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[OOC] Chicago Depths: Rolls and discussion

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Crossbow

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« Reply #1110 on: <02-21-12/2133:26> »
Also, Digger will try to touch base with his paizans below.

Junkrig

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« Reply #1111 on: <02-24-12/0133:57> »
Not sure how much this is going to help, but just to see how Jack's feeling about the conversation... Rolling to Judge Intentions (Cha 3 + Int 4) (7d6.hits(5)=2)
Jack, CD, IC | OOC | Charsheet & Bio
I stole these: Matrix; Subvoc; Speaking; Thinking


Kontact

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« Reply #1113 on: <02-24-12/0240:10> »
Once the bottles are secure, Digger will look for and check out the decender systems, looking for multiple systems.

Should be able to bounce a signal down to Code's van below.  The emergency descender system is hooked up where the building has its corkscrewing divot.  A window can be blown open on every floor and will fall to the ground to anchor the line.  Harnesses can be attached to the line, which is a loop of wire with a pulley on the frame in the tower and a pulley on the ejected window at ground level.  The descent speed is controlled by a sort of reverse motor which provides increased resistance to increased weight so that speed can be normalized within its weight limits.  Once again, this system was not designed with orks or trolls in mind.  Also it hasn't been inspected in a long time.

Kontact

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« Reply #1114 on: <02-24-12/0251:48> »
opposed  11d6.hits(5) → [2,4,1,4,6,1,6,5,3,6,2] = (4)
No ulterior motive is apparent from the AI's questioning.

Looking around, you can see no other cameras besides those on the smartgun systems of the weapons in the lobby.  There is no evidence of violence or bloodshed in the area, despite what you know of the two corpses above.  There's also no evidence of any free-wheeling cleaning robots, yet the place is spotless and the air is fresh.

Xzylvador

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« Reply #1115 on: <02-24-12/0542:40> »
Sorry for slow posting, but the pace and pauses combined with my lack of connection with the character are making it kind of hard to find inspiration.  I'll try to hang on and finish this game as good as I can, but I just don't see my playing Devoted after that.

Crossbow

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« Reply #1116 on: <02-24-12/1121:45> »
Xyl, I know I am not the GM, but if we can continue beyond this, you should get first dibs.  Just saying

Junkrig

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« Reply #1117 on: <02-24-12/2242:10> »
For what it's worth, I agree... I think you've done an amazing job picking up a really odd character, running with it, and making the character believable and maintaining him "in character"... kudos, Xzylvador!  I hope the sandbox style of the game lends itself to further adventures past this tower run that you'll want to stick around for.

Edit: Ha, I guess I shouldn't assume any of us actually survive this tower...... ;)
« Last Edit: <02-25-12/2300:23> by Junkrig »
Jack, CD, IC | OOC | Charsheet & Bio
I stole these: Matrix; Subvoc; Speaking; Thinking

inca1980

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« Reply #1118 on: <02-27-12/1522:21> »
None of us upstairs can hear what the AI is saying to Jack, right?  Or are we also listening along on Jack's comm?

Junkrig

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« Reply #1119 on: <02-27-12/1549:25> »
We're on a tacnet and cyberears are one of the senses Jack's contributing, so I'd wager you can hear everything if we're within range of each other. 
Jack, CD, IC | OOC | Charsheet & Bio
I stole these: Matrix; Subvoc; Speaking; Thinking

Crossbow

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« Reply #1120 on: <02-28-12/2228:24> »
Only problem there is your timeline, not sure when we get your feed, but Digger will be happy to know jack is still kicking.

Junkrig

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« Reply #1121 on: <02-28-12/2241:58> »
I'm pretty sure we're caught up? I believe it's now a bit after 6:30P, and I'm in the main lobby just below you. Signal 2 should cover a 40m radius, so unless the rooms are RF shielded, or I'm way off base, Digger should've also gotten my earlier message:

Currently... (6:30 PM)
Subvocally - "Yo guys - Jack's heading up, easy on the triggers."

I think the tacnet (rating 1) in place is assumed from my other earlier post, but since no one has rejected the idea I think we were running on the idea that it is in place and communications are go. If someone's just now tuning in to the conversation (distracted with other jazz) Jack archives all of this runs feed from his multiple cams and makes it accessible, so just skip back two minutes in the conversation and your character can review the whole conversation between Jack and Hector IC.
Jack, CD, IC | OOC | Charsheet & Bio
I stole these: Matrix; Subvoc; Speaking; Thinking

Kontact

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« Reply #1122 on: <03-01-12/2110:13> »
It's about 6:45 at this point.  Machete did a detailed search of the upstairs office and then wen down and boxed up 80 wine bottles.  That took a bit of time.

Junkrig

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« Reply #1123 on: <03-02-12/0012:55> »
So then is it 6:45p for everyone at this point?

Jack, CD, IC | OOC | Charsheet & Bio
I stole these: Matrix; Subvoc; Speaking; Thinking

Kontact

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« Reply #1124 on: <03-03-12/2210:57> »
Jack would probably be catching up.  about 10-15 minutes behind the others so that this whole conversation would be going on while the others search the top floors. 

Not to say they can't join the dialogue..