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[OOC] Chicago Depths: Rolls and discussion

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joe15552

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« Reply #45 on: <11-30-10/0835:29> »
Devoted's position on the ground would be so that when he looks up, he sees about what we see in that snazzy spiral photo Kontact posted.

Kontact

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« Reply #46 on: <12-01-10/1918:42> »
etheeerial.....  come out and plaay-yay...

If he's not here by the morrow, I'll just teleport him to the car so we can get down to business..

The Laughing Man

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« Reply #47 on: <12-02-10/0252:32> »
Sorry for bailing on you guys! Between Thanksgiving and Finals I've been swamped. On top of that I'm taking my Network+ Certification exam tomorrow so needless to say my head hurts from regurgitating facts.

From reading I can tell thanksgiving has slowed down progress for you chums as well. Kontact would you mind if I posted my char sheet tomorrow and jumped in a little late?

Crossbow

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« Reply #48 on: <12-02-10/0312:42> »
Hey Laughing Man, Kontact still has you as part of the group in the character thread, so I would go ahead and post it

etherial

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« Reply #49 on: <12-02-10/1003:59> »
etheeerial.....  come out and plaay-yay...

If he's not here by the morrow, I'll just teleport him to the car so we can get down to business..

I've been following the thread, I'm just not sure what the intel is on the locking systems we're going to have to go through. Will the team need its best hacker to get into the wine cellar, or am I better off on the ground playing backup?

Crossbow

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« Reply #50 on: <12-02-10/1355:55> »
etheeerial.....  come out and plaay-yay...

If he's not here by the morrow, I'll just teleport him to the car so we can get down to business..

I've been following the thread, I'm just not sure what the intel is on the locking systems we're going to have to go through. Will the team need its best hacker to get into the wine cellar, or am I better off on the ground playing backup?

Especially with Laughing Man having shown up I think I would prefer Codemonkey on the climb since none of the rest of us that are up there appear especially adept at defeating electronic security, we have maglocks and physical covered but if there is something cute up there we need a tech wiz.
« Last Edit: <12-02-10/1402:27> by Crossbow »

AJBuwalda

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« Reply #51 on: <12-02-10/1716:54> »
Lets just start climbing that sucker and see where we go from there.
Greetings from the Netherlands, comrade!

Kontact

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« Reply #52 on: <12-02-10/1839:51> »
I've been following the thread, I'm just not sure what the intel is on the locking systems we're going to have to go through. Will the team need its best hacker to get into the wine cellar, or am I better off on the ground playing backup?

Ah, good to see you're here.  If you have questions like this, please, ask!

The building was constructed in the early 50s and, like I said, the organic sort of layout suggests a young elven architect.  You can't say for sure if the solar collectors on the upstairs windows are still functional, but the auto-tint of the glass still kills your drone's attempt at shining a light in to the upper 40 floors.

Crossbow

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« Reply #53 on: <12-02-10/2006:19> »
Not really clear what you are telling me with the new IC statement, I assume this landing is some kind of necessary waypoint that I can't get around, because if I could I would.  Rickety and bowed is bad enough, rickety, bowed and awkwardly out of the way is all kinds of bad news.

If I have to go that way to continue ascent, I am assuming a climbing roll is necessary.  I am not going to assume pool modifiers, so I will roll 13 dice: 4 skill + 7 Strength + 2 Claws

http://invisiblecastle.com/roller/view/2788154/

13d6.hits(5) → [6,4,4,5,6,6,5,1,2,2,4,5,1] = (6)
13d6.hits(5) → [6,1,2,5,1,5,4,1,3,1,2,3,2] = (3)
13d6.hits(5) → [3,1,3,5,4,1,4,6,6,5,6,6,5] = (7)
13d6.hits(5) → [2,3,3,5,2,4,2,6,6,2,3,3,3] = (3)
13d6.hits(5) → [2,6,2,4,3,3,5,4,3,2,6,6,3] = (4)
13d6.hits(5) → [6,1,5,4,1,5,2,3,2,2,2,4,2] = (3)
13d6.hits(5) → [6,2,3,2,6,4,5,2,5,4,6,5,1] = (6)
13d6.hits(5) → [1,6,1,2,5,3,2,1,6,1,1,5,4] = (4)
13d6.hits(5) → [1,6,2,4,2,2,6,4,1,3,4,2,1] = (2)
13d6.hits(5) → [2,1,6,1,2,3,2,6,6,1,2,6,1] = (4)

Hope I did that right

Kontact

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« Reply #54 on: <12-02-10/2024:10> »
Oh, no the landing is just a semi-stable piece of floor which you can reach if you should find a need to.  There's more IC to come from me, I just needed to break there to ask etherial where Code's doberman drones would be for this part and to make sure I've got an idea of where all the players are.   (His post came while I was tying that up.)


So, etherial, that thing I just said.  Where the drones at?


Oh, and digger if you want  to use those rolls, 42 hits in 10 rolls, should be enough to get you 1/4th the way to the top, which is about 9 stories in  in 30 seconds instead of 8 in ~36 seconds.  That should allow those following you to move at their maximum speed without bunching up too much.

Brings me to another question.  Inca, are you going gecko, or on the line with the others?
« Last Edit: <12-02-10/2049:32> by Kontact »

Crossbow

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« Reply #55 on: <12-02-10/2050:12> »
Okay with me, but did I do it right if you had needed an extended test from me?  Never did this dice-by-post thing.

inca1980

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« Reply #56 on: <12-02-10/2157:28> »
I'm going with the rope and keeping my hands covered with gloves so i can do quick gear changes and not stick to my rifle if I pull it out.

Kontact

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« Reply #57 on: <12-02-10/2201:56> »
Posting rolls like that is just fine, Cross, exactly how I'd like. 
The landings are sort of related to how extended tests tend to have limits on how many rolls you can take at a certain task.  Like, if you haven't cracked a lock in x# tries, it's just not happening.  I'm going to have to exhibit that effect for climbing by forcing fatigue rolls for different characters after a certain amount of time/rolls has passed.  You're climbing at a rate of about 3 feet per second here.  Not everyone can keep that rate up.  If you try and sprint straight to the top, there's going to be some stun damage from the exertion.

Something to remember also with these extended tests is that it's possible to "rush the job" which would double your rate, but make it so that 1s and 2s both count towards glitching.
« Last Edit: <12-02-10/2207:40> by Kontact »

Crossbow

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« Reply #58 on: <12-02-10/2248:10> »
I am by no means trying to rush, I am taking it nice and easy and not trying to push at all.  Several reasons for this:

1. Long Climb, don't want to get tired.
2. As far as I know I am climbing into a Dragon's Den, gotta keep a look out.
3. There are amatuer climbers behind me, want to keep it easy on them.
4. As far as I know I am climbing into a Dragon's Den, gotta keep a look out.
5. I have little faith in my team at this point, we are a new group and I don't know their capabilities.
6. I may have forgotten to mention, but as far as I know I am climbing into a Dragon's Den, gotta keep a look out.

Kontact

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« Reply #59 on: <12-03-10/0023:52> »
Well, you shouldn't really be a new group.  Some are newer than others, but, strangers, you are not.  You should know each other as well as you can read off their character sheets, otherwise I would have had you keep your sheets private.  ;)

Oh, and as to the van seeing the guy run across to the other building, I did roll that out as an opposed test, but I'm taking GM privilege here with rolls... in case I need to fudge dice later to keep the story going. :P

 

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