stop.  Getting to the top is the first step in escaping with your life!

10 karma for er body!
« Last Edit: <01-21-12/2332:07> by Kontact »

Xzylvador

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« Reply #1097 on: <01-22-12/0624:47> »
Quote
Getting to the top is the first step of many steps on the long and perilous road in which might possibly lead to a minuscule chance of hopefully escaping with your life!
Fixed that for you.

inca1980

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« Reply #1098 on: <01-22-12/1556:33> »
Nice!  Can we spend it right away?

Kontact

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« Reply #1099 on: <01-23-12/1844:39> »
For sure.

Xzylvador

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« Reply #1100 on: <01-24-12/0802:12> »
Devoted summons a watcher and orders it to warn them if anyone or anything approaches them.
Summoning + Magic (7d6.hits(5)=4)

Only using 2 hits and buying off the drain if that's okay.
Will narrate later.

Kontact

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« Reply #1101 on: <01-25-12/0346:40> »
Watcher drain?  Not a problem. 2S bought.

inca1980

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« Reply #1102 on: <02-15-12/1600:34> »
So my Machete's idea is that we ask the AI for an exit to the open air, have Devoted magically levitate whatever he can along the outside of the tower, and whoever can't go with him will go through the tower along with Machete.  We meet outside.  If we can strip the top off that huge table in the executive office then that would be perfect.  Just blow a whole in those huge windows and we can use that as a platform to get out.  Of course we need the AI's permission first.

To lift something the Threshold for the spell is 1 per 200kg.   The four of us + the payload wouldn't be more than 600 kg which is a threshold of 3.  He'd really be lifting the platform and we'd be riding the platform. 

Xzylvador

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« Reply #1103 on: <02-18-12/0540:11> »
Don't forget the BC... kind of makes it a bit harder.
Can spirits counterspell?

Edit: Could use the air spirit's movement power to transport the package. This can't be counterspelled, right? The power's capacity is restricted by Body though, how much body would the wines have?
« Last Edit: <02-18-12/0550:25> by Xzylvador »

inca1980

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« Reply #1104 on: <02-18-12/1517:06> »
All we need is force 3...so if he casts at force 5 we should be good

Junkrig

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« Reply #1105 on: <02-20-12/0108:20> »
Since Jack's been teaming with Gardener, and Jack's an ABC collective member with combat medic training, he pretty much had to apply first aid.

I thought I'd go ahead and roll up some first aid for Gard:

Logic 4 + First Aid 1 + Specialized: Combat Wounds 2 + PuSHeD 1 + First Aid Kit VI 6 (14d6.hits(5)=8)

Except I forgot to add in modifiers of -3 (Bad conditions) and -3 (Implants), so 14 8d6.hits(5) → [5,5,6,5,6,3,4,3,4,2,3,5,6,5] = (8 5) ... with a threshold of 2, that should at least help him recover 3 boxes of stun. Not great, but better than nothing. If he's conscious now that might have helped with moving him to a better position.

Yeah, he'd be awake,  He only filled his stun track, and, applying first aid, you get to decide whether it's against one track or the other.  So you heal stun, and his stun track is no longer full, which means he should wake up.


It seemed to be a bit after 5:30p when Gardener got knocked out, and the sun is down now, which makes it a bit after 6:30p.  Once Gard woke up, Jack spent about an hour with him while Gard rested. Jack spent his time scanning the video of the teams progress (including the interactions with the hive and the elf actor) that CodeMonkey had been saving and sharing with the team. If I can't assume that, let me know and I'll roll to hack into Code's commlink to get that info... figure it'd help to know what's been going on with the team.

If it's cool I think Gardener should probably roll to see how much stun has been healed at this point, and Jack and Gardener will either still be hanging out on 104, or are just now walking in the door to the wine cellar, depending on how much time has elapsed to have given Gard a full hour to rest.

Also...

I rewrote Jack's skills a bit when I picked him up, so in keeping with that, it's safe to assume he's dropped RFID mesh tags along the way, giving us a breadcrumb network from the ground floor on up. Once he realized that the team only had an ad-hoc network share in place he either invited everyone to join a centralized tacnet (rating 1), or if anyone had objections to that he deployed the software to them so we can run a decentralized tacnet. Either way is fine with me, and I guess we should just assume centralized unless anyone objects.
Jack, CD, IC | OOC | Charsheet & Bio
I stole these: Matrix; Subvoc; Speaking; Thinking

Kontact

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« Reply #1106 on: <02-20-12/0111:08> »
All we need is force 3...so if he casts at force 5 we should be good
If he casts at force 5 and gets 5 hits...

There are emergency descenders in the executive floors of the building.  They're a cable and harness system used for quick evacuating skyscrapers in case of emergency.  They're not meant to carry very much weight though.  A troll or an orc wouldn't be able to use one, but the team could try to use it to repel down the side of the building. 

Kontact

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« Reply #1107 on: <02-20-12/0158:45> »
It seemed to be a bit after 5:30p when Gardener got knocked out, and the sun is down now, which makes it a bit after 6:30p.  Once Gard woke up, Jack spent about an hour with him while Gard rested. Jack spent his time scanning the video of the teams progress (including the interactions with the hive and the elf actor) that CodeMonkey had been saving and sharing with the team. If I can't assume that, let me know and I'll roll to hack into Code's commlink to get that info... figure it'd help to know what's been going on with the team.

If it's cool I think Gardener should probably roll to see how much stun has been healed at this point, and Jack and Gardener will either still be hanging out on 104, or are just now walking in the door to the wine cellar, depending on how much time has elapsed to have given Gard a full hour to rest.

Also...

I rewrote Jack's skills a bit when I picked him up, so in keeping with that, it's safe to assume he's dropped RFID mesh tags along the way, giving us a breadcrumb network from the ground floor on up. Once he realized that the team only had an ad-hoc network share in place he either invited everyone to join a centralized tacnet (rating 1), or if anyone had objections to that he deployed the software to them so we can run a decentralized tacnet. Either way is fine with me, and I guess we should just assume centralized unless anyone objects.

Should have been about 6:15 or later when Gardener got plugged.  Code spent a long time in the recording booths above the set repairing hardware to get the video of the bug hive.  As to Code's link, he would have been sharing any sensor feeds he had access to.  Archived stuff might not be immediately accessible, but you've had less time to pour through it than you might have thought - about a half hour total.  Hacking his comm might have been necessary, but with no one to respond to any alerts, there's pretty much nothing to stop you from doing whatever you like while the system ineffectively tries to boot you.  So that's a wash.  On the tech side, centralized would be the only way to run the TacNet since only one person has the software to run it.

Junkrig

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« Reply #1108 on: <02-20-12/1117:52> »
Should have been about 6:15 or later when Gardener got plugged ... but you've had less time to pour through it than you might have thought - about a half hour total. 

So ka. After checking in with Gardener and applying first aid, Jack would've hung out for a bit to make sure he was OK, grabbed what recordings he could, skimmed key frames, and then paid attention real time for the last few minutes during the scene with the AI and Code's death. Jack's currently en route to the rest of the team.
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I stole these: Matrix; Subvoc; Speaking; Thinking

Crossbow

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« Reply #1109 on: <02-21-12/2131:08> »
Once the bottles are secure, Digger will look for and check out the decender systems, looking for multiple systems.

 

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